mirror of https://github.com/OpenTTD/OpenTTD
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e1d3cd0744 | |
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1d38cbafcb | |
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992d58d799 | |
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8f34b7a821 | |
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bf6d0c4934 | |
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3c4fb21a5e | |
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f9aef24325 |
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@ -90,7 +90,7 @@ template <> SQInteger PushClassName<AIInfo, ScriptType::AI>(HSQUIRRELVM vm) { sq
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/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
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/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
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sq_setinstanceup(vm, 2, nullptr);
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sq_setinstanceup(vm, 2, nullptr);
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/* Register the AI to the base system */
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/* Register the AI to the base system */
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info->GetScanner()->RegisterScript(info);
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info->GetScanner()->RegisterScript(std::unique_ptr<AIInfo>{info});
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return 0;
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return 0;
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}
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}
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@ -136,22 +136,21 @@ bool AIInfo::CanLoadFromVersion(int version) const
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/* static */ SQInteger AILibrary::Constructor(HSQUIRRELVM vm)
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/* static */ SQInteger AILibrary::Constructor(HSQUIRRELVM vm)
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{
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{
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/* Create a new library */
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/* Create a new library */
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AILibrary *library = new AILibrary();
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auto library = std::make_unique<AILibrary>();
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SQInteger res = ScriptInfo::Constructor(vm, *library);
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SQInteger res = ScriptInfo::Constructor(vm, *library);
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if (res != 0) {
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if (res != 0) {
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delete library;
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return res;
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return res;
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}
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}
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/* Cache the category */
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/* Cache the category */
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
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delete library;
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return SQ_ERROR;
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return SQ_ERROR;
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}
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}
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/* Register the Library to the base system */
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/* Register the Library to the base system */
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library->GetScanner()->RegisterScript(library);
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ScriptScanner *scanner = library->GetScanner();
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scanner->RegisterScript(std::move(library));
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return 0;
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return 0;
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}
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}
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@ -29,7 +29,7 @@ void AIScannerInfo::Initialize()
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{
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{
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ScriptScanner::Initialize("AIScanner");
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ScriptScanner::Initialize("AIScanner");
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ScriptAllocatorScope alloc_scope(this->engine);
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ScriptAllocatorScope alloc_scope(this->engine.get());
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/* Create the dummy AI */
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/* Create the dummy AI */
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this->main_script = "%_dummy";
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this->main_script = "%_dummy";
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@ -22,9 +22,10 @@
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#include "safeguards.h"
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#include "safeguards.h"
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/** Default heights for the different sizes of fonts. */
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/** Default unscaled heights for the different sizes of fonts. */
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static const int _default_font_height[FS_END] = {10, 6, 18, 10};
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/* static */ const int FontCache::DEFAULT_FONT_HEIGHT[FS_END] = {10, 6, 18, 10};
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static const int _default_font_ascender[FS_END] = { 8, 5, 15, 8};
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/** Default unscaled ascenders for the different sizes of fonts. */
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/* static */ const int FontCache::DEFAULT_FONT_ASCENDER[FS_END] = {8, 5, 15, 8};
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FontCacheSettings _fcsettings;
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FontCacheSettings _fcsettings;
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@ -32,8 +33,7 @@ FontCacheSettings _fcsettings;
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* Create a new font cache.
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* Create a new font cache.
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* @param fs The size of the font.
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* @param fs The size of the font.
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*/
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*/
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FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs), height(_default_font_height[fs]),
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FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs)
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ascender(_default_font_ascender[fs]), descender(_default_font_ascender[fs] - _default_font_height[fs])
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{
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{
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assert(this->parent == nullptr || this->fs == this->parent->fs);
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assert(this->parent == nullptr || this->fs == this->parent->fs);
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FontCache::caches[this->fs] = this;
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FontCache::caches[this->fs] = this;
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@ -50,7 +50,7 @@ FontCache::~FontCache()
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int FontCache::GetDefaultFontHeight(FontSize fs)
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int FontCache::GetDefaultFontHeight(FontSize fs)
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{
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{
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return _default_font_height[fs];
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return FontCache::DEFAULT_FONT_HEIGHT[fs];
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}
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}
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/**
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/**
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@ -23,9 +23,9 @@ protected:
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static FontCache *caches[FS_END]; ///< All the font caches.
