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3 Commits

995 changed files with 191493 additions and 256794 deletions

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@@ -1,14 +1,7 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = OpenTTD
PROJECT_NAME = openttd
OUTPUT_DIRECTORY = docs/source/
CREATE_SUBDIRS = NO
OUTPUT_LANGUAGE = English
@@ -33,6 +26,7 @@ STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = YES
MULTILINE_CPP_IS_BRIEF = NO
DETAILS_AT_TOP = NO
INHERIT_DOCS = YES
DISTRIBUTE_GROUP_DOC = NO
TAB_SIZE = 2
@@ -94,7 +88,7 @@ FILE_PATTERNS = *.c \
RECURSIVE = YES
EXCLUDE =
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS = */3rdparty */.svn
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO

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@@ -1,10 +1,3 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Creation of bundles
#
@@ -29,16 +22,12 @@ endif
# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
ifdef OSXAPP
AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
DATA_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/data
LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
GM_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/gm
TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
else
AI_DIR = $(BUNDLE_DIR)/ai
DATA_DIR = $(BUNDLE_DIR)/data
LANG_DIR = $(BUNDLE_DIR)/lang
GM_DIR = $(BUNDLE_DIR)/gm
TTD_DIR = $(BUNDLE_DIR)
endif
@@ -50,10 +39,8 @@ bundle: all
$(Q)mkdir -p "$(BUNDLE_DIR)/media"
$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
$(Q)mkdir -p "$(TTD_DIR)"
$(Q)mkdir -p "$(AI_DIR)"
$(Q)mkdir -p "$(DATA_DIR)"
$(Q)mkdir -p "$(LANG_DIR)"
$(Q)mkdir -p "$(GM_DIR)"
ifdef OSXAPP
$(Q)mkdir -p "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources"
$(Q)echo "APPL????" > "$(BUNDLE_DIR)/$(OSXAPP)/Contents/PkgInfo"
@@ -63,13 +50,10 @@ ifdef OSXAPP
$(Q)cp "$(ROOT_DIR)/os/macosx/splash.png" "$(DATA_DIR)"
endif
$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.grf "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.obg "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.obs "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/opntitle.dat" "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/"
$(Q)cp "$(BIN_DIR)/gm/"*.obm "$(GM_DIR)/"
$(Q)cp "$(ROOT_DIR)/readme.txt" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/COPYING" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
@@ -111,11 +95,6 @@ bundle_zip: bundle
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)cd "$(BUNDLE_DIR)" && zip -r $(shell if test -z "$(VERBOSE)"; then echo '-q'; fi) "$(BUNDLES_DIR)/$(BUNDLE_NAME).zip" .
bundle_7z: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).7z'
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)cd "$(BUNDLE_DIR)" && 7z a "$(BUNDLES_DIR)/$(BUNDLE_NAME).7z" .
bundle_gzip: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.gz'
$(Q)mkdir -p "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)"
@@ -130,13 +109,6 @@ bundle_bzip2: bundle
$(Q)cd "$(BUNDLES_DIR)/.bzip2" && tar -jc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.bz2" "$(BUNDLE_NAME)"
$(Q)rm -rf "$(BUNDLES_DIR)/.bzip2"
bundle_lzma: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.lzma'
$(Q)mkdir -p "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)"
$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.lzma/$(BUNDLE_NAME)/"
$(Q)cd "$(BUNDLES_DIR)/.lzma" && tar --lzma -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.lzma" "$(BUNDLE_NAME)"
$(Q)rm -rf "$(BUNDLES_DIR)/.lzma"
bundle_lha: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).lha'
$(Q)mkdir -p "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)"
@@ -155,8 +127,8 @@ bundle_exe: all
@echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)unix2dos "$(ROOT_DIR)/docs/"* "$(ROOT_DIR)/readme.txt" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
$(Q)cd $(ROOT_DIR)/os/windows/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
$(Q)mv $(ROOT_DIR)/os/windows/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
$(Q)cd $(ROOT_DIR)/os/win32/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
$(Q)mv $(ROOT_DIR)/os/win32/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
ifdef OSXAPP
install:
@@ -167,10 +139,8 @@ install: bundle
$(Q)install -d "$(INSTALL_BINARY_DIR)"
$(Q)install -d "$(INSTALL_ICON_DIR)"
$(Q)install -d "$(INSTALL_DATA_DIR)/gm"
$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
$(Q)install -d "$(INSTALL_DATA_DIR)/data"
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
$(Q)install -d "$(INSTALL_DATA_DIR)/gm"
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
$(Q)install -d "$(INSTALL_DOC_DIR)"
ifeq ($(TTD), openttd.exe)
@@ -179,9 +149,7 @@ else
$(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}"
endif
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
$(Q)install -m 644 "$(BUNDLE_DIR)/data/"* "$(INSTALL_DATA_DIR)/data"
$(Q)install -m 644 "$(BUNDLE_DIR)/gm/"* "$(INSTALL_DATA_DIR)/gm"
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/"*.txt "$(INSTALL_DOC_DIR)"

View File

@@ -1,10 +1,3 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
@@ -14,36 +7,36 @@ endif
include Makefile.am
CONFIG_CACHE_PWD = !!CONFIG_CACHE_PWD!!
SOURCE_LIST = !!SOURCE_LIST!!
CONFIG_CACHE_SOURCE_LIST = !!CONFIG_CACHE_SOURCE_LIST!!
BIN_DIR = !!BIN_DIR!!
ICON_THEME_DIR = !!ICON_THEME_DIR!!
MAN_DIR = !!MAN_DIR!!
MENU_DIR = !!MENU_DIR!!
SRC_DIR = !!SRC_DIR!!
ROOT_DIR = !!ROOT_DIR!!
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
INSTALL_DIR = !!INSTALL_DIR!!
INSTALL_BINARY_DIR = "$(INSTALL_DIR)/"!!BINARY_DIR!!
INSTALL_MAN_DIR = "$(INSTALL_DIR)/$(MAN_DIR)"
INSTALL_MENU_DIR = "$(INSTALL_DIR)/$(MENU_DIR)"
INSTALL_ICON_DIR = "$(INSTALL_DIR)/"!!ICON_DIR!!
INSTALL_ICON_THEME_DIR = "$(INSTALL_DIR)/$(ICON_THEME_DIR)"
INSTALL_DATA_DIR = "$(INSTALL_DIR)/"!!DATA_DIR!!
INSTALL_DOC_DIR = "$(INSTALL_DIR)/"!!DOC_DIR!!
SOURCE_LIST = !!SOURCE_LIST!!
CONFIG_CACHE_PWD = !!CONFIG_CACHE_PWD!!
CONFIGURE_FILES = !!CONFIGURE_FILES!!
LIPO = !!LIPO!!
BIN_DIR = !!BIN_DIR!!
ICON_THEME_DIR = !!ICON_THEME_DIR!!
MAN_DIR = !!MAN_DIR!!
MENU_DIR = !!MENU_DIR!!
SRC_DIR = !!SRC_DIR!!
ROOT_DIR = !!ROOT_DIR!!
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
INSTALL_DIR = !!INSTALL_DIR!!
INSTALL_BINARY_DIR = "$(INSTALL_DIR)/"!!BINARY_DIR!!
INSTALL_MAN_DIR = "$(INSTALL_DIR)/$(MAN_DIR)"
INSTALL_MENU_DIR = "$(INSTALL_DIR)/$(MENU_DIR)"
INSTALL_ICON_DIR = "$(INSTALL_DIR)/"!!ICON_DIR!!
INSTALL_ICON_THEME_DIR = "$(INSTALL_DIR)/$(ICON_THEME_DIR)"
INSTALL_DATA_DIR = "$(INSTALL_DIR)/"!!DATA_DIR!!
INSTALL_DOC_DIR = "$(INSTALL_DIR)/"!!DOC_DIR!!
BINARY_NAME = !!BINARY_NAME!!
STRIP = !!STRIP!!
TTD = !!TTD!!
TTDS = $(SRC_DIRS:%=%/$(TTD))
OS = !!OS!!
OSXAPP = !!OSXAPP!!
LIPO = !!LIPO!!
REVISION = !!REVISION!!
AWK = !!AWK!!
DISTCC = !!DISTCC!!
STRIP = !!STRIP!!
TTD = !!TTD!!
TTDS = $(SRC_DIRS:%=%/$(TTD))
OS = !!OS!!
OSXAPP = !!OSXAPP!!
REVISION = !!REVISION!!
AWK = !!AWK!!
DISTCC = !!DISTCC!!
RES := $(shell if [ ! -f $(CONFIG_CACHE_PWD) ] || [ "`pwd`" != "`cat $(CONFIG_CACHE_PWD)`" ]; then echo "`pwd`" > $(CONFIG_CACHE_PWD); fi )
RES := $(shell if [ ! -f $(CONFIG_CACHE_SOURCE_LIST) ] || [ -n "`cmp $(CONFIG_CACHE_SOURCE_LIST) $(SOURCE_LIST) 2>/dev/null`" ]; then cp $(SOURCE_LIST) $(CONFIG_CACHE_SOURCE_LIST); fi )
@@ -100,7 +93,7 @@ ifeq ($(shell if test -f config.cache; then echo 1; fi), 1)
@echo " Going to reconfigure with last known settings..."
@echo "----------------"
# Make sure we don't lock config.cache
@$(shell cat config.cache | sed 's@\\ @\\\\ @g') || exit 1
@$(shell cat config.cache | sed 's~\\ ~\\\\ ~g') || exit 1
@echo "----------------"
@echo "Reconfig done. Please re-execute make."
@echo "----------------"

View File

@@ -1,30 +1,22 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
SRC_DIR = !!SRC_DIR!!
LANG_DIR = !!LANG_DIR!!
BIN_DIR = !!BIN_DIR!!
LANGS_SRC = $(shell ls $(LANG_DIR)/*.txt)
LANGS = $(LANGS_SRC:$(LANG_DIR)/%.txt=%.lng)
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
LDFLAGS_BUILD = !!LDFLAGS_BUILD!!
STRGEN_FLAGS = !!STRGEN_FLAGS!!
STAGE = !!STAGE!!
LANG_SUPPRESS = !!LANG_SUPPRESS!!
LANG_OBJS_DIR = !!LANG_OBJS_DIR!!
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
SRC_DIR = !!SRC_DIR!!
LANG_DIR = !!LANG_DIR!!
BIN_DIR = !!BIN_DIR!!
LANGS_SRC = $(shell ls $(LANG_DIR)/*.txt)
LANGS = $(LANGS_SRC:$(LANG_DIR)/%.txt=%.lng)
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
STRGEN_FLAGS = !!STRGEN_FLAGS!!
STAGE = !!STAGE!!
LANG_SUPPRESS= !!LANG_SUPPRESS!!
LANG_OBJS_DIR= !!LANG_OBJS_DIR!!
ifeq ($(LANG_SUPPRESS), yes)
LANG_ERRORS = >/dev/null 2>&1
endif
# Make sure endian_host.h is reachable as if it was in the src/ dir
# Make sure endian_host.h is reasable as if it was in the src/ dir
CFLAGS_BUILD += -I $(LANG_OBJS_DIR)
ENDIAN_TARGETS := endian_host.h endian_target.h $(ENDIAN_CHECK)
@@ -42,7 +34,7 @@ RES := $(shell mkdir -p $(BIN_DIR)/lang )
all: table/strings.h $(LANGS)
strgen.o: $(SRC_DIR)/strgen/strgen.cpp endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
strgen.o: $(SRC_DIR)/strgen/strgen.cpp endian_host.h $(SRC_DIR)/table/control_codes.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
@@ -60,7 +52,7 @@ lang/english.txt: $(LANG_DIR)/english.txt
$(STRGEN): alloc_func.o string.o strgen.o
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(LDFLAGS_BUILD) $^ -o $@
$(Q)$(CXX_BUILD) $^ -o $@
table/strings.h: lang/english.txt $(STRGEN)
$(E) '$(STAGE) Generating $@'

View File

@@ -1,10 +1,3 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Makefile for creating bundles of MSVC's binaries in the same way as we make
# the zip bundles for ALL other OSes.
@@ -20,14 +13,14 @@ else
Q = @
endif
AWK = "awk"
ROOT_DIR := $(shell pwd)
BIN_DIR = "$(ROOT_DIR)/bin"
SRC_DIR = "$(ROOT_DIR)/src"
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
AWK = "awk"
ROOT_DIR := $(shell pwd)
BIN_DIR = "$(ROOT_DIR)/bin"
SRC_DIR = "$(ROOT_DIR)/src"
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
TTD = openttd.exe
TARGET := $(shell echo $(PLATFORM) | sed "s@win64@x64@;s@win32@Win32@")
TTD = "openttd.exe"
TARGET := $(shell echo $(PLATFORM) | sed "s~win64~x64~;s~win32~Win32~")
all:
$(Q)cp objs/$(TARGET)/Release/$(TTD) $(BIN_DIR)/$(TTD)

View File

@@ -1,43 +1,34 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
CC_HOST = !!CC_HOST!!
CXX_HOST = !!CXX_HOST!!
CC_BUILD = !!CC_BUILD!!
CXX_BUILD = !!CXX_BUILD!!
WINDRES = !!WINDRES!!
STRIP = !!STRIP!!
CFLAGS = !!CFLAGS!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
CXXFLAGS = !!CXXFLAGS!!
CXXFLAGS_BUILD = !!CXXFLAGS_BUILD!!
LIBS = !!LIBS!!
LDFLAGS = !!LDFLAGS!!
LDFLAGS_BUILD = !!LDFLAGS_BUILD!!
ROOT_DIR = !!ROOT_DIR!!
BIN_DIR = !!BIN_DIR!!
LANG_DIR = !!LANG_DIR!!
SRC_OBJS_DIR = !!SRC_OBJS_DIR!!
LANG_OBJS_DIR = !!LANG_OBJS_DIR!!
SRC_DIR = !!SRC_DIR!!
SCRIPT_SRC_DIR = !!SCRIPT_SRC_DIR!!
MEDIA_DIR = !!MEDIA_DIR!!
TTD = !!TTD!!
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
DEPEND = !!DEPEND!!
ENDIAN_FORCE = !!ENDIAN_FORCE!!
OS = !!OS!!
STAGE = !!STAGE!!
MAKEDEPEND = !!MAKEDEPEND!!
CFLAGS_MAKEDEP = !!CFLAGS_MAKEDEP!!
SORT = !!SORT!!
REVISION = !!REVISION!!
AWK = !!AWK!!
CC_HOST = !!CC_HOST!!
CXX_HOST = !!CXX_HOST!!
CC_BUILD = !!CC_BUILD!!
CXX_BUILD = !!CXX_BUILD!!
WINDRES = !!WINDRES!!
STRIP = !!STRIP!!
CC_CFLAGS = !!CC_CFLAGS!!
CFLAGS = !!CFLAGS!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
LIBS = !!LIBS!!
LDFLAGS = !!LDFLAGS!!
ROOT_DIR = !!ROOT_DIR!!
BIN_DIR = !!BIN_DIR!!
LANG_DIR = !!LANG_DIR!!
SRC_OBJS_DIR = !!SRC_OBJS_DIR!!
LANG_OBJS_DIR= !!LANG_OBJS_DIR!!
SRC_DIR = !!SRC_DIR!!
SCRIPT_SRC_DIR=!!SCRIPT_SRC_DIR!!
MEDIA_DIR = !!MEDIA_DIR!!
TTD = !!TTD!!
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
ENDIAN_FORCE = !!ENDIAN_FORCE!!
OS = !!OS!!
STAGE = !!STAGE!!
MAKEDEPEND = !!MAKEDEPEND!!
CFLAGS_MAKEDEP= !!CFLAGS_MAKEDEP!!
SORT = !!SORT!!
REVISION = !!REVISION!!
AWK = !!AWK!!
GCC295 = !!GCC295!!
CONFIG_CACHE_COMPILER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_COMPILER!!
CONFIG_CACHE_LINKER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_LINKER!!
CONFIG_CACHE_ENDIAN = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_ENDIAN!!
@@ -62,6 +53,20 @@ CFLAGS_MAKEDEP += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR) -I $(SCRIPT_SRC_DIR)
ENDIAN_TARGETS := endian_target.h $(ENDIAN_CHECK)
# This 'sed' basicly just removes 'const' from the line if it is a 2+D array
# For more information, please check:
# http://maillist.openttd.org/pipermail/devs/2007-April/000284.html
# http://maillist.openttd.org/pipermail/devs/2007-February/000248.html
GCC295_FIX=sed -r 's~^(\t*)(.*)( const )([A-Za-z0-9_ ]+(\[.*\]){2,})(( = \{)|(;))(.*)$$~\1\2 \4\6\8\9~g'
# This 'sed' removes the 3rd '4' in the # lines of the -E output of
# gcc 2.95.3 and lower, as it should indicate that it is a C-linkage, but the
# compiler can't handle that information (just don't ask). So we remove it
# and then it compiles happily and without bitching :)
# Furthermore gcc 2.95 has some trouble with protected and private when
# accessing the protected/private stuff of the enclosing class (or the
# super class of the enclosing class).
GCC295_FIX_2=sed -e 's~\(^\# [0-9][0-9]* "[^"]*"[ 0-9]*\) 4$$~\1~g;s~private:~public:~g;s~protected:~public:~g'
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
@@ -93,7 +98,7 @@ MODIFIED := $(shell echo "$(VERSIONS)" | cut -f 3 -d' ')
ifdef REVISION
# Use specified revision (which should be of the form "r000").
REV := $(REVISION)
REV_NR := $(shell echo $(REVISION) | sed "s@[^0-9]@@g")
REV_NR := $(shell echo $(REVISION) | sed "s~[^0-9]~~g")
else
# Use autodetected revisions
REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
@@ -109,7 +114,7 @@ REV_NR := 0
endif
# This helps to recompile if flags change
RES := $(shell if [ "`cat $(CONFIG_CACHE_COMPILER) 2>/dev/null`" != "$(CXXFLAGS) $(CFLAGS)" ]; then echo "$(CXXFLAGS) $(CFLAGS)" > $(CONFIG_CACHE_COMPILER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_COMPILER) 2>/dev/null`" != "$(CC_CFLAGS) $(CFLAGS)" ]; then echo "$(CC_CFLAGS) $(CFLAGS)" > $(CONFIG_CACHE_COMPILER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_LINKER) 2>/dev/null`" != "$(LDFLAGS) $(LIBS)" ]; then echo "$(LDFLAGS) $(LIBS)" > $(CONFIG_CACHE_LINKER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_ENDIAN) 2>/dev/null`" != "$(ENDIAN_FORCE)" ]; then echo "$(ENDIAN_FORCE)" > $(CONFIG_CACHE_ENDIAN); fi )
@@ -138,18 +143,18 @@ endif
$(OBJS_C:%.o=%.d): %.d: $(SRC_DIR)/%.c $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.c=%.c)'
$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -MM $< | sed 's~^$(@F:%.d=%.o):~$@ $(@:%.d=%.o):~' > $@
$(OBJS_CPP:%.o=%.d): %.d: $(SRC_DIR)/%.cpp $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CXXFLAGS) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CXX_HOST) $(CFLAGS) -MM $< | sed 's~^$(@F:%.d=%.o):~$@ $(@:%.d=%.o):~' > $@
$(OBJS_MM:%.o=%.d): %.d: $(SRC_DIR)/%.mm $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's~^$(@F:%.d=%.o):~$@ $(@:%.d=%.o):~' > $@
$(OBJS_RC:%.o=%.d): %.d: $(SRC_DIR)/%.rc $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.rc=%.rc)'
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
$(Q)touch $@
else
@@ -162,18 +167,11 @@ ifeq ($(filter $(ENDIAN_TARGETS) depend clean mrproper, $(MAKECMDGOALS)),)
-include Makefile.dep
endif
ifeq ("$(SRC_OBJS_DIR)/$(DEPEND)","$(MAKEDEPEND)")
DEP := $(MAKEDEPEND)
$(SRC_OBJS_DIR)/$(DEPEND): $(SRC_DIR)/depend/depend.cpp
$(E) '$(STAGE) Compiling and linking $(DEPEND)'
$(Q)$(CXX_BUILD) $(CXXFLAGS_BUILD) $(CFLAGS_BUILD) $(LDFLAGS_BUILD) -o $@ $<
endif
# Make sure that only 'make depend' ALWAYS triggers a recheck
ifeq ($(filter depend, $(MAKECMDGOALS)),)
Makefile.dep: $(FILE_DEP) $(SRCS:%=$(SRC_DIR)/%) $(CONFIG_CACHE_SOURCE) $(DEP)
Makefile.dep: $(FILE_DEP) $(SRCS:%=$(SRC_DIR)/%) $(CONFIG_CACHE_SOURCE)
else
Makefile.dep: $(FILE_DEP) $(SRCS:%=$(SRC_DIR)/%) $(DEP) FORCE
Makefile.dep: FORCE
endif
$(E) '$(STAGE) DEP CHECK (all files)'
$(Q)rm -f Makefile.dep.tmp
@@ -184,7 +182,7 @@ endif
# Convert x:/... paths to /x/... for mingw
ifeq ($(OS), MINGW)
@cat Makefile.dep.tmp | sed 's@/\([a-zA-Z]\):\/@\/\1\/@g' > Makefile.dep.tmp.mingw
@cat Makefile.dep.tmp | sed 's~\([a-zA-Z]\):\/~\/\1\/~g' > Makefile.dep.tmp.mingw
@cp Makefile.dep.tmp.mingw Makefile.dep.tmp
@rm -f Makefile.dep.tmp.mingw
endif
@@ -194,7 +192,7 @@ endif
@$(AWK) ' \
/^# DO NOT/ { print $$0 ; next} \
/^#/ {next} \
/: / { \
/:/ { \
left = NF - 1; \
for (n = 2; n <= NF; n++) { \
if (match($$n, "^$(ROOT_DIR)") == 0) { \
@@ -213,7 +211,7 @@ endif
{ \
print $$0 \
} \
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
' < Makefile.dep.tmp | sed 's~ *~ ~g;s~ $$~~' | $(SORT) > Makefile.dep
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak
@@ -230,11 +228,15 @@ endif
$(OBJS_C): %.o: $(SRC_DIR)/%.c $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.c=%.c)'
$(Q)$(CC_HOST) $(CFLAGS) -c -o $@ $<
$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -c -o $@ $<
$(OBJS_CPP): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CXXFLAGS) $(CFLAGS) -c -o $@ $<
ifeq ($(GCC295), 1)
$(Q)$(CXX_HOST) -E $(CFLAGS) $< | $(GCC295_FIX) | $(GCC295_FIX_2) | $(CXX_HOST) $(CFLAGS) -c -o $@ -x c++ -
else
$(Q)$(CXX_HOST) $(CFLAGS) -c -o $@ $<
endif
$(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.mm=%.mm)'
@@ -242,7 +244,7 @@ $(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
$(OBJS_RC): %.o: $(SRC_DIR)/%.rc $(FILE_DEP)
$(E) '$(STAGE) Compiling resource $(<:$(SRC_DIR)/%.rc=%.rc)'
$(Q)$(WINDRES) -o $@ -I `basename $<` $<
$(Q)$(WINDRES) -o $@ -I $(MEDIA_DIR) $<
$(BIN_DIR)/$(TTD): $(TTD)
$(Q)cp $< $@
@@ -273,15 +275,15 @@ endian_target.h: $(ENDIAN_CHECK) $(CONFIG_CACHE_ENDIAN)
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CXXFLAGS_BUILD) $(CFLAGS_BUILD) $< -o $@
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $< -o $@
# Revision files
$(SRC_DIR)/rev.cpp: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/rev.cpp.in
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/rev.cpp
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s~@@REVISION@@~$(REV_NR)~g;s~@@VERSION@@~$(REV)~g;s~@@MODIFIED@@~$(MODIFIED)~g;s~@@DATE@@~`date +%d.%m.%y`~g" > $(SRC_DIR)/rev.cpp
$(SRC_DIR)/os/windows/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/os/windows/ottdres.rc.in
$(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/os/windows/ottdres.rc
$(SRC_DIR)/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/ottdres.rc.in
$(Q)cat $(SRC_DIR)/ottdres.rc.in | sed "s~@@REVISION@@~$(REV_NR)~g;s~@@VERSION@@~$(REV)~g;s~@@DATE@@~`date +%d.%m.%y`~g" > $(SRC_DIR)/ottdres.rc
FORCE:
@@ -289,10 +291,10 @@ depend: $(DEPS)
clean:
$(E) '$(STAGE) Cleaning up object files'
$(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(DEPEND) $(TTD:%=$(BIN_DIR)/%) $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_ENDIAN) $(CONFIG_CACHE_SOURCE) $(ENDIAN_TARGETS)
$(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(TTD:%=$(BIN_DIR)/%) $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_ENDIAN) $(CONFIG_CACHE_SOURCE) $(ENDIAN_TARGETS)
mrproper: clean
$(Q)rm -f $(SRC_DIR)/rev.cpp $(SRC_DIR)/os/windows/ottdres.rc
$(Q)rm -f $(SRC_DIR)/rev.cpp $(SRC_DIR)/ottdres.rc
%.o:
@echo '$(STAGE) No such source-file: $(@:%.o=%).[c|cpp|mm|rc]'

