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c17cc1c630
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c17cc1c630 | |
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67e56391c7 | |
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e015e3ecc3 | |
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8330957a4d | |
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3c56c0fe2e |
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@ -44,7 +44,7 @@ enum AirportTypes : uint8_t {
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};
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};
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/** Flags for airport movement data. */
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/** Flags for airport movement data. */
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enum AirportMovingDataFlag : uint8_t {
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enum class AirportMovingDataFlag : uint8_t {
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NoSpeedClamp, ///< No speed restrictions.
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NoSpeedClamp, ///< No speed restrictions.
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Takeoff, ///< Takeoff movement.
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Takeoff, ///< Takeoff movement.
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SlowTurn, ///< Turn slowly (mostly used in the air).
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SlowTurn, ///< Turn slowly (mostly used in the air).
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@ -325,7 +325,7 @@ struct GSConfigWindow : public Window {
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}
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}
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} else if (!bool_item && !config_item.complete_labels) {
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} else if (!bool_item && !config_item.complete_labels) {
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/* Display a query box so users can enter a custom value. */
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/* Display a query box so users can enter a custom value. */
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ShowQueryString(GetString(STR_JUST_INT, old_val), STR_CONFIG_SETTING_QUERY_CAPTION, INT32_DIGITS_WITH_SIGN_AND_TERMINATION, this, CS_NUMERAL_SIGNED, {});
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ShowQueryString(GetString(STR_JUST_INT, old_val), STR_CONFIG_SETTING_QUERY_CAPTION, INT32_DIGITS_WITH_SIGN_AND_TERMINATION, this, CS_NUMERAL_SIGNED, QueryStringFlag::EnableDefault);
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}
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}
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this->SetDirty();
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this->SetDirty();
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break;
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break;
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@ -347,10 +347,17 @@ struct GSConfigWindow : public Window {
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void OnQueryTextFinished(std::optional<std::string> str) override
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void OnQueryTextFinished(std::optional<std::string> str) override
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{
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{
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/* The user pressed cancel */
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if (!str.has_value()) return;
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if (!str.has_value()) return;
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auto value = ParseInteger<int32_t>(*str, 10, true);
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if (!value.has_value()) return;
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if (!str->empty()) {
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this->SetValue(*value);
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auto value = ParseInteger<int32_t>(*str, 10, true);
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if (!value.has_value()) return;
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this->SetValue(*value);
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} else {
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this->SetDefaultValue();
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}
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}
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}
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void OnDropdownSelect(WidgetID widget, int index, int) override
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void OnDropdownSelect(WidgetID widget, int index, int) override
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@ -419,6 +426,14 @@ private:
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this->gs_config->SetSetting(config_item.name, value);
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this->gs_config->SetSetting(config_item.name, value);
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this->SetDirty();
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this->SetDirty();
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}
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}
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void SetDefaultValue()
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{
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const ScriptConfigItem &config_item = *this->visible_settings[this->clicked_row];
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if (_game_mode == GM_NORMAL && !config_item.flags.Test(ScriptConfigFlag::InGame)) return;
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this->gs_config->ResetSetting(config_item.name);
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this->SetDirty();
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}
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};
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};
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/** Open the GS config window. */
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/** Open the GS config window. */
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@ -5001,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat lan
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STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
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STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
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STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
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STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
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STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
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STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
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STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... building is protected
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STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
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STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
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STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
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STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
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STR_ERROR_ALREADY_BUILT :{WHITE}... already built
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STR_ERROR_ALREADY_BUILT :{WHITE}... already built
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@ -106,6 +106,16 @@ void ScriptConfig::ResetSettings()
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this->settings.clear();
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this->settings.clear();
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}
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}
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void ScriptConfig::ResetSetting(std::string_view name)
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{
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if (this->info == nullptr) return;
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const ScriptConfigItem *config_item = this->info->GetConfigItem(name);
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if (config_item == nullptr) return;
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this->settings.erase(std::string{name});
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}
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void ScriptConfig::ResetEditableSettings(bool yet_to_start)
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void ScriptConfig::ResetEditableSettings(bool yet_to_start)
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{
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{
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if (this->info == nullptr) return ResetSettings();
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if (this->info == nullptr) return ResetSettings();
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@ -129,6 +129,11 @@ public:
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*/
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*/
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void ResetSettings();
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void ResetSettings();
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/**
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* Reset a setting to its default value.
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*/
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void ResetSetting(std::string_view name);
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/**
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/**
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* Reset only editable and visible settings to their default value.
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* Reset only editable and visible settings to their default value.
