1
0
Fork 0

Compare commits

...

5 Commits

Author SHA1 Message Date
SamuXarick 911f9170a6
Merge bd9d785695 into 67e56391c7 2025-07-14 22:23:24 +00:00
Peter Nelson 67e56391c7
Fix #8167: No error sub-message when trying to clear protected buildings. (#14444) 2025-07-14 23:23:15 +01:00
Peter Nelson e015e3ecc3
Codefix 3fde611012: AirportMovingDataFlag should be `enum class` (#14435)
`AirportMovingDataFlag` was changed to use `enum class` naming style, but wasn't actually changed to be `enum class`.
2025-07-14 23:22:51 +01:00
Henry Wilson 8330957a4d Codechange: Remove manual memory management from IcuStringIterator 2025-07-14 23:55:24 +02:00
SamuXarick bd9d785695 Change: [Script] Remove IsValidBaseStation
Add compatibility functions.
2025-05-22 13:48:54 +01:00
9 changed files with 47 additions and 32 deletions

View File

@ -36,3 +36,8 @@ AITown.FoundTown <- function(tile, size, city, layout, name) { return AITown.Fou
AIVehicle.SetNameCompat14 <- AIVehicle.SetName;
AIVehicle.SetName <- function(id, name) { return AIVehicle.SetNameCompat14(id, AICompat14.Text(name)); }
AIBaseStation.IsValidBaseStation <- function(station_id)
{
return AIStation.IsValidStation(station_id) || AIWaypoint.IsValidWaypoint(station_id);
}

View File

@ -81,3 +81,8 @@ GSTown.FoundTown <- function(tile, size, city, layout, name) { return GSTown.Fou
GSVehicle.SetNameCompat14 <- GSVehicle.SetName;
GSVehicle.SetName <- function(id, name) { return GSVehicle.SetNameCompat14(id, GSCompat14.Text(name)); }
GSBaseStation.IsValidBaseStation <- function(station_id)
{
return GSStation.IsValidStation(station_id) || GSWaypoint.IsValidWaypoint(station_id);
}

View File

@ -44,7 +44,7 @@ enum AirportTypes : uint8_t {
};
/** Flags for airport movement data. */
enum AirportMovingDataFlag : uint8_t {
enum class AirportMovingDataFlag : uint8_t {
NoSpeedClamp, ///< No speed restrictions.
Takeoff, ///< Takeoff movement.
SlowTurn, ///< Turn slowly (mostly used in the air).

View File

@ -5001,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat lan
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... building is protected
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
STR_ERROR_ALREADY_BUILT :{WHITE}... already built

View File

@ -29,6 +29,9 @@
* \li AICargo::CC_NON_POTABLE
* \li AIVehicleList_Waypoint
*
* API removals:
* \li AIBaseStation::IsValidBaseStation, use AIStation::IsValidStation or AIWaypoint::IsValidWaypoint instead
*
* Other changes:
* \li AIBridge::GetBridgeID renamed to AIBridge::GetBridgeType
* \li AIWaypoint::GetWaypointID now returns the StationID of any type of waypoint

View File

@ -30,6 +30,9 @@
* \li GSVehicleList_Waypoint
* \li GSBaseStation::GetOwner
*
* API removals:
* \li GSBaseStation::IsValidBaseStation, use GSStation::IsValidStation or GSWaypoint::IsValidWaypoint instead
*
* Other changes:
* \li GSBridge::GetBridgeID renamed to GSBridge::GetBridgeType
* \li GSWaypoint::GetWaypointID now returns the StationID of any type of waypoint