View File

@@ -1,93 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("0.7 API compatability in effect:");
AILog.Info(" - AITown::GetLastMonthProduction's behaviour has slightly changed.");
AILog.Info(" - AISubsidy::GetDestination returns STATION_INVALID for awarded subsidies.");
AILog.Info(" - AISubsidy::GetSource returns STATION_INVALID for awarded subsidies.");
AISign.GetMaxSignID <- function()
{
local list = AISignList();
local max_id = 0;
foreach (id, d in list) {
if (id > max_id) max_id = id;
}
return max_id;
}
AITile.GetHeight <- function(tile)
{
if (!AIMap.IsValidTile(tile)) return -1;
return AITile.GetCornerHeight(tile, AITile.CORNER_N);
}
AIOrder.ChangeOrder <- function(vehicle_id, order_position, order_flags)
{
return AIOrder.SetOrderFlags(vehicle_id, order_position, order_flags);
}
AIWaypoint.WAYPOINT_INVALID <- 0xFFFF;
AISubsidy.SourceIsTown <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id) || AISubsidy.IsAwarded(subsidy_id)) return false;
return AISubsidy.GetSourceType(subsidy_id) == AISubsidy.SPT_TOWN;
}
AISubsidy.GetSource <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id)) return AIBaseStation.STATION_INVALID;
if (AISubsidy.IsAwarded(subsidy_id)) {
return AIBaseStation.STATION_INVALID;
}
return AISubsidy.GetSourceIndex(subsidy_id);
}
AISubsidy.DestinationIsTown <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id) || AISubsidy.IsAwarded(subsidy_id)) return false;
return AISubsidy.GetDestinationType(subsidy_id) == AISubsidy.SPT_TOWN;
}
AISubsidy.GetDestination <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id)) return AIBaseStation.STATION_INVALID;
if (AISubsidy.IsAwarded(subsidy_id)) {
return AIBaseStation.STATION_INVALID;
}
return AISubsidy.GetDestinationIndex(subsidy_id);
}
AITown.GetMaxProduction <- function(town_id, cargo_id)
{
return AITown.GetLastMonthProduction(town_id, cargo_id);
}
AIRail.RemoveRailWaypoint <- function(tile)
{
return AIRail.RemoveRailWaypointTileRect(tile, tile, true);
}
AIRail.RemoveRailStationTileRect <- function(tile, tile2)
{
return AIRail.RemoveRailStationTileRectangle(tile, tile2, false);
}
AIVehicle.SkipToVehicleOrder <- function(vehicle_id, order_position)
{
return AIOrder.SkipToOrder(vehicle_id, order_position);
}

View File

@@ -1,8 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -58,7 +58,7 @@ function Regression::TestInit()
}
list = AIList();
list.Sort(AIAbstractList.SORT_BY_VALUE, AIAbstractList.SORT_ASCENDING);
list.Sort(AIAbstractList.SORT_BY_VALUE, true);
print("");
print(" Value Ascending");
list.AddItem( 5, 10);
@@ -93,7 +93,7 @@ function Regression::TestInit()
}
list = AIList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_DESCENDING);
list.Sort(AIAbstractList.SORT_BY_ITEM, false);
print("");
print(" Item Descending");
list.AddItem( 5, 10);
@@ -128,7 +128,7 @@ function Regression::TestInit()
}
list = AIList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
list.Sort(AIAbstractList.SORT_BY_ITEM, true);
print("");
print(" Item Ascending");
list.AddItem( 5, 10);
@@ -213,15 +213,13 @@ function Regression::Airport()
print(" GetAirportType(): " + AIAirport.GetAirportType(32116));
for (local i = -1; i < 10; i++) {
print(" IsAirportInformationAvailable(" + i + "): " + AIAirport.IsAirportInformationAvailable(i));
print(" IsValidAirportType(" + i + "): " + AIAirport.IsValidAirportType(i));
print(" GetAirportWidth(" + i + "): " + AIAirport.GetAirportWidth(i));
print(" GetAirportHeight(" + i + "): " + AIAirport.GetAirportHeight(i));
print(" GetAirportCoverageRadius(" + i + "): " + AIAirport.GetAirportCoverageRadius(i));
print(" IsValidAirportType(" + i + "): " + AIAirport.IsValidAirportType(i));
print(" GetAirportWidth(" + i + "): " + AIAirport.GetAirportWidth(i));
print(" GetAirportHeight(" + i + "): " + AIAirport.GetAirportHeight(i));
print(" GetAirportCoverageRadius(" + i + "): " + AIAirport.GetAirportCoverageRadius(i));
}
print(" GetBankBalance(): " + AICompany.GetBankBalance(AICompany.COMPANY_SELF));
print(" GetPrice(): " + AIAirport.GetPrice(0));
print(" BuildAirport(): " + AIAirport.BuildAirport(32116, 0, AIStation.STATION_JOIN_ADJACENT));
print(" IsHangarTile(): " + AIAirport.IsHangarTile(32116));
print(" IsAirportTile(): " + AIAirport.IsAirportTile(32116));
@@ -258,15 +256,12 @@ function Regression::Bridge()
print(" Valid Bridges: " + j);
print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33160));
print(" GetBridgeID(): " + AIBridge.GetBridgeID(33160));
print(" RemoveBridge(): " + AIBridge.RemoveBridge(33155));
print(" GetLastErrorString(): " + AIError.GetLastErrorString());
print(" GetOtherBridgeEnd(): " + AIBridge.GetOtherBridgeEnd(33160));
print(" BuildBridge(): " + AIBridge.BuildBridge(AIVehicle.VT_ROAD, 5, 33160, 33155));
print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33160));
print(" GetBridgeID(): " + AIBridge.GetBridgeID(33160));
print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33155));
print(" GetBridgeID(): " + AIBridge.GetBridgeID(33155));
print(" GetOtherBridgeEnd(): " + AIBridge.GetOtherBridgeEnd(33160));
print(" BuildBridge(): " + AIBridge.BuildBridge(AIVehicle.VT_ROAD, 5, 33160, 33155));
print(" GetLastErrorString(): " + AIError.GetLastErrorString());
@@ -334,7 +329,6 @@ function Regression::Cargo()
print(" GetCargoIncome(10, 10): " + AICargo.GetCargoIncome(i, 10, 10));
print(" GetCargoIncome(100, 10): " + AICargo.GetCargoIncome(i, 100, 10));
print(" GetCargoIncome(10, 100): " + AICargo.GetCargoIncome(i, 10, 100));
print(" GetRoadVehicleTypeForCargo(): " + AIRoad.GetRoadVehicleTypeForCargo(i));
}
}
@@ -546,7 +540,7 @@ function Regression::Industry()
print("--Industry--");
print(" GetIndustryCount(): " + AIIndustry.GetIndustryCount());
local list = AIIndustryList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
list.Sort(AIAbstractList.SORT_BY_ITEM, true);
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
if (AIIndustry.IsValidIndustry(i)) j++;
print(" Industry " + i);
@@ -637,9 +631,6 @@ function Regression::IndustryTypeList()
print(" GetName(): " + AIIndustryType.GetName(i));
print(" CanBuildIndustry(): " + AIIndustryType.CanBuildIndustry(i));
print(" CanProspectIndustry(): " + AIIndustryType.CanProspectIndustry(i));
print(" IsBuiltOnWater(): " + AIIndustryType.IsBuiltOnWater(i));
print(" HasHeliport(): " + AIIndustryType.HasHeliport(i));
print(" HasDock(): " + AIIndustryType.HasDock(i));
}
}
@@ -668,7 +659,7 @@ function Regression::List()
print(" HasItem(1050): " + list.HasItem(1050));
print(" HasItem(1051): " + list.HasItem(1051));
print(" IsEmpty(): " + list.IsEmpty());
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
list.Sort(AIAbstractList.SORT_BY_ITEM, true);
print(" List Dump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
@@ -805,16 +796,6 @@ function Regression::Marine()
print(" IsCanalTile(): " + AIMarine.IsCanalTile(32127));
print(" GetBankBalance(): " + AICompany.GetBankBalance(AICompany.COMPANY_SELF));
local list = AIBuoyList();
print("");
print("--AIBuoyList--");
print(" Count(): " + list.Count());
print(" Location ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i);
}
print("");
print(" RemoveWaterDepot(): " + AIMarine.RemoveWaterDepot(28479));
print(" RemoveDock(): " + AIMarine.RemoveDock(29253));
print(" RemoveBuoy(): " + AIMarine.RemoveBuoy(28481));
@@ -838,37 +819,14 @@ function Regression::Order()
print(" GetOrderCount(): " + AIOrder.GetOrderCount(12));
print(" GetOrderDestination(): " + AIOrder.GetOrderDestination(12, 1));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33416, AIOrder.AIOF_TRANSFER));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33416, AIOrder.AIOF_TRANSFER | AIOrder.AIOF_UNLOAD));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33416, AIOrder.AIOF_TRANSFER | AIOrder.AIOF_FULL_LOAD));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33417, AIOrder.AIOF_SERVICE_IF_NEEDED));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(33417, AIOrder.AIOF_STOP_IN_DEPOT));
print(" AreOrderFlagsValid(): " + AIOrder.AreOrderFlagsValid(0, AIOrder.AIOF_SERVICE_IF_NEEDED | AIOrder.AIOF_GOTO_NEAREST_DEPOT));
print(" IsValidConditionalOrder(): " + AIOrder.IsValidConditionalOrder(AIOrder.OC_LOAD_PERCENTAGE, AIOrder.CF_EQUALS));
print(" IsValidConditionalOrder(): " + AIOrder.IsValidConditionalOrder(AIOrder.OC_RELIABILITY, AIOrder.CF_IS_TRUE));
print(" IsValidConditionalOrder(): " + AIOrder.IsValidConditionalOrder(AIOrder.OC_REQUIRES_SERVICE, AIOrder.CF_IS_FALSE));
print(" IsValidConditionalOrder(): " + AIOrder.IsValidConditionalOrder(AIOrder.OC_AGE, AIOrder.CF_INVALID));
print(" IsValidVehicleOrder(): " + AIOrder.IsValidVehicleOrder(12, 1));
print(" IsGotoStationOrder(): " + AIOrder.IsGotoStationOrder(12, 1));
print(" IsGotoDepotOrder(): " + AIOrder.IsGotoDepotOrder(12, 1));
print(" IsGotoWaypointOrder(): " + AIOrder.IsGotoWaypointOrder(12, 1));
print(" IsConditionalOrder(): " + AIOrder.IsConditionalOrder(12, 1));
print(" IsCurrentOrderPartOfOrderList(): " + AIOrder.IsCurrentOrderPartOfOrderList(12));
print(" GetOrderFlags(): " + AIOrder.GetOrderFlags(12, 1));
print(" AppendOrder(): " + AIOrder.AppendOrder(12, 33416, AIOrder.AIOF_TRANSFER));
print(" InsertOrder(): " + AIOrder.InsertOrder(12, 0, 33416, AIOrder.AIOF_TRANSFER));
print(" GetOrderCount(): " + AIOrder.GetOrderCount(12));
print(" IsValidVehicleOrder(): " + AIOrder.IsValidVehicleOrder(12, 1));
print(" IsGotoStationOrder(): " + AIOrder.IsGotoStationOrder(12, 1));
print(" IsGotoDepotOrder(): " + AIOrder.IsGotoDepotOrder(12, 1));
print(" IsGotoWaypointOrder(): " + AIOrder.IsGotoWaypointOrder(12, 1));
print(" IsConditionalOrder(): " + AIOrder.IsConditionalOrder(12, 1));
print(" IsCurrentOrderPartOfOrderList(): " + AIOrder.IsCurrentOrderPartOfOrderList(12));
print(" GetOrderFlags(): " + AIOrder.GetOrderFlags(12, 0));
print(" GetOrderFlags(): " + AIOrder.GetOrderFlags(12, 1));
print(" GetOrderJumpTo(): " + AIOrder.GetOrderJumpTo(12, 1));
print(" RemoveOrder(): " + AIOrder.RemoveOrder(12, 0));
print(" SetOrderFlags(): " + AIOrder.SetOrderFlags(12, 0, AIOrder.AIOF_FULL_LOAD));
print(" GetOrderFlags(): " + AIOrder.GetOrderFlags(12, 0));
print(" GetOrderDestination(): " + AIOrder.GetOrderDestination(12, 0));
print(" CopyOrders(): " + AIOrder.CopyOrders(12, 1));
print(" CopyOrders(): " + AIOrder.CopyOrders(13, 12));
@@ -988,7 +946,7 @@ function Regression::Rail()
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7957));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7958));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7959));
print(" RemoveRailStationTileRectangle():" + AIRail.RemoveRailStationTileRectangle(7959, 7959, false));
print(" RemoveRailStationTileRect(): " + AIRail.RemoveRailStationTileRect(7959, 7959));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7957));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7958));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7959));
@@ -1111,10 +1069,9 @@ function Regression::Sign()
print(" BuildSign(33409, 'Some other Sign'): " + sign_id);
print(" RemoveSign(" + sign_id + "): " + AISign.RemoveSign(sign_id));
print("");
local list = AISignList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
j++;
print(" GetMaxSignID(): " + AISign.GetMaxSignID());
for (local i = -1; i < AISign.GetMaxSignID() + 1; i++) {
if (AISign.IsValidSign(i)) j++;
print(" Sign " + i);
print(" IsValidSign(): " + AISign.IsValidSign(i));
print(" GetName(): " + AISign.GetName(i));
@@ -1225,10 +1182,10 @@ function Regression::TileList()
print("");
print("--TileList--");
print(" Count(): " + list.Count());
list.AddRectangle(34436, 256 * 2 + 34436 + 8);
list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8);
print(" Count(): " + list.Count());
list.Valuate(AITile.GetCornerHeight, AITile.CORNER_N);
list.Valuate(AITile.GetHeight);
print(" Height(): done");
print(" Count(): " + list.Count());
print(" ListDump:");
@@ -1236,30 +1193,6 @@ function Regression::TileList()
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetCornerHeight, AITile.CORNER_N);
print(" CornerHeight(North): done");
print(" Count(): " + list.Count());
print(" ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetMinHeight);
print(" MinHeight(): done");
print(" Count(): " + list.Count());
print(" ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetMaxHeight);
print(" MaxHeight(): done");
print(" Count(): " + list.Count());
print(" ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetSlope);
list.KeepValue(0);
print(" Slope(): done");
@@ -1270,8 +1203,6 @@ function Regression::TileList()
print(" " + i + " => " + list.GetValue(i));
}
list.Clear();
list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8);
list.Valuate(AITile.IsBuildable);
list.KeepValue(1);
print(" Buildable(): done");
@@ -1381,7 +1312,7 @@ function Regression::Town()
print("--Town--");
print(" GetTownCount(): " + AITown.GetTownCount());
local list = AITownList();
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
list.Sort(AIAbstractList.SORT_BY_ITEM, true);
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
if (AITown.IsValidTown(i)) j++;
print(" Town " + i);
@@ -1660,15 +1591,15 @@ function Regression::Vehicle()
function Regression::PrintSubsidy(subsidy_id)
{
print(" --Subsidy (" + subsidy_id + ") --");
print(" IsValidSubsidy(): " + AISubsidy.IsValidSubsidy(subsidy_id));
print(" IsAwarded(): " + AISubsidy.IsAwarded(subsidy_id));
print(" GetAwardedTo(): " + AISubsidy.GetAwardedTo(subsidy_id));
print(" GetExpireDate(): " + AISubsidy.GetExpireDate(subsidy_id));
print(" GetSourceType(): " + AISubsidy.GetSourceType(subsidy_id));
print(" GetSourceIndex(): " + AISubsidy.GetSourceIndex(subsidy_id));
print(" GetDestinationType(): " + AISubsidy.GetDestinationType(subsidy_id));
print(" GetDestinationIndex(): " + AISubsidy.GetDestinationIndex(subsidy_id));
print(" GetCargoType(): " + AISubsidy.GetCargoType(subsidy_id));
print(" IsValidSubsidy(): " + AISubsidy.IsValidSubsidy(subsidy_id));
print(" IsAwarded(): " + AISubsidy.IsAwarded(subsidy_id));
print(" GetAwardedTo(): " + AISubsidy.GetAwardedTo(subsidy_id));
print(" GetExpireDate(): " + AISubsidy.GetExpireDate(subsidy_id));
print(" SourceIsTown(): " + AISubsidy.SourceIsTown(subsidy_id));
print(" GetSource(): " + AISubsidy.GetSource(subsidy_id));
print(" DestionationIsTown(): " + AISubsidy.DestinationIsTown(subsidy_id));
print(" GetDestionation(): " + AISubsidy.GetDestination(subsidy_id));
print(" GetCargoType(): " + AISubsidy.GetCargoType(subsidy_id));
}
@@ -1678,15 +1609,12 @@ function Regression::Start()
this.Std();
this.Base();
this.List();
/* Do this first as it gains maximum loan (which is faked to quite a lot). */
this.Company();
this.Airport();
this.Bridge();
this.BridgeList();
this.Cargo();
this.CargoList();
this.Company();
this.Engine();
this.EngineList();
this.Group();

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@@ -6,7 +6,6 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on all commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.0"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
}

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@@ -24,7 +24,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
OPENTTDD.GRF = 356cf9663aacb212fdbff609d99090d6
OPENTTDD.GRF = c886c7d5b38a93f2cb1cdc0d33472eb8
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,19 +0,0 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe DOS edition sounds
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 422ea3dd074d2859bb51639a6e0e85da
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -24,7 +24,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
OPENTTDD.GRF = 356cf9663aacb212fdbff609d99090d6
OPENTTDD.GRF = c886c7d5b38a93f2cb1cdc0d33472eb8
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,7 +1,7 @@
; $Id$
;
; This represents the original graphics as on the Transport
; Tycoon Deluxe for Windows CD.
; Tycoon Deluxe for Windows.
;
[metadata]
name = original_windows
@@ -24,7 +24,7 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
OPENTTDW.GRF = 80346ea80de167068cfb975f93963941
OPENTTDW.GRF = b6689105405fa3ea34cb8a5543633d29
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,19 +0,0 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe Windows edition sounds
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 9212e81e72badd4bbe1eaeae66458e10
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,48 +0,0 @@
; $Id$
;
; This represents more or less nothingness
;
[metadata]
name = NoMusic
shortname = NOMU
version = 0
description = A music pack without actual music
[files]
theme =
old_0 =
old_1 =
old_2 =
old_3 =
old_4 =
old_5 =
old_6 =
old_7 =
old_8 =
old_9 =
new_0 =
new_1 =
new_2 =
new_3 =
new_4 =
new_5 =
new_6 =
new_7 =
new_8 =
new_9 =
ezy_0 =
ezy_1 =
ezy_2 =
ezy_3 =
ezy_4 =
ezy_5 =
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
[names]
[origin]

View File

@@ -1,94 +0,0 @@
; $Id$
;
; This represents the original music as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 1
description = Original Transport Tycoon Deluxe Windows edition music
[files]
theme = GM_TT00.GM
old_0 = GM_TT02.GM
old_1 = GM_TT06.GM
old_2 = GM_TT03.GM
old_3 = GM_TT12.GM
old_4 = GM_TT08.GM
old_5 = GM_TT13.GM
old_6 = GM_TT14.GM
old_7 = GM_TT19.GM
old_8 =
old_9 =
new_0 = GM_TT04.GM
new_1 = GM_TT01.GM
new_2 = GM_TT05.GM
new_3 = GM_TT15.GM
new_4 = GM_TT11.GM
new_5 = GM_TT16.GM
new_6 = GM_TT09.GM
new_7 =
new_8 =
new_9 =
ezy_0 = GM_TT18.GM
ezy_1 = GM_TT19.GM
ezy_2 = GM_TT21.GM
ezy_3 = GM_TT17.GM
ezy_4 = GM_TT20.GM
ezy_5 = GM_TT07.GM
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
GM_TT00.GM = 45cfec1b9d8c7a0ad45e755833cbf221
GM_TT01.GM = ab14ed3392d848abd2a2e90a9d75d121
GM_TT02.GM = dd4f696e4be5987ce738257b08b50171
GM_TT03.GM = a1bfde23343df9e4063419bf29c166b8
GM_TT04.GM = 4e6943aa0c455203d76c79389054747d
GM_TT05.GM = cee281cb85a2e2343552d97640545a47
GM_TT06.GM = 26d1de5efa8675f94065784e9d539e49
GM_TT07.GM = 6f2691e17558f552ec4c565e4ab7139c
GM_TT08.GM = a42bf2cb3340a822f1a69646fc7a487d
GM_TT09.GM = eb35761a58a8df3c59ed8929cce13916
GM_TT10.GM = 42fecd686720a785d20a78590c466a82
GM_TT11.GM = 50ef1ef02e49d2112786dd45e69dc3ee
GM_TT12.GM = 4ce707a0e0e72419f0681dd9bd95271b
GM_TT13.GM = e765753be29d889ec818f38009103619
GM_TT14.GM = 270e2d63bd32b95a4d007ce15a6ce45f
GM_TT15.GM = 89e116a1c0c69f1845cc903a9bfbe460
GM_TT16.GM = f824e2371b3bedfe61aad4b9c62dd6be
GM_TT17.GM = 1b23eebb0796c1ab99cd97fa7082cf7b
GM_TT18.GM = 15650de3bad645d0e88c4f5c7a2df92a
GM_TT19.GM = 7aec079e15bd09588660b85545ac4dfc
GM_TT20.GM = 1509097889dee617aa1e9a1738a5a930
GM_TT21.GM = a8d0aaad02e1a762d8d54cf81da56bab
[names]
GM_TT00.GM = Tycoon DELUXE Theme
GM_TT01.GM = Snarl Up
GM_TT02.GM = Easy Driver
GM_TT03.GM = Little Red Diesel
GM_TT04.GM = City Groove
GM_TT05.GM = Aliens Ate My Railway
GM_TT06.GM = Stoke It
GM_TT07.GM = Don't Walk!
GM_TT08.GM = Sawyer's Tune
GM_TT09.GM = Fell Apart On Me
GM_TT10.GM = Can't Get There From Here
GM_TT11.GM = Hard Drivin'
GM_TT12.GM = Road Hog
GM_TT13.GM = Hold That Train!
GM_TT14.GM = Broomer's Oil Rag
GM_TT15.GM = Goss Groove
GM_TT16.GM = Small Town
GM_TT17.GM = Cruise Control
GM_TT18.GM = Stroll On
GM_TT19.GM = Funk Central
GM_TT20.GM = Jammit
GM_TT21.GM = Movin' On
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

61
configure vendored
View File

@@ -1,20 +1,5 @@
#!/bin/sh
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
check_path_characters() {
if [ -n "`echo $ROOT_DIR | grep '[^-_A-Za-z0-9\/\\\.:]'`" ]; then
echo "WARNING: The path contains a non-alphanumeric character that might cause"
echo " failures in subsequent build stages. Any failures with the build"
echo " will most likely be caused by this."
fi
}
CONFIGURE_EXECUTABLE="$_"
# On *nix systems those two are equal when ./configure is done
if [ "$0" != "$CONFIGURE_EXECUTABLE" ]; then
@@ -29,16 +14,9 @@ if [ "$0" != "$CONFIGURE_EXECUTABLE" ]; then
fi
# Find out where configure is (in what dir)
ROOT_DIR="`dirname $0`"
# For MSYS/MinGW we want to know the FULL path. This as that path is generated
# once you call an outside binary. Having the same path for the rest is needed
# for dependency checking.
# pwd -W returns said FULL path, but doesn't exist on others so fall back.
ROOT_DIR="`cd $ROOT_DIR && (pwd -W 2>/dev/null || pwd 2>/dev/null)`"
ROOT_DIR="`cd $ROOT_DIR && pwd`"
check_path_characters
# Same here as for the ROOT_DIR above
PWD="`pwd -W 2>/dev/null || pwd 2>/dev/null`"
PWD="`pwd`"
PREFIX="$PWD/bin"
. $ROOT_DIR/config.lib
@@ -59,11 +37,10 @@ if [ "$1" = "--reconfig" ] || [ "$1" = "--reconfigure" ]; then
exit 1
fi
# Make sure we don't lock config.cache
cat config.cache | sed 's@\\ @\\\\ @g' > cache.tmp
cat config.cache | sed 's~\\ ~\\\\ ~g' > cache.tmp
sh cache.tmp
RET=$?
rm -f cache.tmp
exit $RET
exit $?
fi
set_default
@@ -80,10 +57,9 @@ fi
TTD="openttd$EXE"
STRGEN="strgen$EXE"
ENDIAN_CHECK="endian_check$EXE"
DEPEND="depend$EXE"
if [ -z "$sort" ]; then
PIPE_SORT="sed s@a@a@"
PIPE_SORT="sed s~a~a~"
else
PIPE_SORT="$sort"
fi
@@ -94,7 +70,7 @@ if [ ! -f "$LANG_DIR/english.txt" ]; then
fi
# Read the source.list and process it
AWKCOMMAND='
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk '
{ }
/^( *)#end/ { if (deep == skip) { skip -= 1; } deep -= 1; next; }
/^( *)#else/ { if (deep == skip) { skip -= 1; } else if (deep - 1 == skip) { skip += 1; } next; }
@@ -115,10 +91,9 @@ AWKCOMMAND='
if ($0 == "DEDICATED" && "'$enable_dedicated'" != "1") { next; }
if ($0 == "COCOA" && "'$with_cocoa'" == "0") { next; }
if ($0 == "DOS" && "'$os'" != "DOS") { next; }
if ($0 == "BEOS" && "'$os'" != "BEOS" &&
"'$os'" != "HAIKU") { next; }
if ($0 == "BEOS" && "'$os'" != "BEOS") { next; }
if ($0 == "WIN32" && "'$os'" != "MINGW" &&
"'$os'" != "CYGWIN" && "'$os'" != "MSVC") { next; }
"'$os'" != "CYGWIN" && "'$os'" != "MSVC" ) { next; }
if ($0 == "MORPHOS" && "'$os'" != "MORPHOS") { next; }
if ($0 == "WINCE" && "'$os'" != "WINCE") { next; }
if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
@@ -140,21 +115,17 @@ AWKCOMMAND='
print $0;
}
}
'
' | $PIPE_SORT`"
# Read the source.list and process it
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | $PIPE_SORT`"
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"
OBJS_MM="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.mm$/ { gsub(\".mm$\", \".o\", $0); print $0; }'`"
OBJS_RC="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.rc$/ { gsub(\".rc$\", \".o\", $0); print $0; }'`"
SRCS="` echo \"$SRCS\" | $awk ' { ORS = \" \" } { print $0; }'`"
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = " " } /\.c$/ { gsub(".c$", ".o", $0); print $0; }'`"
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = " " } /\.cpp$/ { gsub(".cpp$", ".o", $0); print $0; }'`"
OBJS_MM="` echo \"$SRCS\" | $awk ' { ORS = " " } /\.mm$/ { gsub(".mm$", ".o", $0); print $0; }'`"
OBJS_RC="` echo \"$SRCS\" | $awk ' { ORS = " " } /\.rc$/ { gsub(".rc$", ".o", $0); print $0; }'`"
SRCS="` echo \"$SRCS\" | $awk ' { ORS = " " } { print $0; }'`"
# In makefiles, we always use -u for sort
if [ -z "$sort" ]; then
sort="sed s@a@a@"
sort="sed s~a~a~"
else
sort="$sort -u"
fi
@@ -164,5 +135,3 @@ CONFIGURE_FILES="$ROOT_DIR/configure $ROOT_DIR/config.lib $ROOT_DIR/Makefile.in
generate_main
generate_lang
generate_src
check_path_characters

View File

@@ -1,7 +1,7 @@
STRGEN USAGE
------------
This guide is only interesting for people who want to alter something
themselves without access to translator.openttd.org. Please note that
themselves without access to WT2 (translator2.openttd.org). Please note that
your compiled language file will only be compatible with the OpenTTD version
you have downloaded english.txt, the master language file, for. While this is
not always true, namely when changes in the code have not touched language

View File

@@ -183,7 +183,7 @@
<td>
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> of the tile</li>
<li>m2: see signals</li>
<li>m2: see waypoint and signals</li>
<li>m3 bits 7..4: see signals</li>
<li>m3 bits 3..0 = <a name="TrackType">track type</a>:
<table>
@@ -452,9 +452,27 @@
<li>m2 bit 11: opposite track is reserved, too</li>
</ul>
</li>
<li>m5 bit 7 set, bit 6 clear: checkpoint
<ul>
<li>m2: index into the array of waypoints.</li>
<li>m5 bit 0:
<table>
<tr>
<td><tt>0</tt>&nbsp; </td>
<td>in X direction</td>
</tr>
<tr>
<td><tt>1</tt>&nbsp; </td>
<td>in Y direction</td>
</tr>
</table>
</li>
<li>m5 bit 4: pbs reservation state</li>
</ul>
</li>
<li>m5 bit 7 set, bit 6 set: railway depot
<ul>
<li>m2: Depot index</li>
<li>m5 bits 1..0: exit towards
<table>
<tr>
@@ -610,7 +628,6 @@
<li>m5 bit 7 set, bit 6 clear: road depot
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> of the depot</li>
<li>m2: Depot index</li>
<li>m5 bits 3..0: exit towards:
<table>
<tr>
@@ -818,9 +835,9 @@
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> of the station</li>
<li>m2: index into the array of stations</li>
<li>m3 bits 7..4: persistent random data for newstations (railway stations/waypoints)</li>
<li>m3 bits 7..4: persistent random data for newstations (train station)</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of tram tracks (road stop)</li>
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway stations/waypoints</li>
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway stations</li>
<li>m3 bits 1..0: water class for buoys and water part of docks</li>
<li>m4: custom station id; 0 means standard graphics</li>
<li>m5: graphics index (range from 0..255 for each station type):
@@ -848,22 +865,6 @@
</td>
</tr>
<tr>
<td nowrap valign=top><tt>00</tt>..<tt>01</tt></td>
<td align=left>waypoints
<table>
<tr>
<td><tt>00</tt>&nbsp; </td>
<td align=left>in X direction</td>
</tr>
<tr>
<td><tt>01</tt>&nbsp; </td>
<td align=left>in Y direction</td>
</tr>
</table>
</td>
</tr>
<tr>
<td nowrap valign=top><tt>00</tt>..<tt>8F</tt></td>
<td align=left>all airports</td>
@@ -871,7 +872,7 @@
<tr>
<td nowrap valign=top><tt>00</tt>..<tt>05</tt>&nbsp; </td>
<td align=left>road stops
<td align=left>road stops:
<table>
<tr>
<td><tt>00</tt>&nbsp; </td>
@@ -934,13 +935,13 @@
</tr>
</table>
</li>
<li>m6 bits 5..3: the station type (rail, airport, truck, bus, oilrig, dock, buoy, waypoint)</li>
<li>m6 bit 2: pbs reservation state for railway stations/waypoints</li>
<li>m6 bits 5..3: the station type (rail, airport, truck, bus, oilrig, dock, buoy)</li>
<li>m6 bit 2: pbs reservation state for railway stations</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road (road stops)</li>
<li>m7 bits 7..6: present road types (road stops)</li>
<li>m7: animation frame (railway stations/waypoints)</li>
<li>m7: animation frame (train station)</li>
</ul>
</td>
</tr>
@@ -954,7 +955,6 @@
<td>
<ul>
<li>m1: <a href="#OwnershipInfo">owner</a> (for sea, rivers, and coasts normally <tt>11</tt>)</li>
<li>m2: Depot index (for depots only)</li>
<li>m3 bits 1..0 : Water class (sea, canal or river)
<li>m4: Random data for canal or river tiles</li>
<li>m5: tile type:

View File

@@ -86,7 +86,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>1</td>
<td rowspan=4>1</td>
<td class="caption">rail</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
@@ -112,13 +112,24 @@ the array so you can quickly see what is used and what is not.
<td class="caption">depot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XX<span class="free">O</span>X <span class="free">O</span>XXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">waypoint</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XX<span class="free">O</span>X <span class="free">OOO</span>X</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>2</td>
<td class="caption">road</td>
@@ -146,7 +157,7 @@ the array so you can quickly see what is used and what is not.
<td class="caption">road depot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
@@ -178,7 +189,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=7>5</td>
<td rowspan=6>5</td>
<td class="caption">rail station</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
@@ -189,27 +200,16 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
<td class="caption">rail waypoint</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
</tr>
<tr>
<td class="caption">road stop</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits">XXXX X<span class="free">O</span>XX</td>
</tr>
<tr>
<td class="caption">dock</td>
@@ -282,7 +282,7 @@ the array so you can quickly see what is used and what is not.
<td class="caption">shipdepot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>

View File

@@ -26,20 +26,12 @@
[metadata]
; the name of the pack, preferably less than 16 characters
name = example
; the short name (4 characters), used to identify this set
; the short name (4 characters), used to identify this set within NewGRFs
shortname = XMPL
; the version of this graphics set (read as single integer)
version = 0
; a fairly short description of the set
; By adding '.<iso code>' you can translate the description.
; Note that OpenTTD first tries the full ISO code, then the first
; two characters and then uses the fallback (no '.<iso code>').
; The ISO code matching is case sensitive!
; So en_US will be used for en_GB if no en_GB translation is added.
; As a result the below example has 'howdie' for en_US and en_GB but
; 'foo' for all other languages.
description = foo
description.en_US = howdie
; palette used by the set; either DOS or Windows
palette = DOS
@@ -57,8 +49,6 @@ tropical = TRGH.GRF
; GRF file with extra toyland sprites
toyland = TRGT.GRF
; NewGRF file using Actions 5, 7, 9 and A to replace sprites
; Must use a GRF ID starting with FF so it cannot be selected from
; the in-game NewGRF list and (thus) be loaded twice.
extra = OPENTTDD.GRF
; The md5s section lists the MD5 checksum for the files that replace them.

View File

@@ -1,106 +0,0 @@
;
; Example file for the OpenTTD Base Music replacement sets.
; This file consists of basically two different parts:
; * metadata
; * information about the files/songs
;
; Metadata contains information about the name and version
; of the music set.
;
; == Getting started ==
; - you can't add comments after values
; - you have to fill the MD5 checksum for each file
; - you may not miss any of the metadata or files items
; - `openttd -h` lists all music replacement sets it found to be correct
; - `openttd -d grf=1` shows warnings/errors when parsing an .obm file
; - `openttd -M <name>` starts OpenTTD with the given set (case sensitive)
; - adding `musicset = <name>` to the misc section of openttd.cfg makes
; OpenTTD start with that sound set by default
; - there is a command line tool for all platforms called md5sum that can
; create the MD5 checksum you need.
; - all files specified in this file are search relatively to the path where
; this file is found, i.e. if the sound files are in a subdir you have
; to add that subdir to the names in this file to! It will NOT search for
; a file named like specified in here.
[metadata]
; the name of the pack, preferably less than 16 characters
name = example
; the short name (4 characters), used to identify this set
shortname = XMPL
; the version of this sound set (read as single integer)
version = 0
; a fairly short description of the set
; By adding '.<iso code>' you can translate the description.
; Note that OpenTTD first tries the full ISO code, then the first
; two characters and then uses the fallback (no '.<iso code>').
; The ISO code matching is case sensitive!
; So en_US will be used for en_GB if no en_GB translation is added.
; As a result the below example has 'howdie' for en_US and en_GB but
; 'foo' for all other languages.
description = foo
description.en_US = howdie
; The files section lists the files that replace songs.
; The file names are case sensitive.
; You can have empty file names; in that case no song will be loaded
; for that 'entry'.
[files]
; The theme song for OpenTTD
theme = THEME_SONG.GM
; The songs in the 'old style' category
old_0 =
old_1 =
old_2 =
old_3 =
old_4 =
old_5 =
old_6 =
old_7 =
old_8 =
old_9 =
; The songs in the 'new style' category
new_0 =
new_1 =
new_2 =
new_3 =
new_4 =
new_5 =
new_6 =
new_7 =
new_8 =
new_9 =
; The songs in the 'ezy street' category
ezy_0 =
ezy_1 =
ezy_2 =
ezy_3 =
ezy_4 =
ezy_5 =
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
; The names section lists the song names for the given file name.
; Note that the list of files is case sensitive. Each file listed in the
; files section must be listed here with it's song name, otherwise you
; will get a lot of warnings when starting OpenTTD.
[names]
THEME_SONG.GM = Tycoon DELUXE Theme
; The md5s section lists the MD5 checksum for the files that replace them.
; Note that the list of files is case sensitive. Each file listed in the
; files section must be listed here with it's MD5 checksum, otherwise you
; will get a lot of warnings when starting OpenTTD.
[md5s]
THEME_SONG.GM = 45cfec1b9d8c7a0ad45e755833cbf221
; The origin section provides the possibility to put and extra line into
; the warning that a file is missing/corrupt. This can be used to tell
; them where to find it. It works on the filename specified in the
; files section and if that is not found it will fall back to the default
; as shown below here.
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
THEME_SONG.GM = You can find it also on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,64 +0,0 @@
;
; Example file for the OpenTTD Base Sound replacement sets.
; This file consists of basically two different parts:
; * metadata
; * information about the files
;
; Metadata contains information about the name and version
; of the sound set.
;
; == Getting started ==
; - you can't add comments after values
; - you have to fill the MD5 checksum for each file
; - you may not miss any of the metadata or files items
; - `openttd -h` lists all sound replacements sets it found to be correct
; - `openttd -d grf=1` shows warnings/errors when parsing an .obs file
; - `openttd -S <name>` starts OpenTTD with the given set (case sensitive)
; - adding `soundsset = <name>` to the misc section of openttd.cfg makes
; OpenTTD start with that sound set by default
; - there is a command line tool for all platforms called md5sum that can
; create the MD5 checksum you need.
; - all files specified in this file are search relatively to the path where
; this file is found, i.e. if the sound files are in a subdir you have
; to add that subdir to the names in this file to! It will NOT search for
; a file named like specified in here.
[metadata]
; the name of the pack, preferably less than 16 characters
name = example
; the short name (4 characters), used to identify this set
shortname = XMPL
; the version of this sound set (read as single integer)
version = 0
; a fairly short description of the set
; By adding '.<iso code>' you can translate the description.
; Note that OpenTTD first tries the full ISO code, then the first
; two characters and then uses the fallback (no '.<iso code>').
; The ISO code matching is case sensitive!
; So en_US will be used for en_GB if no en_GB translation is added.
; As a result the below example has 'howdie' for en_US and en_GB but
; 'foo' for all other languages.
description = foo
description.en_US = howdie
; The files section lists the files that replace sprites.
; The file names are case sensitive.
[files]
; The file with the samples. Must contain exactly 73 samples.
samples = SAMPLES.CAT
; The md5s section lists the MD5 checksum for the files that replace them.
; Note that the list of files is case sensitive. Each file listed in the
; files section must be listed here with it's MD5 checksum, otherwise you
; will get a lot of warnings when starting OpenTTD.
[md5s]
SAMPLES.CAT = 422ea3dd074d2859bb51639a6e0e85da
; The origin section provides the possibility to put and extra line into
; the warning that a file is missing/corrupt. This can be used to tell
; them where to find it. It works on the filename specified in the
; files section and if that is not found it will fall back to the default
; as shown below here.
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
SAMPLES.CAT = You can find it also on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,6 +1,6 @@
.\" Hey, EMACS: -*- nroff -*-
.\" Please adjust this date whenever revising the manpage.
.Dd Jun 10, 2009
.Dd Feb 05, 2009
.Dt OPENTTD 6
.Sh NAME
.Nm openttd
@@ -11,7 +11,7 @@
.Op Fl a Ar ai
.Op Fl b Ar blitter
.Op Fl c Ar config_file
.Op Fl d Ar [level | cat=lvl[,...]]
.Op Fl d Ar [level | cat=lvl[, ...]]
.Op Fl D Ar [host][:port]
.Op Fl g Ar [savegame]
.Op Fl G Ar seed
@@ -20,11 +20,8 @@
.Op Fl l Ar host[:port]
.Op Fl m Ar driver
.Op Fl n Ar host[:port][#player]
.Op Fl p Ar password
.Op Fl P Ar password
.Op Fl r Ar widthxheight
.Op Fl s Ar driver
.Op Fl S Ar soundset
.Op Fl t Ar year
.Op Fl v Ar driver
.Sh OPTIONS
@@ -32,18 +29,16 @@
.It Fl a Ar ai
Set the AI, see
.Fl h
for a full list
.It Fl b Ar blitter
Set the blitter, see
.Fl h
for a full list
.It Fl c Ar config_file
Use 'config_file' instead of 'openttd.cfg'
.It Fl d Ar [level]
Set debug verbosity for all categories to
.Ar level
or 1 if omitted
.It Fl d Ar cat=level[,...]
.It Fl d Ar cat=level[, ...]
Set debug verbosity for a specific category
.It Fl D Ar [host][:port]
Start a dedicated server. Sets network debug level to 6. If you want to change this, use
@@ -55,55 +50,38 @@ Seed the pseudo random number generator
.It Fl e
Start in world editor mode
.It Fl f
Fork into background (dedicated server only, see
Fork into background (dedicated only, see
.Fl D )
.It Fl g Ar [savegame]
Load
.Ar savegame
at start or start a new game if omitted. The
.Ar savegame
must be either absolute or relative to the current path or one of the search paths.
at start or start a new game if omitted
.It Fl h
Display a summary of all options and lists all the available AIs, blitters, sound, music and video drivers, graphics sets and sound sets.
Display a summary of all options and available AIs, blitters, drivers and graphic sets
.It Fl i Ar palette
Set the palette. '0' for the DOS palette, '1' for the Windows palette and '2' to autodetect (default).
The palette depends where the base graphics set originated from. If it came from the Transport Tycoon Deluxe for DOS it has the DOS palette, if it came from the Windows version of Transport Tycoon Deluxe it has the Windows palette. All others likely have the Windows palette as that is the most used palette.
Set the palette, see
.Fl h
.It Fl I Ar graphicsset
Set the graphics set, see
.Fl h
for a full list
.It Fl l Ar host[:port]
Redirect DEBUG(), See
.Fl D
.It Fl m Ar driver
Set the music driver, see
.Fl h
for a full list
.It Fl n Ar host[:port][#player]
Join a network game, optionally specify a port to connect to and player to play as
.It Fl p Ar password
Password used to join server. Only useful with
.Fl n
.It Fl P Ar password
Password used to join company. Only useful with
.Fl n
Join a network game, optionally specify player to play as and port to connect to
.It Fl r Ar widthxheight
Set the resolution
.It Fl s Ar driver
Set the sound driver, see
.Fl h
for a full list
.It Fl S Ar soundset
Set the sound set, see
.Fl h
for a full list
.It Fl t Ar year
Set the starting year
.It Fl v Ar driver
Set the video driver, see
.Fl h
for a full list
.It Fl x
Do not automatically save to config file on exit
.El