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*/
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*/
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@ -470,7 +470,7 @@ struct ScriptSettingsWindow : public Window {
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}
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}
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} else if (!bool_item && !config_item.complete_labels) {
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} else if (!bool_item && !config_item.complete_labels) {
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/* Display a query box so users can enter a custom value. */
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/* Display a query box so users can enter a custom value. */
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ShowQueryString(GetString(STR_JUST_INT, old_val), STR_CONFIG_SETTING_QUERY_CAPTION, INT32_DIGITS_WITH_SIGN_AND_TERMINATION, this, CS_NUMERAL_SIGNED, {});
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ShowQueryString(GetString(STR_JUST_INT, old_val), STR_CONFIG_SETTING_QUERY_CAPTION, INT32_DIGITS_WITH_SIGN_AND_TERMINATION, this, CS_NUMERAL_SIGNED, QueryStringFlag::EnableDefault);
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}
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}
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this->SetDirty();
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this->SetDirty();
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break;
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break;
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@ -485,10 +485,17 @@ struct ScriptSettingsWindow : public Window {
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void OnQueryTextFinished(std::optional<std::string> str) override
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void OnQueryTextFinished(std::optional<std::string> str) override
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{
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{
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/* The user pressed cancel */
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if (!str.has_value()) return;
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if (!str.has_value()) return;
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auto value = ParseInteger<int32_t>(*str, 10, true);
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if (!value.has_value()) return;
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if (!str->empty()) {
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this->SetValue(*value);
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auto value = ParseInteger<int32_t>(*str, 10, true);
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if (!value.has_value()) return;
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this->SetValue(*value);
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} else {
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this->SetDefaultValue();
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}
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}
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}
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void OnDropdownSelect(WidgetID widget, int index, int) override
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void OnDropdownSelect(WidgetID widget, int index, int) override
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@ -552,6 +559,14 @@ private:
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this->script_config->SetSetting(config_item.name, value);
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this->script_config->SetSetting(config_item.name, value);
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this->SetDirty();
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this->SetDirty();
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}
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}
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void SetDefaultValue()
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{
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const ScriptConfigItem &config_item = *this->visible_settings[this->clicked_row];
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if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && !config_item.flags.Test(ScriptConfigFlag::InGame)) return;
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this->script_config->ResetSetting(config_item.name);
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this->SetDirty();
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}
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};
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};
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/** Widgets for the Script settings window. */
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/** Widgets for the Script settings window. */
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@ -607,28 +607,25 @@ bool ConvertHexToBytes(std::string_view hex, std::span<uint8_t> bytes)
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/** String iterator using ICU as a backend. */
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/** String iterator using ICU as a backend. */
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class IcuStringIterator : public StringIterator
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class IcuStringIterator : public StringIterator
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{
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{
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icu::BreakIterator *char_itr; ///< ICU iterator for characters.
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std::unique_ptr<icu::BreakIterator> char_itr; ///< ICU iterator for characters.
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icu::BreakIterator *word_itr; ///< ICU iterator for words.
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std::unique_ptr<icu::BreakIterator> word_itr; ///< ICU iterator for words.
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std::vector<UChar> utf16_str; ///< UTF-16 copy of the string.
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std::vector<UChar> utf16_str; ///< UTF-16 copy of the string.
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std::vector<size_t> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.
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std::vector<size_t> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.
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public:
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public:
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IcuStringIterator() : char_itr(nullptr), word_itr(nullptr)
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IcuStringIterator()
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{
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{
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UErrorCode status = U_ZERO_ERROR;
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UErrorCode status = U_ZERO_ERROR;
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this->char_itr = icu::BreakIterator::createCharacterInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status);
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auto locale = icu::Locale(_current_language != nullptr ? _current_language->isocode : "en");
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this->word_itr = icu::BreakIterator::createWordInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status);
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this->char_itr.reset(icu::BreakIterator::createCharacterInstance(locale, status));
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this->word_itr.reset(icu::BreakIterator::createWordInstance(locale, status));
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this->utf16_str.push_back('\0');
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this->utf16_str.push_back('\0');
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this->utf16_to_utf8.push_back(0);
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this->utf16_to_utf8.push_back(0);
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}
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}
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~IcuStringIterator() override
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~IcuStringIterator() override = default;
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{
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delete this->char_itr;
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delete this->word_itr;
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}
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void SetString(std::string_view s) override
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void SetString(std::string_view s) override
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{
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{
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@ -710,7 +710,7 @@ static void TileLoop_Town(TileIndex tile)
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static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
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static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
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{
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{
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if (flags.Test(DoCommandFlag::Auto)) return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
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if (flags.Test(DoCommandFlag::Auto)) return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
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if (!CanDeleteHouse(tile)) return CMD_ERROR;
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if (!CanDeleteHouse(tile)) return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
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const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
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const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
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@ -724,7 +724,7 @@ static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
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if (!_cheats.magic_bulldozer.value && !flags.Test(DoCommandFlag::NoTestTownRating)) {
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if (!_cheats.magic_bulldozer.value && !flags.Test(DoCommandFlag::NoTestTownRating)) {
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/* NewGRFs can add indestructible houses. */
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/* NewGRFs can add indestructible houses. */
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if (rating > RATING_MAXIMUM) {
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if (rating > RATING_MAXIMUM) {
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return CommandCost(CMD_ERROR);
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return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
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}
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}
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/* If town authority controls removal, check the company's rating. */
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/* If town authority controls removal, check the company's rating. */
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if (rating > t->ratings[_current_company] && _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {
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if (rating > t->ratings[_current_company] && _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {
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