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static FontCache *caches[FS_END]; ///< All the font caches.
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FontCache *parent; ///< The parent of this font cache.
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FontCache *parent; ///< The parent of this font cache.
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const FontSize fs; ///< The size of the font.
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const FontSize fs; ///< The size of the font.
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int height; ///< The height of the font.
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int height = 0; ///< The height of the font.
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int ascender; ///< The ascender value of the font.
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int ascender = 0; ///< The ascender value of the font.
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int descender; ///< The descender value of the font.
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int descender = 0; ///< The descender value of the font.
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public:
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public:
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FontCache(FontSize fs);
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FontCache(FontSize fs);
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@ -33,6 +33,11 @@ public:
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static void InitializeFontCaches();
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static void InitializeFontCaches();
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/** Default unscaled font heights. */
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static const int DEFAULT_FONT_HEIGHT[FS_END];
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/** Default unscaled font ascenders. */
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static const int DEFAULT_FONT_ASCENDER[FS_END];
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static int GetDefaultFontHeight(FontSize fs);
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static int GetDefaultFontHeight(FontSize fs);
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/**
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/**
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@ -78,7 +78,7 @@ template <> SQInteger PushClassName<GameInfo, ScriptType::GS>(HSQUIRRELVM vm) {
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/* Remove the link to the real instance, else it might get deleted by RegisterGame() */
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/* Remove the link to the real instance, else it might get deleted by RegisterGame() */
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sq_setinstanceup(vm, 2, nullptr);
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sq_setinstanceup(vm, 2, nullptr);
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/* Register the Game to the base system */
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/* Register the Game to the base system */
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info->GetScanner()->RegisterScript(info);
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info->GetScanner()->RegisterScript(std::unique_ptr<GameInfo>{info});
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return 0;
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return 0;
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}
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}
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@ -106,22 +106,21 @@ bool GameInfo::CanLoadFromVersion(int version) const
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/* static */ SQInteger GameLibrary::Constructor(HSQUIRRELVM vm)
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/* static */ SQInteger GameLibrary::Constructor(HSQUIRRELVM vm)
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{
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{
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/* Create a new library */
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/* Create a new library */
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GameLibrary *library = new GameLibrary();
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auto library = std::make_unique<GameLibrary>();
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SQInteger res = ScriptInfo::Constructor(vm, *library);
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SQInteger res = ScriptInfo::Constructor(vm, *library);
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if (res != 0) {
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if (res != 0) {
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delete library;
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return res;
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return res;
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}
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}
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/* Cache the category */
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/* Cache the category */
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
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delete library;
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return SQ_ERROR;
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return SQ_ERROR;
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}
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}
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/* Register the Library to the base system */
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/* Register the Library to the base system */
