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Author SHA1 Message Date
Peter Nelson 1ff91fb618
Merge 76a35badb0 into 67e56391c7 2025-07-14 22:23:23 +00:00
Peter Nelson 67e56391c7
Fix #8167: No error sub-message when trying to clear protected buildings. (#14444) 2025-07-14 23:23:15 +01:00
Peter Nelson e015e3ecc3
Codefix 3fde611012: AirportMovingDataFlag should be `enum class` (#14435)
`AirportMovingDataFlag` was changed to use `enum class` naming style, but wasn't actually changed to be `enum class`.
2025-07-14 23:22:51 +01:00
Henry Wilson 8330957a4d Codechange: Remove manual memory management from IcuStringIterator 2025-07-14 23:55:24 +02:00
Peter Nelson 76a35badb0
Change: Throw out per-grf industry tile limit.
The industry tile limit was set based on the premise that action 3 ids might later be extended. They have since been extended.

Limit is now the total number of custom tiles that can be used.
2024-02-26 08:49:52 +00:00
5 changed files with 13 additions and 15 deletions

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@ -44,7 +44,7 @@ enum AirportTypes : uint8_t {
}; };
/** Flags for airport movement data. */ /** Flags for airport movement data. */
enum AirportMovingDataFlag : uint8_t { enum class AirportMovingDataFlag : uint8_t {
NoSpeedClamp, ///< No speed restrictions. NoSpeedClamp, ///< No speed restrictions.
Takeoff, ///< Takeoff movement. Takeoff, ///< Takeoff movement.
SlowTurn, ///< Turn slowly (mostly used in the air). SlowTurn, ///< Turn slowly (mostly used in the air).

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@ -45,13 +45,13 @@ static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< origi
static const IndustryType NUM_INDUSTRYTYPES = 240; ///< total number of industry types, new and old; limited to 240 because we need some special ids like IT_INVALID, IT_AI_UNKNOWN, IT_AI_TOWN, ... static const IndustryType NUM_INDUSTRYTYPES = 240; ///< total number of industry types, new and old; limited to 240 because we need some special ids like IT_INVALID, IT_AI_UNKNOWN, IT_AI_TOWN, ...
static const IndustryType IT_INVALID = 0xFF; static const IndustryType IT_INVALID = 0xFF;
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation
static const IndustryGfx NEW_INDUSTRYTILEOFFSET = 175; ///< original number of tiles static const IndustryGfx NEW_INDUSTRYTILEOFFSET = 175; ///< original number of tiles
static const IndustryGfx NUM_INDUSTRYTILES = 512; ///< total number of industry tiles, new and old static const IndustryGfx NUM_INDUSTRYTILES = 512; ///< total number of industry tiles, new and old
static const IndustryGfx INVALID_INDUSTRYTILE = NUM_INDUSTRYTILES; ///< one above amount is considered invalid static const IndustryGfx INVALID_INDUSTRYTILE = NUM_INDUSTRYTILES; ///< one above amount is considered invalid
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = NUM_INDUSTRYTILES - NEW_INDUSTRYTILEOFFSET; ///< Maximum number of industry tiles per NewGRF.
static const int INDUSTRY_COMPLETED = 3; ///< final stage of industry construction. static const int INDUSTRY_COMPLETED = 3; ///< final stage of industry construction.
static const int INDUSTRY_NUM_INPUTS = 16; ///< Number of cargo types an industry can accept static const int INDUSTRY_NUM_INPUTS = 16; ///< Number of cargo types an industry can accept

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@ -5001,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat lan
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this... STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... building is protected
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area... STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
STR_ERROR_ALREADY_BUILT :{WHITE}... already built STR_ERROR_ALREADY_BUILT :{WHITE}... already built

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@ -607,28 +607,25 @@ bool ConvertHexToBytes(std::string_view hex, std::span<uint8_t> bytes)
/** String iterator using ICU as a backend. */ /** String iterator using ICU as a backend. */
class IcuStringIterator : public StringIterator class IcuStringIterator : public StringIterator
{ {
icu::BreakIterator *char_itr; ///< ICU iterator for characters. std::unique_ptr<icu::BreakIterator> char_itr; ///< ICU iterator for characters.
icu::BreakIterator *word_itr; ///< ICU iterator for words. std::unique_ptr<icu::BreakIterator> word_itr; ///< ICU iterator for words.
std::vector<UChar> utf16_str; ///< UTF-16 copy of the string. std::vector<UChar> utf16_str; ///< UTF-16 copy of the string.
std::vector<size_t> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string. std::vector<size_t> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.
public: public:
IcuStringIterator() : char_itr(nullptr), word_itr(nullptr) IcuStringIterator()
{ {
UErrorCode status = U_ZERO_ERROR; UErrorCode status = U_ZERO_ERROR;
this->char_itr = icu::BreakIterator::createCharacterInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status); auto locale = icu::Locale(_current_language != nullptr ? _current_language->isocode : "en");
this->word_itr = icu::BreakIterator::createWordInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status); this->char_itr.reset(icu::BreakIterator::createCharacterInstance(locale, status));
this->word_itr.reset(icu::BreakIterator::createWordInstance(locale, status));
this->utf16_str.push_back('\0'); this->utf16_str.push_back('\0');
this->utf16_to_utf8.push_back(0); this->utf16_to_utf8.push_back(0);
} }
~IcuStringIterator() override ~IcuStringIterator() override = default;
{
delete this->char_itr;
delete this->word_itr;
}
void SetString(std::string_view s) override void SetString(std::string_view s) override
{ {

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@ -710,7 +710,7 @@ static void TileLoop_Town(TileIndex tile)
static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags) static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
{ {
if (flags.Test(DoCommandFlag::Auto)) return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED); if (flags.Test(DoCommandFlag::Auto)) return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
if (!CanDeleteHouse(tile)) return CMD_ERROR; if (!CanDeleteHouse(tile)) return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile)); const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
@ -724,7 +724,7 @@ static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
if (!_cheats.magic_bulldozer.value && !flags.Test(DoCommandFlag::NoTestTownRating)) { if (!_cheats.magic_bulldozer.value && !flags.Test(DoCommandFlag::NoTestTownRating)) {
/* NewGRFs can add indestructible houses. */ /* NewGRFs can add indestructible houses. */
if (rating > RATING_MAXIMUM) { if (rating > RATING_MAXIMUM) {
return CommandCost(CMD_ERROR); return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
} }
/* If town authority controls removal, check the company's rating. */ /* If town authority controls removal, check the company's rating. */
if (rating > t->ratings[_current_company] && _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) { if (rating > t->ratings[_current_company] && _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {