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db0103a9e3
Author | SHA1 | Date |
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db0103a9e3 | |
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67e56391c7 | |
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e015e3ecc3 | |
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8330957a4d | |
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13f24c25ca |
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@ -44,7 +44,7 @@ enum AirportTypes : uint8_t {
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};
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};
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/** Flags for airport movement data. */
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/** Flags for airport movement data. */
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enum AirportMovingDataFlag : uint8_t {
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enum class AirportMovingDataFlag : uint8_t {
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NoSpeedClamp, ///< No speed restrictions.
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NoSpeedClamp, ///< No speed restrictions.
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Takeoff, ///< Takeoff movement.
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Takeoff, ///< Takeoff movement.
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SlowTurn, ///< Turn slowly (mostly used in the air).
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SlowTurn, ///< Turn slowly (mostly used in the air).
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@ -5001,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat lan
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STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
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STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
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STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
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STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
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STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
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STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
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STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... building is protected
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STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
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STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
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STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
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STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
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STR_ERROR_ALREADY_BUILT :{WHITE}... already built
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STR_ERROR_ALREADY_BUILT :{WHITE}... already built
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@ -193,6 +193,7 @@ static uint32_t GetAirportTileIDAtOffset(TileIndex tile, const Station *st, uint
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/* Get airport tile ID at offset */
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/* Get airport tile ID at offset */
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case 0x62: return GetAirportTileIDAtOffset(GetNearbyTile(parameter, this->tile), this->st, this->ro.grffile->grfid);
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case 0x62: return GetAirportTileIDAtOffset(GetNearbyTile(parameter, this->tile), this->st, this->ro.grffile->grfid);
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->ats->badges, parameter);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->ats->badges, parameter);
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}
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}
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@ -8,13 +8,25 @@
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/** @file newgrf_badge.cpp Functionality for NewGRF badges. */
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/** @file newgrf_badge.cpp Functionality for NewGRF badges. */
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#include "stdafx.h"
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#include "stdafx.h"
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#include "house.h"
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#include "industry_map.h"
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#include "newgrf.h"
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#include "newgrf.h"
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#include "newgrf_airporttiles.h"
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#include "newgrf_badge.h"
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#include "newgrf_badge.h"
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#include "newgrf_badge_type.h"
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#include "newgrf_badge_type.h"
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#include "newgrf_object.h"
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#include "newgrf_roadstop.h"
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#include "newgrf_station.h"
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#include "newgrf_spritegroup.h"
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#include "newgrf_spritegroup.h"
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#include "rail.h"
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#include "rail_map.h"
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#include "station_map.h"
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#include "stringfilter_type.h"
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#include "stringfilter_type.h"
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#include "strings_func.h"
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#include "strings_func.h"
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#include "tile_map.h"
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#include "timer/timer_game_calendar.h"
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#include "timer/timer_game_calendar.h"
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#include "town_map.h"
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#include "tunnelbridge_map.h"
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#include "table/strings.h"
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#include "table/strings.h"
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@ -216,7 +228,173 @@ BadgeResolverObject::BadgeResolverObject(const Badge &badge, GrfSpecFeature feat
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}
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}
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/**
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/**
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* Test for a matching badge in a list of badges, returning the number of matching bits.
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* Test if a list of badges contains a badge.
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* @param badges List of badges.
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* @param badge Badge to find.
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* @returns true iff the badge appears in the list.
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*/
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static bool BadgesContains(std::span<const BadgeID> badges, BadgeID badge)
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{
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return std::ranges::find(badges, badge) != std::end(badges);
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}
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/**
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* Test if a rail type has a badge.
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* @param rt Rail type to test.
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* @param badge Badge to find.
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* @returns true iff the rail type has the badge.
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*/
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static bool RailTypeHasBadge(RailType rt, BadgeID badge)
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{
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return rt != INVALID_RAILTYPE && BadgesContains(GetRailTypeInfo(rt)->badges, badge);
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}
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/**
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* Test if a road type has a badge.
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* @param rt Road type to test.
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* @param badge Badge to find.
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* @returns true iff the road type has the badge.
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*/
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static bool RoadTypeHasBadge(RoadType rt, BadgeID badge)
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{
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return rt != INVALID_ROADTYPE && BadgesContains(GetRoadTypeInfo(rt)->badges, badge);
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}
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using TileHasBadgeProc = bool(*)(TileIndex tile, BadgeID badge, GrfSpecFeatures features);
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static bool TileHasBadge_Rail(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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}
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static bool TileHasBadge_Road(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_ROADTYPES) && RoadTypeHasBadge(GetRoadTypeRoad(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_TRAMTYPES) && RoadTypeHasBadge(GetRoadTypeTram(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && IsLevelCrossing(tile) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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}
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static bool TileHasBadge_Town(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_HOUSES) && BadgesContains(HouseSpec::Get(GetHouseType(tile))->badges, badge)) return true;
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return false;
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}
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static bool TileHasBadge_Station(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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switch (GetStationType(tile)) {
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case StationType::Rail:
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case StationType::RailWaypoint:
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if (features.Test(GrfSpecFeature::GSF_STATIONS)) {
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if (const StationSpec *spec = GetStationSpec(tile); spec != nullptr && BadgesContains(spec->badges, badge)) return true;
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}
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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case StationType::Bus:
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case StationType::Truck:
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case StationType::RoadWaypoint:
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if (features.Test(GrfSpecFeature::GSF_ROADSTOPS)) {
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if (const RoadStopSpec *spec = GetRoadStopSpec(tile); spec != nullptr && BadgesContains(spec->badges, badge)) return true;
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}
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if (features.Test(GrfSpecFeature::GSF_ROADTYPES) && RoadTypeHasBadge(GetRoadTypeRoad(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_TRAMTYPES) && RoadTypeHasBadge(GetRoadTypeTram(tile), badge)) return true;
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return false;
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case StationType::Airport:
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if (features.Test(GrfSpecFeature::GSF_AIRPORTTILES) && BadgesContains(AirportTileSpec::GetByTile(tile)->badges, badge)) return true;
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return false;
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default:
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return false;
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}
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}
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static bool TileHasBadge_Industry(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_INDUSTRYTILES) && BadgesContains(GetIndustryTileSpec(GetIndustryGfx(tile))->badges, badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_INDUSTRIES) && BadgesContains(GetIndustrySpec(GetIndustryType(tile))->badges, badge)) return true;
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return false;
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}
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static bool TileHasBadge_TunnelBridge(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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switch (GetTunnelBridgeTransportType(tile)) {
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case TransportType::TRANSPORT_RAIL:
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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case TransportType::TRANSPORT_ROAD:
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if (features.Test(GrfSpecFeature::GSF_ROADTYPES) && RoadTypeHasBadge(GetRoadTypeRoad(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_TRAMTYPES) && RoadTypeHasBadge(GetRoadTypeTram(tile), badge)) return true;
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return false;
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default:
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return false;
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}
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}
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static bool TileHasBadge_Object(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_OBJECTS) && BadgesContains(ObjectSpec::GetByTile(tile)->badges, badge)) return true;
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return false;
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}
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/**
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* Test if a tile has an item containing the specified badge.
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* @param tile Tile to query.
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* @param badge Badge to search for.
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* @param features GRF features to include in the test.
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* @returns true iff the badge 'is on' the tile.
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*/
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static bool TileHasBadge(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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/* Per-tiletype functions for badge testing. Like _tile_type_procs, this is 16 entries as GetTileType() reads 4 bits. */
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static constexpr std::array<TileHasBadgeProc, 16> tile_procs = {
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nullptr,
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TileHasBadge_Rail,
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TileHasBadge_Road,
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TileHasBadge_Town,
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nullptr,
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TileHasBadge_Station,
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nullptr,
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nullptr,
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TileHasBadge_Industry,
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TileHasBadge_TunnelBridge,
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TileHasBadge_Object,
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};
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TileHasBadgeProc proc = tile_procs[GetTileType(tile)];
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return proc != nullptr && proc(tile, badge, features);
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}
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/**
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* Test for a matching badge 'on' a specific map tile.
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* @param grffile GRF file of the current varaction.
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* @param tile Tile to test.
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* @param parameter GRF-local badge index.
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* @param features GRF features to include in the test.
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* @returns true iff the badge is present.
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*/
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uint32_t GetNearbyBadgeVariableResult(const GRFFile &grffile, TileIndex tile, const ResolverObject &object)
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{
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GrfSpecFeatures features = static_cast<GrfSpecFeatures>(object.GetRegister(0x101));
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if (features.None()) return 0;
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uint32_t parameter = object.GetRegister(0x100);
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if (parameter >= std::size(grffile.badge_list)) return UINT_MAX;
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/* NewGRF cannot be expected to know the bounds of the map. If the tile is invalid it doesn't have the queried badge. */
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if (!IsValidTile(tile)) return 0;
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BadgeID index = grffile.badge_list[parameter];
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return TileHasBadge(tile, index, features);
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}
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/**
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* Test for a matching badge in a list of badges.
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* @param grffile GRF file of the current varaction.
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* @param grffile GRF file of the current varaction.
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* @param badges List of badges to test.
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* @param badges List of badges to test.
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* @param parameter GRF-local badge index.
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* @param parameter GRF-local badge index.