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library->GetScanner()->RegisterScript(library);
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ScriptScanner *scanner = library->GetScanner();
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scanner->RegisterScript(std::move(library));
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return 0;
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return 0;
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}
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}
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@ -92,8 +92,8 @@ GameLibrary *GameScannerLibrary::FindLibrary(const std::string &library, int ver
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std::string library_name = fmt::format("{}.{}", library, version);
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std::string library_name = fmt::format("{}.{}", library, version);
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/* Check if the library + version exists */
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/* Check if the library + version exists */
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ScriptInfoList::iterator it = this->info_list.find(library_name);
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auto it = this->info_list.find(library_name);
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if (it == this->info_list.end()) return nullptr;
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if (it == this->info_list.end()) return nullptr;
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return static_cast<GameLibrary *>((*it).second);
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return static_cast<GameLibrary *>(it->second);
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}
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}
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@ -1024,7 +1024,8 @@ static void MakeLake(TileIndex tile, uint height_lake)
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for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
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for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
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TileIndex t = tile + TileOffsByDiagDir(d);
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TileIndex t = tile + TileOffsByDiagDir(d);
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if (IsWaterTile(t)) {
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if (IsWaterTile(t)) {
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MakeRiverAndModifyDesertZoneAround(tile);
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MakeRiver(tile, Random());
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MarkTileDirtyByTile(tile);
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return;
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return;
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}
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}
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}
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}
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@ -1154,7 +1155,8 @@ static void RiverMakeWider(TileIndex tile, TileIndex origin_tile)
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/* If the tile upstream isn't flat, don't bother. */
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/* If the tile upstream isn't flat, don't bother. */
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if (GetTileSlope(downstream_tile) != SLOPE_FLAT) return;
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if (GetTileSlope(downstream_tile) != SLOPE_FLAT) return;
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MakeRiverAndModifyDesertZoneAround(downstream_tile);
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MakeRiver(downstream_tile, Random());
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MarkTileDirtyByTile(downstream_tile);
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}
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}
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/* If upstream is dry and flat, try making it a river tile. */
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/* If upstream is dry and flat, try making it a river tile. */
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@ -1162,13 +1164,15 @@ static void RiverMakeWider(TileIndex tile, TileIndex origin_tile)
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/* If the tile upstream isn't flat, don't bother. */
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/* If the tile upstream isn't flat, don't bother. */
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if (GetTileSlope(upstream_tile) != SLOPE_FLAT) return;
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if (GetTileSlope(upstream_tile) != SLOPE_FLAT) return;
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MakeRiverAndModifyDesertZoneAround(upstream_tile);
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MakeRiver(upstream_tile, Random());
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MarkTileDirtyByTile(upstream_tile);
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}
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}
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}
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}
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/* If the tile slope matches the desired slope, add a river tile. */
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/* If the tile slope matches the desired slope, add a river tile. */
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if (cur_slope == desired_slope) {