View File

@ -21,15 +21,16 @@
*/
class ScriptBaseStation : public ScriptObject {
public:
static constexpr StationID STATION_NEW = ::NEW_STATION; ///< Build a new station
static constexpr StationID STATION_JOIN_ADJACENT = ::ADJACENT_STATION; ///< Join an neighbouring station if one exists
static constexpr StationID STATION_INVALID = ::StationID::Invalid(); ///< Invalid station id.
static constexpr StationID STATION_NEW = ::NEW_STATION; ///< Build a new station or waypoint
static constexpr StationID STATION_JOIN_ADJACENT = ::ADJACENT_STATION; ///< Join a neighbouring station or waypoint if one exists
static constexpr StationID STATION_INVALID = ::StationID::Invalid(); ///< Invalid station or waypoint id.
/**
* Checks whether the given basestation is valid and owned by you.
* @param station_id The station to check.
* @return True if and only if the basestation is valid.
* @note IsValidBaseStation == (IsValidStation || IsValidWaypoint).
* @api -all
*/
static bool IsValidBaseStation(StationID station_id);
@ -43,18 +44,18 @@ public:
static ScriptCompany::CompanyID GetOwner(StationID station_id);
/**
* Get the name of a basestation.
* @param station_id The basestation to get the name of.
* @pre IsValidBaseStation(station_id).
* @return The name of the station.
* Get the name of a station or waypoint.
* @param station_id The station or waypoint to get the name of.
* @pre IsValidStation(station_id) || IsValidWaypoint(station_id).
* @return The name of the station or waypoint.
*/
static std::optional<std::string> GetName(StationID station_id);
/**
* Set the name this basestation.
* @param station_id The basestation to set the name of.
* @param name The new name of the station (can be either a raw string, or a ScriptText object).
* @pre IsValidBaseStation(station_id).
* Set the name of a station or waypoint.
* @param station_id The station or waypoint to set the name of.
* @param name The new name of the station or waypoint (can be either a raw string, or a ScriptText object).
* @pre IsValidStation(station_id) || IsValidWaypoint(station_id).
* @pre name != null && len(name) != 0.
* @game @pre ScriptCompanyMode::IsValid().
* @exception ScriptError::ERR_NAME_IS_NOT_UNIQUE
@ -63,19 +64,19 @@ public:
static bool SetName(StationID station_id, Text *name);
/**
* Get the current location of a basestation.
* @param station_id The basestation to get the location of.
* @pre IsValidBaseStation(station_id).
* @return The tile the basestation sign above it.
* @note The tile is not necessarily a station tile (and if it is, it could also belong to another station).
* Get the current location of a station or waypoint.
* @param station_id The station or waypoint to get the location of.
* @pre IsValidStation(station_id) || IsValidWaypoint(station_id).
* @return The tile with the station or waypoint sign above it.
* @note The tile is not necessarily a station or waypoint tile (and if it is, it could also belong to another station or waypoint).
* @see ScriptTileList_StationType.
*/
static TileIndex GetLocation(StationID station_id);
/**
* Get the last calendar-date a station part was added to this station.
* @param station_id The station to look at.
* @return The last calendar-date some part of this station was build.
* Get the last calendar-date a station or waypoint part was added to this station or waypoint.
* @param station_id The station or waypoint to look at.
* @return The last calendar-date some part of this station or waypoint was built.
* @see \ref ScriptCalendarTime
*/
static ScriptDate::Date GetConstructionDate(StationID station_id);

View File

@ -607,28 +607,25 @@ bool ConvertHexToBytes(std::string_view hex, std::span<uint8_t> bytes)
/** String iterator using ICU as a backend. */
class IcuStringIterator : public StringIterator
{
icu::BreakIterator *char_itr; ///< ICU iterator for characters.
icu::BreakIterator *word_itr; ///< ICU iterator for words.
std::unique_ptr<icu::BreakIterator> char_itr; ///< ICU iterator for characters.
std::unique_ptr<icu::BreakIterator> word_itr; ///< ICU iterator for words.
std::vector<UChar> utf16_str; ///< UTF-16 copy of the string.
std::vector<size_t> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.
public:
IcuStringIterator() : char_itr(nullptr), word_itr(nullptr)
IcuStringIterator()
{
UErrorCode status = U_ZERO_ERROR;
this->char_itr = icu::BreakIterator::createCharacterInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status);
this->word_itr = icu::BreakIterator::createWordInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status);
auto locale = icu::Locale(_current_language != nullptr ? _current_language->isocode : "en");
this->char_itr.reset(icu::BreakIterator::createCharacterInstance(locale, status));
this->word_itr.reset(icu::BreakIterator::createWordInstance(locale, status));
this->utf16_str.push_back('\0');
this->utf16_to_utf8.push_back(0);
}
~IcuStringIterator() override
{
delete this->char_itr;
delete this->word_itr;
}
~IcuStringIterator() override = default;
void SetString(std::string_view s) override
{

View File

@ -710,7 +710,7 @@ static void TileLoop_Town(TileIndex tile)
static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
{
if (flags.Test(DoCommandFlag::Auto)) return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
if (!CanDeleteHouse(tile)) return CMD_ERROR;
if (!CanDeleteHouse(tile)) return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
@ -724,7 +724,7 @@ static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
if (!_cheats.magic_bulldozer.value && !flags.Test(DoCommandFlag::NoTestTownRating)) {
/* NewGRFs can add indestructible houses. */
if (rating > RATING_MAXIMUM) {
return CommandCost(CMD_ERROR);
return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
}
/* If town authority controls removal, check the company's rating. */
if (rating > t->ratings[_current_company] && _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {