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11 Commits

Author SHA1 Message Date
Peter Nelson d5e0fa7a73
Codechange: Move fallback font detection to FontCacheFactory.
Provides a standard interface instead of relying on defines.
2025-07-20 23:04:05 +01:00
Peter Nelson b32f46f36e
Codechange: Use ProviderManager interface to register FontCache factories.
This removes use of #ifdefs to select the appropriate loader, and also replaces FontCache self-registration.
2025-07-20 23:04:05 +01:00
Peter Nelson b82ffa3542
Codechange: Decouple glyph map from SpriteFontCache instances. (#14449)
This makes the map independent from the SpriteFontCache instances.
2025-07-20 22:58:43 +01:00
Peter Nelson 8e2df7809b
Codechange: Add distinct type to hold pixel drawing colour. (#14457)
This is used for individual pixels as well as line drawing.
2025-07-20 22:57:55 +01:00
Jonathan G Rennison 821784004d Fix: [Linkgraph] Incorrect NodeID to StationID conversion for EraseFlows 2025-07-20 16:07:11 +02:00
Jonathan G Rennison f0447d59d4 Codechange: Use StationID as StationIDStack Titem type 2025-07-20 16:06:03 +02:00
Jonathan G Rennison cbdd358ae8 Codechange: Allow SmallStack Titem type to be non-structural 2025-07-20 16:06:03 +02:00
Peter Nelson 2cdd50f40e
Fix 03f5f7145f: Wrong colour used when string POP_COLOURs back to initial colour. (#14468)
Fixing ellipsis colour broke the PUSH_COLOUR/POP_COLOUR system, reverting to the last used colour instead of the initial colour.
2025-07-20 14:30:18 +01:00
Peter Nelson 56942a15c7 Add: Industry accepted and waiting history graphs.
Records amount of cargo accepted, and a rolling average of the waiting amount.

Average waiting samples the waiting amount once per day for each industry, spread out over an economy day.
2025-07-20 14:03:54 +01:00
Peter Nelson 5eeda026a4 Codechange: Allow unused graph ranges to be masked. 2025-07-20 14:03:54 +01:00
Peter Nelson edc5b8ea1f
Fix #14464: Invalid string parameter in scenario editor when unable to build industry. (#14465)
Resolved by removing the Build Industry command callback. This was used to display an error message in the scenario editor, however an error is already automatically displayed.
2025-07-20 14:03:29 +01:00
88 changed files with 1085 additions and 864 deletions

View File

@ -187,7 +187,6 @@ add_files(
fios_gui.cpp
fontcache.cpp
fontcache.h
fontdetection.h
framerate_gui.cpp
framerate_type.h
gamelog.cpp

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@ -321,19 +321,19 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height,
Debug(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('{}')", pal);
}
void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8_t colour)
void Blitter_32bppAnim::SetPixel(void *video, int x, int y, PixelColour colour)
{
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour.p);
/* Set the colour in the anim-buffer too, if we are rendering to the screen */
if (_screen_disable_anim) return;
this->anim_buf[this->ScreenToAnimOffset((uint32_t *)video) + x + y * this->anim_buf_pitch] = colour | (DEFAULT_BRIGHTNESS << 8);
this->anim_buf[this->ScreenToAnimOffset((uint32_t *)video) + x + y * this->anim_buf_pitch] = colour.p | (DEFAULT_BRIGHTNESS << 8);
}
void Blitter_32bppAnim::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash)
void Blitter_32bppAnim::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash)
{
const Colour c = LookupColourInPalette(colour);
const Colour c = LookupColourInPalette(colour.p);
if (_screen_disable_anim) {
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [&](int x, int y) {
@ -341,7 +341,7 @@ void Blitter_32bppAnim::DrawLine(void *video, int x, int y, int x2, int y2, int
});
} else {
uint16_t * const offset_anim_buf = this->anim_buf + this->ScreenToAnimOffset((uint32_t *)video);
const uint16_t anim_colour = colour | (DEFAULT_BRIGHTNESS << 8);
const uint16_t anim_colour = colour.p | (DEFAULT_BRIGHTNESS << 8);
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [&](int x, int y) {
*((Colour *)video + x + y * _screen.pitch) = c;
offset_anim_buf[x + y * this->anim_buf_pitch] = anim_colour;
@ -349,7 +349,7 @@ void Blitter_32bppAnim::DrawLine(void *video, int x, int y, int x2, int y2, int
}
}
void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8_t colour)
void Blitter_32bppAnim::DrawRect(void *video, int width, int height, PixelColour colour)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawRect() */
@ -357,7 +357,7 @@ void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8_t col
return;
}
Colour colour32 = LookupColourInPalette(colour);
Colour colour32 = LookupColourInPalette(colour.p);
uint16_t *anim_line = this->ScreenToAnimOffset((uint32_t *)video) + this->anim_buf;
do {
@ -367,7 +367,7 @@ void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8_t col
for (int i = width; i > 0; i--) {
*dst = colour32;
/* Set the colour in the anim-buffer too */
*anim = colour | (DEFAULT_BRIGHTNESS << 8);
*anim = colour.p | (DEFAULT_BRIGHTNESS << 8);
dst++;
anim++;
}

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@ -34,9 +34,9 @@ public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override;
void SetPixel(void *video, int x, int y, uint8_t colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override;
void DrawRect(void *video, int width, int height, uint8_t colour) override;
void SetPixel(void *video, int x, int y, PixelColour colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash) override;
void DrawRect(void *video, int width, int height, PixelColour colour) override;
void CopyFromBuffer(void *video, const void *src, int width, int height) override;
void CopyToBuffer(const void *video, void *dst, int width, int height) override;
void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override;

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@ -18,22 +18,22 @@ void *Blitter_32bppBase::MoveTo(void *video, int x, int y)
return (uint32_t *)video + x + y * _screen.pitch;
}
void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8_t colour)
void Blitter_32bppBase::SetPixel(void *video, int x, int y, PixelColour colour)
{
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour.p);
}
void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash)
void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash)
{
const Colour c = LookupColourInPalette(colour);
const Colour c = LookupColourInPalette(colour.p);
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
*((Colour *)video + x + y * _screen.pitch) = c;
});
}
void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8_t colour)
void Blitter_32bppBase::DrawRect(void *video, int width, int height, PixelColour colour)
{
Colour colour32 = LookupColourInPalette(colour);
Colour colour32 = LookupColourInPalette(colour.p);
do {
Colour *dst = (Colour *)video;

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@ -19,9 +19,9 @@ class Blitter_32bppBase : public Blitter {
public:
uint8_t GetScreenDepth() override { return 32; }
void *MoveTo(void *video, int x, int y) override;
void SetPixel(void *video, int x, int y, uint8_t colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override;
void DrawRect(void *video, int width, int height, uint8_t colour) override;
void SetPixel(void *video, int x, int y, PixelColour colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash) override;
void DrawRect(void *video, int width, int height, PixelColour colour) override;
void CopyFromBuffer(void *video, const void *src, int width, int height) override;
void CopyToBuffer(const void *video, void *dst, int width, int height) override;
void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override;

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@ -27,7 +27,7 @@ static FBlitter_40bppAnim iFBlitter_40bppAnim;
static const Colour _black_colour(0, 0, 0);
void Blitter_40bppAnim::SetPixel(void *video, int x, int y, uint8_t colour)
void Blitter_40bppAnim::SetPixel(void *video, int x, int y, PixelColour colour)
{
if (_screen_disable_anim) {
Blitter_32bppOptimized::SetPixel(video, x, y, colour);
@ -35,11 +35,11 @@ void Blitter_40bppAnim::SetPixel(void *video, int x, int y, uint8_t colour)
size_t y_offset = static_cast<size_t>(y) * _screen.pitch;
*((Colour *)video + x + y_offset) = _black_colour;
VideoDriver::GetInstance()->GetAnimBuffer()[((uint32_t *)video - (uint32_t *)_screen.dst_ptr) + x + y_offset] = colour;
VideoDriver::GetInstance()->GetAnimBuffer()[((uint32_t *)video - (uint32_t *)_screen.dst_ptr) + x + y_offset] = colour.p;
}
}
void Blitter_40bppAnim::DrawRect(void *video, int width, int height, uint8_t colour)
void Blitter_40bppAnim::DrawRect(void *video, int width, int height, PixelColour colour)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawRect() */
@ -56,7 +56,7 @@ void Blitter_40bppAnim::DrawRect(void *video, int width, int height, uint8_t col
for (int i = width; i > 0; i--) {
*dst = _black_colour;
*anim = colour;
*anim = colour.p;
dst++;
anim++;
}
@ -65,7 +65,7 @@ void Blitter_40bppAnim::DrawRect(void *video, int width, int height, uint8_t col
} while (--height);
}
void Blitter_40bppAnim::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash)
void Blitter_40bppAnim::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawRect() */
@ -78,7 +78,7 @@ void Blitter_40bppAnim::DrawLine(void *video, int x, int y, int x2, int y2, int
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
*((Colour *)video + x + y * _screen.pitch) = _black_colour;
*(anim + x + y * _screen.pitch) = colour;
*(anim + x + y * _screen.pitch) = colour.p;
});
}

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@ -18,9 +18,9 @@
class Blitter_40bppAnim : public Blitter_32bppOptimized {
public:
void SetPixel(void *video, int x, int y, uint8_t colour) override;
void DrawRect(void *video, int width, int height, uint8_t colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override;
void SetPixel(void *video, int x, int y, PixelColour colour) override;
void DrawRect(void *video, int width, int height, PixelColour colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash) override;
void CopyFromBuffer(void *video, const void *src, int width, int height) override;
void CopyToBuffer(const void *video, void *dst, int width, int height) override;
void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override;

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@ -29,23 +29,23 @@ void *Blitter_8bppBase::MoveTo(void *video, int x, int y)
return (uint8_t *)video + x + y * _screen.pitch;
}
void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8_t colour)
void Blitter_8bppBase::SetPixel(void *video, int x, int y, PixelColour colour)
{
*((uint8_t *)video + x + y * _screen.pitch) = colour;
*((uint8_t *)video + x + y * _screen.pitch) = colour.p;
}
void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash)
void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash)
{
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
*((uint8_t *)video + x + y * _screen.pitch) = colour;
*((uint8_t *)video + x + y * _screen.pitch) = colour.p;
});
}
void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8_t colour)
void Blitter_8bppBase::DrawRect(void *video, int width, int height, PixelColour colour)
{
std::byte *p = static_cast<std::byte *>(video);
do {
std::fill_n(p, width, static_cast<std::byte>(colour));
std::fill_n(p, width, static_cast<std::byte>(colour.p));
p += _screen.pitch;
} while (--height);
}

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@ -18,9 +18,9 @@ public:
uint8_t GetScreenDepth() override { return 8; }
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override;
void *MoveTo(void *video, int x, int y) override;
void SetPixel(void *video, int x, int y, uint8_t colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override;
void DrawRect(void *video, int width, int height, uint8_t colour) override;
void SetPixel(void *video, int x, int y, PixelColour colour) override;
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash) override;
void DrawRect(void *video, int width, int height, PixelColour colour) override;
void CopyFromBuffer(void *video, const void *src, int width, int height) override;
void CopyToBuffer(const void *video, void *dst, int width, int height) override;
void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override;

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@ -95,18 +95,18 @@ public:
* @param video The destination pointer (video-buffer).
* @param x The x position within video-buffer.
* @param y The y position within video-buffer.
* @param colour A 8bpp mapping colour.
* @param colour A pixel colour.
*/
virtual void SetPixel(void *video, int x, int y, uint8_t colour) = 0;
virtual void SetPixel(void *video, int x, int y, PixelColour colour) = 0;
/**
* Make a single horizontal line in a single colour on the video-buffer.
* @param video The destination pointer (video-buffer).
* @param width The length of the line.
* @param height The height of the line.
* @param colour A 8bpp mapping colour.
* @param colour A pixel colour.
*/
virtual void DrawRect(void *video, int width, int height, uint8_t colour) = 0;
virtual void DrawRect(void *video, int width, int height, PixelColour colour) = 0;
/**
* Draw a line with a given colour.
@ -117,11 +117,11 @@ public:
* @param y2 The y coordinate to where the lines goes.
* @param screen_width The width of the screen you are drawing in (to avoid buffer-overflows).
* @param screen_height The height of the screen you are drawing in (to avoid buffer-overflows).
* @param colour A 8bpp mapping colour.
* @param colour A pixel colour.
* @param width Line width.
* @param dash Length of dashes for dashed lines. 0 means solid line.
*/
virtual void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash = 0) = 0;
virtual void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash = 0) = 0;
/**
* Copy from a buffer to the screen.

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@ -20,9 +20,9 @@ public:
void DrawColourMappingRect(void *, int, int, PaletteID) override {};
Sprite *Encode(SpriteType sprite_type, const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override;
void *MoveTo(void *, int, int) override { return nullptr; };
void SetPixel(void *, int, int, uint8_t) override {};
void DrawRect(void *, int, int, uint8_t) override {};
void DrawLine(void *, int, int, int, int, int, int, uint8_t, int, int) override {};
void SetPixel(void *, int, int, PixelColour) override {};
void DrawRect(void *, int, int, PixelColour) override {};
void DrawLine(void *, int, int, int, int, int, int, PixelColour, int, int) override {};
void CopyFromBuffer(void *, const void *, int, int) override {};
void CopyToBuffer(const void *, void *, int, int) override {};
void CopyImageToBuffer(const void *, void *, int, int, int) override {};

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@ -60,8 +60,8 @@ public:
void DrawWidget(const Rect &r, WidgetID) const override
{
GfxFillRect(r.left, r.top, r.right, r.bottom, 4, FILLRECT_OPAQUE);
GfxFillRect(r.left, r.top, r.right, r.bottom, 0, FILLRECT_CHECKER);
GfxFillRect(r.left, r.top, r.right, r.bottom, PixelColour{4}, FILLRECT_OPAQUE);
GfxFillRect(r.left, r.top, r.right, r.bottom, PixelColour{0}, FILLRECT_CHECKER);
}
};
@ -385,10 +385,10 @@ bool HandleBootstrap()
/* Initialise the palette. The biggest step is 'faking' some recolour sprites.
* This way the mauve and gray colours work and we can show the user interface. */
GfxInitPalettes();
static const int offsets[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x80, 0, 0, 0, 0x04, 0x08 };
static const uint8_t offsets[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x80, 0, 0, 0, 0x04, 0x08 };
for (Colours i = COLOUR_BEGIN; i != COLOUR_END; i++) {
for (ColourShade j = SHADE_BEGIN; j < SHADE_END; j++) {
SetColourGradient(i, j, offsets[i] + j);
SetColourGradient(i, j, PixelColour(offsets[i] + j));
}
}

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@ -956,7 +956,7 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
int sprite_right = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_right;
int sprite_width = sprite_left + sprite_right;
int circle_width = std::max(GetScaledSpriteSize(SPR_CIRCLE_FOLDED).width, GetScaledSpriteSize(SPR_CIRCLE_UNFOLDED).width);
int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
PixelColour linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
auto badge_column_widths = badge_classes.GetColumnWidths();

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@ -410,7 +410,7 @@ void VehicleCargoList::AgeCargo()
return (accepted && cp->first_station != current_station) ? MTA_DELIVER : MTA_KEEP;
} else if (cargo_next == current_station) {
return MTA_DELIVER;
} else if (next_station.Contains(cargo_next.base())) {
} else if (next_station.Contains(cargo_next)) {
return MTA_KEEP;
} else {
return MTA_TRANSFER;
@ -470,7 +470,7 @@ bool VehicleCargoList::Stage(bool accepted, StationID current_station, StationID
new_shares.ChangeShare(current_station, INT_MIN);
StationIDStack excluded = next_station;
while (!excluded.IsEmpty() && !new_shares.GetShares()->empty()) {
new_shares.ChangeShare(StationID{excluded.Pop()}, INT_MIN);
new_shares.ChangeShare(excluded.Pop(), INT_MIN);
}
if (new_shares.GetShares()->empty()) {
cargo_next = StationID::Invalid();
@ -743,7 +743,7 @@ uint StationCargoList::ShiftCargo(Taction action, StationIDStack next, bool incl
{
uint max_move = action.MaxMove();
while (!next.IsEmpty()) {
this->ShiftCargo(action, StationID{next.Pop()});
this->ShiftCargo(action, next.Pop());
if (action.MaxMove() == 0) break;
}
if (include_invalid && action.MaxMove() > 0) {
@ -853,7 +853,7 @@ uint StationCargoList::Load(uint max_move, VehicleCargoList *dest, StationIDStac
*/
uint StationCargoList::Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
{
return this->ShiftCargo(StationCargoReroute(this, dest, max_move, avoid, avoid2, ge), avoid.base(), false);
return this->ShiftCargo(StationCargoReroute(this, dest, max_move, avoid, avoid2, ge), avoid, false);
}
/*

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@ -555,7 +555,7 @@ public:
inline bool HasCargoFor(StationIDStack next) const
{
while (!next.IsEmpty()) {
if (this->packets.find(StationID{next.Pop()}) != this->packets.end()) return true;
if (this->packets.find(next.Pop()) != this->packets.end()) return true;
}
/* Packets for StationID::Invalid() can go anywhere. */
return this->packets.find(StationID::Invalid()) != this->packets.end();

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@ -74,8 +74,8 @@ static const uint TOWN_PRODUCTION_DIVISOR = 256;
struct CargoSpec {
CargoLabel label; ///< Unique label of the cargo type.
uint8_t bitnum = INVALID_CARGO_BITNUM; ///< Cargo bit number, is #INVALID_CARGO_BITNUM for a non-used spec.
uint8_t legend_colour;
uint8_t rating_colour;
PixelColour legend_colour;
PixelColour rating_colour;
uint8_t weight; ///< Weight of a single unit of this cargo type in 1/16 ton (62.5 kg).
uint16_t multiplier = 0x100; ///< Capacity multiplier for vehicles. (8 fractional bits)
CargoClasses classes; ///< Classes of this cargo type. @see CargoClass

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@ -152,8 +152,8 @@ void SetLocalCompany(CompanyID new_company)
*/
TextColour GetDrawStringCompanyColour(CompanyID company)
{
if (!Company::IsValidID(company)) return (TextColour)GetColourGradient(COLOUR_WHITE, SHADE_NORMAL) | TC_IS_PALETTE_COLOUR;
return (TextColour)GetColourGradient(_company_colours[company], SHADE_NORMAL) | TC_IS_PALETTE_COLOUR;
if (!Company::IsValidID(company)) return GetColourGradient(COLOUR_WHITE, SHADE_NORMAL).ToTextColour();
return GetColourGradient(_company_colours[company], SHADE_NORMAL).ToTextColour();
}
/**

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@ -2369,7 +2369,7 @@ static bool ConFont(std::span<std::string_view> argv)
FontCacheSubSetting *setting = GetFontCacheSubSetting(fs);
/* Make sure all non sprite fonts are loaded. */
if (!setting->font.empty() && !fc->HasParent()) {
InitFontCache(fs);
FontCache::LoadFontCaches(fs);
fc = FontCache::Get(fs);
}
IConsolePrint(CC_DEFAULT, "{} font:", FontSizeToName(fs));

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@ -544,7 +544,7 @@ bool IsValidConsoleColour(TextColour c)
* colour gradient, so it must be one of those. */
c &= ~TC_IS_PALETTE_COLOUR;
for (Colours i = COLOUR_BEGIN; i < COLOUR_END; i++) {
if (GetColourGradient(i, SHADE_NORMAL) == c) return true;
if (GetColourGradient(i, SHADE_NORMAL).p == c) return true;
}
return false;