View File

@@ -2,12 +2,6 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# Arguments given? Show help text.
if [ "$#" != "0" ]; then
cat <<EOF
@@ -92,17 +86,17 @@ elif [ -d "$ROOT_DIR/.git" ]; then
fi
HASH=`LC_ALL=C git rev-parse --verify HEAD 2>/dev/null`
REV="g`echo $HASH | cut -c1-8`"
BRANCH=`git branch|grep '[*]' | sed 's@\* @@;s@^master$@@'`
REV_NR=`LC_ALL=C git log --pretty=format:%s "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
BRANCH=`git branch|grep '[*]' | sed 's~\* ~~;s~^master$~~'`
REV_NR=`LC_ALL=C git log --pretty=format:%s "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s~.*(svn r\([0-9]*\)).*~\1~"`
elif [ -d "$ROOT_DIR/.hg" ]; then
# We are a hg checkout
if [ -n "`hg status \"$SRC_DIR\" | grep -v '^?'`" ]; then
MODIFIED="2"
fi
HASH=`LC_ALL=C hg parents --template="{node}"`
HASH=`LC_ALL=C hg parents 2>/dev/null | head -n 1 | cut -d: -f3`
REV="h`echo $HASH | cut -c1-8`"
BRANCH=`hg branch | sed 's@^default$@@'`
REV_NR=`LC_ALL=C hg log -r $HASH:0 -k "svn" -l 1 --template "{desc}\n" "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
BRANCH=`hg branch | sed 's~^default$~~'`
REV_NR=`LC_ALL=C hg log -r $HASH:0 -k "svn" -l 1 --template "{desc}\n" "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s~.*(svn r\([0-9]*\)).*~\1~"`
else
# We don't know
MODIFIED="1"

View File

@@ -1,18 +1,5 @@
OpenTTD's known bugs
Last updated: 2009-12-24
Release version: 1.0.0-beta1
README
------------------------------------------------------------------------
Table of Contents:
------------------
1) About
2) Known bugs in the this stable release
3) Known bugs that will not be solved
1) About:
-- ------
All bugs listed below are marked as known. Please do not submit any bugs
that are the same as these. If you do, do not act surprised, because
we WILL flame you!!
@@ -21,134 +8,20 @@ Of course if you have more knowledge about any of these bugs, have more
specifics, we welcome you to report them. React to the given bug indicated
by the number below on http://bugs.openttd.org.
If the bug report is closed, it has been fixed, which then can be verified
in the latest SVN version of /trunk.
2) Known bugs in the this stable release:
-- --------------------------------------
The following bugs are known to exist in this stable release and
we intend to fix them. Some bugs are known but are not fixable or
fixing them would cause further problems. Those bugs can be found
in the "Known bugs that will not be solved" section.
Bugs for 0.7.0-RC1
------------------------------------------------------------------------
URL: http://bugs.openttd.org
The bugs in this section all refer to a ticket in our bug tracking system
that you can find at: http://bugs.openttd.org
If the bugs are closed but still listed here it means that the bug is fixed
and that the nightlies and next major release will not have that bug.
- 3194 [OSX] Full screen strobing/flickering
- 2782 [OSX] Port hopelessly outdated
- 2616 Cloning creates vehicles with invalid subcargos
- 2585 [OSX] OS' mouse pointer showing
- 2484 [OSX] Cannot enter CJK characters
- 2427 Vehicle owner gets paid for whole cargo feeder share
- 1944 Road vehicles not picking empty drivethrough platform
- 1762 Strange Autoreplace behaviour
- 1495 Long vehicles might block multistop drivethrough stations
- 1473 Lost trains ignore exit signals
- 1140 [OSX] Not smooth moving map with touchpad
3) Known bugs that will not be solved:
-- -----------------------------------
This section lists all known bugs that we do not intend to fix and the
reasons why we think that fixing them is infeasible. We might make some
minor improvements that reduce the scope of these bugs, but we will not
be able to completely fix them.
No suitable AI can be found
If you have no AIs and an AI is started the so-called 'dummy' AI will
be loaded. This AI does nothing but writing a message on the AI debug
window and showing a red warning. There are basically two solutions
for this problem: you must change the settings so no AI is started,
this is done in the difficulty settings window. The other solution is
acquiring (downloading) some AI. The easiest way to do this is via
the "Check Online Content" button in the main (intro) menu or via
"AI Settings" -> "Select AI" -> "Check Online Content" which is also
accessed via the main menu.
Clipping problems [FS#119]
In some cases sprites are not drawn as one would expect. Examples of
this are aircraft that might be hidden below the runway or trees that
in some cases are rendered over vehicles.
The primary cause of this problem is that OpenTTD does not have enough
data (like a 3D model) to properly determine what needs to be drawn in
front of what. OpenTTD has bounding boxes but in lots of cases they
are either too big or too small and then cause problems with what
needs to be drawn in front of what. Also some visual tricks are used.
For example trains at 8 pixels high, the catenary needs to be drawn
above that. When you want to draw bridges on top of that, which are
only one height level (= 8 pixels) higher, you are getting into some
big problems.
We can not change the height levels; it would require us to either
redraw all vehicle or all landscape graphics. Doing so would mean we
leave the Transport Tycoon graphics, which in effect means OpenTTD
will not be a Transport Tycoon clone anymore.
Lost trains ignore (block) exit signals [FS#1473]
If trains are lost they ignore block exit signals, blocking junctions
with presignals. This is caused because the path finders cannot tell
where the train needs to go. As such a random direction is chosen at
each junction. This causes the trains to occasionally to make choices
that are unwanted from a player's point of view.
This will not be fixed because lost trains are in almost all cases a
network problem, e.g. a train can never reach a specific place. This
makes the impact of fixing the bug enormously small against the
amount of work needed to write a system that prevents the lost trains
from taking the wrong direction.
Vehicle owner of last transfer leg gets paid for all [FS#2427]
When you make a transfer system that switches vehicle owners. This
is only possible with 'industry stations', e.g. the oil rig station
the owner of the vehicle that does the final delivery gets paid for
the whole trip. It is not shared amongst the different vehicle
owners that have participated in transporting the cargo.
This sharing is not done because it would enormously increase the
memory and CPU usage in big games for something that is happening
in only one corner case. We think it is not worth the effort until
sharing of stations is an official feature.
Forbid 90 degree turns does not work for crossing PBS paths [FS#2737]
When you run a train through itself on a X junction with PBS turned on
the train will not obey the 'forbid 90 degree turns' setting. This is
due to the fact that we can not be sure that the setting was turned
off when the track was reserved, which means that we assume it was
turned on and that the setting does not hold at the time. We made it
this way to allow one to change the setting in-game, but it breaks
slightly when you are running your train through itself. Running a
train through means that your network is broken and is thus a user
error which OpenTTD tries to graciously handle.
Fixing this bug means that we need to record whether this particular
setting was turned on or off at the time the reservation was made. This
means adding quite a bit of data to the savegame for solving an issue
that is basically an user error. We think it is not worth the effort.
Duplicate (station) names after renaming [FS#3204]
After renaming stations one can create duplicate station names. This
is done giving a station the same custom name as another station with
an automatically generated name.
The major part of this problem is that station names are translatable.
Meaning that a station is called e.g. '<TOWN> Central' in English and
'<TOWN> Centraal' in Dutch. This means that in network games the
renaming of a town could cause the rename to succeed on some clients
and fail at others. This creates an inconsistent game state that will
be seen as a 'desync'. Secondly the custom names are intended to fall
completely outside of the '<TOWN> <name>' naming of stations, so when
you rename a town all station names are updated accordingly.
As a result the decision has been made that all custom names are only
compared to the other custom names in the same class and not compared
to the automatically generated names.
Extreme CPU usage/hangs when using SDL and PulseAudio [FS#3294]
OpenTTD can be extremely slow/use a lot of CPU when the sound is
played via SDL and then through PulseAudio's ALSA wrapper. Under the
same configuration OpenTTD, or rather SDL, might hang when exiting
the game. This setup seems to be the default configuration for
Ubuntu 9.04 and later. For Ubuntu this issue can be solved by
installing the 'libsdl1.2debian-pulseaudio' package from Ubuntu's
Universe repository. For other distributions a similar package needs
to be installed.
OpenTTD not properly resizing with SDL on X [FS#3305]
Under some X window managers OpenTTD's window does not properly
resize. You will either end up with a black bar at the right/bottom
side of the window or you cannot see the right/bottom of the window,
e.g you cannot see the status bar. The problem is that OpenTTD does
not always receive a resize event from SDL making it impossible for
OpenTTD to know that the window was resized; sometimes moving the
window will solve the problem.
Window managers that are known to exhibit this behaviour are KDE's
and GNOME's. With the XFCE's and LXDE's window managers the resize
event is sent when the user releases the mouse.
- 1072 Text overflows in several windows
- 119 Clipping problems with vehicles on slopes

View File

@@ -1,6 +1,7 @@
# $Id$
# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.1.html
[Desktop Entry]
Encoding=UTF-8
Type=Application
Version=1.1
Name=!!MENU_NAME!!

View File

@@ -1,125 +1,16 @@
openttd (1.0~svn-1) UNRELEASED; urgency=low
* Unreleased SVN version. Versioned to allow normal upgrades to released
versions.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Dec 2009 01:02:03 +0100
openttd (1.0~beta1) unstable; urgency=low
openttd (0.7.0-RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Dec 2009 01:01:01 +0100
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 16 Mar 2008 00:07:00 +0200
openttd (0.7.5) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 23 Dec 2009 20:52:34 +0100
openttd (0.7.5~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 14 Dec 2009 19:28:37 +0100
openttd (0.7.4) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 01 Dec 2009 01:23:45 +0100
openttd (0.7.4~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 Nov 2009 16:30:07 +0100
openttd (0.7.3) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 01 Oct 2009 12:35:47 +0200
openttd (0.7.3~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Sep 2009 21:30:43 +0200
openttd (0.7.3~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 13 Sep 2009 10:25:56 +0200
openttd (0.7.2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 01 Aug 2009 00:19:43 +0200
openttd (0.7.2~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 21 Jul 2009 20:25:56 +0200
openttd (0.7.2~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 15 Jul 2009 22:25:56 +0200
openttd (0.7.1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 09 Jun 2009 01:34:56 +0200
openttd (0.7.1~RC3) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 03 Jun 2009 15:34:56 +0200
openttd (0.7.1~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 21 Mar 2009 14:34:56 +0200
openttd (0.7.1~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 11 Mar 2009 17:34:56 +0200
openttd (0.7.0) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Apr 2009 13:37:42 +0000
openttd (0.7.0~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 23 Mar 2009 00:42:00 +0200
openttd (0.7.0~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 16 Mar 2009 00:07:00 +0200
openttd (0.7.0~beta2) unstable; urgency=low
openttd (0.7.0-beta2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 10 Mar 2009 00:33:05 +0100
openttd (0.7.0~beta1) unstable; urgency=low
openttd (0.7.0-beta1) unstable; urgency=low
* New upstream release.

View File

@@ -7,13 +7,10 @@
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself
#
# Note: for (at least) CentOS '#' comments end '\' continue command on new line.
# So place all '#' commented parameters of e.g. configure to the end.
#
#-------------------------------------------------------------------------------
Name: openttd
Version: 1.0.0
Version: 0.7.0
Release: 1%{?dist}
Group: Amusements/Games
@@ -21,12 +18,13 @@ License: GPLv2
URL: http://www.openttd.org
Summary: OpenTTD is an Open Source clone of Chris Sawyer's Transport Tycoon Deluxe
Source: %{name}-%{version}-source.tar.bz2
Source: %{name}-%{version}.tar.bz2
Requires: fontconfig
Requires: libicu
Requires: libpng
Requires: SDL
Requires: zlib
BuildRequires: gcc-c++
BuildRequires: fontconfig-devel
BuildRequires: libpng-devel
BuildRequires: libicu-devel
@@ -37,32 +35,33 @@ BuildRequires: zlib-devel
Requires: freetype
BuildRequires: freetype-devel
%endif
%if %{_vendor}=="MandrakeSoft" || %{_vendor}=="mandriva"
Requires: freetype2
BuildRequires: libfreetype6-devel
%endif
%if %{_vendor}=="redhat" || %{_vendor}=="fedora"
Requires: freetype
BuildRequires: freetype-devel
BuildRequires: desktop-file-utils
%endif
%if %{_vendor}=="suse" || %{_vendor}=="mandriva"
%if %{_vendor}=="suse"
Requires: freetype2
BuildRequires: freetype2-devel
%endif
%if %{_vendor}=="suse"
BuildRequires: update-desktop-files
%endif
# recommends works for suse (not sles9) and mandriva, only
%if 0%{?suse_version} > 910 || %{_vendor}=="mandriva"
Recommends: opengfx
# for 0.8.0
#Recommends: opensfx
%endif
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-buildroot
%description
OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe"
with lots of new features and enhancements. To play the game you need either
the original data from the game or install the recommend package OpenGFX.
with lots of new features and enhancements. To play the game you need to copy
the following 6 data files from your Transport Tycoon Deluxe CD to the game
data directory in %{_datadir}/games/%{name}/data:
From the Windows version of TTD you need:
sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf
Or if you have the DOS version you need:
sample.cat TRG1.GRF TRGC.GRF TRGH.GRF TRGI.GRF TRGT.GRF
OpenTTD is licensed under the GNU General Public License version 2.0. For more
information, see the file 'COPYING' included with every release and source
@@ -72,71 +71,49 @@ download of the game.
%setup -q
%build
# suse sle <10 has no support for makedepend
%if 0%{?sles_version} == 9 || 0%{?sles_version} == 10
%define do_makedepend 0
%else
%define do_makedepend 1
%endif
./configure \
--revision=%{version} \
--prefix-dir="%{_prefix}" \
--binary-name="%{name}" \
--enable-strip \
--binary-dir="bin" \
--data-dir="share/%{name}" \
--with-makedepend="%{do_makedepend}" \
# --revision="%{ver}%{?prever:-%{prever}}" \
# --enable-debug=0 \
# --with-sdl \
# --with-zlib \
# --with-png \
# --with-freetype \
# --with-fontconfig \
# --with-icu \
# --menu_group="Game;" \
--binary-name="%{name}" \
# --menu-name="OpenTTD" \
# --data-dir="share\games\%{name}" \
# --doc-dir="share\doc\%{name}" \
# --icon-dir="share/pixmaps" \
# --icon-theme-dir="share/icons/hicolor" \
# --man-dir="share/man/man6" \
# --menu-dir="share/applications"
# --menu-dir="share/applications" \
--enable-debug=0 \
# --menu_group="Game;" \
--with-sdl \
--with-zlib \
--with-png \
--with-freetype \
--with-fontconfig \
--with-icu \
--enable-strip
make %{?_smp_mflags}
%install
rm -rf "%{buildroot}"
make install INSTALL_DIR="%{buildroot}"
# Validate menu entrys (vendor specific)
%if %{_vendor} == "redhat" || %{_vendor}=="fedora"
desktop-file-install \
# --delete-original \
--vendor="%{_vendor}" \
--remove-key Version \
--dir="%{buildroot}/%{_datadir}/applications/" \
"%{buildroot}/%{_datadir}/applications/%{name}.desktop" \
# --delete-original
%endif
%if %{_vendor}=="suse"
%__cat > %{name}.desktop << EOF
[Desktop Entry]
Encoding=UTF-8
Name=OpenTTD
Comment=OpenTTD - A clone of the Microprose game 'Transport Tycoon Deluxe'
GenericName=OpenTTD
Type=Application
Terminal=false
Exec=%{name}
Icon=%{name}
Categories=Game;StrategyGame;
EOF
%suse_update_desktop_file -i %{name} Game StrategyGame
"%{buildroot}/%{_datadir}/applications/%{name}.desktop"
%endif
%clean
#rm -rf "%{buildroot}"
rm -rf "%{buildroot}"
%post
# Update the icon cache (vendor specific)
%if %{_vendor}=="mandriva"
%if %{_vendor}=="MandrakeSoft" || %{_vendor}=="mandriva"
%update_icon_cache hicolor
%endif
@@ -149,7 +126,7 @@ fi
%postun
# Update the icon cache (vendor specific)
%if %{_vendor}=="mandriva"
%if %{_vendor}=="MandrakeSoft" || %{_vendor}=="mandriva"
%update_icon_cache hicolor
%endif
@@ -163,39 +140,37 @@ fi
%files
%defattr(-, root, games, -)
%dir %{_datadir}/doc/%{name}
%dir %{_datadir}/%{name}
%dir %{_datadir}/%{name}/lang
%dir %{_datadir}/%{name}/data
%dir %{_datadir}/%{name}/gm
%dir %{_datadir}/%{name}/scripts
%dir %{_datadir}/games/%{name}
%dir %{_datadir}/games/%{name}/lang
%dir %{_datadir}/games/%{name}/data
%dir %{_datadir}/games/%{name}/gm
%attr(755, root, games) %{_bindir}/%{name}
%{_datadir}/doc/%{name}/*
%{_datadir}/%{name}/lang/*
%{_datadir}/%{name}/data/*
%{_datadir}/%{name}/scripts/*
%{_datadir}/applications/*%{name}.desktop
%{_datadir}/games/%{name}/lang/*
%{_datadir}/games/%{name}/data/*
%{_datadir}/applications/%{name}.desktop
%{_datadir}/pixmaps/*
%{_datadir}/icons/*
%doc %{_mandir}/man6/%{name}.6.*
%{_datadir}/icons/hicolor/*/apps/%{name}.png
%doc %{_mandir}/man6/%{name}.6.gz
%changelog
* Sat Sep 26 2009 Marcel Gmür <ammler@openttdcoop.org> - 0.7.2
- no subfolder games for datadir
- cleanup: no post and postun anymore
- Recommends: opengfx (for suse and mandriva)
- add SUSE support
* Mon Oct 20 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Added libicu dependency
* Thu Sep 23 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Merged both versions of the spec file
* Fri Aug 29 2008 Jonathan Coome <maedhros@openttd.org>
- Rewrite spec file from scratch.
* Sat Aug 02 2008 Benedikt Brüggemeier <skidd13@openttd.org>
- Updated spec file
* Thu Mar 27 2008 Denis Burlaka <burlaka@yandex.ru>
- Universal spec file