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if (cur_slope == desired_slope) {
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MakeRiverAndModifyDesertZoneAround(tile);
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MakeRiver(tile, Random());
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MarkTileDirtyByTile(tile);
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}
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}
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}
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}
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@ -1238,7 +1242,8 @@ protected:
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for (PathNode *path = current.parent; path != nullptr; path = path->parent) {
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for (PathNode *path = current.parent; path != nullptr; path = path->parent) {
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TileIndex tile = path->GetTile();
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TileIndex tile = path->GetTile();
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if (!IsWaterTile(tile)) {
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if (!IsWaterTile(tile)) {
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MakeRiverAndModifyDesertZoneAround(tile);
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MakeRiver(tile, Random());
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MarkTileDirtyByTile(tile);
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}
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}
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}
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}
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@ -1356,7 +1361,8 @@ static std::tuple<bool, bool> FlowRiver(TileIndex spring, TileIndex begin, uint
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/* We only want a lake if the river is long enough. */
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/* We only want a lake if the river is long enough. */
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DistanceManhattan(spring, lake_centre) > min_river_length) {
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DistanceManhattan(spring, lake_centre) > min_river_length) {
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end = lake_centre;
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end = lake_centre;
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MakeRiverAndModifyDesertZoneAround(lake_centre);
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MakeRiver(lake_centre, Random());
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MarkTileDirtyByTile(lake_centre);
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uint diameter = RandomRange(8) + 3;
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uint diameter = RandomRange(8) + 3;
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/* Run the loop twice, so artefacts from going circular in one direction get (mostly) hidden. */
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/* Run the loop twice, so artefacts from going circular in one direction get (mostly) hidden. */
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@ -1420,6 +1426,25 @@ static void CreateRivers()
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/* Widening rivers may have left some tiles requiring to be watered. */
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/* Widening rivers may have left some tiles requiring to be watered. */
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ConvertGroundTilesIntoWaterTiles();
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ConvertGroundTilesIntoWaterTiles();
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/* Search for unwanted pockets of river artifacts to clear them of water. */
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for (const auto tile : Map::Iterate()) {
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if (!IsTileType(tile, MP_WATER) || !IsRiver(tile)) continue;
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bool has_neighbour = false;
|
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for (DiagDirection d = DIAGDIR_BEGIN; d != DIAGDIR_END; d++) {
|
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TileIndex other_tile = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDiagDir(d));
|
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if (other_tile == INVALID_TILE || !IsWaterTile(other_tile)) continue;
|
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|
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has_neighbour = true;
|
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|
if (_settings_game.game_creation.landscape == LandscapeType::Tropic) ModifyDesertZoneAroundRiver(tile);
|
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|
break;
|
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|
}
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|
|
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|
if (!has_neighbour) {
|
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|
DoClearSquare(tile);
|
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|
}
|
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|
}
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|
|
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/* Run tile loop to update the ground density. */
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/* Run tile loop to update the ground density. */
|
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for (uint i = 0; i != TILE_UPDATE_FREQUENCY; i++) {
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for (uint i = 0; i != TILE_UPDATE_FREQUENCY; i++) {
|
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if (i % 64 == 0) IncreaseGeneratingWorldProgress(GWP_RIVER);