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@ -113,13 +113,14 @@ struct SmallStackItem {
* index types of the same length.
* @tparam Titem Value type to be used.
* @tparam Tindex Index type to use for the pool.
* @tparam Tinvalid Invalid item to keep at the bottom of each stack.
* @tparam Tinvalid_value Value to construct invalid item to keep at the bottom of each stack.
* @tparam Tgrowth_step Growth step for pool.
* @tparam Tmax_size Maximum size for pool.
*/
template <typename Titem, typename Tindex, Titem Tinvalid, Tindex Tgrowth_step, Tindex Tmax_size>
template <typename Titem, typename Tindex, auto Tinvalid_value, Tindex Tgrowth_step, Tindex Tmax_size>
class SmallStack : public SmallStackItem<Titem, Tindex> {
public:
static constexpr Titem Tinvalid{Tinvalid_value};
typedef SmallStackItem<Titem, Tindex> Item;

View File

@ -413,7 +413,7 @@ struct DepotWindow : Window {
*/
if (this->type == VEH_TRAIN && _consistent_train_width != 0) {
int w = ScaleSpriteTrad(2 * _consistent_train_width);
int col = GetColourGradient(wid->colour, SHADE_NORMAL);
PixelColour col = GetColourGradient(wid->colour, SHADE_NORMAL);
Rect image = ir.Indent(this->header_width, rtl).Indent(this->count_width, !rtl);
int first_line = w + (-this->hscroll->GetPosition()) % w;
if (rtl) {

View File

@ -37,8 +37,8 @@ public:
void Draw(const Rect &full, const Rect &, bool, int, Colours bg_colour) const override
{
uint8_t c1 = GetColourGradient(bg_colour, SHADE_DARK);
uint8_t c2 = GetColourGradient(bg_colour, SHADE_LIGHTEST);
PixelColour c1 = GetColourGradient(bg_colour, SHADE_DARK);
PixelColour c2 = GetColourGradient(bg_colour, SHADE_LIGHTEST);
int mid = CentreBounds(full.top, full.bottom, 0);
GfxFillRect(full.left, mid - WidgetDimensions::scaled.bevel.bottom, full.right, mid - 1, c1);

View File

@ -1067,6 +1067,7 @@ static uint DeliverGoodsToIndustry(const Station *st, CargoType cargo_type, uint
uint amount = std::min(num_pieces, 0xFFFFu - it->waiting);
it->waiting += amount;
it->GetOrCreateHistory()[THIS_MONTH].accepted += amount;
it->last_accepted = TimerGameEconomy::date;
num_pieces -= amount;
accepted += amount;

View File

@ -9,10 +9,8 @@
#include "stdafx.h"
#include "fontcache.h"
#include "fontdetection.h"
#include "blitter/factory.hpp"
#include "gfx_layout.h"
#include "fontcache/spritefontcache.h"
#include "openttd.h"
#include "settings_func.h"
#include "strings_func.h"
@ -30,22 +28,38 @@
FontCacheSettings _fcsettings;
/**
* Create a new font cache.
* @param fs The size of the font.
* Try loading a font with any fontcache factory.
* @param fs Font size to load.
* @param fonttype Font type requested.
* @return FontCache of the font if loaded, or nullptr.
*/
FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs)
/* static */ std::unique_ptr<FontCache> FontProviderManager::LoadFont(FontSize fs, FontType fonttype)
{
assert(this->parent == nullptr || this->fs == this->parent->fs);
FontCache::caches[this->fs] = this;
Layouter::ResetFontCache(this->fs);
for (auto &provider : FontProviderManager::GetProviders()) {
auto fc = provider->LoadFont(fs, fonttype);
if (fc != nullptr) return fc;
}
/** Clean everything up. */
FontCache::~FontCache()
return nullptr;
}
/**
* We would like to have a fallback font as the current one
* doesn't contain all characters we need.
* This function must set all fonts of settings.
* @param settings the settings to overwrite the fontname of.
* @param language_isocode the language, e.g. en_GB.
* @param callback The function to call to check for missing glyphs.
* @return true if a font has been set, false otherwise.
*/
/* static */ bool FontProviderManager::FindFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback)
{
assert(this->parent == nullptr || this->fs == this->parent->fs);
FontCache::caches[this->fs] = this->parent;
Layouter::ResetFontCache(this->fs);
for (auto &provider : FontProviderManager::GetProviders()) {
if (provider->FindFallbackFont(settings, language_isocode, callback)) {
return true;
}
}
return false;
}
int FontCache::GetDefaultFontHeight(FontSize fs)
@ -80,12 +94,16 @@ int GetCharacterHeight(FontSize size)
}
/* static */ FontCache *FontCache::caches[FS_END];
/* static */ std::array<std::unique_ptr<FontCache>, FS_END> FontCache::caches{};
/**
* Initialise font caches with the base sprite font cache for all sizes.
*/
/* static */ void FontCache::InitializeFontCaches()
{
for (FontSize fs = FS_BEGIN; fs != FS_END; fs++) {
if (FontCache::caches[fs] == nullptr) new SpriteFontCache(fs); /* FontCache inserts itself into to the cache. */
if (FontCache::Get(fs) != nullptr) continue;
FontCache::Register(FontProviderManager::LoadFont(fs, FontType::Sprite));
}
}
@ -126,7 +144,7 @@ void SetFont(FontSize fontsize, const std::string &font, uint size)
CheckForMissingGlyphs();
_fcsettings = std::move(backup);
} else {
InitFontCache(fontsize);
FontCache::LoadFontCaches(fontsize);
}
LoadStringWidthTable(fontsize);
@ -136,15 +154,6 @@ void SetFont(FontSize fontsize, const std::string &font, uint size)
if (_save_config) SaveToConfig();
}
#ifdef WITH_FREETYPE
extern void LoadFreeTypeFont(FontSize fs);
extern void UninitFreeType();
#elif defined(_WIN32)
extern void LoadWin32Font(FontSize fs);
#elif defined(WITH_COCOA)
extern void LoadCoreTextFont(FontSize fs);
#endif
/**
* Test if a font setting uses the default font.
* @return true iff the font is not configured and no fallback font data is present.
@ -211,43 +220,55 @@ std::string GetFontCacheFontName(FontSize fs)
return GetDefaultTruetypeFontFile(fs);
}
/**
* Register a FontCache for its font size.
* @param fc FontCache to register.
*/
/* static */ void FontCache::Register(std::unique_ptr<FontCache> &&fc)
{
if (fc == nullptr) return;
FontSize fs = fc->fs;
fc->parent = std::move(FontCache::caches[fs]);
FontCache::caches[fs] = std::move(fc);
}
/**
* (Re)initialize the font cache related things, i.e. load the non-sprite fonts.
* @param fontsizes Font sizes to be initialised.
*/
void InitFontCache(FontSizes fontsizes)
/* static */ void FontCache::LoadFontCaches(FontSizes fontsizes)
{
FontCache::InitializeFontCaches();
for (FontSize fs : fontsizes) {
FontCache *fc = FontCache::Get(fs);
if (fc->HasParent()) delete fc;
Layouter::ResetFontCache(fs);
#ifdef WITH_FREETYPE
LoadFreeTypeFont(fs);
#elif defined(_WIN32)
LoadWin32Font(fs);
#elif defined(WITH_COCOA)
LoadCoreTextFont(fs);
#endif
/* Unload everything except the sprite font cache. */
while (FontCache::Get(fs)->HasParent()) {
FontCache::caches[fs] = std::move(FontCache::caches[fs]->parent);
}
FontCache::Register(FontProviderManager::LoadFont(fs, FontType::TrueType));
}
}
/**
* Clear cached information for the specified font caches.
* @param fontsizes Font sizes to clear.
*/
/* static */ void FontCache::ClearFontCaches(FontSizes fontsizes)
{
for (FontSize fs : fontsizes) {
FontCache::Get(fs)->ClearFontCache();
}
}
/**
* Free everything allocated w.r.t. fonts.
*/
void UninitFontCache()
/* static */ void FontCache::UninitializeFontCaches()
{
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
while (FontCache::Get(fs) != nullptr) delete FontCache::Get(fs);
std::ranges::generate(FontCache::caches, []() { return nullptr; });
}
#ifdef WITH_FREETYPE
UninitFreeType();
#endif /* WITH_FREETYPE */
}
#if !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA)
bool SetFallbackFont(FontCacheSettings *, const std::string &, MissingGlyphSearcher *) { return false; }
#endif /* !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA) */

View File

@ -10,6 +10,7 @@
#ifndef FONTCACHE_H
#define FONTCACHE_H
#include "provider_manager.h"
#include "string_type.h"
#include "spritecache.h"
@ -20,18 +21,23 @@ static const GlyphID SPRITE_GLYPH = 1U << 30;
/** Font cache for basic fonts. */
class FontCache {
protected:
static FontCache *caches[FS_END]; ///< All the font caches.
FontCache *parent; ///< The parent of this font cache.
static std::array<std::unique_ptr<FontCache>, FS_END> caches; ///< All the font caches.
std::unique_ptr<FontCache>parent; ///< The parent of this font cache.
const FontSize fs; ///< The size of the font.
int height = 0; ///< The height of the font.
int ascender = 0; ///< The ascender value of the font.
int descender = 0; ///< The descender value of the font.
FontCache(FontSize fs) : fs(fs) {}
static void Register(std::unique_ptr<FontCache> &&fc);
public:
FontCache(FontSize fs);
virtual ~FontCache();
virtual ~FontCache() {}
static void InitializeFontCaches();
static void UninitializeFontCaches();
static void LoadFontCaches(FontSizes fontsizes);
static void ClearFontCaches(FontSizes fontsizes);
/** Default unscaled font heights. */
static const int DEFAULT_FONT_HEIGHT[FS_END];
@ -70,16 +76,6 @@ public:
*/
virtual int GetFontSize() const { return this->height; }
/**
* Map a SpriteID to the key
* @param key The key to map to.
* @param sprite The sprite that is being mapped.
*/
virtual void SetUnicodeGlyph(char32_t key, SpriteID sprite) = 0;
/** Initialize the glyph map */
virtual void InitializeUnicodeGlyphMap() = 0;
/** Clear the font cache. */
virtual void ClearFontCache() = 0;
@ -134,7 +130,7 @@ public:
static inline FontCache *Get(FontSize fs)
{
assert(fs < FS_END);
return FontCache::caches[fs];
return FontCache::caches[fs].get();
}
static std::string GetName(FontSize fs);
@ -153,27 +149,6 @@ public:
virtual bool IsBuiltInFont() = 0;
};
/** Map a SpriteID to the font size and key */
inline void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite)
{
FontCache::Get(size)->SetUnicodeGlyph(key, sprite);
}
/** Initialize the glyph map */
inline void InitializeUnicodeGlyphMap()
{
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
FontCache::Get(fs)->InitializeUnicodeGlyphMap();
}
}
inline void ClearFontCache(FontSizes fontsizes)
{
for (FontSize fs : fontsizes) {
FontCache::Get(fs)->ClearFontCache();
}
}
/** Get the Sprite for a glyph */
inline const Sprite *GetGlyph(FontSize size, char32_t key)
{
@ -231,10 +206,41 @@ inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
uint GetFontCacheFontSize(FontSize fs);
std::string GetFontCacheFontName(FontSize fs);
void InitFontCache(FontSizes fontsizes);
void UninitFontCache();
bool GetFontAAState();
void SetFont(FontSize fontsize, const std::string &font, uint size);
/** Different types of font that can be loaded. */
enum class FontType : uint8_t {
Sprite, ///< Bitmap sprites from GRF files.
TrueType, ///< Scalable TrueType fonts.
};
/** Factory for FontCaches. */
class FontCacheFactory : public BaseProvider<FontCacheFactory> {
public:
FontCacheFactory(std::string_view name, std::string_view description) : BaseProvider<FontCacheFactory>(name, description)
{
ProviderManager<FontCacheFactory>::Register(*this);
}
virtual ~FontCacheFactory()
{
ProviderManager<FontCacheFactory>::Unregister(*this);
}
virtual std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype) = 0;
virtual bool FindFallbackFont(struct FontCacheSettings *settings, const std::string &language_isocode, class MissingGlyphSearcher *callback) = 0;
};
class FontProviderManager : ProviderManager<FontCacheFactory> {
public:
static std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype);
static bool FindFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback);
};
/* Implemented in spritefontcache.cpp */
void InitializeUnicodeGlyphMap();
void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite);
#endif /* FONTCACHE_H */

View File

@ -8,14 +8,14 @@
/** @file freetypefontcache.cpp FreeType font cache implementation. */
#include "../stdafx.h"
#include "../debug.h"
#include "../fontcache.h"
#include "../fontdetection.h"
#include "../blitter/factory.hpp"
#include "../core/math_func.hpp"
#include "../zoom_func.h"
#include "../fileio_func.h"
#include "../error_func.h"
#include "../../os/unix/font_unix.h"
#include "truetypefontcache.h"
#include "../table/control_codes.h"
@ -46,9 +46,6 @@ public:
const void *GetOSHandle() override { return &face; }
};
FT_Library _ft_library = nullptr;
/**
* Create a new FreeTypeFontCache.
* @param fs The font size that is going to be cached.
@ -113,93 +110,6 @@ void FreeTypeFontCache::SetFontSize(int pixels)
}
}
static FT_Error LoadFont(FontSize fs, FT_Face face, std::string_view font_name, uint size)
{
Debug(fontcache, 2, "Requested '{}', using '{} {}'", font_name, face->family_name, face->style_name);
/* Attempt to select the unicode character map */
FT_Error error = FT_Select_Charmap(face, ft_encoding_unicode);
if (error == FT_Err_Ok) goto found_face; // Success
if (error == FT_Err_Invalid_CharMap_Handle) {
/* Try to pick a different character map instead. We default to
* the first map, but platform_id 0 encoding_id 0 should also
* be unicode (strange system...) */
FT_CharMap found = face->charmaps[0];
int i;
for (i = 0; i < face->num_charmaps; i++) {
FT_CharMap charmap = face->charmaps[i];
if (charmap->platform_id == 0 && charmap->encoding_id == 0) {
found = charmap;
}
}
if (found != nullptr) {
error = FT_Set_Charmap(face, found);
if (error == FT_Err_Ok) goto found_face;
}
}
FT_Done_Face(face);
return error;
found_face:
new FreeTypeFontCache(fs, face, size);
return FT_Err_Ok;
}
/**
* Loads the freetype font.
* First type to load the fontname as if it were a path. If that fails,
* try to resolve the filename of the font using fontconfig, where the
* format is 'font family name' or 'font family name, font style'.
* @param fs The font size to load.
*/
void LoadFreeTypeFont(FontSize fs)
{
FontCacheSubSetting *settings = GetFontCacheSubSetting(fs);
std::string font = GetFontCacheFontName(fs);
if (font.empty()) return;
if (_ft_library == nullptr) {
if (FT_Init_FreeType(&_ft_library) != FT_Err_Ok) {
ShowInfo("Unable to initialize FreeType, using sprite fonts instead");
return;
}
Debug(fontcache, 2, "Initialized");
}
FT_Face face = nullptr;
/* If font is an absolute path to a ttf, try loading that first. */
int32_t index = 0;
if (settings->os_handle != nullptr) index = *static_cast<const int32_t *>(settings->os_handle);
FT_Error error = FT_New_Face(_ft_library, font.c_str(), index, &face);
if (error != FT_Err_Ok) {
/* Check if font is a relative filename in one of our search-paths. */
std::string full_font = FioFindFullPath(BASE_DIR, font);
if (!full_font.empty()) {
error = FT_New_Face(_ft_library, full_font.c_str(), 0, &face);
}
}
/* Try loading based on font face name (OS-wide fonts). */
if (error != FT_Err_Ok) error = GetFontByFaceName(font, &face);
if (error == FT_Err_Ok) {
error = LoadFont(fs, face, font, GetFontCacheFontSize(fs));
if (error != FT_Err_Ok) {
ShowInfo("Unable to use '{}' for {} font, FreeType reported error 0x{:X}, using sprite font instead", font, FontSizeToName(fs), error);
}
} else {
FT_Done_Face(face);
}
}
/**
* Free everything that was allocated for this font cache.
*/
@ -296,19 +206,116 @@ GlyphID FreeTypeFontCache::MapCharToGlyph(char32_t key, bool allow_fallback)
return glyph;
}
/**
* Free everything allocated w.r.t. freetype.
*/
void UninitFreeType()
FT_Library _ft_library = nullptr;
class FreeTypeFontCacheFactory : public FontCacheFactory {
public:
FreeTypeFontCacheFactory() : FontCacheFactory("freetype", "FreeType font provider") {}
virtual ~FreeTypeFontCacheFactory()
{
FT_Done_FreeType(_ft_library);
_ft_library = nullptr;
}
#if !defined(WITH_FONTCONFIG)
/**
* Loads the freetype font.
* First type to load the fontname as if it were a path. If that fails,
* try to resolve the filename of the font using fontconfig, where the
* format is 'font family name' or 'font family name, font style'.
* @param fs The font size to load.
*/
std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype) override
{
if (fonttype != FontType::TrueType) return nullptr;
FT_Error GetFontByFaceName(std::string_view font_name, FT_Face *face) { return FT_Err_Cannot_Open_Resource; }
FontCacheSubSetting *settings = GetFontCacheSubSetting(fs);
#endif /* !defined(WITH_FONTCONFIG) */
std::string font = GetFontCacheFontName(fs);
if (font.empty()) return nullptr;
if (_ft_library == nullptr) {
if (FT_Init_FreeType(&_ft_library) != FT_Err_Ok) {
ShowInfo("Unable to initialize FreeType, using sprite fonts instead");
return nullptr;
}
Debug(fontcache, 2, "Initialized");
}
FT_Face face = nullptr;
/* If font is an absolute path to a ttf, try loading that first. */
int32_t index = 0;
if (settings->os_handle != nullptr) index = *static_cast<const int32_t *>(settings->os_handle);
FT_Error error = FT_New_Face(_ft_library, font.c_str(), index, &face);
if (error != FT_Err_Ok) {
/* Check if font is a relative filename in one of our search-paths. */
std::string full_font = FioFindFullPath(BASE_DIR, font);
if (!full_font.empty()) {
error = FT_New_Face(_ft_library, full_font.c_str(), 0, &face);
}
}
#ifdef WITH_FONTCONFIG
/* Try loading based on font face name (OS-wide fonts). */
if (error != FT_Err_Ok) error = GetFontByFaceName(font, &face);
#endif /* WITH_FONTCONFIG */
if (error != FT_Err_Ok) {
FT_Done_Face(face);
return nullptr;
}
return LoadFont(fs, face, font, GetFontCacheFontSize(fs));
}
bool FindFallbackFont(struct FontCacheSettings *settings, const std::string &language_isocode, class MissingGlyphSearcher *callback) override
{
#ifdef WITH_FONTCONFIG
if (FontConfigFindFallbackFont(settings, language_isocode, callback)) return true;
#endif /* WITH_FONTCONFIG */
return false;
}
private:
static std::unique_ptr<FontCache> LoadFont(FontSize fs, FT_Face face, std::string_view font_name, uint size)
{
Debug(fontcache, 2, "Requested '{}', using '{} {}'", font_name, face->family_name, face->style_name);
/* Attempt to select the unicode character map */
FT_Error error = FT_Select_Charmap(face, ft_encoding_unicode);
if (error == FT_Err_Invalid_CharMap_Handle) {
/* Try to pick a different character map instead. We default to
* the first map, but platform_id 0 encoding_id 0 should also
* be unicode (strange system...) */
FT_CharMap found = face->charmaps[0];
for (int i = 0; i < face->num_charmaps; ++i) {
FT_CharMap charmap = face->charmaps[i];
if (charmap->platform_id == 0 && charmap->encoding_id == 0) {
found = charmap;
}
}
if (found != nullptr) {
error = FT_Set_Charmap(face, found);
}
}
if (error != FT_Err_Ok) {
FT_Done_Face(face);
ShowInfo("Unable to use '{}' for {} font, FreeType reported error 0x{:X}, using sprite font instead", font_name, FontSizeToName(fs), error);
return nullptr;
}
return std::make_unique<FreeTypeFontCache>(fs, face, size);
}
};
static FreeTypeFontCacheFactory s_freetype_fontcache_factory;
#endif /* WITH_FREETYPE */

