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1a9d0ad352
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1a9d0ad352 | |
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7546c1acab | |
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a6143eea21 | |
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8fae996898 |
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@ -43,26 +43,26 @@ SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
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}
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}
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/**
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/**
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* Get SpriteID associated with a GlyphID.
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* Get SpriteID associated with a character.
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* @param key Glyph to find.
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* @param key Character to find.
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* @return SpriteID of glyph, or 0 if not present.
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* @return SpriteID for character, or 0 if not present.
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*/
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*/
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SpriteID SpriteFontCache::GetUnicodeGlyph(GlyphID key)
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SpriteID SpriteFontCache::GetUnicodeGlyph(char32_t key)
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{
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{
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const auto found = this->glyph_to_spriteid_map.find(key & ~SPRITE_GLYPH);
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const auto found = this->char_map.find(key);
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if (found == std::end(this->glyph_to_spriteid_map)) return 0;
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if (found == std::end(this->char_map)) return 0;
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return found->second;
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return found->second;
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}
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}
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void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite)
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void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite)
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{
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{
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this->glyph_to_spriteid_map[key] = sprite;
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this->char_map[key] = sprite;
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}
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}
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void SpriteFontCache::InitializeUnicodeGlyphMap()
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void SpriteFontCache::InitializeUnicodeGlyphMap()
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{
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{
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/* Clear out existing glyph map if it exists */
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/* Clear out existing glyph map if it exists */
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this->glyph_to_spriteid_map.clear();
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this->char_map.clear();
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SpriteID base;
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SpriteID base;
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switch (this->fs) {
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switch (this->fs) {
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@ -28,8 +28,8 @@ public:
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bool IsBuiltInFont() override { return true; }
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bool IsBuiltInFont() override { return true; }
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private:
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private:
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std::unordered_map<GlyphID, SpriteID> glyph_to_spriteid_map{}; ///< Mapping of glyphs to sprite IDs.
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std::unordered_map<char32_t, SpriteID> char_map{}; ///< Mapping of characters to sprite IDs.
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SpriteID GetUnicodeGlyph(GlyphID key);
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SpriteID GetUnicodeGlyph(char32_t key);
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};
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};
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#endif /* SPRITEFONTCACHE_H */
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#endif /* SPRITEFONTCACHE_H */
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@ -153,6 +153,7 @@ static std::unique_ptr<GRFConfig> GetDefaultExtraGRFConfig()
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gc->palette |= GRFP_GRF_DOS;
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gc->palette |= GRFP_GRF_DOS;
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FillGRFDetails(*gc, false, BASESET_DIR);
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FillGRFDetails(*gc, false, BASESET_DIR);
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gc->flags.Reset(GRFConfigFlag::InitOnly);
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gc->flags.Reset(GRFConfigFlag::InitOnly);
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gc->flags.Set(GRFConfigFlag::System);
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return gc;
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return gc;
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}
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}
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@ -165,6 +166,7 @@ static std::unique_ptr<GRFConfig> GetBasesetExtraGRFConfig()
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auto gc = std::make_unique<GRFConfig>(BaseGraphics::GetUsedSet()->GetOrCreateExtraConfig());
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auto gc = std::make_unique<GRFConfig>(BaseGraphics::GetUsedSet()->GetOrCreateExtraConfig());
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if (gc->param.empty()) gc->SetParameterDefaults();
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if (gc->param.empty()) gc->SetParameterDefaults();
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gc->flags.Reset(GRFConfigFlag::InitOnly);
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gc->flags.Reset(GRFConfigFlag::InitOnly);
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gc->flags.Set(GRFConfigFlag::System);
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return gc;
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return gc;
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}
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}
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@ -319,7 +319,7 @@ static void ParamSet(ByteReader &buf)
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/* Disable the read GRF if it is a static NewGRF. */
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/* Disable the read GRF if it is a static NewGRF. */
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DisableStaticNewGRFInfluencingNonStaticNewGRFs(*c);
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DisableStaticNewGRFInfluencingNonStaticNewGRFs(*c);
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src1 = 0;
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src1 = 0;
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} else if (file == nullptr || c == nullptr || c->status == GCS_DISABLED) {
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} else if (file == nullptr || c == nullptr || c->status == GCS_DISABLED || c->flags.Test(GRFConfigFlag::System)) {
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src1 = 0;
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src1 = 0;
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} else if (src1 == 0xFE) {
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} else if (src1 == 0xFE) {
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src1 = c->version;
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src1 = c->version;
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@ -24,10 +24,12 @@
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#include "api/script_event.hpp"
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#include "api/script_event.hpp"
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#include "api/script_log.hpp"
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#include "api/script_log.hpp"
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#include "../company_base.h"
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#include "../company_type.h"
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#include "../company_func.h"
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#include "../fileio_func.h"
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#include "../fileio_func.h"
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#include "../goal_type.h"
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#include "../league_type.h"
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#include "../league_type.h"
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#include "../signs_type.h"
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#include "../story_type.h"
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#include "../misc/endian_buffer.hpp"
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#include "../misc/endian_buffer.hpp"
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#include "../safeguards.h"
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#include "../safeguards.h"
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@ -12,12 +12,10 @@
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#include <queue>
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#include <queue>
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#include "../signs_func.h"
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#include "../command_type.h"
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#include "../vehicle_func.h"
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#include "../company_type.h"
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#include "../rail_type.h"
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#include "../road_type.h"
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#include "../road_type.h"
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#include "../group.h"
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#include "../goal_type.h"
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#include "../story_type.h"
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#include "script_types.hpp"
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#include "script_types.hpp"
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#include "script_log_types.hpp"
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#include "script_log_types.hpp"
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