View File

@@ -1,22 +1,11 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 0
!define APPV_MAINT 0
!define APPV_BUILD 0
!define APPV_EXTRA "-beta1"
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
!define APPVERSIONINTERNAL "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}.${APPV_BUILD}" ; Define application version in X.X.X.X
!define INSTALLERVERSION ${APPV_MAJOR}${APPV_MINOR}${APPV_MAINT}${APPV_BUILD}
!define APPVERSION "0.7.0" ; Define application version
!define INSTALLERVERSION 56 ; NEED TO UPDATE THIS FOR EVERY RELEASE!!!
!include ${VERSION_INCLUDE}
!define APPURLLINK "http://www.openttd.org"
!define APPNAMEANDVERSION "${APPNAME} ${APPVERSION}"
!define OPENGFX_BASE_VERSION "0.7.0"
!define OPENSFX_BASE_VERSION "0.8.0"
!define NOSOUND_BASE_VERSION "0.8.0"
!define APPVERSIONINTERNAL "${APPVERSION}.0" ; Needs to be of the format X.X.X.X
!define MUI_ICON "..\..\..\media\openttd.ico"
!define MUI_UNICON "..\..\..\media\openttd.ico"
@@ -30,7 +19,7 @@ SetCompressor LZMA
; Version Info
Var AddWinPrePopulate
VIProductVersion "${APPVERSIONINTERNAL}"
VIAddVersionKey "ProductName" "OpenTTD Installer ${APPBITS} bits for Windows ${EXTRA_VERSION}"
VIAddVersionKey "ProductName" "OpenTTD Installer ${APPBITS} bits version ${EXTRA_VERSION}"
VIAddVersionKey "Comments" "Installs ${APPNAMEANDVERSION}"
VIAddVersionKey "CompanyName" "OpenTTD Developers"
VIAddVersionKey "FileDescription" "Installs ${APPNAMEANDVERSION}"
@@ -39,7 +28,7 @@ VIAddVersionKey "InternalName" "InstOpenTTD-${APPARCH}"
VIAddVersionKey "FileVersion" "${APPVERSION}-${APPARCH}"
VIAddVersionKey "LegalCopyright" " "
; Main Install settings
Name "${APPNAMEANDVERSION} ${APPBITS} bits for Windows ${EXTRA_VERSION}"
Name "${APPNAMEANDVERSION} ${APPBITS} bits version ${EXTRA_VERSION}"
; NOTE: Keep trailing backslash!
InstallDirRegKey HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\OpenTTD" "Install Folder"
@@ -53,15 +42,17 @@ Var SHORTCUTS
Var CDDRIVE
; Modern interface settings
!include "MUI2.nsh"
!include "InstallOptions.nsh"
!include "MUI.nsh"
!define MUI_ABORTWARNING
!define MUI_WELCOMEPAGE_TITLE_3LINES
!insertmacro MUI_PAGE_WELCOME
!define MUI_LICENSEPAGE_RADIOBUTTONS
!insertmacro MUI_DEFAULT MUI_LICENSEPAGE_RADIOBUTTONS_TEXT_ACCEPT "I &accept this agreement"
!insertmacro MUI_DEFAULT MUI_LICENSEPAGE_RADIOBUTTONS_TEXT_DECLINE "I &do not accept this agreement"
!insertmacro MUI_PAGE_LICENSE "..\..\..\COPYING"
!define MUI_COMPONENTSPAGE_SMALLDESC
!insertmacro MUI_PAGE_COMPONENTS
;---------------------------------
@@ -80,6 +71,10 @@ Page custom SelectCDEnter SelectCDExit ": TTD folder"
!insertmacro MUI_PAGE_INSTFILES
;-----------------------------------------------------
; New custom page to show UNICODE and MSLU information
Page custom ShowWarningsPage
!define MUI_FINISHPAGE_TITLE_3LINES
!define MUI_FINISHPAGE_RUN_TEXT "Run ${APPNAMEANDVERSION} now!"
!define MUI_FINISHPAGE_RUN "$INSTDIR\openttd.exe"
@@ -110,22 +105,20 @@ Section "!OpenTTD" Section1
; Copy language files
SetOutPath "$INSTDIR\lang\"
File ${PATH_ROOT}bin\lang\english.lng
; Copy AI files
SetOutPath "$INSTDIR\ai\"
File ${PATH_ROOT}bin\ai\compat_*.nut
File ${PATH_ROOT}bin\lang\*.lng
; Copy data files
SetOutPath "$INSTDIR\data\"
File ${PATH_ROOT}bin\data\*.grf
File ${PATH_ROOT}bin\data\*.obg
File ${PATH_ROOT}bin\data\*.obs
File ${PATH_ROOT}bin\data\opntitle.dat
; Copy scenario files (don't choke if they don't exist)
SetOutPath "$INSTDIR\scenario\"
File /nonfatal ${PATH_ROOT}bin\scenario\*.scn
; Copy the music base metadata files
SetOutPath "$INSTDIR\gm\"
File ${PATH_ROOT}bin\gm\*.obm
; Copy heightmap files (don't choke if they don't exist)
SetOutPath "$INSTDIR\scenario\heightmap\"
File /nonfatal ${PATH_ROOT}bin\scenario\heightmap\*.*
; Copy the scripts
SetOutPath "$INSTDIR\scripts\"
@@ -147,6 +140,7 @@ Section "!OpenTTD" Section1
; Delete old files from the main dir. they are now placed in data/ and lang/
Delete "$INSTDIR\*.lng"
Delete "$INSTDIR\*.grf"
Delete "$INSTDIR\*.obg"
Delete "$INSTDIR\sample.cat"
Delete "$INSTDIR\ttd.exe"
@@ -176,84 +170,9 @@ Section "!OpenTTD" Section1
!insertmacro MUI_STARTMENU_WRITE_END
SectionEnd
;--------------------------------------------------------------
; OpenTTD translation install section. Copies only translations
Section "OpenTTD translations" Section6
; Overwrite files by default, but don't complain on failure
SetOverwrite try
; Copy language files
SetOutPath "$INSTDIR\lang\"
File ${PATH_ROOT}bin\lang\*.lng
SectionEnd
;----------------------------------------------------------------------------------
; OpenGFX files install section. Downloads OpenGFX and installs it
Section "Download OpenGFX (free graphics set)" Section3
SetOverwrite try
NSISdl::download "http://binaries.openttd.org/installer/opengfx-${OPENGFX_BASE_VERSION}.7z" "$INSTDIR\data\opengfx.7z"
Pop $R0 ;Get the return value
StrCmp $R0 "success" +3
MessageBox MB_OK "Downloading of OpenGFX failed"
Goto Done
; Let's extract the files
SetOutPath "$INSTDIR\data\"
NSIS7z::Extract "$INSTDIR\data\opengfx.7z"
Delete "$INSTDIR\data\opengfx.7z"
SetOutPath "$INSTDIR\"
Done:
SectionEnd
;----------------------------------------------------------------------------------
; OpenSFX files install section. Downloads OpenSFX and installs it
Section "Download OpenSFX (free sound set)" Section4
SetOverwrite try
NSISdl::download "http://binaries.openttd.org/installer/opensfx-${OPENSFX_BASE_VERSION}.7z" "$INSTDIR\data\opensfx.7z"
Pop $R0 ;Get the return value
StrCmp $R0 "success" +3
MessageBox MB_OK "Downloading of OpenSFX failed"
Goto Done
; Let's extract the files
SetOutPath "$INSTDIR\data\"
NSIS7z::Extract "$INSTDIR\data\opensfx.7z"
Delete "$INSTDIR\data\opensfx.7z"
SetOutPath "$INSTDIR\"
Done:
SectionEnd
;----------------------------------------------------------------------------------
; NoSound files install section. Downloads NoSound and installs it
Section "Download NoSound (free sound set)" Section5
SetOverwrite try
NSISdl::download "http://binaries.openttd.org/installer/nosound-${NOSOUND_BASE_VERSION}.7z" "$INSTDIR\data\nosound.7z"
Pop $R0 ;Get the return value
StrCmp $R0 "success" +3
MessageBox MB_OK "Downloading of NoSound failed"
Goto Done
; Let's extract the files
SetOutPath "$INSTDIR\data\"
NSIS7z::Extract "$INSTDIR\data\nosound.7z"
Delete "$INSTDIR\data\nosound.7z"
SetOutPath "$INSTDIR\"
Done:
SectionEnd
;----------------------------------------------------------------------------------
; TTDLX files install section. Copies all needed TTDLX files from CD or install dir
Section /o "Copy data from Transport Tycoon Deluxe CD-ROM" Section2
SetOverwrite try
Section "Copy Game Graphics" Section2
; Let's copy the files with size approximation
SetOutPath "$INSTDIR\gm"
CopyFiles "$CDDRIVE\gm\*.gm" "$INSTDIR\gm\" 1028
@@ -282,12 +201,8 @@ SectionEnd
; Modern install component descriptions
!insertmacro MUI_FUNCTION_DESCRIPTION_BEGIN
!insertmacro MUI_DESCRIPTION_TEXT ${Section1} "Minimal OpenTTD installation in English. You need at least one of the game graphics and sound sets installed."
!insertmacro MUI_DESCRIPTION_TEXT ${Section6} "Translations of OpenTTD."
!insertmacro MUI_DESCRIPTION_TEXT ${Section3} "Download the free OpenGFX game graphics set. This download is about 3 MiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section4} "Download the free OpenSFX game sound set. This download is about 10 MiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section5} "Download the free NoSound game sound set. You will not hear anything with this. This download is about 7 KiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section2} "Copies the game graphics and sounds from the Transport Tycoon Deluxe CD."
!insertmacro MUI_DESCRIPTION_TEXT ${Section1} "OpenTTD is a fully functional clone of TTD and is very playable."
!insertmacro MUI_DESCRIPTION_TEXT ${Section2} "Copies the game graphics. Requires TTD (for Windows)."
!insertmacro MUI_FUNCTION_DESCRIPTION_END
;-----------------------------------------------
@@ -346,9 +261,6 @@ Section "Uninstall"
Delete "$INSTDIR\cached_sprites.*"
Delete "$INSTDIR\save\autosave\network*.tmp" ; temporary network file
; AI files
Delete "$INSTDIR\ai\compat_*.nut"
; Data files
Delete "$INSTDIR\data\opntitle.dat"
@@ -367,8 +279,6 @@ Section "Uninstall"
Delete "$INSTDIR\data\orig_win.obg"
Delete "$INSTDIR\data\orig_dos.obg"
Delete "$INSTDIR\data\orig_dos_de.obg"
Delete "$INSTDIR\data\orig_win.obs"
Delete "$INSTDIR\data\orig_dos.obs"
Delete "$INSTDIR\data\sample.cat"
; Windows Data files
@@ -387,32 +297,18 @@ Section "Uninstall"
; Music
Delete "$INSTDIR\gm\*.gm"
; Downloaded OpenGFX/OpenSFX/NoSound
Delete "$INSTDIR\data\opengfx\*"
RMDir "$INSTDIR\data\opengfx"
Delete "$INSTDIR\data\opensfx\*"
RMDir "$INSTDIR\data\opensfx"
Delete "$INSTDIR\data\nosound\*"
RMDir "$INSTDIR\data\nosound"
; Language files
Delete "$INSTDIR\lang\*.lng"
; Scripts
Delete "$INSTDIR\scripts\*.*"
; Base sets for music
Delete "$INSTDIR\gm\orig_win.obm"
Delete "$INSTDIR\gm\no_music.obm"
; Remove remaining directories
RMDir "$SMPROGRAMS\$SHORTCUTS\Extras\"
RMDir "$SMPROGRAMS\$SHORTCUTS"
RMDir "$INSTDIR\ai"
RMDir "$INSTDIR\data"
RMDir "$INSTDIR\gm"
RMDir "$INSTDIR\lang"
RMDir "$INSTDIR\scripts"
RMDir "$INSTDIR\data"
RMDir "$INSTDIR"
SectionEnd
@@ -431,7 +327,7 @@ NoAbort:
GetTempFileName $R0
!insertmacro MUI_HEADER_TEXT "Locate TTD" "Setup needs the location of Transport Tycoon Deluxe in order to continue."
!insertmacro INSTALLOPTIONS_EXTRACT_AS "CDFinder.ini" "CDFinder"
!insertmacro MUI_INSTALLOPTIONS_EXTRACT_AS "CDFinder.ini" "CDFinder"
ClearErrors
; Now, let's populate $CDDRIVE
@@ -446,18 +342,18 @@ NoTTD:
StrCpy $AddWinPrePopulate "Setup couldn't find TTD. Please enter the path where the graphics files from TTD are stored and press Next to continue."
TruFinish:
ClearErrors
!insertmacro INSTALLOPTIONS_WRITE "CDFinder" "Field 2" "State" $CDDRIVE ; TTDLX path
!insertmacro INSTALLOPTIONS_WRITE "CDFinder" "Field 3" "Text" $AddWinPrePopulate ; Caption
!insertmacro MUI_INSTALLOPTIONS_WRITE "CDFinder" "Field 2" "State" $CDDRIVE ; TTDLX path
!insertmacro MUI_INSTALLOPTIONS_WRITE "CDFinder" "Field 3" "Text" $AddWinPrePopulate ; Caption
DoneCD:
; Initialize the dialog *AFTER* we've changed the text otherwise we won't see the changes
!insertmacro INSTALLOPTIONS_INITDIALOG "CDFinder"
!insertmacro INSTALLOPTIONS_SHOW
!insertmacro MUI_INSTALLOPTIONS_INITDIALOG "CDFinder"
!insertmacro MUI_INSTALLOPTIONS_SHOW
FunctionEnd
;----------------------------------------------------------------
; Custom page function when 'next' is selected for the TTDLX path
Function SelectCDExit
!insertmacro INSTALLOPTIONS_READ $CDDRIVE "CDFinder" "Field 2" "State"
!insertmacro MUI_INSTALLOPTIONS_READ $CDDRIVE "CDFinder" "Field 2" "State"
; If trg1r.grf does not exist at the path, retry with DOS version
IfFileExists $CDDRIVE\trg1r.grf "" DosCD
IfFileExists $CDDRIVE\trgir.grf "" NoCD
@@ -472,6 +368,34 @@ NoCD:
hasCD:
FunctionEnd
;----------------------------------------------------------------------------------
; Disable the "Back" button on finish page if the installer is run on Win9x systems
Function DisableBack
Call GetWindowsVersion
Pop $R0
StrCmp $R0 "win9x" 0 WinNT
!insertmacro MUI_INSTALLOPTIONS_WRITE "ioSpecial.ini" "Settings" "BackEnabled" "0"
WinNT:
ClearErrors
FunctionEnd
;----------------------------------------------------------------------------------
; Custom page function to show notices for running OpenTTD (only for win32 systems)
; We have extracted this custom page as Notice in the .onInit function
Function ShowWarningsPage
Call GetWindowsVersion
Pop $R0
; Don't show the UNICODE notice if the installer is run on Win9x systems
StrCmp $R0 "win9x" 0 WinNT
Abort
WinNT:
!insertmacro MUI_HEADER_TEXT "Installation Complete" "Important notices for OpenTTD usage."
!insertmacro MUI_INSTALLOPTIONS_EXTRACT_AS "notice.ini" "Notice"
!insertmacro MUI_INSTALLOPTIONS_INITDIALOG "Notice"
ClearErrors
!insertmacro MUI_INSTALLOPTIONS_SHOW
FunctionEnd
;-------------------------------------------------------------------------------
; Determine windows version, returns "win9x" if Win9x/Me or "winnt" on the stack
Function GetWindowsVersion
@@ -531,14 +455,10 @@ Var OLDVERSION
Var UninstallString
;-----------------------------------------------------------------------------------
; NSIS Initialize function, determine if we are going to install/upgrade or uninstall
; NSIS Initialize function, determin if we are going to install/upgrade or uninstall
Function .onInit
StrCpy $SHORTCUTS "OpenTTD"
SectionSetSize ${Section3} 6144
SectionSetSize ${Section4} 13312
SectionSetSize ${Section5} 30
SectionSetFlags 0 17
; Starts Setup - let's look for an older version of OpenTTD
@@ -560,9 +480,6 @@ WelcomeToSetup:
"Welcome to ${APPNAMEANDVERSION} Setup.$\n \
This will allow you to upgrade from version $OLDVERSION."
SectionSetFlags ${Section2} 0x80 ; set bit 7
SectionSetFlags ${Section3} 0x80 ; set bit 7
SectionSetFlags ${Section4} 0x80 ; set bit 7
SectionSetFlags ${Section5} 0x80 ; set bit 7
Goto FinishCallback
VersionsAreEqual:

View File

@@ -0,0 +1,30 @@
; Ini file generated by the HM NIS Edit IO designer.
[Settings]
NumFields=3
CancelEnabled=0
[Field 1]
Type=Groupbox
Text=UNICODE support
Left=8
Right=292
Top=0
Bottom=75
[Field 2]
Type=Label
Text=This version of OpenTTD has support for UNICODE, allowing users to use non-ASCII character sets such as Russian or Japanese.\r\nSelecting such a language will result in an unusable and garbled interface. You will need to specify a font that has support for these characters in openttd.cfg, or alternatively use an appropiate grf file.\r\n\r\nFor more information please refer to the readme or the wiki.
Left=13
Right=284
Top=9
Bottom=65
[Field 3]
Type=Link
Text=OpenTTD wiki
Left=238
Right=284
Top=64
Bottom=72
State=http://wiki.openttd.org/index.php/Unicode

View File

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After

Width:  |  Height:  |  Size: 25 KiB

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@@ -1,5 +1,5 @@
!define APPBITS 32 ; Define number of bits for the architecture
!define EXTRA_VERSION "2000, XP, Vista and 7"
!define EXTRA_VERSION "for Windows 2000, XP and Vista"
!define APPARCH "win32" ; Define the application architecture
!define BINARY_DIR "${PATH_ROOT}objs\win32\Release"
InstallDir "$PROGRAMFILES32\OpenTTD\"

View File

@@ -1,5 +1,5 @@
!define APPBITS 64 ; Define number of bits for the architecture
!define EXTRA_VERSION "XP, Vista and 7"
!define EXTRA_VERSION "for Windows XP and Vista"
!define APPARCH "win64" ; Define the application architecture
!define BINARY_DIR "${PATH_ROOT}objs\x64\Release"
InstallDir "$PROGRAMFILES64\OpenTTD\"

View File

@@ -1,5 +1,5 @@
!define APPBITS 32 ; Define number of bits for the architecture
!define EXTRA_VERSION "95, 98 and ME"
!define EXTRA_VERSION "for Windows 95, 98 and ME"
!define APPARCH "win9x" ; Define the application architecture
!define BINARY_DIR "${PATH_ROOT}bin"
InstallDir "$PROGRAMFILES32\OpenTTD\"

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After

Width:  |  Height:  |  Size: 151 KiB

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@@ -1,12 +1,5 @@
Option Explicit
' $Id$
'
' This file is part of OpenTTD.
' OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
' OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
' See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
@@ -23,10 +16,10 @@ End Sub
Sub UpdateFile(modified, revision, version, cur_date, filename)
FSO.CopyFile filename & ".in", filename
FindReplaceInFile filename, "!!MODIFIED!!", modified
FindReplaceInFile filename, "!!REVISION!!", revision
FindReplaceInFile filename, "!!VERSION!!", version
FindReplaceInFile filename, "!!DATE!!", cur_date
FindReplaceInFile filename, "@@MODIFIED@@", modified
FindReplaceInFile filename, "@@REVISION@@", revision
FindReplaceInFile filename, "@@VERSION@@", version
FindReplaceInFile filename, "@@DATE@@", cur_date
End Sub
Sub UpdateFiles(version)
@@ -39,13 +32,12 @@ Sub UpdateFiles(version)
modified = Mid(version, InStrRev(version, Chr(9)) + 1)
version = Mid(version, 1, InStr(version, Chr(9)) - 1)
Else
version = "1.0.0-beta1"
revision = 0
modified = 1
End If
UpdateFile modified, revision, version, cur_date, "../src/rev.cpp"
UpdateFile modified, revision, version, cur_date, "../src/os/windows/ottdres.rc"
UpdateFile modified, revision, version, cur_date, "../src/ottdres.rc"
End Sub
Function ReadRegistryKey(shive, subkey, valuename, architecture)
@@ -286,7 +278,7 @@ Function CheckFile(filename)
End Function
Dim version
version = DetermineSVNVersion
If Not (IsCachedVersion(version) And CheckFile("../src/rev.cpp") And CheckFile("../src/os/windows/ottdres.rc")) Then
version = "0.7.0-RC1"
If Not (IsCachedVersion(version) And CheckFile("../src/rev.cpp") And CheckFile("../src/ottdres.rc")) Then
UpdateFiles version
End If

View File

@@ -1,12 +1,5 @@
#!/bin/bash
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# This file generates all project files based on sources.list, so everyone who
# can start a bash process, can update the project files.
@@ -160,7 +153,7 @@ load_lang_data() {
Name=\"VCCustomBuildTool\"
Description=\"Generating "$i" language file\"
CommandLine=\"..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang &quot;\$(InputPath)&quot;&#x0D;&#x0A;\"
AdditionalDependencies=\"..\\src\\lang\\english.txt\"
AdditionalDependencies=\"\"
Outputs=\"..\\bin\\lang\\"$i".lng\"
/>
</FileConfiguration>

View File

@@ -1,12 +1,5 @@
Option Explicit
' $Id$
'
' This file is part of OpenTTD.
' OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
' OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
' See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
@@ -210,7 +203,7 @@ Function load_lang_data(dir)
& vbCrLf & " Name=" & Chr(34) & "VCCustomBuildTool" & Chr(34) _
& vbCrLf & " Description=" & Chr(34) & "Generating " & file & " language file" & Chr(34) _
& vbCrLf & " CommandLine=" & Chr(34) & "..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;" & Chr(34) _
& vbCrLf & " AdditionalDependencies=" & Chr(34) & "..\src\lang\english.txt" & Chr(34) _
& vbCrLf & " AdditionalDependencies=" & Chr(34) & Chr(34) _
& vbCrLf & " Outputs=" & Chr(34) & "..\bin\lang\" & file & ".lng" & Chr(34) _
& vbCrLf & " />" _
& vbCrLf & " </FileConfiguration>" _

View File

@@ -56,7 +56,7 @@
Name="VCCustomBuildTool"
Description="Generating afrikaans language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\afrikaans.lng"
/>
</FileConfiguration>
@@ -71,7 +71,7 @@
Name="VCCustomBuildTool"
Description="Generating arabic_egypt language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\arabic_egypt.lng"
/>
</FileConfiguration>
@@ -86,7 +86,7 @@
Name="VCCustomBuildTool"
Description="Generating brazilian_portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\brazilian_portuguese.lng"
/>
</FileConfiguration>
@@ -101,7 +101,7 @@
Name="VCCustomBuildTool"
Description="Generating bulgarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\bulgarian.lng"
/>
</FileConfiguration>
@@ -116,7 +116,7 @@
Name="VCCustomBuildTool"
Description="Generating catalan language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\catalan.lng"
/>
</FileConfiguration>
@@ -131,7 +131,7 @@
Name="VCCustomBuildTool"
Description="Generating croatian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\croatian.lng"
/>
</FileConfiguration>
@@ -146,7 +146,7 @@
Name="VCCustomBuildTool"
Description="Generating czech language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\czech.lng"
/>
</FileConfiguration>
@@ -161,7 +161,7 @@
Name="VCCustomBuildTool"
Description="Generating danish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\danish.lng"
/>
</FileConfiguration>
@@ -176,7 +176,7 @@
Name="VCCustomBuildTool"
Description="Generating dutch language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\dutch.lng"
/>
</FileConfiguration>
@@ -191,7 +191,7 @@
Name="VCCustomBuildTool"
Description="Generating english language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\english.lng"
/>
</FileConfiguration>
@@ -206,7 +206,7 @@
Name="VCCustomBuildTool"
Description="Generating english_US language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\english_US.lng"
/>
</FileConfiguration>
@@ -221,7 +221,7 @@
Name="VCCustomBuildTool"
Description="Generating esperanto language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\esperanto.lng"
/>
</FileConfiguration>
@@ -236,7 +236,7 @@
Name="VCCustomBuildTool"
Description="Generating estonian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\estonian.lng"
/>
</FileConfiguration>
@@ -251,7 +251,7 @@
Name="VCCustomBuildTool"
Description="Generating finnish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\finnish.lng"
/>
</FileConfiguration>
@@ -266,7 +266,7 @@
Name="VCCustomBuildTool"
Description="Generating french language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\french.lng"
/>
</FileConfiguration>
@@ -281,7 +281,7 @@
Name="VCCustomBuildTool"
Description="Generating galician language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\galician.lng"
/>
</FileConfiguration>
@@ -296,26 +296,11 @@
Name="VCCustomBuildTool"
Description="Generating german language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\german.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\greek.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating greek language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\greek.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\hebrew.txt"
>
@@ -326,7 +311,7 @@
Name="VCCustomBuildTool"
Description="Generating hebrew language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\hebrew.lng"
/>
</FileConfiguration>
@@ -341,7 +326,7 @@
Name="VCCustomBuildTool"
Description="Generating hungarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\hungarian.lng"
/>
</FileConfiguration>
@@ -356,7 +341,7 @@
Name="VCCustomBuildTool"
Description="Generating icelandic language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\icelandic.lng"
/>
</FileConfiguration>
@@ -371,7 +356,7 @@
Name="VCCustomBuildTool"
Description="Generating indonesian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\indonesian.lng"
/>
</FileConfiguration>
@@ -386,7 +371,7 @@
Name="VCCustomBuildTool"
Description="Generating italian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\italian.lng"
/>
</FileConfiguration>
@@ -401,7 +386,7 @@
Name="VCCustomBuildTool"
Description="Generating japanese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\japanese.lng"
/>
</FileConfiguration>
@@ -416,7 +401,7 @@
Name="VCCustomBuildTool"
Description="Generating korean language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\korean.lng"
/>
</FileConfiguration>
@@ -431,7 +416,7 @@
Name="VCCustomBuildTool"
Description="Generating latvian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\latvian.lng"
/>
</FileConfiguration>
@@ -446,7 +431,7 @@
Name="VCCustomBuildTool"
Description="Generating lithuanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\lithuanian.lng"
/>
</FileConfiguration>
@@ -461,7 +446,7 @@
Name="VCCustomBuildTool"
Description="Generating luxembourgish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\luxembourgish.lng"
/>
</FileConfiguration>
@@ -476,7 +461,7 @@
Name="VCCustomBuildTool"
Description="Generating norwegian_bokmal language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\norwegian_bokmal.lng"
/>
</FileConfiguration>
@@ -491,11 +476,26 @@
Name="VCCustomBuildTool"
Description="Generating norwegian_nynorsk language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\norwegian_nynorsk.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\piglatin.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating piglatin language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies=""
Outputs="..\bin\lang\piglatin.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\polish.txt"
>
@@ -506,7 +506,7 @@
Name="VCCustomBuildTool"
Description="Generating polish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\polish.lng"
/>
</FileConfiguration>
@@ -521,7 +521,7 @@
Name="VCCustomBuildTool"
Description="Generating portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\portuguese.lng"
/>
</FileConfiguration>
@@ -536,7 +536,7 @@
Name="VCCustomBuildTool"
Description="Generating romanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\romanian.lng"
/>
</FileConfiguration>
@@ -551,26 +551,11 @@
Name="VCCustomBuildTool"
Description="Generating russian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\russian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\serbian.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating serbian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\serbian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\simplified_chinese.txt"
>
@@ -581,7 +566,7 @@
Name="VCCustomBuildTool"
Description="Generating simplified_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\simplified_chinese.lng"
/>
</FileConfiguration>
@@ -596,7 +581,7 @@
Name="VCCustomBuildTool"
Description="Generating slovak language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\slovak.lng"
/>
</FileConfiguration>
@@ -611,7 +596,7 @@
Name="VCCustomBuildTool"
Description="Generating slovenian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\slovenian.lng"
/>
</FileConfiguration>
@@ -626,7 +611,7 @@
Name="VCCustomBuildTool"
Description="Generating spanish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\spanish.lng"
/>
</FileConfiguration>
@@ -641,7 +626,7 @@
Name="VCCustomBuildTool"
Description="Generating swedish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\swedish.lng"
/>
</FileConfiguration>
@@ -656,7 +641,7 @@
Name="VCCustomBuildTool"
Description="Generating traditional_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\traditional_chinese.lng"
/>
</FileConfiguration>
@@ -671,7 +656,7 @@
Name="VCCustomBuildTool"
Description="Generating turkish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\turkish.lng"
/>
</FileConfiguration>
@@ -686,7 +671,7 @@
Name="VCCustomBuildTool"
Description="Generating ukrainian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\ukrainian.lng"
/>
</FileConfiguration>
@@ -701,7 +686,7 @@
Name="VCCustomBuildTool"
Description="Generating welsh language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\welsh.lng"
/>
</FileConfiguration>

View File

@@ -57,7 +57,7 @@
Name="VCCustomBuildTool"
Description="Generating afrikaans language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\afrikaans.lng"
/>
</FileConfiguration>
@@ -72,7 +72,7 @@
Name="VCCustomBuildTool"
Description="Generating arabic_egypt language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\arabic_egypt.lng"
/>
</FileConfiguration>
@@ -87,7 +87,7 @@
Name="VCCustomBuildTool"
Description="Generating brazilian_portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\brazilian_portuguese.lng"
/>
</FileConfiguration>
@@ -102,7 +102,7 @@
Name="VCCustomBuildTool"
Description="Generating bulgarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\bulgarian.lng"
/>
</FileConfiguration>
@@ -117,7 +117,7 @@
Name="VCCustomBuildTool"
Description="Generating catalan language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\catalan.lng"
/>
</FileConfiguration>
@@ -132,7 +132,7 @@
Name="VCCustomBuildTool"
Description="Generating croatian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\croatian.lng"
/>
</FileConfiguration>
@@ -147,7 +147,7 @@
Name="VCCustomBuildTool"
Description="Generating czech language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\czech.lng"
/>
</FileConfiguration>
@@ -162,7 +162,7 @@
Name="VCCustomBuildTool"
Description="Generating danish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\danish.lng"
/>
</FileConfiguration>
@@ -177,7 +177,7 @@
Name="VCCustomBuildTool"
Description="Generating dutch language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\dutch.lng"
/>
</FileConfiguration>
@@ -192,7 +192,7 @@
Name="VCCustomBuildTool"
Description="Generating english language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\english.lng"
/>
</FileConfiguration>
@@ -207,7 +207,7 @@
Name="VCCustomBuildTool"
Description="Generating english_US language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\english_US.lng"
/>
</FileConfiguration>
@@ -222,7 +222,7 @@
Name="VCCustomBuildTool"
Description="Generating esperanto language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\esperanto.lng"
/>
</FileConfiguration>
@@ -237,7 +237,7 @@
Name="VCCustomBuildTool"
Description="Generating estonian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\estonian.lng"
/>
</FileConfiguration>
@@ -252,7 +252,7 @@
Name="VCCustomBuildTool"
Description="Generating finnish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\finnish.lng"
/>
</FileConfiguration>
@@ -267,7 +267,7 @@
Name="VCCustomBuildTool"
Description="Generating french language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\french.lng"
/>
</FileConfiguration>
@@ -282,7 +282,7 @@
Name="VCCustomBuildTool"
Description="Generating galician language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\galician.lng"
/>
</FileConfiguration>
@@ -297,26 +297,11 @@
Name="VCCustomBuildTool"
Description="Generating german language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\german.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\greek.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating greek language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\greek.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\hebrew.txt"
>
@@ -327,7 +312,7 @@
Name="VCCustomBuildTool"
Description="Generating hebrew language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\hebrew.lng"
/>
</FileConfiguration>
@@ -342,7 +327,7 @@
Name="VCCustomBuildTool"
Description="Generating hungarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\hungarian.lng"
/>
</FileConfiguration>
@@ -357,7 +342,7 @@
Name="VCCustomBuildTool"
Description="Generating icelandic language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\icelandic.lng"
/>
</FileConfiguration>
@@ -372,7 +357,7 @@
Name="VCCustomBuildTool"
Description="Generating indonesian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\indonesian.lng"
/>
</FileConfiguration>
@@ -387,7 +372,7 @@
Name="VCCustomBuildTool"
Description="Generating italian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\italian.lng"
/>
</FileConfiguration>
@@ -402,7 +387,7 @@
Name="VCCustomBuildTool"
Description="Generating japanese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\japanese.lng"
/>
</FileConfiguration>
@@ -417,7 +402,7 @@
Name="VCCustomBuildTool"
Description="Generating korean language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\korean.lng"
/>
</FileConfiguration>
@@ -432,7 +417,7 @@
Name="VCCustomBuildTool"
Description="Generating latvian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\latvian.lng"
/>
</FileConfiguration>
@@ -447,7 +432,7 @@
Name="VCCustomBuildTool"
Description="Generating lithuanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\lithuanian.lng"
/>
</FileConfiguration>
@@ -462,7 +447,7 @@
Name="VCCustomBuildTool"
Description="Generating luxembourgish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\luxembourgish.lng"
/>
</FileConfiguration>
@@ -477,7 +462,7 @@
Name="VCCustomBuildTool"
Description="Generating norwegian_bokmal language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\norwegian_bokmal.lng"
/>
</FileConfiguration>
@@ -492,11 +477,26 @@
Name="VCCustomBuildTool"
Description="Generating norwegian_nynorsk language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\norwegian_nynorsk.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\piglatin.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating piglatin language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies=""
Outputs="..\bin\lang\piglatin.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\polish.txt"
>
@@ -507,7 +507,7 @@
Name="VCCustomBuildTool"
Description="Generating polish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\polish.lng"
/>
</FileConfiguration>
@@ -522,7 +522,7 @@
Name="VCCustomBuildTool"
Description="Generating portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\portuguese.lng"
/>
</FileConfiguration>
@@ -537,7 +537,7 @@
Name="VCCustomBuildTool"
Description="Generating romanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\romanian.lng"
/>
</FileConfiguration>
@@ -552,26 +552,11 @@
Name="VCCustomBuildTool"
Description="Generating russian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\russian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\serbian.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating serbian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
Outputs="..\bin\lang\serbian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\simplified_chinese.txt"
>
@@ -582,7 +567,7 @@
Name="VCCustomBuildTool"
Description="Generating simplified_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\simplified_chinese.lng"
/>
</FileConfiguration>
@@ -597,7 +582,7 @@
Name="VCCustomBuildTool"
Description="Generating slovak language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\slovak.lng"
/>
</FileConfiguration>
@@ -612,7 +597,7 @@
Name="VCCustomBuildTool"
Description="Generating slovenian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\slovenian.lng"
/>
</FileConfiguration>
@@ -627,7 +612,7 @@
Name="VCCustomBuildTool"
Description="Generating spanish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\spanish.lng"
/>
</FileConfiguration>
@@ -642,7 +627,7 @@
Name="VCCustomBuildTool"
Description="Generating swedish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\swedish.lng"
/>
</FileConfiguration>
@@ -657,7 +642,7 @@
Name="VCCustomBuildTool"
Description="Generating traditional_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\traditional_chinese.lng"
/>
</FileConfiguration>
@@ -672,7 +657,7 @@
Name="VCCustomBuildTool"
Description="Generating turkish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\turkish.lng"
/>
</FileConfiguration>
@@ -687,7 +672,7 @@
Name="VCCustomBuildTool"
Description="Generating ukrainian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\ukrainian.lng"
/>
</FileConfiguration>
@@ -702,7 +687,7 @@
Name="VCCustomBuildTool"
Description="Generating welsh language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt"
AdditionalDependencies=""
Outputs="..\bin\lang\welsh.lng"
/>
</FileConfiguration>

View File

@@ -16,7 +16,7 @@
</Platforms>
<ToolFiles>
<ToolFile
RelativePath="..\src\os\windows\masm64.rules"
RelativePath="..\src\masm64.rules"
/>
</ToolFiles>
<Configurations>
@@ -60,7 +60,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -103,8 +103,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="1"
@@ -203,8 +201,6 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="1"
/>
<Tool
@@ -273,7 +269,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -316,8 +312,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="17"
@@ -419,8 +413,6 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="17"
/>
<Tool
@@ -471,6 +463,10 @@
RelativePath=".\..\src\autoreplace.cpp"
>
</File>
<File
RelativePath=".\..\src\aystar.cpp"
>
</File>
<File
RelativePath=".\..\src\bmp.cpp"
>
@@ -503,10 +499,6 @@
RelativePath=".\..\src\console_cmds.cpp"
>
</File>
<File
RelativePath=".\..\src\crashlog.cpp"
>
</File>
<File
RelativePath=".\..\src\currency.cpp"
>
@@ -595,6 +587,14 @@
RelativePath=".\..\src\map.cpp"
>
</File>
<File
RelativePath=".\..\src\md5.cpp"
>
</File>
<File
RelativePath=".\..\src\minilzo.cpp"
>
</File>
<File
RelativePath=".\..\src\misc.cpp"
>
@@ -607,6 +607,10 @@
RelativePath=".\..\src\music.cpp"
>
</File>
<File
RelativePath=".\..\src\namegen.cpp"
>
</File>
<File
RelativePath=".\..\src\network\network.cpp"
>
@@ -635,6 +639,14 @@
RelativePath=".\..\src\network\network_udp.cpp"
>
</File>
<File
RelativePath=".\..\src\npf.cpp"
>
</File>
<File
RelativePath=".\..\src\oldpool.cpp"
>
</File>
<File
RelativePath=".\..\src\openttd.cpp"
>
@@ -643,10 +655,22 @@
RelativePath=".\..\src\os_timer.cpp"
>
</File>
<File
RelativePath=".\..\src\ottdres.rc"
>
</File>
<File
RelativePath=".\..\src\pathfind.cpp"
>
</File>
<File
RelativePath=".\..\src\pbs.cpp"
>
</File>
<File
RelativePath=".\..\src\queue.cpp"
>
</File>
<File
RelativePath=".\..\src\rail.cpp"
>
@@ -659,10 +683,6 @@
RelativePath=".\..\src\road.cpp"
>
</File>
<File
RelativePath=".\..\src\roadstop.cpp"
>
</File>
<File
RelativePath=".\..\src\screenshot.cpp"
>
@@ -703,10 +723,6 @@
RelativePath=".\..\src\strings.cpp"
>
</File>
<File
RelativePath=".\..\src\subsidy.cpp"
>
</File>
<File
RelativePath=".\..\src\texteff.cpp"
>
@@ -716,11 +732,11 @@
>
</File>
<File
RelativePath=".\..\src\tile_map.cpp"
RelativePath=".\..\src\thread_win32.cpp"
>
</File>
<File
RelativePath=".\..\src\townname.cpp"
RelativePath=".\..\src\tile_map.cpp"
>
</File>
<File
@@ -743,6 +759,10 @@
RelativePath=".\..\src\widget.cpp"
>
</File>
<File
RelativePath=".\..\src\win32.cpp"
>
</File>
<File
RelativePath=".\..\src\window.cpp"
>
@@ -792,15 +812,7 @@
>
</File>
<File
RelativePath=".\..\src\base_media_base.h"
>
</File>
<File
RelativePath=".\..\src\base_media_func.h"
>
</File>
<File
RelativePath=".\..\src\base_station_base.h"
RelativePath=".\..\src\aystar.h"
>
</File>
<File
@@ -883,10 +895,6 @@
RelativePath=".\..\src\console_type.h"
>
</File>
<File
RelativePath=".\..\src\crashlog.h"
>
</File>
<File
RelativePath=".\..\src\currency.h"
>
@@ -895,10 +903,6 @@
RelativePath=".\..\src\date_func.h"
>
</File>
<File
RelativePath=".\..\src\date_gui.h"
>
</File>
<File
RelativePath=".\..\src\date_type.h"
>
@@ -943,10 +947,6 @@
RelativePath=".\..\src\driver.h"
>
</File>
<File
RelativePath=".\..\src\economy_base.h"
>
</File>
<File
RelativePath=".\..\src\economy_func.h"
>
@@ -1051,14 +1051,6 @@
RelativePath=".\..\src\highscore.h"
>
</File>
<File
RelativePath=".\..\src\house.h"
>
</File>
<File
RelativePath=".\..\src\house_type.h"
>
</File>
<File
RelativePath=".\..\src\industry.h"
>
@@ -1067,10 +1059,6 @@
RelativePath=".\..\src\industry_type.h"
>
</File>
<File
RelativePath=".\..\src\industrytype.h"
>
</File>
<File
RelativePath=".\..\src\ini_type.h"
>
@@ -1087,6 +1075,10 @@
RelativePath=".\..\src\livery.h"
>
</File>
<File
RelativePath=".\..\src\lzoconf.h"
>
</File>
<File
RelativePath=".\..\src\map_func.h"
>
@@ -1095,10 +1087,26 @@
RelativePath=".\..\src\map_type.h"
>
</File>
<File
RelativePath=".\..\src\md5.h"
>
</File>
<File
RelativePath=".\..\src\minilzo.h"
>
</File>
<File
RelativePath=".\..\src\mixer.h"
>
</File>
<File
RelativePath=".\..\src\music.h"
>
</File>
<File
RelativePath=".\..\src\namegen_func.h"
>
</File>
<File
RelativePath=".\..\src\network\network.h"
>
@@ -1187,10 +1195,6 @@
RelativePath=".\..\src\newgrf_industrytiles.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_properties.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_sound.h"
>
@@ -1231,6 +1235,10 @@
RelativePath=".\..\src\news_type.h"
>
</File>
<File
RelativePath=".\..\src\npf.h"
>
</File>
<File
RelativePath=".\..\src\music\null_m.h"
>
@@ -1243,6 +1251,14 @@
RelativePath=".\..\src\video\null_v.h"
>
</File>
<File
RelativePath=".\..\src\oldpool.h"
>
</File>
<File
RelativePath=".\..\src\oldpool_func.h"
>
</File>
<File
RelativePath=".\..\src\openttd.h"
>
@@ -1259,6 +1275,10 @@
RelativePath=".\..\src\order_type.h"
>
</File>
<File
RelativePath=".\..\src\pathfind.h"
>
</File>
<File
RelativePath=".\..\src\pbs.h"
>
@@ -1267,6 +1287,10 @@
RelativePath=".\..\src\querystring_gui.h"
>
</File>
<File
RelativePath=".\..\src\queue.h"
>
</File>
<File
RelativePath=".\..\src\rail.h"
>
@@ -1303,10 +1327,6 @@
RelativePath=".\..\src\road_type.h"
>
</File>
<File
RelativePath=".\..\src\roadstop_base.h"
>
</File>
<File
RelativePath=".\..\src\roadveh.h"
>
@@ -1435,18 +1455,6 @@
RelativePath=".\..\src\strings_type.h"
>
</File>
<File
RelativePath=".\..\src\subsidy_base.h"
>
</File>
<File
RelativePath=".\..\src\subsidy_func.h"
>
</File>
<File
RelativePath=".\..\src\subsidy_type.h"
>
</File>
<File
RelativePath=".\..\src\tar_type.h"
>
@@ -1467,6 +1475,10 @@
RelativePath=".\..\src\tgp.h"
>
</File>
<File
RelativePath=".\..\src\thread.h"
>
</File>
<File
RelativePath=".\..\src\tile_cmd.h"
>
@@ -1499,14 +1511,6 @@
RelativePath=".\..\src\town_type.h"
>
</File>
<File
RelativePath=".\..\src\townname_func.h"
>
</File>
<File
RelativePath=".\..\src\townname_type.h"
>
</File>
<File
RelativePath=".\..\src\track_func.h"
>
@@ -1580,11 +1584,11 @@
>
</File>
<File
RelativePath=".\..\src\waypoint_base.h"
RelativePath=".\..\src\waypoint.h"
>
</File>
<File
RelativePath=".\..\src\waypoint_func.h"
RelativePath=".\..\src\waypoint_type.h"
>
</File>
<File
@@ -1592,7 +1596,7 @@
>
</File>
<File
RelativePath=".\..\src\os\windows\win32.h"
RelativePath=".\..\src\win32.h"
>
</File>
<File
@@ -1663,22 +1667,10 @@
RelativePath=".\..\src\core\enum_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\geometry_func.cpp"
>
</File>
<File
RelativePath=".\..\src\core\geometry_func.hpp"
>
</File>
<File
RelativePath=".\..\src\core\geometry_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\math_func.cpp"
>
</File>
<File
RelativePath=".\..\src\core\math_func.hpp"
>
@@ -1691,14 +1683,6 @@
RelativePath=".\..\src\core\overflowsafe_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\pool_func.hpp"
>
</File>
<File
RelativePath=".\..\src\core\pool_type.hpp"
>
</File>
<File
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View File

@@ -16,7 +16,7 @@
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RelativePath="..\src\masm64.rules"
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View File

@@ -17,7 +17,7 @@
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@@ -416,8 +410,6 @@
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<File
RelativePath=".\..\src\pbs.h"
>
@@ -1264,6 +1284,10 @@
RelativePath=".\..\src\querystring_gui.h"
>
</File>
<File
RelativePath=".\..\src\queue.h"
>
</File>
<File
RelativePath=".\..\src\rail.h"
>
@@ -1300,10 +1324,6 @@
RelativePath=".\..\src\road_type.h"
>
</File>
<File
RelativePath=".\..\src\roadstop_base.h"
>
</File>
<File
RelativePath=".\..\src\roadveh.h"
>
@@ -1432,18 +1452,6 @@
RelativePath=".\..\src\strings_type.h"
>
</File>
<File
RelativePath=".\..\src\subsidy_base.h"
>
</File>
<File
RelativePath=".\..\src\subsidy_func.h"
>
</File>
<File
RelativePath=".\..\src\subsidy_type.h"
>
</File>
<File
RelativePath=".\..\src\tar_type.h"
>
@@ -1464,6 +1472,10 @@
RelativePath=".\..\src\tgp.h"
>
</File>
<File
RelativePath=".\..\src\thread.h"
>
</File>
<File
RelativePath=".\..\src\tile_cmd.h"
>
@@ -1496,14 +1508,6 @@
RelativePath=".\..\src\town_type.h"
>
</File>
<File
RelativePath=".\..\src\townname_func.h"
>
</File>
<File
RelativePath=".\..\src\townname_type.h"
>
</File>
<File
RelativePath=".\..\src\track_func.h"
>
@@ -1577,11 +1581,11 @@
>
</File>
<File
RelativePath=".\..\src\waypoint_base.h"
RelativePath=".\..\src\waypoint.h"
>
</File>
<File
RelativePath=".\..\src\waypoint_func.h"
RelativePath=".\..\src\waypoint_type.h"
>
</File>
<File
@@ -1589,7 +1593,7 @@
>
</File>
<File
RelativePath=".\..\src\os\windows\win32.h"
RelativePath=".\..\src\win32.h"
>
</File>
<File
@@ -1660,22 +1664,10 @@
RelativePath=".\..\src\core\enum_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\geometry_func.cpp"
>
</File>
<File
RelativePath=".\..\src\core\geometry_func.hpp"
>
</File>
<File
RelativePath=".\..\src\core\geometry_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\math_func.cpp"
>
</File>
<File
RelativePath=".\..\src\core\math_func.hpp"
>
@@ -1688,14 +1680,6 @@
RelativePath=".\..\src\core\overflowsafe_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\pool_func.hpp"
>
</File>
<File
RelativePath=".\..\src\core\pool_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\random_func.cpp"
>
@@ -1756,10 +1740,6 @@
RelativePath=".\..\src\console_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\date_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\depot_gui.cpp"
>
@@ -1908,10 +1888,6 @@
RelativePath=".\..\src\vehicle_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\viewport_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\waypoint_gui.cpp"
>
@@ -2096,10 +2072,6 @@
RelativePath=".\..\src\saveload\industry_sl.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload\labelmaps_sl.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload\map_sl.cpp"
>
@@ -2208,6 +2180,10 @@
RelativePath=".\..\src\table\engines.h"
>
</File>
<File
RelativePath=".\..\src\table\files.h"
>
</File>
<File
RelativePath=".\..\src\table\genland.h"
>
@@ -2220,6 +2196,10 @@
RelativePath=".\..\src\table\landscape_sprite.h"
>
</File>
<File
RelativePath=".\..\src\table\namegen.h"
>
</File>
<File
RelativePath=".\..\src\table\palette_convert.h"
>
@@ -2228,10 +2208,6 @@
RelativePath=".\..\src\table\palettes.h"
>
</File>
<File
RelativePath=".\..\src\table\pricebase.h"
>
</File>
<File
RelativePath=".\..\src\table\railtypes.h"
>
@@ -2244,10 +2220,6 @@
RelativePath=".\..\src\table\roadveh_movement.h"
>
</File>
<File
RelativePath=".\..\src\table\settings.h"
>
</File>
<File
RelativePath=".\..\src\table\sprites.h"
>
@@ -2256,10 +2228,6 @@
RelativePath=".\..\src\table\station_land.h"
>
</File>
<File
RelativePath=".\..\src\table\strgen_tables.h"
>
</File>
<File
RelativePath=".\..\src\..\objs\langs\table\strings.h"
>
@@ -2268,10 +2236,6 @@
RelativePath=".\..\src\table\town_land.h"
>
</File>
<File
RelativePath=".\..\src\table\townname.h"
>
</File>
<File
RelativePath=".\..\src\table\track_land.h"
>
@@ -2297,57 +2261,9 @@
>
</File>
</Filter>
<Filter
Name="MD5"
>
<File
RelativePath=".\..\src\3rdparty\md5\md5.cpp"
>
</File>
<File
RelativePath=".\..\src\3rdparty\md5\md5.h"
>
</File>
</Filter>
<Filter
Name="MiniLZO"
>
<File
RelativePath=".\..\src\3rdparty\minilzo\lzoconf.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\minilzo\lzodefs.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\minilzo\minilzo.c"
>
</File>
<File
RelativePath=".\..\src\3rdparty\minilzo\minilzo.h"
>
</File>
</Filter>
<Filter
Name="Script"
>
<File
RelativePath=".\..\src\script\script_info.cpp"
>
</File>
<File
RelativePath=".\..\src\script\script_info.hpp"
>
</File>
<File
RelativePath=".\..\src\script\script_scanner.cpp"
>
</File>
<File
RelativePath=".\..\src\script\script_scanner.hpp"
>
</File>
<File
RelativePath=".\..\src\script\squirrel.cpp"
>
@@ -2424,10 +2340,6 @@
RelativePath=".\..\src\3rdparty\squirrel\sqstdlib\sqstdaux.cpp"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\sqstdlib\sqstdmath.cpp"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\squirrel\sqtable.cpp"
>
@@ -2620,10 +2532,6 @@
RelativePath=".\..\src\ai\api\ai_base.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_basestation.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_bridge.hpp"
>
@@ -2632,10 +2540,6 @@
RelativePath=".\..\src\ai\api\ai_bridgelist.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_buoylist.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_cargo.hpp"
>
@@ -2644,10 +2548,6 @@
RelativePath=".\..\src\ai\api\ai_cargolist.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_changelog.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_company.hpp"
>
@@ -2716,10 +2616,6 @@
RelativePath=".\..\src\ai\api\ai_industrytypelist.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_info_docs.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_list.hpp"
>
@@ -2760,10 +2656,6 @@
RelativePath=".\..\src\ai\api\ai_sign.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_signlist.hpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_station.hpp"
>
@@ -2844,10 +2736,6 @@
RelativePath=".\..\src\ai\api\ai_base.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_basestation.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_bridge.cpp"
>
@@ -2856,10 +2744,6 @@
RelativePath=".\..\src\ai\api\ai_bridgelist.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_buoylist.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_cargo.cpp"
>
@@ -2976,10 +2860,6 @@
RelativePath=".\..\src\ai\api\ai_sign.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_signlist.cpp"
>
</File>
<File
RelativePath=".\..\src\ai\api\ai_station.cpp"
>
@@ -3352,6 +3232,10 @@
RelativePath=".\..\src\misc\str.hpp"
>
</File>
<File
RelativePath=".\..\src\misc\strapi.hpp"
>
</File>
</Filter>
<Filter
Name="Network Core"
@@ -3437,127 +3321,71 @@
>
</File>
</Filter>
<Filter
Name="Pathfinder"
>
<File
RelativePath=".\..\src\pathfinder\follow_track.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\opf\opf_ship.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\opf\opf_ship.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\pathfinder_func.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\pathfinder_type.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\pf_performance_timer.hpp"
>
</File>
</Filter>
<Filter
Name="NPF"
>
<File
RelativePath=".\..\src\pathfinder\npf\aystar.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\aystar.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\npf.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\npf_func.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\queue.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\npf\queue.h"
>
</File>
</Filter>
<Filter
Name="YAPF"
>
<File
RelativePath=".\..\src\pathfinder\yapf\nodelist.hpp"
RelativePath=".\..\src\yapf\follow_track.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf.h"
RelativePath=".\..\src\yapf\nodelist.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf.hpp"
RelativePath=".\..\src\yapf\yapf.h"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_base.hpp"
RelativePath=".\..\src\yapf\yapf.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_cache.h"
RelativePath=".\..\src\yapf\yapf_base.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_common.hpp"
RelativePath=".\..\src\yapf\yapf_common.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_costbase.hpp"
RelativePath=".\..\src\yapf\yapf_costbase.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_costcache.hpp"
RelativePath=".\..\src\yapf\yapf_costcache.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_costrail.hpp"
RelativePath=".\..\src\yapf\yapf_costrail.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_destrail.hpp"
RelativePath=".\..\src\yapf\yapf_destrail.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_node.hpp"
RelativePath=".\..\src\yapf\yapf_node.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_node_rail.hpp"
RelativePath=".\..\src\yapf\yapf_node_rail.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_node_road.hpp"
RelativePath=".\..\src\yapf\yapf_node_road.hpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_rail.cpp"
RelativePath=".\..\src\yapf\yapf_rail.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_road.cpp"
RelativePath=".\..\src\yapf\yapf_road.cpp"
>
</File>
<File
RelativePath=".\..\src\pathfinder\yapf\yapf_ship.cpp"
RelativePath=".\..\src\yapf\yapf_ship.cpp"
>
</File>
</Filter>
@@ -3585,11 +3413,11 @@
Name="Music"
>
<File
RelativePath=".\..\src\music\dmusic.cpp"
RelativePath=".\..\src\music\null_m.cpp"
>
</File>
<File
RelativePath=".\..\src\music\null_m.cpp"
RelativePath=".\..\src\music\dmusic.cpp"
>
</File>
<File
@@ -3613,40 +3441,12 @@
>
</File>
</Filter>
<Filter
Name="Windows files"
>
<File
RelativePath=".\..\src\os\windows\crashlog_win.cpp"
>
</File>
<File
RelativePath=".\..\src\os\windows\ottdres.rc"
>
</File>
<File
RelativePath=".\..\src\os\windows\win32.cpp"
>
</File>
</Filter>
<Filter
Name="Threading"
>
<File
RelativePath=".\..\src\thread\thread.h"
>
</File>
<File
RelativePath=".\..\src\thread\thread_win32.cpp"
>
</File>
</Filter>
<Filter
Name="64-bit Specific Files"
Filter="asm"
>
<File
RelativePath=".\..\src\os\windows\win64.asm"
RelativePath=".\..\src\win64.asm"
>
<FileConfiguration
Name="Release|Win32"