View File

@ -10,6 +10,7 @@
#include "../stdafx.h"
#include "../fontcache.h"
#include "../gfx_layout.h"
#include "../string_func.h"
#include "../zoom_func.h"
#include "spritefontcache.h"
@ -31,41 +32,43 @@ static int ScaleFontTrad(int value)
return UnScaleByZoom(value * ZOOM_BASE, _font_zoom);
}
/**
* Create a new sprite font cache.
* @param fs The font size to create the cache for.
*/
SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
{
this->InitializeUnicodeGlyphMap();
this->height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
this->ascender = (this->height - ScaleFontTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
}
static std::array<std::unordered_map<char32_t, SpriteID>, FS_END> _char_maps{}; ///< Glyph map for each font size.
/**
* Get SpriteID associated with a character.
* @param key Character to find.
* @return SpriteID for character, or 0 if not present.
*/
SpriteID SpriteFontCache::GetUnicodeGlyph(char32_t key)
static SpriteID GetUnicodeGlyph(FontSize fs, char32_t key)
{
const auto found = this->char_map.find(key);
if (found == std::end(this->char_map)) return 0;
return found->second;
auto found = _char_maps[fs].find(key);
if (found != std::end(_char_maps[fs])) return found->second;
return 0;
}
void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite)
/**
* Set the SpriteID for a unicode character.
* @param fs Font size to set.
* @param key Unicode character to set.
* @param sprite SpriteID of character.
*/
void SetUnicodeGlyph(FontSize fs, char32_t key, SpriteID sprite)
{
this->char_map[key] = sprite;
_char_maps[fs][key] = sprite;
}
void SpriteFontCache::InitializeUnicodeGlyphMap()
/**
* Initialize the glyph map for a font size.
* This populates the glyph map with the baseset font sprites.
* @param fs Font size to initialize.
*/
void InitializeUnicodeGlyphMap(FontSize fs)
{
/* Clear out existing glyph map if it exists */
this->char_map.clear();
_char_maps[fs].clear();
SpriteID base;
switch (this->fs) {
switch (fs) {
default: NOT_REACHED();
case FS_MONO: // Use normal as default for mono spaced font
case FS_NORMAL: base = SPR_ASCII_SPACE; break;
@ -76,24 +79,45 @@ void SpriteFontCache::InitializeUnicodeGlyphMap()
for (uint i = ASCII_LETTERSTART; i < 256; i++) {
SpriteID sprite = base + i - ASCII_LETTERSTART;
if (!SpriteExists(sprite)) continue;
this->SetUnicodeGlyph(i, sprite);
this->SetUnicodeGlyph(i + SCC_SPRITE_START, sprite);
SetUnicodeGlyph(fs, i, sprite);
SetUnicodeGlyph(fs, i + SCC_SPRITE_START, sprite);
}
/* Modify map to move non-standard glyphs to a better unicode codepoint. */
for (const auto &unicode_map : _default_unicode_map) {
uint8_t key = unicode_map.key;
if (key == CLRA) {
/* Clear the glyph. This happens if the glyph at this code point
* is non-standard and should be accessed by an SCC_xxx enum
* entry only. */
this->SetUnicodeGlyph(unicode_map.code, 0);
SetUnicodeGlyph(fs, unicode_map.code, 0);
} else {
SpriteID sprite = base + key - ASCII_LETTERSTART;
this->SetUnicodeGlyph(unicode_map.code, sprite);
SetUnicodeGlyph(fs, unicode_map.code, sprite);
}
}
}
/**
* Initialize the glyph map.
*/
void InitializeUnicodeGlyphMap()
{
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
InitializeUnicodeGlyphMap(fs);
}
}
/**
* Create a new sprite font cache.
* @param fs The font size to create the cache for.
*/
SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
{
this->height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
this->ascender = (this->height - ScaleFontTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
}
void SpriteFontCache::ClearFontCache()
{
Layouter::ResetFontCache(this->fs);
@ -104,21 +128,21 @@ void SpriteFontCache::ClearFontCache()
const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
{
SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
if (sprite == 0) sprite = GetUnicodeGlyph(this->fs, '?');
return GetSprite(sprite, SpriteType::Font);
}
uint SpriteFontCache::GetGlyphWidth(GlyphID key)
{
SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
if (sprite == 0) sprite = GetUnicodeGlyph(this->fs, '?');
return SpriteExists(sprite) ? GetSprite(sprite, SpriteType::Font)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
}
GlyphID SpriteFontCache::MapCharToGlyph(char32_t key, [[maybe_unused]] bool allow_fallback)
{
assert(IsPrintable(key));
SpriteID sprite = this->GetUnicodeGlyph(key);
SpriteID sprite = GetUnicodeGlyph(this->fs, key);
if (sprite == 0) return 0;
return SPRITE_GLYPH | sprite;
}
@ -127,3 +151,22 @@ bool SpriteFontCache::GetDrawGlyphShadow()
{
return false;
}
class SpriteFontCacheFactory : public FontCacheFactory {
public:
SpriteFontCacheFactory() : FontCacheFactory("sprite", "Sprite font provider") {}
std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype) override
{
if (fonttype != FontType::Sprite) return nullptr;
return std::make_unique<SpriteFontCache>(fs);
}
bool FindFallbackFont(struct FontCacheSettings *, const std::string &, class MissingGlyphSearcher *) override
{
return false;
}
};
static SpriteFontCacheFactory s_sprite_fontcache_factory;

View File

@ -10,15 +10,12 @@
#ifndef SPRITEFONTCACHE_H
#define SPRITEFONTCACHE_H
#include "../string_func.h"
#include "../fontcache.h"
/** Font cache for fonts that are based on a freetype font. */
class SpriteFontCache : public FontCache {
public:
SpriteFontCache(FontSize fs);
void SetUnicodeGlyph(char32_t key, SpriteID sprite) override;
void InitializeUnicodeGlyphMap() override;
void ClearFontCache() override;
const Sprite *GetGlyph(GlyphID key) override;
uint GetGlyphWidth(GlyphID key) override;
@ -26,10 +23,6 @@ public:
GlyphID MapCharToGlyph(char32_t key, bool allow_fallback = true) override;
std::string GetFontName() override { return "sprite"; }
bool IsBuiltInFont() override { return true; }
private:
std::unordered_map<char32_t, SpriteID> char_map{}; ///< Mapping of characters to sprite IDs.
SpriteID GetUnicodeGlyph(char32_t key);
};
#endif /* SPRITEFONTCACHE_H */

View File

@ -46,8 +46,6 @@ public:
TrueTypeFontCache(FontSize fs, int pixels);
virtual ~TrueTypeFontCache();
int GetFontSize() const override { return this->used_size; }
void SetUnicodeGlyph(char32_t key, SpriteID sprite) override { this->parent->SetUnicodeGlyph(key, sprite); }
void InitializeUnicodeGlyphMap() override { this->parent->InitializeUnicodeGlyphMap(); }
const Sprite *GetGlyph(GlyphID key) override;
void ClearFontCache() override;
uint GetGlyphWidth(GlyphID key) override;

View File

@ -1,41 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file fontdetection.h Functions related to detecting/finding the right font. */
#ifndef FONTDETECTION_H
#define FONTDETECTION_H
#include "fontcache.h"
#ifdef WITH_FREETYPE
#include <ft2build.h>
#include FT_FREETYPE_H
/**
* Load a freetype font face with the given font name.
* @param font_name The name of the font to load.
* @param face The face that has been found.
* @return The error we encountered.
*/
FT_Error GetFontByFaceName(std::string_view font_name, FT_Face *face);
#endif /* WITH_FREETYPE */
/**
* We would like to have a fallback font as the current one
* doesn't contain all characters we need.
* This function must set all fonts of settings.
* @param settings the settings to overwrite the fontname of.
* @param language_isocode the language, e.g. en_GB.
* @param callback The function to call to check for missing glyphs.
* @return true if a font has been set, false otherwise.
*/
bool SetFallbackFont(struct FontCacheSettings *settings, const std::string &language_isocode, class MissingGlyphSearcher *callback);
#endif

View File

@ -867,9 +867,9 @@ struct FrametimeGraphWindow : Window {
const int x_max = r.right;
const int y_zero = r.top + (int)this->graph_size.height;
const int y_max = r.top;
const int c_grid = PC_DARK_GREY;
const int c_lines = PC_BLACK;
const int c_peak = PC_DARK_RED;
const PixelColour c_grid = PC_DARK_GREY;
const PixelColour c_lines = PC_BLACK;
const PixelColour c_peak = PC_DARK_RED;
const TimingMeasurement draw_horz_scale = (TimingMeasurement)this->horizontal_scale * TIMESTAMP_PRECISION / 2;
const TimingMeasurement draw_vert_scale = (TimingMeasurement)this->vertical_scale;
@ -959,7 +959,7 @@ struct FrametimeGraphWindow : Window {
/* If the peak value is significantly larger than the average, mark and label it */
if (points_drawn > 0 && peak_value > TIMESTAMP_PRECISION / 100 && 2 * peak_value > 3 * value_sum / points_drawn) {
TextColour tc_peak = (TextColour)(TC_IS_PALETTE_COLOUR | c_peak);
TextColour tc_peak = c_peak.ToTextColour();
GfxFillRect(peak_point.x - 1, peak_point.y - 1, peak_point.x + 1, peak_point.y + 1, c_peak);
uint64_t value = peak_value * 1000 / TIMESTAMP_PRECISION;
int label_y = std::max(y_max, peak_point.y - GetCharacterHeight(FS_SMALL));

View File

@ -113,7 +113,7 @@ void GfxScroll(int left, int top, int width, int height, int xo, int yo)
* FILLRECT_CHECKER: Like FILLRECT_OPAQUE, but only draw every second pixel (used to grey out things)
* FILLRECT_RECOLOUR: Apply a recolour sprite to every pixel in the rectangle currently on screen
*/
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
void GfxFillRect(int left, int top, int right, int bottom, const std::variant<PixelColour, PaletteID> &colour, FillRectMode mode)
{
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
const DrawPixelInfo *dpi = _cur_dpi;
@ -142,17 +142,18 @@ void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectM
switch (mode) {
default: // FILLRECT_OPAQUE
blitter->DrawRect(dst, right, bottom, (uint8_t)colour);
blitter->DrawRect(dst, right, bottom, std::get<PixelColour>(colour));
break;
case FILLRECT_RECOLOUR:
blitter->DrawColourMappingRect(dst, right, bottom, GB(colour, 0, PALETTE_WIDTH));
blitter->DrawColourMappingRect(dst, right, bottom, GB(std::get<PaletteID>(colour), 0, PALETTE_WIDTH));
break;
case FILLRECT_CHECKER: {
uint8_t bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
PixelColour pc = std::get<PixelColour>(colour);
do {
for (int i = (bo ^= 1); i < right; i += 2) blitter->SetPixel(dst, i, 0, (uint8_t)colour);
for (int i = (bo ^= 1); i < right; i += 2) blitter->SetPixel(dst, i, 0, pc);
dst = blitter->MoveTo(dst, 0, 1);
} while (--bottom > 0);
break;
@ -209,7 +210,7 @@ static std::vector<LineSegment> MakePolygonSegments(std::span<const Point> shape
* FILLRECT_CHECKER: Fill every other pixel with the specified colour, in a checkerboard pattern.
* FILLRECT_RECOLOUR: Apply a recolour sprite to every pixel in the polygon.
*/
void GfxFillPolygon(std::span<const Point> shape, int colour, FillRectMode mode)
void GfxFillPolygon(std::span<const Point> shape, const std::variant<PixelColour, PaletteID> &colour, FillRectMode mode)
{
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
const DrawPixelInfo *dpi = _cur_dpi;
@ -278,20 +279,22 @@ void GfxFillPolygon(std::span<const Point> shape, int colour, FillRectMode mode)
void *dst = blitter->MoveTo(dpi->dst_ptr, x1, y);
switch (mode) {
default: // FILLRECT_OPAQUE
blitter->DrawRect(dst, x2 - x1, 1, (uint8_t)colour);
blitter->DrawRect(dst, x2 - x1, 1, std::get<PixelColour>(colour));
break;
case FILLRECT_RECOLOUR:
blitter->DrawColourMappingRect(dst, x2 - x1, 1, GB(colour, 0, PALETTE_WIDTH));
blitter->DrawColourMappingRect(dst, x2 - x1, 1, GB(std::get<PaletteID>(colour), 0, PALETTE_WIDTH));
break;
case FILLRECT_CHECKER:
case FILLRECT_CHECKER: {
/* Fill every other pixel, offset such that the sum of filled pixels' X and Y coordinates is odd.
* This creates a checkerboard effect. */
PixelColour pc = std::get<PixelColour>(colour);
for (int x = (x1 + y) & 1; x < x2 - x1; x += 2) {
blitter->SetPixel(dst, x, 0, (uint8_t)colour);
blitter->SetPixel(dst, x, 0, pc);
}
break;
}
}
}
/* Next line */
++y;
@ -312,7 +315,7 @@ void GfxFillPolygon(std::span<const Point> shape, int colour, FillRectMode mode)
* @param width Width of the line.
* @param dash Length of dashes for dashed lines. 0 means solid line.
*/
static inline void GfxDoDrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash = 0)
static inline void GfxDoDrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, PixelColour colour, int width, int dash = 0)
{
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
@ -385,7 +388,7 @@ static inline bool GfxPreprocessLine(DrawPixelInfo *dpi, int &x, int &y, int &x2
return true;
}
void GfxDrawLine(int x, int y, int x2, int y2, int colour, int width, int dash)
void GfxDrawLine(int x, int y, int x2, int y2, PixelColour colour, int width, int dash)
{
DrawPixelInfo *dpi = _cur_dpi;
if (GfxPreprocessLine(dpi, x, y, x2, y2, width)) {
@ -393,7 +396,7 @@ void GfxDrawLine(int x, int y, int x2, int y2, int colour, int width, int dash)
}
}
void GfxDrawLineUnscaled(int x, int y, int x2, int y2, int colour)
void GfxDrawLineUnscaled(int x, int y, int x2, int y2, PixelColour colour)
{
DrawPixelInfo *dpi = _cur_dpi;
if (GfxPreprocessLine(dpi, x, y, x2, y2, 1)) {
@ -434,7 +437,7 @@ void DrawBox(int x, int y, int dx1, int dy1, int dx2, int dy2, int dx3, int dy3)
* ....V.
*/
static const uint8_t colour = PC_WHITE;
static constexpr PixelColour colour = PC_WHITE;
GfxDrawLineUnscaled(x, y, x + dx1, y + dy1, colour);
GfxDrawLineUnscaled(x, y, x + dx2, y + dy2, colour);
@ -455,7 +458,7 @@ void DrawBox(int x, int y, int dx1, int dy1, int dx2, int dy2, int dx3, int dy3)
* @param width Width of the outline.
* @param dash Length of dashes for dashed lines. 0 means solid lines.
*/
void DrawRectOutline(const Rect &r, int colour, int width, int dash)
void DrawRectOutline(const Rect &r, PixelColour colour, int width, int dash)
{
GfxDrawLine(r.left, r.top, r.right, r.top, colour, width, dash);
GfxDrawLine(r.left, r.top, r.left, r.bottom, colour, width, dash);
@ -477,7 +480,7 @@ static void SetColourRemap(TextColour colour)
bool raw_colour = (colour & TC_IS_PALETTE_COLOUR) != 0;
colour &= ~(TC_NO_SHADE | TC_IS_PALETTE_COLOUR | TC_FORCED);
_string_colourremap[1] = raw_colour ? (uint8_t)colour : _string_colourmap[colour];
_string_colourremap[1] = raw_colour ? (uint8_t)colour : _string_colourmap[colour].p;
_string_colourremap[2] = no_shade ? 0 : 1;
_colour_remap_ptr = _string_colourremap;
}
@ -580,10 +583,11 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
const uint shadow_offset = ScaleGUITrad(1);
auto draw_line = [&](const ParagraphLayouter::Line &line, bool do_shadow, int left, int min_x, int max_x, bool truncation, TextColour &last_colour) {
auto draw_line = [&](const ParagraphLayouter::Line &line, bool do_shadow, int left, int min_x, int max_x, bool truncation, TextColour initial_colour) {
const DrawPixelInfo *dpi = _cur_dpi;
int dpi_left = dpi->left;
int dpi_right = dpi->left + dpi->width - 1;
TextColour last_colour = initial_colour;
for (int run_index = 0; run_index < line.CountRuns(); run_index++) {
const ParagraphLayouter::VisualRun &run = line.GetVisualRun(run_index);
@ -593,13 +597,10 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
FontCache *fc = f->fc;
TextColour colour = f->colour;
if (colour == TC_INVALID || HasFlag(last_colour, TC_FORCED)) {
colour = last_colour;
} else {
if (colour == TC_INVALID || HasFlag(initial_colour, TC_FORCED)) colour = initial_colour;
bool colour_has_shadow = (colour & TC_NO_SHADE) == 0 && colour != TC_BLACK;
/* Update the last colour for the truncation ellipsis. */
last_colour = colour;
}
bool colour_has_shadow = (colour & TC_NO_SHADE) == 0 && colour != TC_BLACK;
if (do_shadow && (!fc->GetDrawGlyphShadow() || !colour_has_shadow)) continue;
SetColourRemap(do_shadow ? TC_BLACK : colour);
@ -625,21 +626,21 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
GfxMainBlitter(sprite, begin_x + (do_shadow ? shadow_offset : 0), top + (do_shadow ? shadow_offset : 0), BlitterMode::ColourRemap);
}
}
return last_colour;
};
/* Draw shadow, then foreground */
for (bool do_shadow : {true, false}) {
TextColour last_colour = default_colour;
draw_line(line, do_shadow, left - offset_x, min_x, max_x, truncation, last_colour);
TextColour colour = draw_line(line, do_shadow, left - offset_x, min_x, max_x, truncation, default_colour);
if (truncation) {
int x = (_current_text_dir == TD_RTL) ? left : (right - truncation_width);
draw_line(*truncation_layout->front(), do_shadow, x, INT32_MIN, INT32_MAX, false, last_colour);
draw_line(*truncation_layout->front(), do_shadow, x, INT32_MIN, INT32_MAX, false, colour);
}
}
if (underline) {
GfxFillRect(left, y + h, right, y + h + WidgetDimensions::scaled.bevel.top - 1, _string_colourremap[1]);
GfxFillRect(left, y + h, right, y + h + WidgetDimensions::scaled.bevel.top - 1, PixelColour{_string_colourremap[1]});
}
return (align & SA_HOR_MASK) == SA_RIGHT ? left : right;
@ -1252,7 +1253,7 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode,
*/
void LoadStringWidthTable(FontSizes fontsizes)
{
ClearFontCache(fontsizes);
FontCache::ClearFontCaches(fontsizes);
for (FontSize fs : fontsizes) {
for (uint i = 0; i != 224; i++) {
@ -1819,7 +1820,7 @@ bool AdjustGUIZoom(bool automatic)
if (old_font_zoom != _font_zoom) {
GfxClearFontSpriteCache();
}
ClearFontCache(FONTSIZES_ALL);
FontCache::ClearFontCaches(FONTSIZES_ALL);
LoadStringWidthTable();
SetupWidgetDimensions();