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@ -227,7 +405,7 @@ uint32_t GetBadgeVariableResult(const GRFFile &grffile, std::span<const BadgeID>
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if (parameter >= std::size(grffile.badge_list)) return UINT_MAX;
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if (parameter >= std::size(grffile.badge_list)) return UINT_MAX;
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BadgeID index = grffile.badge_list[parameter];
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BadgeID index = grffile.badge_list[parameter];
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return std::ranges::find(badges, index) != std::end(badges);
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return BadgesContains(badges, index);
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}
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}
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/**
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/**
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@ -64,6 +64,7 @@ Badge *GetBadgeByLabel(std::string_view label);
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Badge *GetClassBadge(BadgeClassID class_index);
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Badge *GetClassBadge(BadgeClassID class_index);
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std::span<const BadgeID> GetClassBadges();
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std::span<const BadgeID> GetClassBadges();
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uint32_t GetNearbyBadgeVariableResult(const GRFFile &grffile, TileIndex tile, const ResolverObject &object);
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uint32_t GetBadgeVariableResult(const struct GRFFile &grffile, std::span<const BadgeID> badges, uint32_t parameter);
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uint32_t GetBadgeVariableResult(const struct GRFFile &grffile, std::span<const BadgeID> badges, uint32_t parameter);
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PalSpriteID GetBadgeSprite(const Badge &badge, GrfSpecFeature feature, std::optional<TimerGameCalendar::Date> introduction_date, PaletteID remap);
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PalSpriteID GetBadgeSprite(const Badge &badge, GrfSpecFeature feature, std::optional<TimerGameCalendar::Date> introduction_date, PaletteID remap);
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@ -444,6 +444,7 @@ static uint32_t GetDistanceFromNearbyHouse(uint8_t parameter, TileIndex start_ti
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return _house_mngr.GetGRFID(house_id);
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return _house_mngr.GetGRFID(house_id);
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}
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}
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, HouseSpec::Get(this->house_id)->badges, parameter);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, HouseSpec::Get(this->house_id)->badges, parameter);
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}
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}
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@ -168,6 +168,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
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/* Variables available during construction check. */
|
/* Variables available during construction check. */
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|
|
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switch (variable) {
|
switch (variable) {
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
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case 0x80: return this->tile.base();
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case 0x80: return this->tile.base();
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@ -354,6 +355,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
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NOT_REACHED();
|
NOT_REACHED();
|
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}
|
}
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
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|
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/* Get a variable from the persistent storage */
|
/* Get a variable from the persistent storage */
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|
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@ -93,6 +93,7 @@ uint32_t GetRelativePosition(TileIndex tile, TileIndex ind_tile)
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/* Get industry tile ID at offset */
|
/* Get industry tile ID at offset */
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case 0x62: return GetIndustryIDAtOffset(GetNearbyTile(parameter, this->tile), this->industry, this->ro.grffile->grfid);
|
case 0x62: return GetIndustryIDAtOffset(GetNearbyTile(parameter, this->tile), this->industry, this->ro.grffile->grfid);
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|
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustryTileSpec(GetIndustryGfx(this->tile))->badges, parameter);
|
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustryTileSpec(GetIndustryGfx(this->tile))->badges, parameter);
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}
|
}
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|
||||||
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|
|
@ -291,6 +291,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
|
||||||
/* Object view */
|
/* Object view */
|
||||||
case 0x48: return this->view;
|
case 0x48: return this->view;
|
||||||
|
|
||||||
|
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->spec->badges, parameter);
|
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->spec->badges, parameter);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -364,6 +365,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
|
||||||
/* Count of object, distance of closest instance */
|
/* Count of object, distance of closest instance */
|
||||||
case 0x64: return GetCountAndDistanceOfClosestInstance(this->ro, parameter, this->ro.grffile->grfid, this->tile, this->obj);
|
case 0x64: return GetCountAndDistanceOfClosestInstance(this->ro, parameter, this->ro.grffile->grfid, this->tile, this->obj);
|
||||||
|
|
||||||
|
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->spec->badges, parameter);
|
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->spec->badges, parameter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -205,6 +205,7 @@ uint32_t RoadStopScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] u
|
||||||
return 0xFFFE;
|
return 0xFFFE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->roadstopspec->badges, parameter);
|
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->roadstopspec->badges, parameter);
|
||||||
|
|
||||||
case 0xF0: return this->st == nullptr ? 0 : this->st->facilities.base(); // facilities
|
case 0xF0: return this->st == nullptr ? 0 : this->st->facilities.base(); // facilities
|
||||||
|
|
|
@ -295,6 +295,12 @@ TownScopeResolver *StationResolverObject::GetTown()
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case 0x79:
|
||||||
|
if (this->axis != INVALID_AXIS && this->tile != INVALID_TILE) {
|
||||||
|
return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile, true, this->axis), this->ro);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->statspec->badges, parameter);
|
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->statspec->badges, parameter);
|
||||||
|
|
||||||
case 0xFA: return ClampTo<uint16_t>(TimerGameCalendar::date - CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // Build date, clamped to a 16 bit value
|
case 0xFA: return ClampTo<uint16_t>(TimerGameCalendar::date - CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // Build date, clamped to a 16 bit value
|
||||||
|
@ -398,6 +404,7 @@ TownScopeResolver *StationResolverObject::GetTown()
|
||||||
return 0xFFFE;
|
return 0xFFFE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
|
||||||
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->statspec->badges, parameter);
|
case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->statspec->badges, parameter);
|
||||||
|
|
||||||
/* General station variables */
|
/* General station variables */
|
||||||
|
|
|
@ -607,28 +607,25 @@ bool ConvertHexToBytes(std::string_view hex, std::span<uint8_t> bytes)
|
||||||
/** String iterator using ICU as a backend. */
|
/** String iterator using ICU as a backend. */
|
||||||
class IcuStringIterator : public StringIterator
|
class IcuStringIterator : public StringIterator
|
||||||
{
|
{
|
||||||
icu::BreakIterator *char_itr; ///< ICU iterator for characters.