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if (i % 64 == 0) IncreaseGeneratingWorldProgress(GWP_RIVER);
|
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@ -44,10 +44,7 @@ bool ScriptScanner::AddFile(const std::string &filename, size_t, const std::stri
|
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return true;
|
return true;
|
||||||
}
|
}
|
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|
|
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ScriptScanner::ScriptScanner() :
|
ScriptScanner::ScriptScanner() = default;
|
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engine(nullptr)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void ScriptScanner::ResetEngine()
|
void ScriptScanner::ResetEngine()
|
||||||
{
|
{
|
||||||
|
@ -58,7 +55,7 @@ void ScriptScanner::ResetEngine()
|
||||||
|
|
||||||
void ScriptScanner::Initialize(std::string_view name)
|
void ScriptScanner::Initialize(std::string_view name)
|
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{
|
{
|
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this->engine = new Squirrel(name);
|
this->engine = std::make_unique<Squirrel>(name);
|
||||||
|
|
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this->RescanDir();
|
this->RescanDir();
|
||||||
|
|
||||||
|
@ -68,8 +65,6 @@ void ScriptScanner::Initialize(std::string_view name)
|
||||||
ScriptScanner::~ScriptScanner()
|
ScriptScanner::~ScriptScanner()
|
||||||
{
|
{
|
||||||
this->Reset();
|
this->Reset();
|
||||||
|
|
||||||
delete this->engine;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptScanner::RescanDir()
|
void ScriptScanner::RescanDir()
|
||||||
|
@ -83,15 +78,12 @@ void ScriptScanner::RescanDir()
|
||||||
|
|
||||||
void ScriptScanner::Reset()
|
void ScriptScanner::Reset()
|
||||||
{
|
{
|
||||||
for (const auto &item : this->info_list) {
|
|
||||||
delete item.second;
|
|
||||||
}
|
|
||||||
|
|
||||||
this->info_list.clear();
|
this->info_list.clear();
|
||||||
this->info_single_list.clear();
|
this->info_single_list.clear();
|
||||||
|
this->info_vector.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptScanner::RegisterScript(ScriptInfo *info)
|
void ScriptScanner::RegisterScript(std::unique_ptr<ScriptInfo> &&info)
|
||||||
{
|
{
|
||||||
std::string script_original_name = this->GetScriptName(*info);
|
std::string script_original_name = this->GetScriptName(*info);
|
||||||
std::string script_name = fmt::format("{}.{}", script_original_name, info->GetVersion());
|
std::string script_name = fmt::format("{}.{}", script_original_name, info->GetVersion());
|
||||||
|
@ -99,7 +91,6 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
|
||||||
/* Check if GetShortName follows the rules */
|
/* Check if GetShortName follows the rules */
|
||||||
if (info->GetShortName().size() != 4) {
|
if (info->GetShortName().size() != 4) {
|
||||||
Debug(script, 0, "The script '{}' returned a string from GetShortName() which is not four characters. Unable to load the script.", info->GetName());
|
Debug(script, 0, "The script '{}' returned a string from GetShortName() which is not four characters. Unable to load the script.", info->GetName());
|
||||||
delete info;
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -111,7 +102,6 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
|
||||||
#else
|
#else
|
||||||
if (it->second->GetMainScript() == info->GetMainScript()) {
|
if (it->second->GetMainScript() == info->GetMainScript()) {
|
||||||
#endif
|
#endif
|
||||||
delete info;
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -120,20 +110,20 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
|
||||||
Debug(script, 1, " 2: {}", info->GetMainScript());
|
Debug(script, 1, " 2: {}", info->GetMainScript());
|
||||||
Debug(script, 1, "The first is taking precedence.");
|
Debug(script, 1, "The first is taking precedence.");
|
||||||
|
|
||||||
delete info;
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
this->info_list[script_name] = info;
|
ScriptInfo *script_info = this->info_vector.emplace_back(std::move(info)).get();
|
||||||
|
this->info_list[script_name] = script_info;
|
||||||
|
|
||||||
if (!info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
|
if (!script_info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
|
||||||
/* Add the script to the 'unique' script list, where only the highest version
|
/* Add the script to the 'unique' script list, where only the highest version
|
||||||
* of the script is registered. */
|
* of the script is registered. */
|
||||||
auto it = this->info_single_list.find(script_original_name);
|
auto it = this->info_single_list.find(script_original_name);
|
||||||
if (it == this->info_single_list.end()) {
|
if (it == this->info_single_list.end()) {
|
||||||
this->info_single_list[script_original_name] = info;
|
this->info_single_list[script_original_name] = script_info;
|
||||||
} else if (it->second->GetVersion() < info->GetVersion()) {
|
} else if (it->second->GetVersion() < script_info->GetVersion()) {
|
||||||
it->second = info;
|
it->second = script_info;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -195,17 +185,17 @@ struct ScriptFileChecksumCreator : FileScanner {
|
||||||
* @param info The script to get the shortname and md5 sum from.
|
* @param info The script to get the shortname and md5 sum from.
|
||||||
* @return True iff they're the same.
|
* @return True iff they're the same.
|
||||||
*/
|
*/
|
||||||
static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, Subdirectory dir)
|
static bool IsSameScript(const ContentInfo &ci, bool md5sum, const ScriptInfo &info, Subdirectory dir)
|
||||||
{
|
{
|
||||||
uint32_t id = 0;
|
uint32_t id = 0;
|
||||||
auto str = std::string_view{info->GetShortName()}.substr(0, 4);
|