View File

@ -103,11 +103,11 @@ bool DrawStringMultiLineWithClipping(int left, int right, int top, int bottom, s
void DrawCharCentered(char32_t c, const Rect &r, TextColour colour);
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode = FILLRECT_OPAQUE);
void GfxFillPolygon(std::span<const Point> shape, int colour, FillRectMode mode = FILLRECT_OPAQUE);
void GfxDrawLine(int left, int top, int right, int bottom, int colour, int width = 1, int dash = 0);
void GfxFillRect(int left, int top, int right, int bottom, const std::variant<PixelColour, PaletteID> &colour, FillRectMode mode = FILLRECT_OPAQUE);
void GfxFillPolygon(std::span<const Point> shape, const std::variant<PixelColour, PaletteID> &colour, FillRectMode mode = FILLRECT_OPAQUE);
void GfxDrawLine(int left, int top, int right, int bottom, PixelColour colour, int width = 1, int dash = 0);
void DrawBox(int x, int y, int dx1, int dy1, int dx2, int dy2, int dx3, int dy3);
void DrawRectOutline(const Rect &r, int colour, int width = 1, int dash = 0);
void DrawRectOutline(const Rect &r, PixelColour colour, int width = 1, int dash = 0);
/* Versions of DrawString/DrawStringMultiLine that accept a Rect instead of separate left, right, top and bottom parameters. */
inline int DrawString(const Rect &r, std::string_view str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL)
@ -135,7 +135,7 @@ inline bool DrawStringMultiLineWithClipping(const Rect &r, std::string_view str,
return DrawStringMultiLineWithClipping(r.left, r.right, r.top, r.bottom, str, colour, align, underline, fontsize);
}
inline void GfxFillRect(const Rect &r, int colour, FillRectMode mode = FILLRECT_OPAQUE)
inline void GfxFillRect(const Rect &r, const std::variant<PixelColour, PaletteID> &colour, FillRectMode mode = FILLRECT_OPAQUE)
{
GfxFillRect(r.left, r.top, r.right, r.bottom, colour, mode);
}

View File

@ -245,7 +245,6 @@ using Colour = std::conditional_t<std::endian::native == std::endian::little, Co
static_assert(sizeof(Colour) == sizeof(uint32_t));
/** Available font sizes */
enum FontSize : uint8_t {
FS_NORMAL, ///< Index of the normal font in the font tables.
@ -403,4 +402,14 @@ enum StringAlignment : uint8_t {
};
DECLARE_ENUM_AS_BIT_SET(StringAlignment)
/** Colour for pixel/line drawing. */
struct PixelColour {
uint8_t p; ///< Palette index.
constexpr PixelColour() : p(0) {}
explicit constexpr PixelColour(uint8_t p) : p(p) {}
constexpr inline TextColour ToTextColour() const { return static_cast<TextColour>(this->p) | TC_IS_PALETTE_COLOUR; }
};
#endif /* GFX_TYPE_H */

View File

@ -245,7 +245,7 @@ static void RealChangeBlitter(std::string_view repl_blitter)
/* Clear caches that might have sprites for another blitter. */
VideoDriver::GetInstance()->ClearSystemSprites();
ClearFontCache(FONTSIZES_ALL);
FontCache::ClearFontCaches(FONTSIZES_ALL);
GfxClearSpriteCache();
ReInitAllWindows(false);
}
@ -326,7 +326,7 @@ void CheckBlitter()
{
if (!SwitchNewGRFBlitter()) return;
ClearFontCache(FONTSIZES_ALL);
FontCache::ClearFontCaches(FONTSIZES_ALL);
GfxClearSpriteCache();
ReInitAllWindows(false);
}
@ -338,7 +338,7 @@ void GfxLoadSprites()
SwitchNewGRFBlitter();
VideoDriver::GetInstance()->ClearSystemSprites();
ClearFontCache(FONTSIZES_ALL);
FontCache::ClearFontCaches(FONTSIZES_ALL);
GfxInitSpriteMem();
LoadSpriteTables();
GfxInitPalettes();

View File

@ -165,11 +165,11 @@ struct ValuesInterval {
struct BaseGraphWindow : Window {
protected:
static const int GRAPH_MAX_DATASETS = 64;
static const int GRAPH_BASE_COLOUR = GREY_SCALE(2);
static const int GRAPH_GRID_COLOUR = GREY_SCALE(3);
static const int GRAPH_AXIS_LINE_COLOUR = GREY_SCALE(1);
static const int GRAPH_ZERO_LINE_COLOUR = GREY_SCALE(8);
static const int GRAPH_YEAR_LINE_COLOUR = GREY_SCALE(5);
static constexpr PixelColour GRAPH_BASE_COLOUR = GREY_SCALE(2);
static constexpr PixelColour GRAPH_GRID_COLOUR = GREY_SCALE(3);
static constexpr PixelColour GRAPH_AXIS_LINE_COLOUR = GREY_SCALE(1);
static constexpr PixelColour GRAPH_ZERO_LINE_COLOUR = GREY_SCALE(8);
static constexpr PixelColour GRAPH_YEAR_LINE_COLOUR = GREY_SCALE(5);
static const int GRAPH_NUM_MONTHS = 24; ///< Number of months displayed in the graph.
static const int GRAPH_PAYMENT_RATE_STEPS = 20; ///< Number of steps on Payment rate graph.
static const int PAYMENT_GRAPH_X_STEP_DAYS = 10; ///< X-axis step label for cargo payment rates "Days in transit".
@ -182,8 +182,9 @@ protected:
static const int MIN_GRAPH_NUM_LINES_Y = 9; ///< Minimal number of horizontal lines to draw.
static const int MIN_GRID_PIXEL_SIZE = 20; ///< Minimum distance between graph lines.
uint64_t excluded_data = 0; ///< bitmask of the datasets that shouldn't be displayed.
uint64_t excluded_range = 0; ///< bitmask of ranges that should not be displayed.
uint64_t excluded_data = 0; ///< bitmask of datasets hidden by the player.
uint64_t excluded_range = 0; ///< bitmask of ranges hidden by the player.
uint64_t masked_range = 0; ///< bitmask of ranges that are not available for the current data.
uint8_t num_on_x_axis = 0;
uint8_t num_vert_lines = GRAPH_NUM_MONTHS;
@ -203,7 +204,7 @@ protected:
struct DataSet {
std::array<OverflowSafeInt64, GRAPH_NUM_MONTHS> values;
uint8_t colour;
PixelColour colour;
uint8_t exclude_bit;
uint8_t range_bit;
uint8_t dash;
@ -216,13 +217,20 @@ protected:
uint8_t highlight_range = UINT8_MAX; ///< Data range that should be highlighted, or UINT8_MAX for none.
bool highlight_state = false; ///< Current state of highlight, toggled every TIMER_BLINK_INTERVAL period.
template <typename Tprojection>
struct Filler {
struct BaseFiller {
DataSet &dataset; ///< Dataset to fill.
inline void MakeZero(uint i) const { this->dataset.values[i] = 0; }
inline void MakeInvalid(uint i) const { this->dataset.values[i] = INVALID_DATAPOINT; }
};
template <typename Tprojection>
struct Filler : BaseFiller {
const Tprojection &proj; ///< Projection to apply.
constexpr Filler(DataSet &dataset, const Tprojection &proj) : BaseFiller(dataset), proj(proj) {}
inline void Fill(uint i, const auto &data) const { this->dataset.values[i] = std::invoke(this->proj, data); }
inline void MakeInvalid(uint i) const { this->dataset.values[i] = INVALID_DATAPOINT; }
};
/**
@ -390,7 +398,7 @@ protected:
/* Draw the grid lines. */
int gridline_width = WidgetDimensions::scaled.bevel.top;
int grid_colour = GRAPH_GRID_COLOUR;
PixelColour grid_colour = GRAPH_GRID_COLOUR;
/* Don't draw the first line, as that's where the axis will be. */
if (rtl) {
@ -516,7 +524,7 @@ protected:
uint pointoffs1 = pointwidth / 2;
uint pointoffs2 = pointwidth - pointoffs1;
auto draw_dataset = [&](const DataSet &dataset, uint8_t colour) {
auto draw_dataset = [&](const DataSet &dataset, PixelColour colour) {
if (HasBit(this->excluded_data, dataset.exclude_bit)) return;
if (HasBit(this->excluded_range, dataset.range_bit)) return;
@ -675,13 +683,17 @@ public:
uint index = 0;
Rect line = r.WithHeight(line_height);
for (const auto &str : this->ranges) {
bool lowered = !HasBit(this->excluded_range, index);
bool lowered = !HasBit(this->excluded_range, index) && !HasBit(this->masked_range, index);
/* Redraw frame if lowered */
if (lowered) DrawFrameRect(line, COLOUR_BROWN, FrameFlag::Lowered);
const Rect text = line.Shrink(WidgetDimensions::scaled.framerect);
DrawString(text, str, TC_BLACK, SA_CENTER, false, FS_SMALL);
DrawString(text, str, (this->highlight_state && this->highlight_range == index) ? TC_WHITE : TC_BLACK, SA_CENTER, false, FS_SMALL);
if (HasBit(this->masked_range, index)) {
GfxFillRect(line.Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(COLOUR_BROWN, SHADE_DARKER), FILLRECT_CHECKER);
}
line = line.Translate(0, line_height);
++index;
@ -704,6 +716,7 @@ public:
case WID_GRAPH_RANGE_MATRIX: {
int row = GetRowFromWidget(pt.y, widget, 0, GetCharacterHeight(FS_SMALL) + WidgetDimensions::scaled.framerect.Vertical());
if (HasBit(this->masked_range, row)) break;
ToggleBit(this->excluded_range, row);
this->SetDirty();
break;
@ -1115,6 +1128,7 @@ struct BaseCargoGraphWindow : BaseGraphWindow {
{
this->CreateNestedTree();
this->excluded_range = this->masked_range;
this->cargo_types = this->GetCargoTypes(number);
this->vscroll = this->GetScrollbar(WID_GRAPH_MATRIX_SCROLLBAR);
@ -1208,7 +1222,7 @@ struct BaseCargoGraphWindow : BaseGraphWindow {
/* Cargo-colour box with outline */
const Rect cargo = text.WithWidth(this->legend_width, rtl);
GfxFillRect(cargo, PC_BLACK);
uint8_t pc = cs->legend_colour;
PixelColour pc = cs->legend_colour;
if (this->highlight_data == cs->Index()) pc = this->highlight_state ? PC_WHITE : PC_BLACK;
GfxFillRect(cargo.Shrink(WidgetDimensions::scaled.bevel), pc);
@ -1485,8 +1499,8 @@ struct PerformanceRatingDetailWindow : Window {
ScoreID score_type = (ScoreID)(widget - WID_PRD_SCORE_FIRST);
/* The colours used to show how the progress is going */
int colour_done = GetColourGradient(COLOUR_GREEN, SHADE_NORMAL);
int colour_notdone = GetColourGradient(COLOUR_RED, SHADE_NORMAL);
PixelColour colour_done = GetColourGradient(COLOUR_GREEN, SHADE_NORMAL);
PixelColour colour_notdone = GetColourGradient(COLOUR_RED, SHADE_NORMAL);
/* Draw all the score parts */
int64_t val = _score_part[company][score_type];
@ -1608,7 +1622,9 @@ CompanyID PerformanceRatingDetailWindow::company = CompanyID::Invalid();
struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
static inline constexpr StringID RANGE_LABELS[] = {
STR_GRAPH_INDUSTRY_RANGE_PRODUCED,
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED,
STR_GRAPH_INDUSTRY_RANGE_DELIVERED,
STR_GRAPH_INDUSTRY_RANGE_WAITING,
};
static inline CargoTypes excluded_cargo_types{};
@ -1623,6 +1639,10 @@ struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
this->draw_dates = !TimerGameEconomy::UsingWallclockUnits();
this->ranges = RANGE_LABELS;
const Industry *i = Industry::Get(window_number);
if (!i->IsCargoProduced()) this->masked_range = (1U << 0) | (1U << 1);
if (!i->IsCargoAccepted()) this->masked_range = (1U << 2) | (1U << 3);
this->InitializeWindow(window_number, STR_GRAPH_LAST_24_MINUTES_TIME_LABEL);
}
@ -1630,6 +1650,9 @@ struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
{
CargoTypes cargo_types{};
const Industry *i = Industry::Get(window_number);
for (const auto &a : i->accepted) {
if (IsValidCargoType(a.cargo)) SetBit(cargo_types, a.cargo);
}
for (const auto &p : i->produced) {
if (IsValidCargoType(p.cargo)) SetBit(cargo_types, p.cargo);
}
@ -1643,7 +1666,7 @@ struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
{
if (widget == WID_GRAPH_CAPTION) return GetString(STR_GRAPH_INDUSTRY_PRODUCTION_CAPTION, this->window_number);
if (widget == WID_GRAPH_CAPTION) return GetString(STR_GRAPH_INDUSTRY_CAPTION, this->window_number);
return this->Window::GetWidgetString(widget, stringid);
}
@ -1691,6 +1714,33 @@ struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
FillFromHistory<GRAPH_NUM_MONTHS>(p.history, i->valid_history, produced_filler, transported_filler);
}
for (const auto &a : i->accepted) {
if (!IsValidCargoType(a.cargo)) continue;
const CargoSpec *cs = CargoSpec::Get(a.cargo);
this->data.reserve(this->data.size() + 2);
DataSet &accepted = this->data.emplace_back();
accepted.colour = cs->legend_colour;
accepted.exclude_bit = cs->Index();
accepted.range_bit = 2;
accepted.dash = 1;
auto accepted_filler = Filler{accepted, &Industry::AcceptedHistory::accepted};
DataSet &waiting = this->data.emplace_back();
waiting.colour = cs->legend_colour;
waiting.exclude_bit = cs->Index();
waiting.range_bit = 3;
waiting.dash = 4;
auto waiting_filler = Filler{waiting, &Industry::AcceptedHistory::waiting};
if (a.history == nullptr) {
FillFromEmpty<GRAPH_NUM_MONTHS>(i->valid_history, accepted_filler, waiting_filler);
} else {
FillFromHistory<GRAPH_NUM_MONTHS>(*a.history, i->valid_history, accepted_filler, waiting_filler);
}
}
this->SetDirty();
}
};

View File

@ -305,7 +305,7 @@ private:
const int offset = (rtl ? -(int)this->column_size[VGC_FOLD].width : (int)this->column_size[VGC_FOLD].width) / 2;
const int level_width = rtl ? -WidgetDimensions::scaled.hsep_indent : WidgetDimensions::scaled.hsep_indent;
const int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
const PixelColour linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
if (indent > 0) {
/* Draw tree continuation lines. */

View File

@ -77,10 +77,27 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
HistoryData<ProducedHistory> history{}; ///< History of cargo produced and transported for this month and 24 previous months
};
struct AcceptedHistory {
uint16_t accepted = 0; /// Total accepted.
uint16_t waiting = 0; /// Average waiting.
};
struct AcceptedCargo {
CargoType cargo = 0; ///< Cargo type
uint16_t waiting = 0; ///< Amount of cargo waiting to processed
uint32_t accumulated_waiting = 0; ///< Accumulated waiting total over the last month, used to calculate average.
TimerGameEconomy::Date last_accepted{}; ///< Last day cargo was accepted by this industry
std::unique_ptr<HistoryData<AcceptedHistory>> history{}; ///< History of accepted and waiting cargo.
/**
* Get history data, creating it if necessary.
* @return Accepted history data.
*/
inline HistoryData<AcceptedHistory> &GetOrCreateHistory()
{
if (this->history == nullptr) this->history = std::make_unique<HistoryData<AcceptedHistory>>();
return *this->history;
}
};
using ProducedCargoes = std::vector<ProducedCargo>;
@ -151,7 +168,7 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
*/
inline const AcceptedCargo &GetAccepted(size_t slot) const
{
static const AcceptedCargo empty{INVALID_CARGO, 0, {}};
static const AcceptedCargo empty{INVALID_CARGO, 0, 0, {}, {}};
return slot < this->accepted.size() ? this->accepted[slot] : empty;
}

View File

@ -1245,6 +1245,10 @@ void OnTick_Industry()
for (Industry *i : Industry::Iterate()) {
ProduceIndustryGoods(i);
if ((TimerGameTick::counter + i->index) % Ticks::DAY_TICKS == 0) {
for (auto &a : i->accepted) a.accumulated_waiting += a.waiting;
}
}
}
@ -2505,6 +2509,14 @@ static void UpdateIndustryStatistics(Industry *i)
RotateHistory(p.history);
}
}
for (auto &a : i->accepted) {
if (!IsValidCargoType(a.cargo)) continue;
if (a.history == nullptr) continue;
(*a.history)[THIS_MONTH].waiting = GetAndResetAccumulatedAverage<uint16_t>(a.accumulated_waiting);
RotateHistory(*a.history);
}
}
/**

View File

@ -27,6 +27,4 @@ DEF_CMD_TRAIT(CMD_INDUSTRY_SET_EXCLUSIVITY, CmdIndustrySetExclusivity, CommandFl
DEF_CMD_TRAIT(CMD_INDUSTRY_SET_TEXT, CmdIndustrySetText, CommandFlags({CommandFlag::Deity, CommandFlag::StrCtrl}), CMDT_OTHER_MANAGEMENT)
DEF_CMD_TRAIT(CMD_INDUSTRY_SET_PRODUCTION, CmdIndustrySetProduction, CommandFlag::Deity, CMDT_OTHER_MANAGEMENT)
void CcBuildIndustry(Commands cmd, const CommandCost &result, TileIndex tile, IndustryType indtype, uint32_t, bool, uint32_t);
#endif /* INDUSTRY_CMD_H */

