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4 Commits

Author SHA1 Message Date
Kuhnovic 20b214307a
Merge b8d966029c into 7546c1acab 2025-07-14 08:03:53 +00:00
Peter Nelson 7546c1acab
Codefix f220ed179d: GetUnicodeGlyph takes a unicode character. (#14438)
Previous change erroneously changed type to GlyphID, based on naming. It should actually be char32_t.
2025-07-14 08:01:42 +00:00
Peter Nelson a6143eea21
Codechange: Include more relevant headers for script_storage. (#14437) 2025-07-14 07:49:50 +01:00
Koen Bussemaker b8d966029c Change: Allow building rail over bridges / tunnels and through stations / waypoints. 2025-05-25 14:52:31 +02:00
5 changed files with 42 additions and 27 deletions

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@ -43,26 +43,26 @@ SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
} }
/** /**
* Get SpriteID associated with a GlyphID. * Get SpriteID associated with a character.
* @param key Glyph to find. * @param key Character to find.
* @return SpriteID of glyph, or 0 if not present. * @return SpriteID for character, or 0 if not present.
*/ */
SpriteID SpriteFontCache::GetUnicodeGlyph(GlyphID key) SpriteID SpriteFontCache::GetUnicodeGlyph(char32_t key)
{ {
const auto found = this->glyph_to_spriteid_map.find(key & ~SPRITE_GLYPH); const auto found = this->char_map.find(key);
if (found == std::end(this->glyph_to_spriteid_map)) return 0; if (found == std::end(this->char_map)) return 0;
return found->second; return found->second;
} }
void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite) void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite)
{ {
this->glyph_to_spriteid_map[key] = sprite; this->char_map[key] = sprite;
} }
void SpriteFontCache::InitializeUnicodeGlyphMap() void SpriteFontCache::InitializeUnicodeGlyphMap()
{ {
/* Clear out existing glyph map if it exists */ /* Clear out existing glyph map if it exists */
this->glyph_to_spriteid_map.clear(); this->char_map.clear();
SpriteID base; SpriteID base;
switch (this->fs) { switch (this->fs) {

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@ -28,8 +28,8 @@ public:
bool IsBuiltInFont() override { return true; } bool IsBuiltInFont() override { return true; }
private: private:
std::unordered_map<GlyphID, SpriteID> glyph_to_spriteid_map{}; ///< Mapping of glyphs to sprite IDs. std::unordered_map<char32_t, SpriteID> char_map{}; ///< Mapping of characters to sprite IDs.
SpriteID GetUnicodeGlyph(GlyphID key); SpriteID GetUnicodeGlyph(char32_t key);
}; };
#endif /* SPRITEFONTCACHE_H */ #endif /* SPRITEFONTCACHE_H */

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@ -884,11 +884,33 @@ static CommandCost CmdRailTrackHelper(DoCommandFlags flags, TileIndex tile, Tile
CommandCost ret = ValidateAutoDrag(&trackdir, tile, end_tile); CommandCost ret = ValidateAutoDrag(&trackdir, tile, end_tile);
if (ret.Failed()) return ret; if (ret.Failed()) return ret;
int distance_remaining = static_cast<int>(DistanceManhattan(tile, end_tile)) + 1;
auto advance = [&] {
distance_remaining--;
tile = TileAddByDiagDir(tile, TrackdirToExitdir(trackdir));
trackdir = NextTrackdir(trackdir);
};
bool had_success = false; bool had_success = false;
CommandCost last_error = CMD_ERROR; CommandCost last_error = CMD_ERROR;
for (;;) { for (; distance_remaining > 0; advance()) {
ret = remove ? Command<CMD_REMOVE_SINGLE_RAIL>::Do(flags, tile, TrackdirToTrack(trackdir)) : Command<CMD_BUILD_SINGLE_RAIL>::Do(flags, tile, railtype, TrackdirToTrack(trackdir), auto_remove_signals); if (!remove && !fail_on_obstacle && CheckTileOwnership(tile).Succeeded() && IsCompatibleRail(GetRailType(tile), railtype)) {
if (!remove && !fail_on_obstacle && last_error.GetErrorMessage() == STR_ERROR_ALREADY_BUILT) had_success = true; /* Skip stations and waypoints */
if (HasStationTileRail(tile) && GetRailStationTrack(tile) == track) continue;
/* Skip bridges and tunnels */
if (IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL
&& DiagDirToDiagTrackdir(GetTunnelBridgeDirection(tile)) == trackdir ) {
const uint length = GetTunnelBridgeLength(tile, GetOtherTunnelBridgeEnd(tile));
for (uint i = 0; i <= length; ++i) advance();
continue;
}
}
ret = remove ? Command<CMD_REMOVE_SINGLE_RAIL>::Do(flags, tile, TrackdirToTrack(trackdir))
: Command<CMD_BUILD_SINGLE_RAIL>::Do(flags, tile, railtype, TrackdirToTrack(trackdir), auto_remove_signals);
if (!remove && !fail_on_obstacle && ret.GetErrorMessage() == STR_ERROR_ALREADY_BUILT) had_success = true;
if (ret.Failed()) { if (ret.Failed()) {
last_error = std::move(ret); last_error = std::move(ret);
@ -903,13 +925,6 @@ static CommandCost CmdRailTrackHelper(DoCommandFlags flags, TileIndex tile, Tile
had_success = true; had_success = true;
total_cost.AddCost(ret.GetCost()); total_cost.AddCost(ret.GetCost());
} }
if (tile == end_tile) break;
tile += ToTileIndexDiff(_trackdelta[trackdir]);
/* toggle railbit for the non-diagonal tracks */
if (!IsDiagonalTrackdir(trackdir)) ToggleBit(trackdir, 0);
} }
if (had_success) return total_cost; if (had_success) return total_cost;

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@ -24,10 +24,12 @@
#include "api/script_event.hpp" #include "api/script_event.hpp"
#include "api/script_log.hpp" #include "api/script_log.hpp"
#include "../company_base.h" #include "../company_type.h"
#include "../company_func.h"
#include "../fileio_func.h" #include "../fileio_func.h"
#include "../goal_type.h"
#include "../league_type.h" #include "../league_type.h"
#include "../signs_type.h"
#include "../story_type.h"
#include "../misc/endian_buffer.hpp" #include "../misc/endian_buffer.hpp"
#include "../safeguards.h" #include "../safeguards.h"

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@ -12,12 +12,10 @@
#include <queue> #include <queue>
#include "../signs_func.h" #include "../command_type.h"
#include "../vehicle_func.h" #include "../company_type.h"
#include "../rail_type.h"
#include "../road_type.h" #include "../road_type.h"
#include "../group.h"
#include "../goal_type.h"
#include "../story_type.h"
#include "script_types.hpp" #include "script_types.hpp"
#include "script_log_types.hpp" #include "script_log_types.hpp"