auto str = std::string_view{info.GetShortName()}.substr(0, 4);
|
||||||
for (size_t j = 0; j < str.size(); j++) id |= static_cast<uint8_t>(str[j]) << (8 * j);
|
for (size_t j = 0; j < str.size(); j++) id |= static_cast<uint8_t>(str[j]) << (8 * j);
|
||||||
|
|
||||||
if (id != ci.unique_id) return false;
|
if (id != ci.unique_id) return false;
|
||||||
if (!md5sum) return true;
|
if (!md5sum) return true;
|
||||||
|
|
||||||
ScriptFileChecksumCreator checksum(dir);
|
ScriptFileChecksumCreator checksum(dir);
|
||||||
const auto &tar_filename = info->GetTarFile();
|
const auto &tar_filename = info.GetTarFile();
|
||||||
TarList::iterator iter;
|
TarList::iterator iter;
|
||||||
if (!tar_filename.empty() && (iter = _tar_list[dir].find(tar_filename)) != _tar_list[dir].end()) {
|
if (!tar_filename.empty() && (iter = _tar_list[dir].find(tar_filename)) != _tar_list[dir].end()) {
|
||||||
/* The main script is in a tar file, so find all files that
|
/* The main script is in a tar file, so find all files that
|
||||||
|
@ -224,7 +214,7 @@ static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, S
|
||||||
/* There'll always be at least 1 path separator character in a script
|
/* There'll always be at least 1 path separator character in a script
|
||||||
* main script name as the search algorithm requires the main script to
|
* main script name as the search algorithm requires the main script to
|
||||||
* be in a subdirectory of the script directory; so <dir>/<path>/main.nut. */
|
* be in a subdirectory of the script directory; so <dir>/<path>/main.nut. */
|
||||||
const std::string &main_script = info->GetMainScript();
|
const std::string &main_script = info.GetMainScript();
|
||||||
std::string path = main_script.substr(0, main_script.find_last_of(PATHSEPCHAR));
|
std::string path = main_script.substr(0, main_script.find_last_of(PATHSEPCHAR));
|
||||||
checksum.Scan(".nut", path);
|
checksum.Scan(".nut", path);
|
||||||
}
|
}
|
||||||
|
@ -235,7 +225,7 @@ static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, S
|
||||||
bool ScriptScanner::HasScript(const ContentInfo &ci, bool md5sum)
|
bool ScriptScanner::HasScript(const ContentInfo &ci, bool md5sum)
|
||||||
{
|
{
|
||||||
for (const auto &item : this->info_list) {
|
for (const auto &item : this->info_list) {
|
||||||
if (IsSameScript(ci, md5sum, item.second, this->GetDirectory())) return true;
|
if (IsSameScript(ci, md5sum, *item.second, this->GetDirectory())) return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -243,7 +233,7 @@ bool ScriptScanner::HasScript(const ContentInfo &ci, bool md5sum)
|
||||||
std::optional<std::string_view> ScriptScanner::FindMainScript(const ContentInfo &ci, bool md5sum)
|
std::optional<std::string_view> ScriptScanner::FindMainScript(const ContentInfo &ci, bool md5sum)
|
||||||
{
|
{
|
||||||
for (const auto &item : this->info_list) {
|
for (const auto &item : this->info_list) {
|
||||||
if (IsSameScript(ci, md5sum, item.second, this->GetDirectory())) return item.second->GetMainScript();
|
if (IsSameScript(ci, md5sum, *item.second, this->GetDirectory())) return item.second->GetMainScript();
|
||||||
}
|
}
|
||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
|
@ -13,7 +13,7 @@
|
||||||
#include "../fileio_func.h"
|
#include "../fileio_func.h"
|
||||||
#include "../string_func.h"
|
#include "../string_func.h"
|
||||||
|
|
||||||
typedef std::map<std::string, class ScriptInfo *, CaseInsensitiveComparator> ScriptInfoList; ///< Type for the list of scripts.
|
using ScriptInfoList = std::map<std::string, class ScriptInfo *, CaseInsensitiveComparator>; ///< Type for the list of scripts.
|
||||||
|
|
||||||
/** Scanner to help finding scripts. */
|
/** Scanner to help finding scripts. */
|
||||||
class ScriptScanner : public FileScanner {
|
class ScriptScanner : public FileScanner {
|
||||||
|
@ -26,7 +26,7 @@ public:
|
||||||
/**
|
/**
|
||||||
* Get the engine of the main squirrel handler (it indexes all available scripts).
|
* Get the engine of the main squirrel handler (it indexes all available scripts).
|
||||||
*/
|
*/
|
||||||
class Squirrel *GetEngine() { return this->engine; }
|
class Squirrel *GetEngine() { return this->engine.get(); }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the current main script the ScanDir is currently tracking.
|
* Get the current main script the ScanDir is currently tracking.
|
||||||
|
@ -51,7 +51,7 @@ public:
|
||||||
/**
|
/**
|
||||||
* Register a ScriptInfo to the scanner.
|
* Register a ScriptInfo to the scanner.
|
||||||
*/
|
*/
|
||||||
void RegisterScript(class ScriptInfo *info);
|
void RegisterScript(std::unique_ptr<class ScriptInfo> &&info);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the list of registered scripts to print on the console.
|
* Get the list of registered scripts to print on the console.
|
||||||
|
@ -84,10 +84,12 @@ public:
|
||||||
void RescanDir();
|
void RescanDir();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
class Squirrel *engine; ///< The engine we're scanning with.
|
std::unique_ptr<class Squirrel> engine; ///< The engine we're scanning with.
|
||||||
std::string main_script; ///< The full path of the script.
|
std::string main_script; ///< The full path of the script.
|
||||||
std::string tar_file; ///< If, which tar file the script was in.
|
std::string tar_file; ///< If, which tar file the script was in.
|
||||||
|
|
||||||
|
std::vector<std::unique_ptr<ScriptInfo>> info_vector;
|
||||||
|
|
||||||
ScriptInfoList info_list; ///< The list of all script.
|
ScriptInfoList info_list; ///< The list of all script.
|
||||||
ScriptInfoList info_single_list; ///< The list of all unique script. The best script (highest version) is shown.
|
ScriptInfoList info_single_list; ///< The list of all unique script. The best script (highest version) is shown.