View File

@ -257,25 +257,6 @@ void SortIndustryTypes()
std::sort(_sorted_industry_types.begin(), _sorted_industry_types.end(), IndustryTypeNameSorter);
}
/**
* Command callback. In case of failure to build an industry, show an error message.
* @param result Result of the command.
* @param tile Tile where the industry is placed.
* @param indtype Industry type.
*/
void CcBuildIndustry(Commands, const CommandCost &result, TileIndex tile, IndustryType indtype, uint32_t, bool, uint32_t)
{
if (result.Succeeded()) return;
if (indtype < NUM_INDUSTRYTYPES) {
const IndustrySpec *indsp = GetIndustrySpec(indtype);
if (indsp->enabled) {
ShowErrorMessage(GetEncodedString(STR_ERROR_CAN_T_BUILD_HERE, indsp->name),
GetEncodedString(result.GetErrorMessage()), WL_INFO, TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE);
}
}
}
static constexpr NWidgetPart _nested_build_industry_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
@ -745,7 +726,7 @@ public:
AutoRestoreBackup backup_generating_world(_generating_world, true);
AutoRestoreBackup backup_ignore_industry_restritions(_ignore_industry_restrictions, true);
Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, &CcBuildIndustry, tile, this->selected_type, layout_index, false, seed);
Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, tile, this->selected_type, layout_index, false, seed);
} else {
success = Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, tile, this->selected_type, layout_index, false, seed);
}
@ -845,7 +826,7 @@ public:
nvp->InitializeViewport(this, Industry::Get(window_number)->location.GetCenterTile(), ScaleZoomGUI(ZoomLevel::Industry));
const Industry *i = Industry::Get(window_number);
if (!i->IsCargoProduced()) this->DisableWidget(WID_IV_GRAPH);
if (!i->IsCargoProduced() && !i->IsCargoAccepted()) this->DisableWidget(WID_IV_GRAPH);
this->InvalidateData();
}
@ -1242,7 +1223,7 @@ static constexpr NWidgetPart _nested_industry_view_widgets[] = {
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_DISPLAY), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_INDUSTRY_DISPLAY_CHAIN, STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_GRAPH), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_INDUSTRY_VIEW_PRODUCTION_GRAPH, STR_INDUSTRY_VIEW_PRODUCTION_GRAPH_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_GRAPH), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_INDUSTRY_VIEW_CARGO_GRAPH, STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_CREAM),
EndContainer(),
};
@ -2005,8 +1986,8 @@ struct CargoesField {
static Dimension cargo_space;
static Dimension cargo_stub;
static const int INDUSTRY_LINE_COLOUR;
static const int CARGO_LINE_COLOUR;
static const PixelColour INDUSTRY_LINE_COLOUR;
static const PixelColour CARGO_LINE_COLOUR;
static int small_height, normal_height;
static int cargo_field_width;
@ -2414,8 +2395,8 @@ int CargoesField::vert_inter_industry_space; ///< Amount of space between two in
int CargoesField::blob_distance; ///< Distance of the industry legend colour from the edge of the industry box.
const int CargoesField::INDUSTRY_LINE_COLOUR = PC_YELLOW; ///< Line colour of the industry type box.
const int CargoesField::CARGO_LINE_COLOUR = PC_YELLOW; ///< Line colour around the cargo.
const PixelColour CargoesField::INDUSTRY_LINE_COLOUR = PC_YELLOW; ///< Line colour of the industry type box.
const PixelColour CargoesField::CARGO_LINE_COLOUR = PC_YELLOW; ///< Line colour around the cargo.
/** A single row of #CargoesField. */
struct CargoesRow {

View File

@ -119,7 +119,7 @@ struct IndustrySpec {
IndustryLifeTypes life_type; ///< This is also known as Industry production flag, in newgrf specs
LandscapeTypes climate_availability; ///< Bitmask, giving landscape enums as bit position
IndustryBehaviours behaviour; ///< How this industry will behave, and how others entities can use it
uint8_t map_colour; ///< colour used for the small map
PixelColour map_colour; ///< colour used for the small map
StringID name; ///< Displayed name of the industry
StringID new_industry_text; ///< Message appearing when the industry is built
StringID closure_text; ///< Message appearing when the industry closes

View File

@ -634,9 +634,11 @@ STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Display
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph of this cargo type
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_INDUSTRY_PRODUCTION_CAPTION :{WHITE}{INDUSTRY} - Production History
STR_GRAPH_INDUSTRY_CAPTION :{WHITE}{INDUSTRY} - Cargo History
STR_GRAPH_INDUSTRY_RANGE_PRODUCED :Produced
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :Transported
STR_GRAPH_INDUSTRY_RANGE_DELIVERED :Delivered
STR_GRAPH_INDUSTRY_RANGE_WAITING :Waiting
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Show detailed performance ratings
@ -4024,8 +4026,8 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Producti
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}Production last minute:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK} ({COMMA}% transported)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centre the main view on industry location. Ctrl+Click to open a new viewport on industry location
STR_INDUSTRY_VIEW_PRODUCTION_GRAPH :{BLACK}Production Graph
STR_INDUSTRY_VIEW_PRODUCTION_GRAPH_TOOLTIP :{BLACK}Shows the graph of industry production history
STR_INDUSTRY_VIEW_CARGO_GRAPH :{BLACK}Cargo Graph
STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP :{BLACK}Shows the graph of industry cargo history
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Production level: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}The industry has announced imminent closure!

View File

@ -30,26 +30,26 @@
* Colours for the various "load" states of links. Ordered from "unused" to
* "overloaded".
*/
const uint8_t LinkGraphOverlay::LINK_COLOURS[][12] = {
const PixelColour LinkGraphOverlay::LINK_COLOURS[][12] = {
{
0x0f, 0xd1, 0xd0, 0x57,
0x55, 0x53, 0xbf, 0xbd,
0xba, 0xb9, 0xb7, 0xb5
PixelColour{0x0f}, PixelColour{0xd1}, PixelColour{0xd0}, PixelColour{0x57},
PixelColour{0x55}, PixelColour{0x53}, PixelColour{0xbf}, PixelColour{0xbd},
PixelColour{0xba}, PixelColour{0xb9}, PixelColour{0xb7}, PixelColour{0xb5}
},
{
0x0f, 0xd1, 0xd0, 0x57,
0x55, 0x53, 0x96, 0x95,
0x94, 0x93, 0x92, 0x91
PixelColour{0x0f}, PixelColour{0xd1}, PixelColour{0xd0}, PixelColour{0x57},
PixelColour{0x55}, PixelColour{0x53}, PixelColour{0x96}, PixelColour{0x95},
PixelColour{0x94}, PixelColour{0x93}, PixelColour{0x92}, PixelColour{0x91}
},
{
0x0f, 0x0b, 0x09, 0x07,
0x05, 0x03, 0xbf, 0xbd,
0xba, 0xb9, 0xb7, 0xb5
PixelColour{0x0f}, PixelColour{0x0b}, PixelColour{0x09}, PixelColour{0x07},
PixelColour{0x05}, PixelColour{0x03}, PixelColour{0xbf}, PixelColour{0xbd},
PixelColour{0xba}, PixelColour{0xb9}, PixelColour{0xb7}, PixelColour{0xb5}
},
{
0x0f, 0x0b, 0x0a, 0x09,
0x08, 0x07, 0x06, 0x05,
0x04, 0x03, 0x02, 0x01
PixelColour{0x0f}, PixelColour{0x0b}, PixelColour{0x0a}, PixelColour{0x09},
PixelColour{0x08}, PixelColour{0x07}, PixelColour{0x06}, PixelColour{0x05},
PixelColour{0x04}, PixelColour{0x03}, PixelColour{0x02}, PixelColour{0x01}
}
};
@ -297,7 +297,7 @@ void LinkGraphOverlay::DrawLinks(const DrawPixelInfo *dpi) const
void LinkGraphOverlay::DrawContent(Point pta, Point ptb, const LinkProperties &cargo) const
{
uint usage_or_plan = std::min(cargo.capacity * 2 + 1, cargo.Usage());
int colour = LinkGraphOverlay::LINK_COLOURS[_settings_client.gui.linkgraph_colours][usage_or_plan * lengthof(LinkGraphOverlay::LINK_COLOURS[0]) / (cargo.capacity * 2 + 2)];
PixelColour colour = LinkGraphOverlay::LINK_COLOURS[_settings_client.gui.linkgraph_colours][usage_or_plan * lengthof(LinkGraphOverlay::LINK_COLOURS[0]) / (cargo.capacity * 2 + 2)];
int width = ScaleGUITrad(this->scale);
int dash = cargo.shared ? width * 4 : 0;
@ -345,7 +345,7 @@ void LinkGraphOverlay::DrawStationDots(const DrawPixelInfo *dpi) const
* @param colour Colour with which the vertex will be filled.
* @param border_colour Colour for the border of the vertex.
*/
/* static */ void LinkGraphOverlay::DrawVertex(int x, int y, int size, int colour, int border_colour)
/* static */ void LinkGraphOverlay::DrawVertex(int x, int y, int size, PixelColour colour, PixelColour border_colour)
{
size--;
int w1 = size / 2;
@ -607,7 +607,7 @@ void LinkGraphLegendWindow::DrawWidget(const Rect &r, WidgetID widget) const
DrawCompanyIcon(cid, CentreBounds(br.left, br.right, sprite_size.width), CentreBounds(br.top, br.bottom, sprite_size.height));
}
if (IsInsideMM(widget, WID_LGL_SATURATION_FIRST, WID_LGL_SATURATION_LAST + 1)) {
uint8_t colour = LinkGraphOverlay::LINK_COLOURS[_settings_client.gui.linkgraph_colours][widget - WID_LGL_SATURATION_FIRST];
PixelColour colour = LinkGraphOverlay::LINK_COLOURS[_settings_client.gui.linkgraph_colours][widget - WID_LGL_SATURATION_FIRST];
GfxFillRect(br, colour);
StringID str = STR_NULL;
if (widget == WID_LGL_SATURATION_FIRST) {

View File

@ -44,7 +44,7 @@ public:
typedef std::map<StationID, StationLinkMap> LinkMap;
typedef std::vector<std::pair<StationID, uint> > StationSupplyList;
static const uint8_t LINK_COLOURS[][12];
static const PixelColour LINK_COLOURS[][12];
/**
* Create a link graph overlay for the specified window.
@ -95,7 +95,7 @@ protected:
void RebuildCache();
static void AddStats(CargoType new_cargo, uint new_cap, uint new_usg, uint new_flow, uint32_t time, bool new_shared, LinkProperties &cargo);
static void DrawVertex(int x, int y, int size, int colour, int border_colour);
static void DrawVertex(int x, int y, int size, PixelColour colour, PixelColour border_colour);
};
void ShowLinkGraphLegend();

View File

@ -42,13 +42,13 @@ LinkGraphJob::LinkGraphJob(const LinkGraph &orig) :
}
/**
* Erase all flows originating at a specific node.
* @param from Node to erase flows for.
* Erase all flows originating at a specific station.
* @param from StationID to erase flows for.
*/
void LinkGraphJob::EraseFlows(NodeID from)
void LinkGraphJob::EraseFlows(StationID from)
{
for (NodeID node_id = 0; node_id < this->Size(); ++node_id) {
(*this)[node_id].flows.erase(StationID{from});
(*this)[node_id].flows.erase(from);
}
}
@ -106,7 +106,7 @@ LinkGraphJob::~LinkGraphJob()
/* The station can have been deleted. Remove all flows originating from it then. */
Station *st = Station::GetIfValid(from.base.station);
if (st == nullptr) {
this->EraseFlows(node_id);
this->EraseFlows(from.base.station);
continue;
}
@ -114,7 +114,7 @@ LinkGraphJob::~LinkGraphJob()
* sure that everything is still consistent or ignore it otherwise. */
GoodsEntry &ge = st->goods[this->Cargo()];
if (ge.link_graph != this->link_graph.index || ge.node != node_id) {
this->EraseFlows(node_id);
this->EraseFlows(from.base.station);
continue;
}
@ -136,7 +136,7 @@ LinkGraphJob::~LinkGraphJob()
/* Delete old flows for source stations which have been deleted
* from the new flows. This avoids flow cycles between old and
* new flows. */
while (!erased.IsEmpty()) geflows.erase(StationID{erased.Pop()});
while (!erased.IsEmpty()) geflows.erase(erased.Pop());
} else if ((*lg)[node_id][dest_id].last_unrestricted_update == EconomyTime::INVALID_DATE) {
/* Edge is fully restricted. */
flows.RestrictFlows(to);

View File

@ -167,7 +167,7 @@ protected:
std::atomic<bool> job_completed = false; ///< Is the job still running. This is accessed by multiple threads and reads may be stale.
std::atomic<bool> job_aborted = false; ///< Has the job been aborted. This is accessed by multiple threads and reads may be stale.
void EraseFlows(NodeID from);
void EraseFlows(StationID from);
void JoinThread();
void SpawnThread();

View File

@ -556,7 +556,7 @@ void SetupColoursAndInitialWindow()
const uint8_t *b = GetNonSprite(GetColourPalette(i), SpriteType::Recolour) + 1;
assert(b != nullptr);
for (ColourShade j = SHADE_BEGIN; j < SHADE_END; j++) {
SetColourGradient(i, j, b[0xC6 + j]);
SetColourGradient(i, j, PixelColour{b[0xC6 + j]});
}
}

View File

@ -11,6 +11,8 @@
#define HISTORY_FUNC_HPP
#include "../core/bitmath_func.hpp"
#include "../core/math_func.hpp"
#include "../timer/timer_game_economy.h"
#include "history_type.hpp"
/**
@ -34,6 +36,19 @@ void RotateHistory(HistoryData<T> &history)
history[THIS_MONTH] = {};
}
/**
* Get an average value for the previous month, as reset for the next month.
* @param total Accrued total to average. Will be reset to zero.
* @return Average value for the month.
*/
template <typename T, typename Taccrued>
T GetAndResetAccumulatedAverage(Taccrued &total)
{
T result = ClampTo<T>(total / std::max(1U, TimerGameEconomy::days_since_last_month));
total = 0;
return result;
}
/**
* Fill some data with historical data.
* @param history Historical data to fill from.
@ -53,4 +68,21 @@ void FillFromHistory(const HistoryData<T> &history, ValidHistoryMask valid_histo
}
}
/**
* Fill some data with empty records.
* @param valid_history Mask of valid history records.
* @param fillers Fillers to fill with history data.
*/
template <uint N, typename... Tfillers>
void FillFromEmpty(ValidHistoryMask valid_history, Tfillers... fillers)
{
for (uint i = 0; i != N; ++i) {
if (HasBit(valid_history, N - i)) {
(fillers.MakeZero(i), ...);
} else {
(fillers.MakeInvalid(i), ...);
}
}
}
#endif /* HISTORY_FUNC_HPP */

View File

@ -79,7 +79,6 @@ static constexpr auto _callback_tuple = std::make_tuple(
&CcCreateGroup,
&CcFoundRandomTown,
&CcRoadStop,
&CcBuildIndustry,
&CcStartStopVehicle,
&CcGame,
&CcAddVehicleNewGroup

View File

@ -97,11 +97,11 @@ static ChangeInfoResult CargoReserveInfo(uint first, uint last, int prop, ByteRe
break;
case 0x13: // Colour for station rating bars
cs->rating_colour = buf.ReadByte();
cs->rating_colour = PixelColour{buf.ReadByte()};
break;
case 0x14: // Colour for cargo graph
cs->legend_colour = buf.ReadByte();
cs->legend_colour = PixelColour{buf.ReadByte()};
break;
case 0x15: // Freight status

View File

@ -565,7 +565,7 @@ static ChangeInfoResult IndustriesChangeInfo(uint first, uint last, int prop, By
break;
case 0x19: // Map colour
indsp->map_colour = buf.ReadByte();
indsp->map_colour = PixelColour{buf.ReadByte()};
break;
case 0x1A: // Special industry flags to define special behavior

View File

@ -121,7 +121,7 @@ static ChangeInfoResult RailTypeChangeInfo(uint first, uint last, int prop, Byte
break;
case 0x16: // Map colour
rti->map_colour = buf.ReadByte();
rti->map_colour = PixelColour{buf.ReadByte()};
break;
case 0x17: // Introduction date

View File

@ -109,7 +109,7 @@ static ChangeInfoResult RoadTypeChangeInfo(uint first, uint last, int prop, Byte
break;
case 0x16: // Map colour
rti->map_colour = buf.ReadByte();
rti->map_colour = PixelColour{buf.ReadByte()};
break;
case 0x17: // Introduction date

View File

@ -315,7 +315,7 @@ static void ShutdownGame()
/* No NewGRFs were loaded when it was still bootstrapping. */
if (_game_mode != GM_BOOTSTRAP) ResetNewGRFData();
UninitFontCache();
FontCache::UninitializeFontCaches();
}
/**
@ -700,7 +700,7 @@ int openttd_main(std::span<std::string_view> arguments)
InitializeLanguagePacks();
/* Initialize the font cache */
InitFontCache(FONTSIZES_REQUIRED);
FontCache::LoadFontCaches(FONTSIZES_REQUIRED);
/* This must be done early, since functions use the SetWindowDirty* calls */
InitWindowSystem();

View File

@ -368,7 +368,7 @@ StationIDStack OrderList::GetNextStoppingStation(const Vehicle *v, VehicleOrderI
next = v->cur_implicit_order_index;
if (next >= this->GetNumOrders()) {
next = this->GetFirstOrder();
if (next == INVALID_VEH_ORDER_ID) return StationID::Invalid().base();
if (next == INVALID_VEH_ORDER_ID) return StationID::Invalid();
} else {
/* GetNext never returns INVALID_VEH_ORDER_ID if there is a valid station in the list.
* As the given "next" is already valid and a station in the list, we
@ -404,11 +404,11 @@ StationIDStack OrderList::GetNextStoppingStation(const Vehicle *v, VehicleOrderI
if (next == INVALID_VEH_ORDER_ID || ((orders[next].IsType(OT_GOTO_STATION) || orders[next].IsType(OT_IMPLICIT)) &&
orders[next].GetDestination() == v->last_station_visited &&
(orders[next].GetUnloadType() & (OUFB_TRANSFER | OUFB_UNLOAD)) != 0)) {
return StationID::Invalid().base();
return StationID::Invalid();
}
} while (orders[next].IsType(OT_GOTO_DEPOT) || orders[next].GetDestination() == v->last_station_visited);
return orders[next].GetDestination().ToStationID().base();
return orders[next].GetDestination().ToStationID();
}
/**