View File

@@ -17,7 +17,7 @@
</Platforms>
<ToolFiles>
<ToolFile
RelativePath="..\src\os\windows\masm64.rules"
RelativePath="..\src\masm64.rules"
/>
</ToolFiles>
<Configurations>
@@ -61,7 +61,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -104,8 +104,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
@@ -202,8 +200,6 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
@@ -271,7 +267,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -314,8 +310,6 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
TargetMachine="17"
/>
@@ -416,8 +410,6 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="17"
/>
<Tool
@@ -455,7 +447,7 @@
Filter="asm"
>
<File
RelativePath=".\..\src\os\windows\win64.asm"
RelativePath=".\..\src\win64.asm"
>
<FileConfiguration
Name="Release|Win32"

View File

@@ -35,7 +35,7 @@
</References>
<Files>
<File
RelativePath="..\src\os\windows\ottdres.rc.in"
RelativePath="..\src\ottdres.rc.in"
>
</File>
<File

View File

@@ -36,7 +36,7 @@
</References>
<Files>
<File
RelativePath="..\src\os\windows\ottdres.rc.in"
RelativePath="..\src\ottdres.rc.in"
>
</File>
<File

View File

@@ -1,6 +1,6 @@
OpenTTD README
Last updated: 2009-12-24
Release version: 1.0.0
Last updated: 2009-03-16
Release version: 0.7.0-RC1
------------------------------------------------------------------------
@@ -17,10 +17,10 @@ Table of Contents:
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
* 7.1) Required/optional libraries
8.0) Translating
* 8.1 Translation
* 8.2 Previewing
* 8.1 Guidelines
* 8.2 Translation
* 8.3 Previewing
9.0) Troubleshooting
X.X) Credits
@@ -48,48 +48,31 @@ http://forum.openttd.org/
2.1) Reporting Bugs:
---- ---------------
First of all, check whether the bug is not already known. Do this by looking
through the file called 'known-bugs.txt' which is distributed with OpenTTD
like this readme.
To report a bug, please create a Flyspray account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.
For tracking our bugs we are using a bug tracker called Flyspray. You can find
the tracker at http://bugs.openttd.org/. Before actually reporting take a look
through the already reported bugs there to see if the bug is already known.
The 'known-bugs.txt' file might be a bit outdated at the moment you are
reading it as only bugs known before the release are documented there. Also
look through the recently closed bugs.
The Flyspray project page URL is: http://bugs.openttd.org/
When you are sure it is not already reported you should:
* Make sure you are running a recent version, i.e. run the latest stable or
nightly based on where you found the bug.
* Make sure you are not running a non-official binary, like a patch pack.
When you are playing with a patch pack you should report any bugs to the
forum thread related to that patch pack.
* Make it reproducible for the developers. In other words, create a savegame
in which you can reproduce the issue once loaded. It is very useful to give
us the crash.dmp, crash.sav, crash.log and crash screenshot which are
created on crashes.
* Check whether the bug is already reported on our bug tracker. This includes
searching for recently closed bug reports as the bug might already be fixed.
After you have done all that you can report the bug. Please include the
following information in your bug report:
* OpenTTD version (PLEASE test the latest SVN/nightly build)
* Bug details, including instructions how to reproduce it
* Platform (Win32, Linux, FreeBSD, ...) and compiler (including version) if
you compiled OpenTTD yourself.
* Attach a saved game *and* a screenshot if possible
* If this bug only occurred recently please note the last version without
the bug and the first version including the bug. That way we can fix it
quicker by looking at the changes made.
* Attach crash.dmp, crash.log and crash.sav. These files are usually created
next to your openttd.cfg. The crash handler will tell you the location.
Please include the following information in your bug report:
- OpenTTD version (PLEASE test the latest SVN/nightly build)
- Bug details, including instructions how to reproduce it
- Platform and compiler (Win32, Linux, FreeBSD, ...)
- Attach a saved game *and* a screenshot if possible
- If this bug only occurred recently please note the last
version without the bug and the first version including
the bug. That way we can fix it quicker by looking at the
changes made.
- Attach crash.dmp, crash.log and crash.sav from the data
directory if they exist.
2.2) Reporting Desyncs:
---- ------------------
As desyncs are hard to make reproducible OpenTTD has the ability to log all
As desyncs are hard to make reproducable OpenTTD has the ability to log all
actions done by clients so we can replay the whole game in an effort to make
desyncs better reproducible. You need to turn this ability on. When turned
desyncs better reproducable. You need to turn this ability on. When turned
on an automatic savegame will be made once the map has been constructed in
the 'save/autosave' directory, see OpenTTD directories to know where to find
this directory. Furthermore the log file 'commands-out.log' will be created
@@ -175,74 +158,39 @@ If you want savegames and screenshots in the directory where the OpenTTD binary
resides, simply have your config file in that location. But if you remove this
config file, savegames will still be in this directory (see notes in section 4.2)
OpenTTD comes without AIs, so if you want to play with AIs you have to download
them. The easiest way is via the "Check Online Content" button in the main menu.
You can select some AIs that you think are compatible with your playing style.
Another way is manually downloading the AIs from the forum although then you
need to make sure that you install all the required AI libraries too; they get
automatically selected (and downloaded) if you get the AIs via the "Check
Online Content". If you do not have an AI but have configured OpenTTD to start
an AI a message will be shown that the 'dummy' AI has been started.
4.1) (Required) 3rd party files:
---- ---------------------------
Before you run OpenTTD, you need to put the game's data files into a data/
Before you run OpenTTD, you need to put the game's datafiles into a data/
directory which can be located in various places addressed in the following
section.
As OpenTTD makes use of the original TTD artwork you will need the files listed
below, which you can find on a Transport Tycoon Deluxe CD-ROM.
The Windows installer optionally can copy these files from that CD-ROM.
For OpenTTD you need to acquire some third party data files. For this you have
the choice of using the original Transport Tycoon Deluxe data files or a set
of free data files.
List of the required files:
- sample.cat
- trg1r.grf
- trgcr.grf
- trghr.grf
- trgir.grf
- trgtr.grf
Alternatively you can use the TTD GRF files from the DOS version:
- TRG1.GRF
- TRGC.GRF
- TRGH.GRF
- TRGI.GRF
- TRGT.GRF
If you want the TTD music, copy the gm/ folder from the Windows version
of TTD to your OpenTTD folder (not your data folder - also explained in
the following sections).
Do NOT copy files included with OpenTTD into "shared" directories (explained in
the following sections) as sooner or later you will run into graphical glitches
when using other versions of the game.
4.1.1) Free graphics and sound files
------ -----------------------------
The free data files, split into OpenGFX for graphics and OpenSFX for sounds
can be found at:
- http://bundles.openttdcoop.org/opengfx/releases/ for OpenGFX
- http://bundles.openttdcoop.org/opensfx/releases/ for OpenSFX
Please follow the readme of these packages about the installation procedure.
The Windows installer can optionally download and install these packages.
4.1.2) Original Transport Tycoon Deluxe graphics and sound files
------ ---------------------------------------------------------
If you want to play with the original Transport Tycoon Deluxe data files you
have to copy the data files from the CD-ROM into the data/ directory. It does
not matter whether you copy them from the DOS or Windows version of Transport
Tycoon Deluxe. The Windows install can optionally copy these files.
You need to copy the following files:
- sample.cat
- trg1r.grf or TRG1.GRF
- trgcr.grf or TRGC.GRF
- trghr.grf or TRGH.GRF
- trgir.grf or TRGI.GRF
- trgtr.grf or TRGT.GRF
4.1.3) Original Transport Tycoon Deluxe music
------ --------------------------------------
If you want the TTD music, copy the gm/ folder from the Windows version
of TTD to your OpenTTD folder (not your data folder - also explained in
the following sections). The music from the DOS version does not work.
4.1.4) AIs
------ ---
If you want AIs use the in-game content downloader. If for some reason that is
not possible or you want to use an AI that has not been uploaded to the content
download system download the tar file and place it in the ai/ directory. If the
AI needs libraries you'll have to download those too and put them in the
ai/library/ directory. All AIs and AI Libraries that have been uploaded to
the content download system can be found at http://noai.openttd.org/downloads/
The AIs and libraries can be found their in the form of .tar.gz packages.
OpenTTD can read inside tar files but it does not extract .tar.gz files by
itself.
To figure out which libraries you need for an AI you have to start the AI and
wait for an error message to pop up. The error message will tell you
"couldn't find library 'lib-name'". Download that library and try again.
4.2) OpenTTD directories
---- -------------------------------
@@ -263,17 +211,17 @@ can be placed in a few different locations:
5. The installation directory (Linux only)
Linux: /usr/share/games/openttd
6. The application bundle (Mac OSX only)
It includes the OpenTTD files (grf+lng) and it will work as long as they aren't touched
It includes the OTTD files (grf+lng) and it will work as long as they aren't touched
Notes:
- Linux in the previous list means .deb, but most paths should be similar for others.
- The previous search order is also used for NewGRFs and openttd.cfg.
- The previous search order is also used for newgrfs and openttd.cfg.
- If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3, 5 order.
- Savegames will be relative to the config file only if there is no save/
directory in paths with higher priority than the config file path, but
autosaves and screenshots will always be relative to the config file.
The preferred setup:
The prefered setup:
Place 3rd party files in shared directory (or in personal directory if you don't
have write access on shared directory) and have your openttd.cfg config file in
personal directory (where the game will then also place savegames and screenshots).
@@ -321,7 +269,7 @@ ways to affect game state possibly resulting in program crash or multiplayer
desyncs.
Easier way would be to forbid all these unsafe actions, but that would affect
game usability for many players. We certainly do not want that.
However, we receive bug reports because of this. To reduce time spent with
However, we receive bugreports because of this. To reduce time spent with
solving these problems, these potentially unsafe actions are logged in
the savegame (including crash.sav). Log is stored in crash logs, too.
@@ -330,15 +278,15 @@ Information logged:
* Adding / removing / changing order of NewGRFs
* Changing NewGRF parameters, loading compatible NewGRF
* Changing game mode (scenario editor <-> normal game)
* Loading game saved in a different OpenTTD / TTDPatch / TTD version
* Running a modified OpenTTD build
* Changing settings affecting NewGRF behaviour (non-network-safe settings)
* Loading game saved in a different OTTD / TTDPatch / TTD version
* Running a modified OTTD build
* Changing settings affecting NewGRF behaviour (non-networksafe settings)
* Changing landscape (by cheat)
* Triggering NewGRF bugs
No personal information is stored.
You can show the game log by typing 'gamelog' in the console or by running
You can show the gamelog by typing 'gamelog' in the console or by running
OpenTTD in debug mode.
@@ -360,20 +308,26 @@ Windows:
you need to add WITH_SDL to the project settings.
PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
to work you need their development files. For best results, download the
openttd-useful.zip file from http://www.openttd.org/download-openttd-useful
Put the header files into your compiler's include/ directory and the
library (.lib) files into the lib/ directory.
openttd-useful.zip file from SourceForge under the Files tab. Put the header
files into your compiler's include/ directory and the library (.lib) files
into the lib/ directory.
For more help with VS see docs/Readme_Windows_MSVC.txt.
You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
Please read the Makefile for more information.
Solaris, FreeBSD, OpenBSD:
Use "gmake", but do a "./configure" before the first build.
Solaris 10:
You need g++ (version 3 or higher), together with SDL. Installation of
libpng and zlib is recommended. For the first build it is required
to execute "bash configure" first. Note that ./configure does not work
yet. It is likely that you don't have a strip binary, so use the
--disable-strip option in that case. Fontconfig (>2.3.0) and freetype
are optional. "make run" will then run the program.
Linux/Unix:
Unix:
OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
However, for the first build one has to do a "./configure" first.
Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
MacOS X:
Use "make" or Xcode (which will then call make for you)
@@ -385,6 +339,15 @@ MacOS X:
BeOS:
Use "make", but do a "./configure" before the first build.
FreeBSD:
You need the port devel/sdl12 for a non-dedicated build.
graphics/png is optional for screenshots in the PNG format.
Use "gmake", but do a "./configure" before the first build.
OpenBSD:
Use "gmake", but do a "./configure" before the first build.
Note that you need the port devel/sdl to compile OpenTTD.
MorphOS:
Use "make". However, for the first build one has to do a "./configure" first.
Note that you need the MorphOS SDK, latest libnix updates (else C++ parts of
@@ -405,8 +368,6 @@ DOS:
will be generated that does not need cwsdpmi.exe by adding the cswdstub.exe
to the created OpenTTD binary.
7.1) Required/optional libraries:
---- -------------------
The following libraries are used by OpenTTD for:
- libSDL/liballegro: hardware access (video, sound, mouse)
- zlib: (de)compressing of savegames
@@ -415,27 +376,28 @@ The following libraries are used by OpenTTD for:
- libfontconfig: searching for fonts, resolving font names to actual fonts
- libicu: handling of right-to-left scripts (e.g. Arabic and Persian)
OpenTTD does not require any of the libraries to be present, but without
zlib you cannot open most savegames or use the content downloading system.
Without libSDL/liballegro on non-Windows and non-MacOS X machines you have
no graphical user interface; you would be building a dedicated server.
8.0) Translating:
---- -------------------
See http://www.openttd.org/development for up-to-date information.
The use of the online Translator service, located at
http://translator.openttd.org/, is highly encouraged. For getting an account
simply follow the guidelines in the FAQ of the translator website.
http://translator2.openttd.org/, is highly encouraged. For a username/password
combo you should contact the development team, either by mail, IRC or the
forums. The system is straightforward to use, and if you have any problems,
read the online help located there.
If for some reason the website is down for a longer period of time, the
information below might be of help.
Please contact the translations manager (http://www.openttd.org/contact)
before beginning the translation process! This avoids double work, as
someone else may have already started translating to the same language.
8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.
8.1) Translation:
* Please contact the development team before beginning the translation
process! This avoids double work, as someone else may have already
started translating to the same language.
8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
@@ -453,7 +415,7 @@ Note: Do not alter the following parts of the file:
* Lines beginning with ## (such as ##id), other than the first two lines of
the file
8.2) Previewing:
8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language
file with the strgen utility. You can download the precompiled strgen from:
@@ -490,7 +452,7 @@ The most frequent problem is missing data files. Don't forget to put all GRF
files from TTD into your data/ folder including sample.cat!
Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OSes are not known
fail to start. Perhaps this is for the better because those OS's are not known
for their stability.
With the added support for font-based text selecting a non-latin language will
@@ -499,7 +461,7 @@ file and add a desired font for small/medium/-and large_font. This can be a font
name like "Tahoma" or a path to a font.
Any NewGRF file used in a game is stored inside the savegame and will refuse
to load if you don't have that NewGRF file available. A list of missing files
to load if you don't have that grf file available. A list of missing files
will be output to the console at the moment, so use the '-d' flag (on windows)
to see this list. You just have to find the files (http://grfcrawler.tt-forums.net/)
put them in the data/ folder and you're set to go.
@@ -507,7 +469,6 @@ put them in the data/ folder and you're set to go.
X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
Albert Hofkamp (Alberth) - GUI expert
Jean-Francois Claeys (Belugas) - GUI, newindustries and more
Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles
Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework
@@ -518,14 +479,14 @@ The OpenTTD team (in alphabetical order):
Owen Rudge (orudge) - Forum host, OS/2 port
Peter Nelson (peter1138) - Spiritual descendant from newGRF gods
Remko Bijker (Rubidium) - Lead coder and way more
Zdeněk Sojka (SmatZ) - Bug finder and fixer
Zdenek Sojka (SmatZ) - Bug finder and fixer
Thijs Marinussen (Yexo) - AI Framework
Inactive Developers:
Tamás Faragó (Darkvater) - Ex-Lead coder
Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)
Jonathan Coome (Maedhros) - High priest of the NewGRF Temple
Attila Bán (MiHaMiX) - WebTranslator 1 and 2
Attila Bán (MiHaMiX) - WebTranslator, Nightlies, Wiki and bugtracker host
Christoph Mallon (Tron) - Programmer, code correctness police
Retired Developers:
@@ -533,12 +494,12 @@ Retired Developers:
Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)
Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)
Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker
Patric Stout (TrueLight) - Programmer (0.3 - pre0.7), sys op (active)
Patric Stout (TrueLight) - Programmer, webhoster (0.3 - pre0.7)
Thanks to:
Josef Drexler - For his great work on TTDPatch.
Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
Petr Baudiš (pasky) - Many patches, newgrf support, etc.
Petr Baudis (pasky) - Many patches, newgrf support, etc.
Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with
Stefan Meißner (sign_de) - For his work on the console
Mike Ragsdale - OpenTTD installer
@@ -546,8 +507,6 @@ Thanks to:
Christian Rosentreter (tokai) - MorphOS / AmigaOS port
Richard Kempton (RichK67) - Additional airports, initial TGP implementation
Alberto Demichelis - Squirrel scripting language
Markus F.X.J. Oberhumer - MiniLZO for loading old savegames
L. Peter Deutsch - MD5 implementation
Michael Blunck - For revolutionizing TTD with awesome graphics
George - Canal graphics
David Dallaston (Pikka) - Tram tracks