|
||||||
|
|
||||||
|
|
|
@ -401,6 +401,40 @@ static void CancelIMEComposition(HWND hwnd)
|
||||||
HandleTextInput({}, true);
|
HandleTextInput({}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if defined(_MSC_VER) && defined(NTDDI_WIN10_RS4)
|
||||||
|
/* We only use WinRT functions on Windows 10 or later. Unfortunately, newer Windows SDKs are now
|
||||||
|
* linking the two functions below directly instead of using dynamic linking as previously.
|
||||||
|
* To avoid any runtime linking errors on Windows 7 or older, we stub in our own dynamic
|
||||||
|
* linking trampoline. */
|
||||||
|
|
||||||
|
static LibraryLoader _combase("combase.dll");
|
||||||
|
|
||||||
|
extern "C" int32_t __stdcall WINRT_IMPL_RoOriginateLanguageException(int32_t error, void *message, void *languageException) noexcept
|
||||||
|
{
|
||||||
|
typedef BOOL(WINAPI *PFNRoOriginateLanguageException)(int32_t, void *, void *);
|
||||||
|
static PFNRoOriginateLanguageException RoOriginateLanguageException = _combase.GetFunction("RoOriginateLanguageException");
|
||||||
|
|
||||||
|
if (RoOriginateLanguageException != nullptr) {
|
||||||
|
return RoOriginateLanguageException(error, message, languageException);
|
||||||
|
} else {
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" int32_t __stdcall WINRT_IMPL_RoGetActivationFactory(void *classId, winrt::guid const &iid, void **factory) noexcept
|
||||||
|
{
|
||||||
|
typedef BOOL(WINAPI *PFNRoGetActivationFactory)(void *, winrt::guid const &, void **);
|
||||||
|
static PFNRoGetActivationFactory RoGetActivationFactory = _combase.GetFunction("RoGetActivationFactory");
|
||||||
|
|
||||||
|
if (RoGetActivationFactory != nullptr) {
|
||||||
|
return RoGetActivationFactory(classId, iid, factory);
|
||||||
|
} else {
|
||||||
|
*factory = nullptr;
|
||||||
|
return winrt::impl::error_class_not_available;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
static bool IsDarkModeEnabled()
|
static bool IsDarkModeEnabled()
|
||||||
{
|
{
|
||||||
/* Only build if SDK is Windows 10 1803 or later. */
|
/* Only build if SDK is Windows 10 1803 or later. */
|
||||||
|
|
|
@ -39,6 +39,7 @@ void MakeWaterKeepingClass(TileIndex tile, Owner o);
|
||||||
void CheckForDockingTile(TileIndex t);
|
void CheckForDockingTile(TileIndex t);
|
||||||
|
|
||||||
void MakeRiverAndModifyDesertZoneAround(TileIndex tile);
|
void MakeRiverAndModifyDesertZoneAround(TileIndex tile);
|
||||||
|
void ModifyDesertZoneAroundRiver(TileIndex tile);
|
||||||
static const uint RIVER_OFFSET_DESERT_DISTANCE = 5; ///< Circular tile search diameter to create non-desert around a river tile.
|
static const uint RIVER_OFFSET_DESERT_DISTANCE = 5; ///< Circular tile search diameter to create non-desert around a river tile.
|
||||||
|
|
||||||
bool IsWateredTile(TileIndex tile, Direction from);
|
bool IsWateredTile(TileIndex tile, Direction from);
|
||||||
|
|
|
@ -454,6 +454,20 @@ void MakeRiverAndModifyDesertZoneAround(TileIndex tile)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Remove desert directly around a river tile.
|
||||||
|
* @param tile The tile to create non-desert around
|
||||||
|
*/
|
||||||
|
void ModifyDesertZoneAroundRiver(TileIndex tile)
|
||||||
|
{
|
||||||
|
assert(IsTileType(tile, MP_WATER) && IsRiver(tile));
|
||||||
|
|
||||||
|
/* Remove desert directly around the river tile. */
|
||||||
|
for (auto t : SpiralTileSequence(tile, RIVER_OFFSET_DESERT_DISTANCE)) {
|
||||||
|
if (GetTropicZone(t) == TROPICZONE_DESERT) SetTropicZone(t, TROPICZONE_NORMAL);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Build a piece of canal.
|
* Build a piece of canal.
|
||||||
* @param flags type of operation
|
* @param flags type of operation
|
||||||
|
|
Loading…
Reference in New Issue