View File

@ -14,7 +14,6 @@
#include "../../blitter/factory.hpp"
#include "../../error_func.h"
#include "../../fileio_func.h"
#include "../../fontdetection.h"
#include "../../string_func.h"
#include "../../strings_func.h"
#include "../../zoom_func.h"
@ -24,91 +23,6 @@
#include "../../safeguards.h"
bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback)
{
/* Determine fallback font using CoreText. This uses the language isocode
* to find a suitable font. CoreText is available from 10.5 onwards. */
std::string lang;
if (language_isocode == "zh_TW") {
/* Traditional Chinese */
lang = "zh-Hant";
} else if (language_isocode == "zh_CN") {
/* Simplified Chinese */
lang = "zh-Hans";
} else {
/* Just copy the first part of the isocode. */
lang = language_isocode.substr(0, language_isocode.find('_'));
}
/* Create a font descriptor matching the wanted language and latin (english) glyphs.
* Can't use CFAutoRelease here for everything due to the way the dictionary has to be created. */
CFStringRef lang_codes[2];
lang_codes[0] = CFStringCreateWithCString(kCFAllocatorDefault, lang.c_str(), kCFStringEncodingUTF8);
lang_codes[1] = CFSTR("en");
CFArrayRef lang_arr = CFArrayCreate(kCFAllocatorDefault, (const void **)lang_codes, lengthof(lang_codes), &kCFTypeArrayCallBacks);
CFAutoRelease<CFDictionaryRef> lang_attribs(CFDictionaryCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontLanguagesAttribute)), (const void **)&lang_arr, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks));
CFAutoRelease<CTFontDescriptorRef> lang_desc(CTFontDescriptorCreateWithAttributes(lang_attribs.get()));
CFRelease(lang_arr);
CFRelease(lang_codes[0]);
/* Get array of all font descriptors for the wanted language. */
CFAutoRelease<CFSetRef> mandatory_attribs(CFSetCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontLanguagesAttribute)), 1, &kCFTypeSetCallBacks));
CFAutoRelease<CFArrayRef> descs(CTFontDescriptorCreateMatchingFontDescriptors(lang_desc.get(), mandatory_attribs.get()));
bool result = false;
for (int tries = 0; tries < 2; tries++) {
for (CFIndex i = 0; descs.get() != nullptr && i < CFArrayGetCount(descs.get()); i++) {
CTFontDescriptorRef font = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), i);
/* Get font traits. */
CFAutoRelease<CFDictionaryRef> traits((CFDictionaryRef)CTFontDescriptorCopyAttribute(font, kCTFontTraitsAttribute));
CTFontSymbolicTraits symbolic_traits;
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(traits.get(), kCTFontSymbolicTrait), kCFNumberIntType, &symbolic_traits);
/* Skip symbol fonts and vertical fonts. */
if ((symbolic_traits & kCTFontClassMaskTrait) == (CTFontStylisticClass)kCTFontSymbolicClass || (symbolic_traits & kCTFontVerticalTrait)) continue;
/* Skip bold fonts (especially Arial Bold, which looks worse than regular Arial). */
if (symbolic_traits & kCTFontBoldTrait) continue;
/* Select monospaced fonts if asked for. */
if (((symbolic_traits & kCTFontMonoSpaceTrait) == kCTFontMonoSpaceTrait) != callback->Monospace()) continue;
/* Get font name. */
char buffer[128];
CFAutoRelease<CFStringRef> font_name((CFStringRef)CTFontDescriptorCopyAttribute(font, kCTFontDisplayNameAttribute));
CFStringGetCString(font_name.get(), buffer, std::size(buffer), kCFStringEncodingUTF8);
/* Serif fonts usually look worse on-screen with only small
* font sizes. As such, we try for a sans-serif font first.
* If we can't find one in the first try, try all fonts. */
if (tries == 0 && (symbolic_traits & kCTFontClassMaskTrait) != (CTFontStylisticClass)kCTFontSansSerifClass) continue;
/* There are some special fonts starting with an '.' and the last
* resort font that aren't usable. Skip them. */
std::string_view name{buffer};
if (name.starts_with(".") || name.starts_with("LastResort")) continue;
/* Save result. */
callback->SetFontNames(settings, name);
if (!callback->FindMissingGlyphs()) {
Debug(fontcache, 2, "CT-Font for {}: {}", language_isocode, name);
result = true;
break;
}
}
}
if (!result) {
/* For some OS versions, the font 'Arial Unicode MS' does not report all languages it
* supports. If we didn't find any other font, just try it, maybe we get lucky. */
callback->SetFontNames(settings, "Arial Unicode MS");
result = !callback->FindMissingGlyphs();
}
callback->FindMissingGlyphs();
return result;
}
CoreTextFontCache::CoreTextFontCache(FontSize fs, CFAutoRelease<CTFontDescriptorRef> &&font, int pixels) : TrueTypeFontCache(fs, pixels), font_desc(std::move(font))
{
this->SetFontSize(pixels);
@ -287,39 +201,9 @@ const Sprite *CoreTextFontCache::InternalGetGlyph(GlyphID key, bool use_aa)
return this->SetGlyphPtr(key, std::move(new_glyph)).GetSprite();
}
static CTFontDescriptorRef LoadFontFromFile(const std::string &font_name)
{
if (!MacOSVersionIsAtLeast(10, 6, 0)) return nullptr;
/* Might be a font file name, try load it. Direct font loading is
* only supported starting on OSX 10.6. */
CFAutoRelease<CFStringRef> path;
/* See if this is an absolute path. */
if (FileExists(font_name)) {
path.reset(CFStringCreateWithCString(kCFAllocatorDefault, font_name.c_str(), kCFStringEncodingUTF8));
} else {
/* Scan the search-paths to see if it can be found. */
std::string full_font = FioFindFullPath(BASE_DIR, font_name);
if (!full_font.empty()) {
path.reset(CFStringCreateWithCString(kCFAllocatorDefault, full_font.c_str(), kCFStringEncodingUTF8));
}
}
if (path) {
/* Try getting a font descriptor to see if the system can use it. */
CFAutoRelease<CFURLRef> url(CFURLCreateWithFileSystemPath(kCFAllocatorDefault, path.get(), kCFURLPOSIXPathStyle, false));
CFAutoRelease<CFArrayRef> descs(CTFontManagerCreateFontDescriptorsFromURL(url.get()));
if (descs && CFArrayGetCount(descs.get()) > 0) {
CTFontDescriptorRef font_ref = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), 0);
CFRetain(font_ref);
return font_ref;
}
}
return nullptr;
}
class CoreTextFontCacheFactory : public FontCacheFactory {
public:
CoreTextFontCacheFactory() : FontCacheFactory("coretext", "CoreText font loader") {}
/**
* Loads the TrueType font.
@ -327,12 +211,14 @@ static CTFontDescriptorRef LoadFontFromFile(const std::string &font_name)
* fallback search, use it. Otherwise, try to resolve it by font name.
* @param fs The font size to load.
*/
void LoadCoreTextFont(FontSize fs)
std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype) override
{
if (fonttype != FontType::TrueType) return nullptr;
FontCacheSubSetting *settings = GetFontCacheSubSetting(fs);
std::string font = GetFontCacheFontName(fs);
if (font.empty()) return;
if (font.empty()) return nullptr;
CFAutoRelease<CTFontDescriptorRef> font_ref;
@ -367,8 +253,130 @@ void LoadCoreTextFont(FontSize fs)
if (!font_ref) {
ShowInfo("Unable to use '{}' for {} font, using sprite font instead", font, FontSizeToName(fs));
return;
return nullptr;
}
new CoreTextFontCache(fs, std::move(font_ref), GetFontCacheFontSize(fs));
return std::make_unique<CoreTextFontCache>(fs, std::move(font_ref), GetFontCacheFontSize(fs));
}
bool FindFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback) override
{
/* Determine fallback font using CoreText. This uses the language isocode
* to find a suitable font. CoreText is available from 10.5 onwards. */
std::string lang;
if (language_isocode == "zh_TW") {
/* Traditional Chinese */
lang = "zh-Hant";
} else if (language_isocode == "zh_CN") {
/* Simplified Chinese */
lang = "zh-Hans";
} else {
/* Just copy the first part of the isocode. */
lang = language_isocode.substr(0, language_isocode.find('_'));
}
/* Create a font descriptor matching the wanted language and latin (english) glyphs.
* Can't use CFAutoRelease here for everything due to the way the dictionary has to be created. */
CFStringRef lang_codes[2];
lang_codes[0] = CFStringCreateWithCString(kCFAllocatorDefault, lang.c_str(), kCFStringEncodingUTF8);
lang_codes[1] = CFSTR("en");
CFArrayRef lang_arr = CFArrayCreate(kCFAllocatorDefault, (const void **)lang_codes, lengthof(lang_codes), &kCFTypeArrayCallBacks);
CFAutoRelease<CFDictionaryRef> lang_attribs(CFDictionaryCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontLanguagesAttribute)), (const void **)&lang_arr, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks));
CFAutoRelease<CTFontDescriptorRef> lang_desc(CTFontDescriptorCreateWithAttributes(lang_attribs.get()));
CFRelease(lang_arr);
CFRelease(lang_codes[0]);
/* Get array of all font descriptors for the wanted language. */
CFAutoRelease<CFSetRef> mandatory_attribs(CFSetCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontLanguagesAttribute)), 1, &kCFTypeSetCallBacks));
CFAutoRelease<CFArrayRef> descs(CTFontDescriptorCreateMatchingFontDescriptors(lang_desc.get(), mandatory_attribs.get()));
bool result = false;
for (int tries = 0; tries < 2; tries++) {
for (CFIndex i = 0; descs.get() != nullptr && i < CFArrayGetCount(descs.get()); i++) {
CTFontDescriptorRef font = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), i);
/* Get font traits. */
CFAutoRelease<CFDictionaryRef> traits((CFDictionaryRef)CTFontDescriptorCopyAttribute(font, kCTFontTraitsAttribute));
CTFontSymbolicTraits symbolic_traits;
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(traits.get(), kCTFontSymbolicTrait), kCFNumberIntType, &symbolic_traits);
/* Skip symbol fonts and vertical fonts. */
if ((symbolic_traits & kCTFontClassMaskTrait) == (CTFontStylisticClass)kCTFontSymbolicClass || (symbolic_traits & kCTFontVerticalTrait)) continue;
/* Skip bold fonts (especially Arial Bold, which looks worse than regular Arial). */
if (symbolic_traits & kCTFontBoldTrait) continue;
/* Select monospaced fonts if asked for. */
if (((symbolic_traits & kCTFontMonoSpaceTrait) == kCTFontMonoSpaceTrait) != callback->Monospace()) continue;
/* Get font name. */
char buffer[128];
CFAutoRelease<CFStringRef> font_name((CFStringRef)CTFontDescriptorCopyAttribute(font, kCTFontDisplayNameAttribute));
CFStringGetCString(font_name.get(), buffer, std::size(buffer), kCFStringEncodingUTF8);
/* Serif fonts usually look worse on-screen with only small
* font sizes. As such, we try for a sans-serif font first.
* If we can't find one in the first try, try all fonts. */
if (tries == 0 && (symbolic_traits & kCTFontClassMaskTrait) != (CTFontStylisticClass)kCTFontSansSerifClass) continue;
/* There are some special fonts starting with an '.' and the last
* resort font that aren't usable. Skip them. */
std::string_view name{buffer};
if (name.starts_with(".") || name.starts_with("LastResort")) continue;
/* Save result. */
callback->SetFontNames(settings, name);
if (!callback->FindMissingGlyphs()) {
Debug(fontcache, 2, "CT-Font for {}: {}", language_isocode, name);
result = true;
break;
}
}
}
if (!result) {
/* For some OS versions, the font 'Arial Unicode MS' does not report all languages it
* supports. If we didn't find any other font, just try it, maybe we get lucky. */
callback->SetFontNames(settings, "Arial Unicode MS");
result = !callback->FindMissingGlyphs();
}
callback->FindMissingGlyphs();
return result;
}
private:
static CTFontDescriptorRef LoadFontFromFile(const std::string &font_name)
{
if (!MacOSVersionIsAtLeast(10, 6, 0)) return nullptr;
/* Might be a font file name, try load it. Direct font loading is
* only supported starting on OSX 10.6. */
CFAutoRelease<CFStringRef> path;
/* See if this is an absolute path. */
if (FileExists(font_name)) {
path.reset(CFStringCreateWithCString(kCFAllocatorDefault, font_name.c_str(), kCFStringEncodingUTF8));
} else {
/* Scan the search-paths to see if it can be found. */
std::string full_font = FioFindFullPath(BASE_DIR, font_name);
if (!full_font.empty()) {
path.reset(CFStringCreateWithCString(kCFAllocatorDefault, full_font.c_str(), kCFStringEncodingUTF8));
}
}
if (path) {
/* Try getting a font descriptor to see if the system can use it. */
CFAutoRelease<CFURLRef> url(CFURLCreateWithFileSystemPath(kCFAllocatorDefault, path.get(), kCFURLPOSIXPathStyle, false));
CFAutoRelease<CFArrayRef> descs(CTFontManagerCreateFontDescriptorsFromURL(url.get()));
if (descs && CFArrayGetCount(descs.get()) > 0) {
CTFontDescriptorRef font_ref = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), 0);
CFRetain(font_ref);
return font_ref;
}
}
return nullptr;
}
};
static CoreTextFontCacheFactory s_coretext_fontcache_Factory;

View File

@ -12,6 +12,7 @@ add_files(
add_files(
font_unix.cpp
font_unix.h
CONDITION Fontconfig_FOUND
)

View File

@ -11,17 +11,17 @@
#include "../../misc/autorelease.hpp"
#include "../../debug.h"
#include "../../fontdetection.h"
#include "../../fontcache.h"
#include "../../string_func.h"
#include "../../strings_func.h"
#include "font_unix.h"
#include <fontconfig/fontconfig.h>
#include "../../safeguards.h"
#include <ft2build.h>
#include FT_FREETYPE_H
#include "../../safeguards.h"
extern FT_Library _ft_library;
/**
@ -61,6 +61,12 @@ static std::tuple<std::string, std::string> SplitFontFamilyAndStyle(std::string_
return { std::string(font_name.substr(0, separator)), std::string(font_name.substr(begin)) };
}
/**
* Load a freetype font face with the given font name.
* @param font_name The name of the font to load.
* @param face The face that has been found.
* @return The error we encountered.
*/
FT_Error GetFontByFaceName(std::string_view font_name, FT_Face *face)
{
FT_Error err = FT_Err_Cannot_Open_Resource;
@ -117,7 +123,7 @@ FT_Error GetFontByFaceName(std::string_view font_name, FT_Face *face)
return err;
}
bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback)
bool FontConfigFindFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback)
{
bool ret = false;
@ -182,6 +188,6 @@ bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_is
if (best_font == nullptr) return false;
callback->SetFontNames(settings, best_font, &best_index);
InitFontCache(callback->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
FontCache::LoadFontCaches(callback->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
return true;
}

View File

@ -0,0 +1,26 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file font_unix.h Functions related to detecting/finding the right font. */
#ifndef FONT_UNIX_H
#define FONT_UNIX_H
#ifdef WITH_FONTCONFIG
#include "../../fontcache.h"
#include <ft2build.h>
#include FT_FREETYPE_H
FT_Error GetFontByFaceName(std::string_view font_name, FT_Face *face);
bool FontConfigFindFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback);
#endif /* WITH_FONTCONFIG */
#endif /* FONT_UNIX_H */

View File

@ -15,7 +15,6 @@
#include "../../fileio_func.h"
#include "../../fontcache.h"
#include "../../fontcache/truetypefontcache.h"
#include "../../fontdetection.h"
#include "../../library_loader.h"
#include "../../string_func.h"
#include "../../strings_func.h"
@ -85,32 +84,6 @@ static int CALLBACK EnumFontCallback(const ENUMLOGFONTEX *logfont, const NEWTEXT
return 0; // stop enumerating
}
bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback)
{
Debug(fontcache, 1, "Trying fallback fonts");
EFCParam langInfo;
std::wstring lang = OTTD2FS(language_isocode.substr(0, language_isocode.find('_')));
if (GetLocaleInfoEx(lang.c_str(), LOCALE_FONTSIGNATURE, reinterpret_cast<LPWSTR>(&langInfo.locale), sizeof(langInfo.locale) / sizeof(wchar_t)) == 0) {
/* Invalid isocode or some other mysterious error, can't determine fallback font. */
Debug(fontcache, 1, "Can't get locale info for fallback font (isocode={})", language_isocode);
return false;
}
langInfo.settings = settings;
langInfo.callback = callback;
LOGFONT font;
/* Enumerate all fonts. */
font.lfCharSet = DEFAULT_CHARSET;
font.lfFaceName[0] = '\0';
font.lfPitchAndFamily = 0;
HDC dc = GetDC(nullptr);
int ret = EnumFontFamiliesEx(dc, &font, (FONTENUMPROC)&EnumFontCallback, (LPARAM)&langInfo, 0);
ReleaseDC(nullptr, dc);
return ret == 0;
}
/**
* Create a new Win32FontCache.
* @param fs The font size that is going to be cached.
@ -293,6 +266,85 @@ void Win32FontCache::ClearFontCache()
return allow_fallback && key >= SCC_SPRITE_START && key <= SCC_SPRITE_END ? this->parent->MapCharToGlyph(key) : 0;
}
class Win32FontCacheFactory : FontCacheFactory {
public:
Win32FontCacheFactory() : FontCacheFactory("win32", "Win32 font loader") {}
/**
* Loads the GDI font.
* If a GDI font description is present, e.g. from the automatic font
* fallback search, use it. Otherwise, try to resolve it by font name.
* @param fs The font size to load.
*/
std::unique_ptr<FontCache> LoadFont(FontSize fs, FontType fonttype) override
{
if (fonttype != FontType::TrueType) return nullptr;
FontCacheSubSetting *settings = GetFontCacheSubSetting(fs);
std::string font = GetFontCacheFontName(fs);
if (font.empty()) return nullptr;
LOGFONT logfont{};
logfont.lfPitchAndFamily = fs == FS_MONO ? FIXED_PITCH : VARIABLE_PITCH;
logfont.lfCharSet = DEFAULT_CHARSET;
logfont.lfOutPrecision = OUT_OUTLINE_PRECIS;
logfont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
if (settings->os_handle != nullptr) {
logfont = *(const LOGFONT *)settings->os_handle;
} else if (font.find('.') != std::string::npos) {
/* Might be a font file name, try load it. */
if (!TryLoadFontFromFile(font, logfont)) {
ShowInfo("Unable to load file '{}' for {} font, using default windows font selection instead", font, FontSizeToName(fs));
}
}
if (logfont.lfFaceName[0] == 0) {
logfont.lfWeight = StrContainsIgnoreCase(font, " bold") ? FW_BOLD : FW_NORMAL; // Poor man's way to allow selecting bold fonts.
convert_to_fs(font, logfont.lfFaceName);
}
return LoadWin32Font(fs, logfont, GetFontCacheFontSize(fs), font);
}
bool FindFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, MissingGlyphSearcher *callback) override
{
Debug(fontcache, 1, "Trying fallback fonts");
EFCParam langInfo;
std::wstring lang = OTTD2FS(language_isocode.substr(0, language_isocode.find('_')));
if (GetLocaleInfoEx(lang.c_str(), LOCALE_FONTSIGNATURE, reinterpret_cast<LPWSTR>(&langInfo.locale), sizeof(langInfo.locale) / sizeof(wchar_t)) == 0) {
/* Invalid isocode or some other mysterious error, can't determine fallback font. */
Debug(fontcache, 1, "Can't get locale info for fallback font (isocode={})", language_isocode);
return false;
}
langInfo.settings = settings;
langInfo.callback = callback;
LOGFONT font;
/* Enumerate all fonts. */
font.lfCharSet = DEFAULT_CHARSET;
font.lfFaceName[0] = '\0';
font.lfPitchAndFamily = 0;
HDC dc = GetDC(nullptr);
int ret = EnumFontFamiliesEx(dc, &font, (FONTENUMPROC)&EnumFontCallback, (LPARAM)&langInfo, 0);
ReleaseDC(nullptr, dc);
return ret == 0;
}
private:
static std::unique_ptr<FontCache> LoadWin32Font(FontSize fs, const LOGFONT &logfont, uint size, std::string_view font_name)
{
HFONT font = CreateFontIndirect(&logfont);
if (font == nullptr) {
ShowInfo("Unable to use '{}' for {} font, Win32 reported error 0x{:X}, using sprite font instead", font_name, FontSizeToName(fs), GetLastError());
return nullptr;
}
DeleteObject(font);
return std::make_unique<Win32FontCache>(fs, logfont, size);
}
static bool TryLoadFontFromFile(const std::string &font_name, LOGFONT &logfont)
{
@ -342,50 +394,6 @@ static bool TryLoadFontFromFile(const std::string &font_name, LOGFONT &logfont)
return logfont.lfFaceName[0] != 0;
}
};
static void LoadWin32Font(FontSize fs, const LOGFONT &logfont, uint size, std::string_view font_name)
{
HFONT font = CreateFontIndirect(&logfont);
if (font == nullptr) {
ShowInfo("Unable to use '{}' for {} font, Win32 reported error 0x{:X}, using sprite font instead", font_name, FontSizeToName(fs), GetLastError());
return;
}
DeleteObject(font);
new Win32FontCache(fs, logfont, size);
}
/**
* Loads the GDI font.
* If a GDI font description is present, e.g. from the automatic font
* fallback search, use it. Otherwise, try to resolve it by font name.
* @param fs The font size to load.
*/
void LoadWin32Font(FontSize fs)
{
FontCacheSubSetting *settings = GetFontCacheSubSetting(fs);
std::string font = GetFontCacheFontName(fs);
if (font.empty()) return;
LOGFONT logfont{};
logfont.lfPitchAndFamily = fs == FS_MONO ? FIXED_PITCH : VARIABLE_PITCH;
logfont.lfCharSet = DEFAULT_CHARSET;
logfont.lfOutPrecision = OUT_OUTLINE_PRECIS;
logfont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
if (settings->os_handle != nullptr) {
logfont = *(const LOGFONT *)settings->os_handle;
} else if (font.find('.') != std::string::npos) {
/* Might be a font file name, try load it. */
if (!TryLoadFontFromFile(font, logfont)) {
ShowInfo("Unable to load file '{}' for {} font, using default windows font selection instead", font, FontSizeToName(fs));
}
}
if (logfont.lfFaceName[0] == 0) {
logfont.lfWeight = StrContainsIgnoreCase(font, " bold") ? FW_BOLD : FW_NORMAL; // Poor man's way to allow selecting bold fonts.
convert_to_fs(font, logfont.lfFaceName);
}
LoadWin32Font(fs, logfont, GetFontCacheFontSize(fs), font);
}
static Win32FontCacheFactory s_win32_fontcache_factory;