|
std::unique_ptr<icu::BreakIterator> char_itr; ///< ICU iterator for characters.
|
||||||
icu::BreakIterator *word_itr; ///< ICU iterator for words.
|
std::unique_ptr<icu::BreakIterator> word_itr; ///< ICU iterator for words.
|
||||||
|
|
||||||
std::vector<UChar> utf16_str; ///< UTF-16 copy of the string.
|
std::vector<UChar> utf16_str; ///< UTF-16 copy of the string.
|
||||||
std::vector<size_t> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.
|
std::vector<size_t> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.
|
||||||
|
|
||||||
public:
|
public:
|
||||||
IcuStringIterator() : char_itr(nullptr), word_itr(nullptr)
|
IcuStringIterator()
|
||||||
{
|
{
|
||||||
UErrorCode status = U_ZERO_ERROR;
|
UErrorCode status = U_ZERO_ERROR;
|
||||||
this->char_itr = icu::BreakIterator::createCharacterInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status);
|
auto locale = icu::Locale(_current_language != nullptr ? _current_language->isocode : "en");
|
||||||
this->word_itr = icu::BreakIterator::createWordInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status);
|
this->char_itr.reset(icu::BreakIterator::createCharacterInstance(locale, status));
|
||||||
|
this->word_itr.reset(icu::BreakIterator::createWordInstance(locale, status));
|
||||||
|
|
||||||
this->utf16_str.push_back('\0');
|
this->utf16_str.push_back('\0');
|
||||||
this->utf16_to_utf8.push_back(0);
|
this->utf16_to_utf8.push_back(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
~IcuStringIterator() override
|
~IcuStringIterator() override = default;
|
||||||
{
|
|
||||||
delete this->char_itr;
|
|
||||||
delete this->word_itr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SetString(std::string_view s) override
|
void SetString(std::string_view s) override
|
||||||
{
|
{
|
||||||
|
|
|
@ -710,7 +710,7 @@ static void TileLoop_Town(TileIndex tile)
|
||||||
static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
|
static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
|
||||||
{
|
{
|
||||||
if (flags.Test(DoCommandFlag::Auto)) return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
|
if (flags.Test(DoCommandFlag::Auto)) return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
|
||||||
if (!CanDeleteHouse(tile)) return CMD_ERROR;
|
if (!CanDeleteHouse(tile)) return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
|
||||||
|
|
||||||
const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
|
const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
|
||||||
|
|
||||||
|
@ -724,7 +724,7 @@ static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
|
||||||
if (!_cheats.magic_bulldozer.value && !flags.Test(DoCommandFlag::NoTestTownRating)) {
|
if (!_cheats.magic_bulldozer.value && !flags.Test(DoCommandFlag::NoTestTownRating)) {
|
||||||
/* NewGRFs can add indestructible houses. */
|
/* NewGRFs can add indestructible houses. */
|
||||||
if (rating > RATING_MAXIMUM) {
|
if (rating > RATING_MAXIMUM) {
|
||||||
return CommandCost(CMD_ERROR);
|
return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
|
||||||
}
|
}
|
||||||
/* If town authority controls removal, check the company's rating. */
|
/* If town authority controls removal, check the company's rating. */
|
||||||
if (rating > t->ratings[_current_company] && _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {
|
if (rating > t->ratings[_current_company] && _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {
|
||||||
|
|
Loading…
Reference in New Issue