View File

@ -358,9 +358,9 @@ void DoPaletteAnimations()
* @param threshold Background colour brightness threshold below which the background is considered dark and TC_WHITE is returned, range: 0 - 255, default 128.
* @return TC_BLACK or TC_WHITE depending on what gives a better contrast.
*/
TextColour GetContrastColour(uint8_t background, uint8_t threshold)
TextColour GetContrastColour(PixelColour background, uint8_t threshold)
{
Colour c = _cur_palette.palette[background];
Colour c = _cur_palette.palette[background.p];
/* Compute brightness according to http://www.w3.org/TR/AERT#color-contrast.
* The following formula computes 1000 * brightness^2, with brightness being in range 0 to 255. */
uint sq1000_brightness = c.r * c.r * 299 + c.g * c.g * 587 + c.b * c.b * 114;
@ -374,7 +374,7 @@ TextColour GetContrastColour(uint8_t background, uint8_t threshold)
*/
struct ColourGradients
{
using ColourGradient = std::array<uint8_t, SHADE_END>;
using ColourGradient = std::array<PixelColour, SHADE_END>;
static inline std::array<ColourGradient, COLOUR_END> gradient{};
};
@ -385,7 +385,7 @@ struct ColourGradients
* @param shade Shade level from 1 to 7.
* @returns palette index of colour.
*/
uint8_t GetColourGradient(Colours colour, ColourShade shade)
PixelColour GetColourGradient(Colours colour, ColourShade shade)
{
return ColourGradients::gradient[colour % COLOUR_END][shade % SHADE_END];
}
@ -396,7 +396,7 @@ uint8_t GetColourGradient(Colours colour, ColourShade shade)
* @param shade Shade level from 1 to 7.
* @param palette_index Palette index to set.
*/
void SetColourGradient(Colours colour, ColourShade shade, uint8_t palette_index)
void SetColourGradient(Colours colour, ColourShade shade, PixelColour palette_index)
{
assert(colour < COLOUR_END);
assert(shade < SHADE_END);

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@ -67,7 +67,7 @@ inline bool IsValidColours(Colours colours)
return colours < COLOUR_END;
}
TextColour GetContrastColour(uint8_t background, uint8_t threshold = 128);
TextColour GetContrastColour(PixelColour background, uint8_t threshold = 128);
enum ColourShade : uint8_t {
SHADE_BEGIN = 0,
@ -83,45 +83,45 @@ enum ColourShade : uint8_t {
};
DECLARE_INCREMENT_DECREMENT_OPERATORS(ColourShade)
uint8_t GetColourGradient(Colours colour, ColourShade shade);
void SetColourGradient(Colours colour, ColourShade shade, uint8_t palette_colour);
PixelColour GetColourGradient(Colours colour, ColourShade shade);
void SetColourGradient(Colours colour, ColourShade shade, PixelColour palette_colour);
/**
* Return the colour for a particular greyscale level.
* @param level Intensity, 0 = black, 15 = white
* @return colour
*/
constexpr uint8_t GREY_SCALE(uint8_t level) { return level; }
inline constexpr PixelColour GREY_SCALE(uint8_t level) { return PixelColour{level}; }
static const uint8_t PC_BLACK = GREY_SCALE(1); ///< Black palette colour.
static const uint8_t PC_DARK_GREY = GREY_SCALE(6); ///< Dark grey palette colour.
static const uint8_t PC_GREY = GREY_SCALE(10); ///< Grey palette colour.
static const uint8_t PC_WHITE = GREY_SCALE(15); ///< White palette colour.
static constexpr PixelColour PC_BLACK {GREY_SCALE(1)}; ///< Black palette colour.
static constexpr PixelColour PC_DARK_GREY {GREY_SCALE(6)}; ///< Dark grey palette colour.
static constexpr PixelColour PC_GREY {GREY_SCALE(10)}; ///< Grey palette colour.
static constexpr PixelColour PC_WHITE {GREY_SCALE(15)}; ///< White palette colour.
static const uint8_t PC_VERY_DARK_RED = 0xB2; ///< Almost-black red palette colour.
static const uint8_t PC_DARK_RED = 0xB4; ///< Dark red palette colour.
static const uint8_t PC_RED = 0xB8; ///< Red palette colour.
static constexpr PixelColour PC_VERY_DARK_RED {0xB2}; ///< Almost-black red palette colour.
static constexpr PixelColour PC_DARK_RED {0xB4}; ///< Dark red palette colour.
static constexpr PixelColour PC_RED {0xB8}; ///< Red palette colour.
static const uint8_t PC_VERY_DARK_BROWN = 0x56; ///< Almost-black brown palette colour.
static constexpr PixelColour PC_VERY_DARK_BROWN {0x56}; ///< Almost-black brown palette colour.
static const uint8_t PC_ORANGE = 0xC2; ///< Orange palette colour.
static constexpr PixelColour PC_ORANGE {0xC2}; ///< Orange palette colour.
static const uint8_t PC_YELLOW = 0xBF; ///< Yellow palette colour.
static const uint8_t PC_LIGHT_YELLOW = 0x44; ///< Light yellow palette colour.
static const uint8_t PC_VERY_LIGHT_YELLOW = 0x45; ///< Almost-white yellow palette colour.
static constexpr PixelColour PC_YELLOW {0xBF}; ///< Yellow palette colour.
static constexpr PixelColour PC_LIGHT_YELLOW {0x44}; ///< Light yellow palette colour.
static constexpr PixelColour PC_VERY_LIGHT_YELLOW {0x45}; ///< Almost-white yellow palette colour.
static const uint8_t PC_GREEN = 0xD0; ///< Green palette colour.
static constexpr PixelColour PC_GREEN {0xD0}; ///< Green palette colour.
static const uint8_t PC_VERY_DARK_BLUE = 0x9A; ///< Almost-black blue palette colour.
static const uint8_t PC_DARK_BLUE = 0x9D; ///< Dark blue palette colour.
static const uint8_t PC_LIGHT_BLUE = 0x98; ///< Light blue palette colour.
static constexpr PixelColour PC_VERY_DARK_BLUE {0x9A}; ///< Almost-black blue palette colour.
static constexpr PixelColour PC_DARK_BLUE {0x9D}; ///< Dark blue palette colour.
static constexpr PixelColour PC_LIGHT_BLUE {0x98}; ///< Light blue palette colour.
static const uint8_t PC_ROUGH_LAND = 0x52; ///< Dark green palette colour for rough land.
static const uint8_t PC_GRASS_LAND = 0x54; ///< Dark green palette colour for grass land.
static const uint8_t PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land.
static const uint8_t PC_RAINFOREST = 0x5C; ///< Pale green palette colour for rainforest.
static const uint8_t PC_FIELDS = 0x25; ///< Light brown palette colour for fields.
static const uint8_t PC_TREES = 0x57; ///< Green palette colour for trees.
static const uint8_t PC_WATER = 0xC9; ///< Dark blue palette colour for water.
static constexpr PixelColour PC_ROUGH_LAND {0x52}; ///< Dark green palette colour for rough land.
static constexpr PixelColour PC_GRASS_LAND {0x54}; ///< Dark green palette colour for grass land.
static constexpr PixelColour PC_BARE_LAND {0x37}; ///< Brown palette colour for bare land.
static constexpr PixelColour PC_RAINFOREST {0x5C}; ///< Pale green palette colour for rainforest.
static constexpr PixelColour PC_FIELDS {0x25}; ///< Light brown palette colour for fields.
static constexpr PixelColour PC_TREES {0x57}; ///< Green palette colour for trees.
static constexpr PixelColour PC_WATER {0xC9}; ///< Dark blue palette colour for water.
#endif /* PALETTE_FUNC_H */

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@ -234,7 +234,7 @@ public:
/**
* Colour on mini-map
*/
uint8_t map_colour;
PixelColour map_colour;
/**
* Introduction date.

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@ -145,7 +145,7 @@ public:
/**
* Colour on mini-map
*/
uint8_t map_colour;
PixelColour map_colour;
/**
* Introduction date.

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@ -19,12 +19,50 @@
static OldPersistentStorage _old_ind_persistent_storage;
class SlIndustryAcceptedHistory : public DefaultSaveLoadHandler<SlIndustryAcceptedHistory, Industry::AcceptedCargo> {
public:
static inline const SaveLoad description[] = {
SLE_VAR(Industry::AcceptedHistory, accepted, SLE_UINT16),
SLE_VAR(Industry::AcceptedHistory, waiting, SLE_UINT16),
};
static inline const SaveLoadCompatTable compat_description = _industry_produced_history_sl_compat;
void Save(Industry::AcceptedCargo *a) const override
{
if (!IsValidCargoType(a->cargo) || a->history == nullptr) {
/* Don't save any history if cargo slot isn't used. */
SlSetStructListLength(0);
return;
}
SlSetStructListLength(a->history->size());
for (auto &h : *a->history) {
SlObject(&h, this->GetDescription());
}
}
void Load(Industry::AcceptedCargo *a) const override
{
size_t len = SlGetStructListLength(UINT32_MAX);
if (len == 0) return;
auto &history = a->GetOrCreateHistory();
for (auto &h : history) {
if (--len > history.size()) break; // unsigned so wraps after hitting zero.
SlObject(&h, this->GetDescription());
}
}
};
class SlIndustryAccepted : public VectorSaveLoadHandler<SlIndustryAccepted, Industry, Industry::AcceptedCargo, INDUSTRY_NUM_INPUTS> {
public:
static inline const SaveLoad description[] = {
SLE_VAR(Industry::AcceptedCargo, cargo, SLE_UINT8),
SLE_VAR(Industry::AcceptedCargo, waiting, SLE_UINT16),
SLE_VAR(Industry::AcceptedCargo, last_accepted, SLE_INT32),
SLE_CONDVAR(Industry::AcceptedCargo, accumulated_waiting, SLE_UINT32, SLV_INDUSTRY_ACCEPTED_HISTORY, SL_MAX_VERSION),
SLEG_CONDSTRUCTLIST("history", SlIndustryAcceptedHistory, SLV_INDUSTRY_ACCEPTED_HISTORY, SL_MAX_VERSION),
};
static inline const SaveLoadCompatTable compat_description = _industry_accepts_sl_compat;

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@ -858,7 +858,7 @@ static bool LoadOldIndustry(LoadgameState &ls, int num)
if (i->location.tile != 0) {
/* Copy data from old fixed arrays to industry. */
std::copy(std::begin(_old_accepted), std::end(_old_accepted), std::back_inserter(i->accepted));
std::move(std::begin(_old_accepted), std::end(_old_accepted), std::back_inserter(i->accepted));
std::copy(std::begin(_old_produced), std::end(_old_produced), std::back_inserter(i->produced));
i->town = RemapTown(i->location.tile);

View File

@ -405,6 +405,7 @@ enum SaveLoadVersion : uint16_t {
SLV_FACE_STYLES, ///< 355 PR#14319 Addition of face styles, replacing gender and ethnicity.
SLV_INDUSTRY_NUM_VALID_HISTORY, ///< 356 PR#14416 Store number of valid history records for industries.
SLV_INDUSTRY_ACCEPTED_HISTORY, ///< 357 PR#14321 Add per-industry history of cargo delivered and waiting.
SL_MAX_VERSION, ///< Highest possible saveload version
};

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@ -99,7 +99,7 @@ uint BaseSettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int
int x = rtl ? right : left;
if (cur_row >= first_row) {
int colour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
PixelColour colour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
y += (cur_row - first_row) * SETTING_HEIGHT; // Compute correct y start position
/* Draw vertical for parent nesting levels */

View File

@ -1036,8 +1036,8 @@ struct GameOptionsWindow : Window {
this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite);
this->SetDirty();
InitFontCache(FONTSIZES_ALL);
ClearFontCache(FONTSIZES_ALL);
FontCache::LoadFontCaches(FONTSIZES_ALL);
FontCache::ClearFontCaches(FONTSIZES_ALL);
CheckForMissingGlyphs();
SetupWidgetDimensions();
UpdateAllVirtCoords();
@ -1050,7 +1050,7 @@ struct GameOptionsWindow : Window {
this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa);
MarkWholeScreenDirty();
ClearFontCache(FONTSIZES_ALL);
FontCache::ClearFontCaches(FONTSIZES_ALL);
break;
#endif /* HAS_TRUETYPE_FONT */
@ -1849,7 +1849,7 @@ void ShowGameOptions()
*/
void DrawArrowButtons(int x, int y, Colours button_colour, uint8_t state, bool clickable_left, bool clickable_right)
{
int colour = GetColourGradient(button_colour, SHADE_DARKER);
PixelColour colour = GetColourGradient(button_colour, SHADE_DARKER);
Dimension dim = NWidgetScrollbar::GetHorizontalDimension();
Rect lr = {x, y, x + (int)dim.width - 1, y + (int)dim.height - 1};
@ -1881,7 +1881,7 @@ void DrawArrowButtons(int x, int y, Colours button_colour, uint8_t state, bool c
*/
void DrawUpDownButtons(int x, int y, Colours button_colour, uint8_t state, bool clickable_up, bool clickable_down)
{
int colour = GetColourGradient(button_colour, SHADE_DARKER);
PixelColour colour = GetColourGradient(button_colour, SHADE_DARKER);
Rect r = {x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1};
Rect ur = r.WithWidth(SETTING_BUTTON_WIDTH / 2, (_current_text_dir == TD_RTL));
@ -1907,7 +1907,7 @@ void DrawUpDownButtons(int x, int y, Colours button_colour, uint8_t state, bool
*/
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
{
int colour = GetColourGradient(button_colour, SHADE_DARKER);
PixelColour colour = GetColourGradient(button_colour, SHADE_DARKER);
Rect r = {x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1};

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@ -45,9 +45,9 @@ void DrawSliderWidget(Rect r, Colours wedge_colour, Colours handle_colour, TextC
int wx1 = r.left + sw / 2;
int wx2 = r.right - sw / 2;
if (_current_text_dir == TD_RTL) std::swap(wx1, wx2);
const uint shadow = GetColourGradient(wedge_colour, SHADE_DARK);
const uint fill = GetColourGradient(wedge_colour, SHADE_LIGHTER);
const uint light = GetColourGradient(wedge_colour, SHADE_LIGHTEST);
const PixelColour shadow = GetColourGradient(wedge_colour, SHADE_DARK);
const PixelColour fill = GetColourGradient(wedge_colour, SHADE_LIGHTER);
const PixelColour light = GetColourGradient(wedge_colour, SHADE_LIGHTEST);
const std::array<Point, 3> wedge{ Point{wx1, r.bottom - ha}, Point{wx2, r.top + ha}, Point{wx2, r.bottom - ha} };
GfxFillPolygon(wedge, fill);
GfxDrawLine(wedge[0].x, wedge[0].y, wedge[2].x, wedge[2].y, light, t);

View File

@ -44,7 +44,7 @@ static int _smallmap_cargo_count; ///< Number of cargos in the link stats leg
/** Structure for holding relevant data for legends in small map */
struct LegendAndColour {
uint8_t colour; ///< Colour of the item on the map.
PixelColour colour; ///< Colour of the item on the map.
StringID legend; ///< String corresponding to the coloured item.
IndustryType type; ///< Type of industry. Only valid for industry entries.
uint8_t height; ///< Height in tiles. Only valid for height legend entries.
@ -63,16 +63,16 @@ static const int NUM_NO_COMPANY_ENTRIES = 4; ///< Number of entries in the owner
#define MK(a, b) {a, b, IT_INVALID, 0, CompanyID::Invalid(), true, false, false}
/** Macro for a height legend entry with configurable colour. */
#define MC(col_break) {0, STR_TINY_BLACK_HEIGHT, IT_INVALID, 0, CompanyID::Invalid(), true, false, col_break}
#define MC(col_break) {{}, STR_TINY_BLACK_HEIGHT, IT_INVALID, 0, CompanyID::Invalid(), true, false, col_break}
/** Macro for non-company owned property entry of LegendAndColour */
#define MO(a, b) {a, b, IT_INVALID, 0, CompanyID::Invalid(), true, false, false}
/** Macro used for forcing a rebuild of the owner legend the first time it is used. */
#define MOEND() {0, STR_NULL, IT_INVALID, 0, OWNER_NONE, true, true, false}
#define MOEND() {{}, STR_NULL, IT_INVALID, 0, OWNER_NONE, true, true, false}
/** Macro for end of list marker in arrays of LegendAndColour */
#define MKEND() {0, STR_NULL, IT_INVALID, 0, CompanyID::Invalid(), true, true, false}
#define MKEND() {{}, STR_NULL, IT_INVALID, 0, CompanyID::Invalid(), true, true, false}
/**
* Macro for break marker in arrays of LegendAndColour.
@ -149,7 +149,7 @@ static const LegendAndColour _legend_vegetation[] = {
static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
MO(PC_WATER, STR_SMALLMAP_LEGENDA_WATER),
MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
MO({}, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
MO(PC_DARK_RED, STR_SMALLMAP_LEGENDA_TOWNS),
MO(PC_DARK_GREY, STR_SMALLMAP_LEGENDA_INDUSTRIES),
/* The legend will be terminated the first time it is used. */
@ -258,15 +258,15 @@ static const LegendAndColour * const _legend_table[] = {
#define MKCOLOUR(x) TO_LE32(x)
#define MKCOLOUR_XXXX(x) (MKCOLOUR(0x01010101) * (uint)(x))
#define MKCOLOUR_0XX0(x) (MKCOLOUR(0x00010100) * (uint)(x))
#define MKCOLOUR_X00X(x) (MKCOLOUR(0x01000001) * (uint)(x))
#define MKCOLOUR_XXXX(x) (MKCOLOUR(0x01010101) * (uint)(x.p))
#define MKCOLOUR_0XX0(x) (MKCOLOUR(0x00010100) * (uint)(x.p))
#define MKCOLOUR_X00X(x) (MKCOLOUR(0x01000001) * (uint)(x.p))
#define MKCOLOUR_XYYX(x, y) (MKCOLOUR_X00X(x) | MKCOLOUR_0XX0(y))
#define MKCOLOUR_0000 MKCOLOUR_XXXX(0x00)
#define MKCOLOUR_F00F MKCOLOUR_X00X(0xFF)
#define MKCOLOUR_FFFF MKCOLOUR_XXXX(0xFF)
#define MKCOLOUR_0000 MKCOLOUR_XXXX(PixelColour{0x00})
#define MKCOLOUR_F00F MKCOLOUR_X00X(PixelColour{0xFF})
#define MKCOLOUR_FFFF MKCOLOUR_XXXX(PixelColour{0xFF})
#include "table/heightmap_colours.h"
@ -279,9 +279,9 @@ struct SmallMapColourScheme {
/** Available colour schemes for height maps. */
static SmallMapColourScheme _heightmap_schemes[] = {
{{}, _green_map_heights, MKCOLOUR_XXXX(0x54)}, ///< Green colour scheme.
{{}, _dark_green_map_heights, MKCOLOUR_XXXX(0x62)}, ///< Dark green colour scheme.
{{}, _violet_map_heights, MKCOLOUR_XXXX(0x81)}, ///< Violet colour scheme.
{{}, _green_map_heights, MKCOLOUR_XXXX(PixelColour{0x54})}, ///< Green colour scheme.
{{}, _dark_green_map_heights, MKCOLOUR_XXXX(PixelColour{0x62})}, ///< Dark green colour scheme.
{{}, _violet_map_heights, MKCOLOUR_XXXX(PixelColour{0x81})}, ///< Violet colour scheme.
};
/**
@ -329,7 +329,7 @@ void BuildLandLegend()
_legend_land_contours[i].col_break = j % rows == 0;
_legend_land_contours[i].end = false;
_legend_land_contours[i].height = j * delta;
_legend_land_contours[i].colour = static_cast<uint8_t>(_heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[_legend_land_contours[i].height]);
_legend_land_contours[i].colour = PixelColour{static_cast<uint8_t>(_heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[_legend_land_contours[i].height])};
j++;
}
_legend_land_contours[i].end = true;
@ -340,7 +340,7 @@ void BuildLandLegend()
*/
void BuildOwnerLegend()
{
_legend_land_owners[1].colour = static_cast<uint8_t>(_heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour);
_legend_land_owners[1].colour = PixelColour{static_cast<uint8_t>(_heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour)};
int i = NUM_NO_COMPANY_ENTRIES;
for (const Company *c : Company::Iterate()) {
@ -607,7 +607,7 @@ uint32_t GetSmallMapOwnerPixels(TileIndex tile, TileType t, IncludeHeightmap inc
}
/** Vehicle colours in #SMT_VEHICLES mode. Indexed by #VehicleType. */
static const uint8_t _vehicle_type_colours[6] = {
static const PixelColour _vehicle_type_colours[6] = {
PC_RED, PC_YELLOW, PC_LIGHT_BLUE, PC_WHITE, PC_BLACK, PC_RED
};
@ -935,7 +935,7 @@ protected:
uint8_t *val8 = (uint8_t *)&val;
int idx = std::max(0, -start_pos);
for (int pos = std::max(0, start_pos); pos < end_pos; pos++) {
blitter->SetPixel(dst, idx, 0, val8[idx]);
blitter->SetPixel(dst, idx, 0, PixelColour{val8[idx]});
idx++;
}
/* Switch to next tile in the column */
@ -973,7 +973,7 @@ protected:
}
/* Calculate pointer to pixel and the colour */
uint8_t colour = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colours[v->type] : PC_WHITE;
PixelColour colour = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colours[v->type] : PC_WHITE;
/* And draw either one or two pixels depending on clipping */
blitter->SetPixel(dpi->dst_ptr, x, y, colour);
@ -1348,7 +1348,7 @@ protected:
if (type == _smallmap_industry_highlight) {
if (_smallmap_industry_highlight_state) return MKCOLOUR_XXXX(PC_WHITE);
} else {
return GetIndustrySpec(type)->map_colour * 0x01010101;
return GetIndustrySpec(type)->map_colour.p * 0x01010101;
}
}
/* Otherwise make it disappear */
@ -1644,7 +1644,7 @@ public:
i = 1;
}
uint8_t legend_colour = tbl->colour;
PixelColour legend_colour = tbl->colour;
std::array<StringParameter, 2> params{};
switch (this->map_type) {

View File

@ -5079,7 +5079,7 @@ StationIDStack FlowStatMap::DeleteFlows(StationID via)
FlowStat &s_flows = f_it->second;
s_flows.ChangeShare(via, INT_MIN);
if (s_flows.GetShares()->empty()) {
ret.Push(f_it->first.base());
ret.Push(f_it->first);
this->erase(f_it++);
} else {
++f_it;

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@ -225,7 +225,7 @@ static void StationsWndShowStationRating(int left, int right, int y, CargoType c
int padding = ScaleGUITrad(1);
int width = right - left;
int colour = cs->rating_colour;
PixelColour colour = cs->rating_colour;
TextColour tc = GetContrastColour(colour);
uint w = std::min(amount + 5, units_full) * width / units_full;

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@ -26,7 +26,7 @@ struct RoadStop;
struct StationSpec;
struct Waypoint;
using StationIDStack = SmallStack<StationID::BaseType, StationID::BaseType, StationID::Invalid().base(), 8, StationID::End().base()>;
using StationIDStack = SmallStack<StationID, StationID::BaseType, StationID::Invalid().base(), 8, StationID::End().base()>;
/** Station types */
enum class StationType : uint8_t {

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@ -17,7 +17,6 @@
#include "newgrf_text.h"
#include "fileio_func.h"
#include "signs_base.h"
#include "fontdetection.h"
#include "error.h"
#include "error_func.h"
#include "strings_func.h"
@ -2278,7 +2277,7 @@ std::string_view GetCurrentLanguageIsoCode()
*/
bool MissingGlyphSearcher::FindMissingGlyphs()
{
InitFontCache(this->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
FontCache::LoadFontCaches(this->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
this->Reset();
for (auto text = this->NextString(); text.has_value(); text = this->NextString()) {
@ -2376,7 +2375,7 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
_fcsettings.mono.os_handle = nullptr;
_fcsettings.medium.os_handle = nullptr;
bad_font = !SetFallbackFont(&_fcsettings, _langpack.langpack->isocode, searcher);
bad_font = !FontProviderManager::FindFallbackFont(&_fcsettings, _langpack.langpack->isocode, searcher);
_fcsettings = std::move(backup);
@ -2395,7 +2394,7 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
/* Our fallback font does miss characters too, so keep the
* user chosen font as that is more likely to be any good than
* the wild guess we made */
InitFontCache(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
FontCache::LoadFontCaches(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
}
}
#endif

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@ -1134,7 +1134,7 @@ enum IndustryTypes : uint8_t {
{r1, r2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, m, \
{INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO, INVALID_CARGO}, \
{{im1, 0}, {im2, 0}, {im3, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}, \
pr, clim, bev, col, in, intx, s1, s2, s3, STR_UNDEFINED, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
pr, clim, bev, PixelColour{col}, in, intx, s1, s2, s3, STR_UNDEFINED, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
IndustryCallbackMasks{}, true, SubstituteGRFFileProps(IT_INVALID), snd, {}, \
{{p1, p2}}, {{a1, a2, a3}}}
/* Format:

View File

@ -49,7 +49,7 @@
* @param classes Classes of this cargo type. @see CargoClass
*/
#define MK(bt, label, colour, weight, mult, ip, td1, td2, freight, tae, str_plural, str_singular, str_volume, classes) \
{label, bt, colour, colour, weight, mult, classes, ip, {td1, td2}, freight, tae, INVALID_TPE, TOWN_PRODUCTION_DIVISOR, CargoCallbackMasks{}, \
{label, bt, PixelColour{colour}, PixelColour{colour}, weight, mult, classes, ip, {td1, td2}, freight, tae, INVALID_TPE, TOWN_PRODUCTION_DIVISOR, CargoCallbackMasks{}, \
MK_STR_CARGO_PLURAL(str_plural), MK_STR_CARGO_SINGULAR(str_singular), str_volume, MK_STR_QUANTITY(str_plural), MK_STR_ABBREV(str_plural), \
MK_SPRITE(str_plural), nullptr, nullptr, 0}

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@ -98,7 +98,7 @@ static const RailTypeInfo _original_railtypes[] = {
RailTypeLabelList(),
/* map colour */
0x0A,
PC_GREY,
/* introduction date */
CalendarTime::INVALID_DATE,
@ -200,7 +200,7 @@ static const RailTypeInfo _original_railtypes[] = {
RailTypeLabelList(),
/* map colour */
0x0A,
PC_GREY,
/* introduction date */
CalendarTime::INVALID_DATE,
@ -298,7 +298,7 @@ static const RailTypeInfo _original_railtypes[] = {
RailTypeLabelList(),
/* map colour */
0x0A,
PC_GREY,
/* introduction date */
CalendarTime::INVALID_DATE,
@ -396,7 +396,7 @@ static const RailTypeInfo _original_railtypes[] = {
RailTypeLabelList(),
/* map colour */
0x0A,
PC_GREY,
/* introduction date */
CalendarTime::INVALID_DATE,

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@ -81,7 +81,7 @@ static const RoadTypeInfo _original_roadtypes[] = {
RoadTypeLabelList(),
/* map colour */
0x01,
PC_BLACK,
/* introduction date */
CalendarTime::MIN_DATE,
@ -162,7 +162,7 @@ static const RoadTypeInfo _original_roadtypes[] = {
RoadTypeLabelList(),
/* map colour */
0x01,
PC_BLACK,
/* introduction date */
CalendarTime::INVALID_DATE,

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@ -8,22 +8,22 @@
/** @file string_colours.h The colour translation of GRF's strings. */
/** Colour mapping for #TextColour. */
static const uint8_t _string_colourmap[17] = {
150, // TC_BLUE
12, // TC_SILVER
189, // TC_GOLD
184, // TC_RED
174, // TC_PURPLE
30, // TC_LIGHT_BROWN
195, // TC_ORANGE
209, // TC_GREEN
68, // TC_YELLOW
95, // TC_DARK_GREEN
79, // TC_CREAM
116, // TC_BROWN
15, // TC_WHITE
152, // TC_LIGHT_BLUE
6, // TC_GREY
133, // TC_DARK_BLUE
1, // TC_BLACK
static constexpr PixelColour _string_colourmap[17] = {
PixelColour{150}, // TC_BLUE
PixelColour{ 12}, // TC_SILVER
PixelColour{189}, // TC_GOLD
PixelColour{184}, // TC_RED
PixelColour{174}, // TC_PURPLE
PixelColour{ 30}, // TC_LIGHT_BROWN
PixelColour{195}, // TC_ORANGE
PixelColour{209}, // TC_GREEN
PixelColour{ 68}, // TC_YELLOW
PixelColour{ 95}, // TC_DARK_GREEN
PixelColour{ 79}, // TC_CREAM
PixelColour{116}, // TC_BROWN
PixelColour{ 15}, // TC_WHITE
PixelColour{152}, // TC_LIGHT_BLUE
PixelColour{ 6}, // TC_GREY
PixelColour{133}, // TC_DARK_BLUE
PixelColour{ 1}, // TC_BLACK
};

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@ -21,8 +21,6 @@ public:
this->height = FontCache::GetDefaultFontHeight(this->fs);
}
void SetUnicodeGlyph(char32_t, SpriteID) override {}
void InitializeUnicodeGlyphMap() override {}
void ClearFontCache() override {}
const Sprite *GetGlyph(GlyphID) override { return nullptr; }
uint GetGlyphWidth(GlyphID) override { return this->height / 2; }
@ -34,7 +32,8 @@ public:
static void InitializeFontCaches()
{
for (FontSize fs = FS_BEGIN; fs != FS_END; fs++) {
if (FontCache::caches[fs] == nullptr) new MockFontCache(fs); /* FontCache inserts itself into to the cache. */
if (FontCache::Get(fs) != nullptr) continue;
FontCache::Register(std::make_unique<MockFontCache>(fs));
}
}
};

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@ -37,6 +37,7 @@ TimerGameEconomy::Year TimerGameEconomy::year = {};
TimerGameEconomy::Month TimerGameEconomy::month = {};
TimerGameEconomy::Date TimerGameEconomy::date = {};
TimerGameEconomy::DateFract TimerGameEconomy::date_fract = {};
uint TimerGameEconomy::days_since_last_month = {};
/**
* Converts a Date to a Year, Month & Day.
@ -133,6 +134,7 @@ bool TimerManager<TimerGameEconomy>::Elapsed([[maybe_unused]] TimerGameEconomy::
/* increase day counter */
TimerGameEconomy::date++;
++TimerGameEconomy::days_since_last_month;
TimerGameEconomy::YearMonthDay ymd = TimerGameEconomy::ConvertDateToYMD(TimerGameEconomy::date);
@ -177,6 +179,8 @@ bool TimerManager<TimerGameEconomy>::Elapsed([[maybe_unused]] TimerGameEconomy::
}
}
if (new_month) TimerGameEconomy::days_since_last_month = 0;
/* check if we reached the maximum year, decrement dates by a year */
if (TimerGameEconomy::year == EconomyTime::MAX_YEAR + 1) {
TimerGameEconomy::year--;

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@ -37,6 +37,8 @@ public:
static Date date; ///< Current date in days (day counter).
static DateFract date_fract; ///< Fractional part of the day.
static uint days_since_last_month; ///< Number of days that have elapsed since the last month.
static YearMonthDay ConvertDateToYMD(Date date);
static Date ConvertYMDToDate(Year year, Month month, Day day);
static void SetDate(Date date, DateFract fract);

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@ -741,7 +741,7 @@ public:
*/
inline StationIDStack GetNextStoppingStation() const
{
return (this->orders == nullptr) ? StationID::Invalid().base() : this->orders->GetNextStoppingStation(this);
return (this->orders == nullptr) ? StationID::Invalid() : this->orders->GetNextStoppingStation(this);
}
void ResetRefitCaps();

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@ -697,7 +697,7 @@ static void DrawVehicleRefitWindow(const RefitOptions &refits, const RefitOption
bool rtl = _current_text_dir == TD_RTL;
uint iconwidth = std::max(GetSpriteSize(SPR_CIRCLE_FOLDED).width, GetSpriteSize(SPR_CIRCLE_UNFOLDED).width);
uint iconheight = GetSpriteSize(SPR_CIRCLE_FOLDED).height;
int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
PixelColour linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
int iconleft = rtl ? ir.right - iconwidth : ir.left;
int iconcenter = rtl ? ir.right - iconwidth / 2 : ir.left + iconwidth / 2;

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@ -1732,13 +1732,13 @@ static void ViewportDrawDirtyBlocks()
int right = UnScaleByZoom(dpi->width, dpi->zoom);
int bottom = UnScaleByZoom(dpi->height, dpi->zoom);
int colour = _string_colourmap[_dirty_block_colour & 0xF];
PixelColour colour = _string_colourmap[_dirty_block_colour & 0xF];
dst = dpi->dst_ptr;
uint8_t bo = UnScaleByZoom(dpi->left + dpi->top, dpi->zoom) & 1;
do {
for (int i = (bo ^= 1); i < right; i += 2) blitter->SetPixel(dst, i, 0, (uint8_t)colour);
for (int i = (bo ^= 1); i < right; i += 2) blitter->SetPixel(dst, i, 0, colour);
dst = blitter->MoveTo(dst, 0, 1);
} while (--bottom > 0);
}
@ -1761,7 +1761,7 @@ static void ViewportDrawStrings(ZoomLevel zoom, const StringSpriteToDrawVector *
}
if (ss.flags.Test(ViewportStringFlag::TextColour)) {
if (ss.colour != INVALID_COLOUR) colour = static_cast<TextColour>(GetColourGradient(ss.colour, SHADE_LIGHTER) | TC_IS_PALETTE_COLOUR);
if (ss.colour != INVALID_COLOUR) colour = GetColourGradient(ss.colour, SHADE_LIGHTER).ToTextColour();
}
int left = x + WidgetDimensions::scaled.fullbevel.left;

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@ -302,11 +302,11 @@ void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, Fra
} else {
assert(colour < COLOUR_END);
const uint dark = GetColourGradient(colour, SHADE_DARK);
const uint medium_dark = GetColourGradient(colour, SHADE_LIGHT);
const uint medium_light = GetColourGradient(colour, SHADE_LIGHTER);
const uint light = GetColourGradient(colour, SHADE_LIGHTEST);
uint interior;
const PixelColour dark = GetColourGradient(colour, SHADE_DARK);
const PixelColour medium_dark = GetColourGradient(colour, SHADE_LIGHT);
const PixelColour medium_light = GetColourGradient(colour, SHADE_LIGHTER);
const PixelColour light = GetColourGradient(colour, SHADE_LIGHTEST);
PixelColour interior;
Rect outer = {left, top, right, bottom}; // Outside rectangle
Rect inner = outer.Shrink(WidgetDimensions::scaled.bevel); // Inside rectangle
@ -469,7 +469,7 @@ static inline void DrawMatrix(const Rect &r, Colours colour, bool clicked, uint3
row_height = r.Height() / num_rows;
}
int col = GetColourGradient(colour, SHADE_LIGHTER);
PixelColour col = GetColourGradient(colour, SHADE_LIGHTER);
int x = r.left;
for (int ctr = num_columns; ctr > 1; ctr--) {
@ -515,8 +515,8 @@ static inline void DrawVerticalScrollbar(const Rect &r, Colours colour, bool up_
DrawImageButtons(r.WithHeight(height, false), NWID_VSCROLLBAR, colour, up_clicked, SPR_ARROW_UP, SA_CENTER);
DrawImageButtons(r.WithHeight(height, true), NWID_VSCROLLBAR, colour, down_clicked, SPR_ARROW_DOWN, SA_CENTER);
int c1 = GetColourGradient(colour, SHADE_DARK);
int c2 = GetColourGradient(colour, SHADE_LIGHTEST);
PixelColour c1 = GetColourGradient(colour, SHADE_DARK);
PixelColour c2 = GetColourGradient(colour, SHADE_LIGHTEST);
/* draw "shaded" background */
GfxFillRect(r.left, r.top + height, r.right, r.bottom - height, c2);
@ -554,8 +554,8 @@ static inline void DrawHorizontalScrollbar(const Rect &r, Colours colour, bool l
DrawImageButtons(r.WithWidth(width, false), NWID_HSCROLLBAR, colour, left_clicked, SPR_ARROW_LEFT, SA_CENTER);
DrawImageButtons(r.WithWidth(width, true), NWID_HSCROLLBAR, colour, right_clicked, SPR_ARROW_RIGHT, SA_CENTER);
int c1 = GetColourGradient(colour, SHADE_DARK);
int c2 = GetColourGradient(colour, SHADE_LIGHTEST);
PixelColour c1 = GetColourGradient(colour, SHADE_DARK);
PixelColour c2 = GetColourGradient(colour, SHADE_LIGHTEST);
/* draw "shaded" background */
GfxFillRect(r.left + width, r.top, r.right - width, r.bottom, c2);
@ -593,8 +593,8 @@ static inline void DrawFrame(const Rect &r, Colours colour, TextColour text_colo
if (!str.empty()) x2 = DrawString(r.left + WidgetDimensions::scaled.frametext.left, r.right - WidgetDimensions::scaled.frametext.right, r.top, str, text_colour, align, false, fs);
int c1 = GetColourGradient(colour, SHADE_DARK);
int c2 = GetColourGradient(colour, SHADE_LIGHTEST);
PixelColour c1 = GetColourGradient(colour, SHADE_DARK);
PixelColour c2 = GetColourGradient(colour, SHADE_LIGHTEST);
/* If the frame has text, adjust the top bar to fit half-way through */
Rect inner = r.Shrink(ScaleGUITrad(1));
@ -791,7 +791,7 @@ void Window::DrawWidgets() const
Rect outer = widget->GetCurrentRect();
Rect inner = outer.Shrink(WidgetDimensions::scaled.bevel).Expand(1);
int colour = _string_colourmap[_window_highlight_colour ? widget->GetHighlightColour() : TC_WHITE];
PixelColour colour = _string_colourmap[_window_highlight_colour ? widget->GetHighlightColour() : TC_WHITE];
GfxFillRect(outer.left, outer.top, inner.left, inner.bottom, colour);
GfxFillRect(inner.left + 1, outer.top, inner.right - 1, inner.top, colour);