View File

@@ -3,6 +3,7 @@ airport.cpp
animated_tile.cpp
articulated_vehicles.cpp
autoreplace.cpp
aystar.cpp
bmp.cpp
callback_table.cpp
cargopacket.cpp
@@ -11,7 +12,6 @@ cheat.cpp
command.cpp
console.cpp
console_cmds.cpp
crashlog.cpp
currency.cpp
date.cpp
debug.cpp
@@ -34,9 +34,12 @@ highscore.cpp
ini.cpp
landscape.cpp
map.cpp
md5.cpp
minilzo.cpp
misc.cpp
mixer.cpp
music.cpp
namegen.cpp
network/network.cpp
network/network_client.cpp
network/network_command.cpp
@@ -44,13 +47,22 @@ network/network_content.cpp
network/network_gamelist.cpp
network/network_server.cpp
network/network_udp.cpp
npf.cpp
oldpool.cpp
openttd.cpp
os_timer.cpp
#if WIN32
ottdres.rc
#end
#if WINCE
ottdres.rc
#end
pathfind.cpp
pbs.cpp
queue.cpp
rail.cpp
rev.cpp
road.cpp
roadstop.cpp
screenshot.cpp
#if SDL
sdl.cpp
@@ -63,24 +75,35 @@ spritecache.cpp
station.cpp
string.cpp
strings.cpp
subsidy.cpp
texteff.cpp
tgp.cpp
#if HAVE_THREAD
#if WIN32
thread_win32.cpp
#else
#if OS2
thread_os2.cpp
#else
#if MORPHOS
thread_morphos.cpp
#else
thread_pthread.cpp
#end
#end
#end
#else
thread_none.cpp
#end
tile_map.cpp
townname.cpp
#if WIN32
#else
#if WINCE
win32.cpp
#else
#if OS2
os/os2/os2.cpp
os2.cpp
#else
#if OSX
os/macosx/crashlog_osx.cpp
#else
os/unix/crashlog_unix.cpp
#end
os/unix/unix.cpp
unix.cpp
#end
#end
#end
@@ -89,6 +112,9 @@ vehiclelist.cpp
viewport.cpp
waypoint.cpp
widget.cpp
#if WIN32
win32.cpp
#end
window.cpp
# Header Files
@@ -107,9 +133,7 @@ autoreplace_func.h
autoreplace_gui.h
autoreplace_type.h
autoslope.h
base_media_base.h
base_media_func.h
base_station_base.h
aystar.h
bmp.h
bridge.h
callback_table.h
@@ -130,10 +154,8 @@ console_func.h
console_gui.h
console_internal.h
console_type.h
crashlog.h
currency.h
date_func.h
date_gui.h
date_type.h
debug.h
video/dedicated_v.h
@@ -145,7 +167,6 @@ direction_func.h
direction_type.h
music/dmusic.h
driver.h
economy_base.h
economy_func.h
economy_type.h
effectvehicle_base.h
@@ -172,18 +193,20 @@ group_type.h
gui.h
heightmap.h
highscore.h
house.h
house_type.h
industry.h
industry_type.h
industrytype.h
ini_type.h
landscape.h
landscape_type.h
livery.h
lzoconf.h
map_func.h
map_type.h
md5.h
minilzo.h
mixer.h
music.h
namegen_func.h
network/network.h
network/network_base.h
network/network_client.h
@@ -206,7 +229,6 @@ newgrf_generic.h
newgrf_house.h
newgrf_industries.h
newgrf_industrytiles.h
newgrf_properties.h
newgrf_sound.h
newgrf_spritegroup.h
newgrf_station.h
@@ -217,15 +239,20 @@ newgrf_townname.h
news_func.h
news_gui.h
news_type.h
npf.h
music/null_m.h
sound/null_s.h
video/null_v.h
oldpool.h
oldpool_func.h
openttd.h
order_base.h
order_func.h
order_type.h
pathfind.h
pbs.h
querystring_gui.h
queue.h
rail.h
rail_gui.h
rail_type.h
@@ -235,7 +262,6 @@ road_func.h
road_gui.h
road_internal.h
road_type.h
roadstop_base.h
roadveh.h
screenshot.h
sdl.h
@@ -268,14 +294,12 @@ string_func.h
string_type.h
strings_func.h
strings_type.h
subsidy_base.h
subsidy_func.h
subsidy_type.h
tar_type.h
terraform_gui.h
textbuf_gui.h
texteff.hpp
tgp.h
thread.h
tile_cmd.h
tile_type.h
tilehighlight_func.h
@@ -284,8 +308,6 @@ timetable.h
toolbar_gui.h
town.h
town_type.h
townname_func.h
townname_type.h
track_func.h
track_type.h
train.h
@@ -304,10 +326,10 @@ vehiclelist.h
viewport_func.h
viewport_type.h
water.h
waypoint_base.h
waypoint_func.h
waypoint.h
waypoint_type.h
widget_type.h
os/windows/win32.h
win32.h
music/win32_m.h
sound/win32_s.h
video/win32_v.h
@@ -319,7 +341,6 @@ zoom_type.h
#if WIN32
#else
music/bemidi.h
music/cocoa_m.h
music/extmidi.h
music/libtimidity.h
music/os2_m.h
@@ -341,15 +362,10 @@ core/bitmath_func.hpp
core/endian_func.hpp
core/endian_type.hpp
core/enum_type.hpp
core/geometry_func.cpp
core/geometry_func.hpp
core/geometry_type.hpp
core/math_func.cpp
core/math_func.hpp
core/mem_func.hpp
core/overflowsafe_type.hpp
core/pool_func.hpp
core/pool_type.hpp
core/random_func.cpp
core/random_func.hpp
core/smallmap_type.hpp
@@ -366,7 +382,6 @@ build_vehicle_gui.cpp
cheat_gui.cpp
company_gui.cpp
console_gui.cpp
date_gui.cpp
depot_gui.cpp
dock_gui.cpp
engine_gui.cpp
@@ -404,7 +419,6 @@ train_gui.cpp
transparency_gui.cpp
tree_gui.cpp
vehicle_gui.cpp
viewport_gui.cpp
waypoint_gui.cpp
# Widgets
@@ -454,7 +468,6 @@ saveload/engine_sl.cpp
saveload/gamelog_sl.cpp
saveload/group_sl.cpp
saveload/industry_sl.cpp
saveload/labelmaps_sl.cpp
saveload/map_sl.cpp
saveload/misc_sl.cpp
saveload/newgrf_sl.cpp
@@ -483,22 +496,20 @@ table/clear_land.h
table/control_codes.h
table/elrail_data.h
table/engines.h
table/files.h
table/genland.h
table/industry_land.h
table/landscape_sprite.h
table/namegen.h
table/palette_convert.h
table/palettes.h
table/pricebase.h
table/railtypes.h
table/road_land.h
table/roadveh_movement.h
table/settings.h
table/sprites.h
table/station_land.h
table/strgen_tables.h
../objs/langs/table/strings.h
table/town_land.h
table/townname.h
table/track_land.h
table/train_cmd.h
table/tree_land.h
@@ -506,21 +517,7 @@ table/unicode.h
table/unmovable_land.h
table/water_land.h
# MD5
3rdparty/md5/md5.cpp
3rdparty/md5/md5.h
# MiniLZO
3rdparty/minilzo/lzoconf.h
3rdparty/minilzo/lzodefs.h
3rdparty/minilzo/minilzo.c
3rdparty/minilzo/minilzo.h
# Script
script/script_info.cpp
script/script_info.hpp
script/script_scanner.cpp
script/script_scanner.hpp
script/squirrel.cpp
script/squirrel.hpp
script/squirrel_class.hpp
@@ -541,7 +538,6 @@ script/squirrel_std.hpp
3rdparty/squirrel/squirrel/sqobject.cpp
3rdparty/squirrel/squirrel/sqstate.cpp
3rdparty/squirrel/sqstdlib/sqstdaux.cpp
3rdparty/squirrel/sqstdlib/sqstdmath.cpp
3rdparty/squirrel/squirrel/sqtable.cpp
3rdparty/squirrel/squirrel/sqvm.cpp
@@ -593,13 +589,10 @@ ai/api/ai_abstractlist.hpp
ai/api/ai_accounting.hpp
ai/api/ai_airport.hpp
ai/api/ai_base.hpp
ai/api/ai_basestation.hpp
ai/api/ai_bridge.hpp
ai/api/ai_bridgelist.hpp
ai/api/ai_buoylist.hpp
ai/api/ai_cargo.hpp
ai/api/ai_cargolist.hpp
ai/api/ai_changelog.hpp
ai/api/ai_company.hpp
ai/api/ai_controller.hpp
ai/api/ai_date.hpp
@@ -617,7 +610,6 @@ ai/api/ai_industry.hpp
ai/api/ai_industrylist.hpp
ai/api/ai_industrytype.hpp
ai/api/ai_industrytypelist.hpp
ai/api/ai_info_docs.hpp
ai/api/ai_list.hpp
ai/api/ai_log.hpp
ai/api/ai_map.hpp
@@ -628,7 +620,6 @@ ai/api/ai_rail.hpp
ai/api/ai_railtypelist.hpp
ai/api/ai_road.hpp
ai/api/ai_sign.hpp
ai/api/ai_signlist.hpp
ai/api/ai_station.hpp
ai/api/ai_stationlist.hpp
ai/api/ai_subsidy.hpp
@@ -650,10 +641,8 @@ ai/api/ai_abstractlist.cpp
ai/api/ai_accounting.cpp
ai/api/ai_airport.cpp
ai/api/ai_base.cpp
ai/api/ai_basestation.cpp
ai/api/ai_bridge.cpp
ai/api/ai_bridgelist.cpp
ai/api/ai_buoylist.cpp
ai/api/ai_cargo.cpp
ai/api/ai_cargolist.cpp
ai/api/ai_company.cpp
@@ -683,7 +672,6 @@ ai/api/ai_rail.cpp
ai/api/ai_railtypelist.cpp
ai/api/ai_road.cpp
ai/api/ai_sign.cpp
ai/api/ai_signlist.cpp
ai/api/ai_station.cpp
ai/api/ai_stationlist.cpp
ai/api/ai_subsidy.cpp
@@ -788,6 +776,7 @@ misc/dbg_helpers.h
misc/fixedsizearray.hpp
misc/hashtable.hpp
misc/str.hpp
misc/strapi.hpp
# Network Core
network/core/address.cpp
@@ -811,39 +800,23 @@ network/core/tcp_game.h
network/core/udp.cpp
network/core/udp.h
# Pathfinder
pathfinder/follow_track.hpp
pathfinder/opf/opf_ship.cpp
pathfinder/opf/opf_ship.h
pathfinder/pathfinder_func.h
pathfinder/pathfinder_type.h
pathfinder/pf_performance_timer.hpp
# NPF
pathfinder/npf/aystar.cpp
pathfinder/npf/aystar.h
pathfinder/npf/npf.cpp
pathfinder/npf/npf_func.h
pathfinder/npf/queue.cpp
pathfinder/npf/queue.h
# YAPF
pathfinder/yapf/nodelist.hpp
pathfinder/yapf/yapf.h
pathfinder/yapf/yapf.hpp
pathfinder/yapf/yapf_base.hpp
pathfinder/yapf/yapf_cache.h
pathfinder/yapf/yapf_common.hpp
pathfinder/yapf/yapf_costbase.hpp
pathfinder/yapf/yapf_costcache.hpp
pathfinder/yapf/yapf_costrail.hpp
pathfinder/yapf/yapf_destrail.hpp
pathfinder/yapf/yapf_node.hpp
pathfinder/yapf/yapf_node_rail.hpp
pathfinder/yapf/yapf_node_road.hpp
pathfinder/yapf/yapf_rail.cpp
pathfinder/yapf/yapf_road.cpp
pathfinder/yapf/yapf_ship.cpp
yapf/follow_track.hpp
yapf/nodelist.hpp
yapf/yapf.h
yapf/yapf.hpp
yapf/yapf_base.hpp
yapf/yapf_common.hpp
yapf/yapf_costbase.hpp
yapf/yapf_costcache.hpp
yapf/yapf_costrail.hpp
yapf/yapf_destrail.hpp
yapf/yapf_node.hpp
yapf/yapf_node_rail.hpp
yapf/yapf_node_road.hpp
yapf/yapf_rail.cpp
yapf/yapf_road.cpp
yapf/yapf_ship.cpp
# Video
video/dedicated_v.cpp
@@ -865,6 +838,7 @@ video/null_v.cpp
#end
# Music
music/null_m.cpp
#if DEDICATED
#else
#if ALLEGRO
@@ -873,10 +847,6 @@ video/null_v.cpp
#if DIRECTMUSIC
music/dmusic.cpp
#end
#end
music/null_m.cpp
#if DEDICATED
#else
#if WIN32
music/win32_m.cpp
#else
@@ -929,39 +899,7 @@ sound/null_s.cpp
video/cocoa/fullscreen.mm
video/cocoa/wnd_quartz.mm
video/cocoa/wnd_quickdraw.mm
music/cocoa_m.cpp
sound/cocoa_s.cpp
os/macosx/splash.cpp
#end
#end
# Windows files
#if WIN32
os/windows/crashlog_win.cpp
os/windows/ottdres.rc
os/windows/win32.cpp
#end
#if WINCE
os/windows/ottdres.rc
os/windows/win32.cpp
#end
# Threading
thread/thread.h
#if HAVE_THREAD
#if WIN32
thread/thread_win32.cpp
#else
#if OS2
thread/thread_os2.cpp
#else
#if MORPHOS
thread/thread_morphos.cpp
#else
thread/thread_pthread.cpp
#end
#end
#end
#else
thread/thread_none.cpp
#end

View File

@@ -1,340 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
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The source code for a work means the preferred form of the work for
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If distribution of executable or object code is made by offering
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access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
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You are not responsible for enforcing compliance by third parties to
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infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
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either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
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Foundation.
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NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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REPAIR OR CORRECTION.
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
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TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
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POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) 19yy <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) 19yy name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

View File

@@ -1,113 +0,0 @@
#
# a very simple Makefile for miniLZO
#
# Copyright (C) 1996-2008 Markus F.X.J. Oberhumer
#
PROGRAM = testmini
SOURCES = testmini.c minilzo.c
default:
@echo "Please choose one of the following targets:"
@echo " gcc: gcc"
@echo " unix: hpux hpux9"
@echo " win32: win32-bc win32-cygwin win32-dm win32-lccwin32"
@echo " win32-intelc win32-mingw win32-vc win32-watcomc"
@echo " dos16: dos16-bc dos16-mc dos16-wc"
@echo " dos32: dos32-djgpp2 dos32-wc"
# Make sure that minilzo.h, lzoconf.h and lzodefs.h are in the
# current dircectory. Otherwise you may want to adjust CPPFLAGS.
##CPPFLAGS = -I../include/lzo -I.
GCC_CFLAGS = -s -Wall -O2 -fomit-frame-pointer
#
# gcc (generic)
#
gcc:
gcc $(CPPFLAGS) $(GCC_CFLAGS) -o $(PROGRAM) $(SOURCES)
cc:
cc $(CPPFLAGS) -o $(PROGRAM) $(SOURCES)
#
# UNIX
#
hpux:
cc -Ae $(CPPFLAGS) -o $(PROGRAM) $(SOURCES)
hpux9:
cc -Aa -D_HPUX_SOURCE $(CPPFLAGS) -o $(PROGRAM) $(SOURCES)
#
# Windows (32-bit)
#
win32-borlandc win32-bc:
bcc32 -O2 -d -w -w-aus $(CPPFLAGS) $(SOURCES)
win32-cygwin32 win32-cygwin:
gcc -mcygwin $(CPPFLAGS) $(GCC_CFLAGS) -o $(PROGRAM).exe $(SOURCES)
win32-digitalmars win32-dm:
dmc -mn -o -w- $(CPPFLAGS) $(SOURCES)
win32-intelc win32-ic:
icl -nologo -MD -W3 -O2 -GF $(CPPFLAGS) $(SOURCES)
win32-lccwin32:
@echo "NOTE: need lcc 2002-07-25 or newer, older versions have bugs"
lc -A -unused -O $(CPPFLAGS) $(SOURCES)
win32-mingw32 win32-mingw:
gcc -mno-cygwin $(CPPFLAGS) $(GCC_CFLAGS) -o $(PROGRAM).exe $(SOURCES)
win32-visualc win32-vc:
cl -nologo -MD -W3 -O2 -GF $(CPPFLAGS) $(SOURCES)
win32-watcomc win32-wc:
wcl386 -bt=nt -zq -mf -5r -zc -w5 -oneatx $(CPPFLAGS) $(SOURCES)
#
# DOS (16-bit)
#
dos16-borlandc dos16-bc:
bcc -ml -w -d -O -4 $(CPPFLAGS) $(SOURCES)
dos16-microsoftc dos16-msc dos16-mc:
cl -nologo -f- -AL -O -G2 -W3 $(CPPFLAGS) $(SOURCES)
dos16-watcomc dos16-wc:
wcl -zq -ml -bt=dos -l=dos -ox -w5 $(CPPFLAGS) $(SOURCES)
#
# DOS (32-bit)
#
dos32-djgpp2 dos32-dj2:
gcc $(CPPFLAGS) $(GCC_CFLAGS) -o $(PROGRAM).exe $(SOURCES)
dos32-watcomc dos32-wc:
wcl386 -zq -mf -bt=dos -l=dos4g -5r -ox -zc $(CPPFLAGS) $(SOURCES)
#
# other targets
#
clean:
rm -f $(PROGRAM) $(PROGRAM).exe $(PROGRAM).map $(PROGRAM).tds
rm -f *.err *.o *.obj
.PHONY: default clean

View File

@@ -1,123 +0,0 @@
============================================================================
miniLZO -- mini subset of the LZO real-time data compression library
============================================================================
Author : Markus Franz Xaver Johannes Oberhumer
<markus@oberhumer.com>
http://www.oberhumer.com/opensource/lzo/
Version : 2.03
Date : 30 Apr 2008
I've created miniLZO for projects where it is inconvenient to
include (or require) the full LZO source code just because you
want to add a little bit of data compression to your application.
miniLZO implements the LZO1X-1 compressor and both the standard and
safe LZO1X decompressor. Apart from fast compression it also useful
for situations where you want to use pre-compressed data files (which
must have been compressed with LZO1X-999).
miniLZO consists of one C source file and three header files:
minilzo.c
minilzo.h, lzoconf.h, lzodefs.h
To use miniLZO just copy these files into your source directory, add
minilzo.c to your Makefile and #include minilzo.h from your program.
Note: you also must distribute this file (`README.LZO') with your project.
minilzo.o compiles to about 6 kB (using gcc or Visual C on a i386), and
the sources are about 30 kB when packed with zip - so there's no more
excuse that your application doesn't support data compression :-)
For more information, documentation, example programs and other support
files (like Makefiles and build scripts) please download the full LZO
package from
http://www.oberhumer.com/opensource/lzo/
Have fun,
Markus
P.S. minilzo.c is generated automatically from the LZO sources and
therefore functionality is completely identical
Appendix A: building miniLZO
----------------------------
miniLZO is written such a way that it should compile and run
out-of-the-box on most machines.
If you are running on a very unusual architecture and lzo_init() fails then
you should first recompile with `-DLZO_DEBUG' to see what causes the failure.
The most probable case is something like `sizeof(char *) != sizeof(long)'.
After identifying the problem you can compile by adding some defines
like `-DSIZEOF_CHAR_P=8' to your Makefile.
The best solution is (of course) using Autoconf - if your project uses
Autoconf anyway just add `-DMINILZO_HAVE_CONFIG_H' to your compiler
flags when compiling minilzo.c. See the LZO distribution for an example
how to set up configure.in.
Appendix B: list of public functions available in miniLZO
---------------------------------------------------------
Library initialization
lzo_init()
Compression
lzo1x_1_compress()
Decompression
lzo1x_decompress()
lzo1x_decompress_safe()
Checksum functions
lzo_adler32()
Version functions
lzo_version()
lzo_version_string()
lzo_version_date()
Portable (but slow) string functions
lzo_memcmp()
lzo_memcpy()
lzo_memmove()
lzo_memset()
Appendix C: suggested macros for `configure.in' when using Autoconf
-------------------------------------------------------------------
Checks for typedefs and structures
AC_CHECK_TYPE(ptrdiff_t,long)
AC_TYPE_SIZE_T
AC_CHECK_SIZEOF(short)
AC_CHECK_SIZEOF(int)
AC_CHECK_SIZEOF(long)
AC_CHECK_SIZEOF(long long)
AC_CHECK_SIZEOF(__int64)
AC_CHECK_SIZEOF(void *)
AC_CHECK_SIZEOF(size_t)
AC_CHECK_SIZEOF(ptrdiff_t)
Checks for compiler characteristics
AC_C_CONST
Checks for library functions
AC_CHECK_FUNCS(memcmp memcpy memmove memset)
Appendix D: Copyright
---------------------
LZO and miniLZO are Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2002,
2003, 2004, 2005, 2006, 2007, 2008 Markus Franz Xaver Johannes Oberhumer
LZO and miniLZO are distributed under the terms of the GNU General
Public License (GPL). See the file COPYING.
Special licenses for commercial and other applications which
are not willing to accept the GNU General Public License
are available by contacting the author.

View File

@@ -1,417 +0,0 @@
/* lzoconf.h -- configuration for the LZO real-time data compression library
This file is part of the LZO real-time data compression library.
Copyright (C) 2008 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2007 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2006 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2005 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2004 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2003 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2002 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2001 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2000 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1999 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1998 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1997 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1996 Markus Franz Xaver Johannes Oberhumer
All Rights Reserved.
The LZO library is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
The LZO library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the LZO library; see the file COPYING.
If not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Markus F.X.J. Oberhumer
<markus@oberhumer.com>
http://www.oberhumer.com/opensource/lzo/
*/
#ifndef __LZOCONF_H_INCLUDED
#define __LZOCONF_H_INCLUDED
#define LZO_VERSION 0x2030
#define LZO_VERSION_STRING "2.03"
#define LZO_VERSION_DATE "Apr 30 2008"
/* internal Autoconf configuration file - only used when building LZO */
#if defined(LZO_HAVE_CONFIG_H)
# include <config.h>
#endif
#include <limits.h>
#include <stddef.h>
/***********************************************************************
// LZO requires a conforming <limits.h>
************************************************************************/
#if !defined(CHAR_BIT) || (CHAR_BIT != 8)
# error "invalid CHAR_BIT"
#endif
#if !defined(UCHAR_MAX) || !defined(UINT_MAX) || !defined(ULONG_MAX)
# error "check your compiler installation"
#endif
#if (USHRT_MAX < 1) || (UINT_MAX < 1) || (ULONG_MAX < 1)
# error "your limits.h macros are broken"
#endif
/* get OS and architecture defines */
#ifndef __LZODEFS_H_INCLUDED
#include "lzodefs.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
/***********************************************************************
// some core defines
************************************************************************/
#if !defined(LZO_UINT32_C)
# if (UINT_MAX < LZO_0xffffffffL)
# define LZO_UINT32_C(c) c ## UL
# else
# define LZO_UINT32_C(c) ((c) + 0U)
# endif
#endif
/* memory checkers */
#if !defined(__LZO_CHECKER)
# if defined(__BOUNDS_CHECKING_ON)
# define __LZO_CHECKER 1
# elif defined(__CHECKER__)
# define __LZO_CHECKER 1
# elif defined(__INSURE__)
# define __LZO_CHECKER 1
# elif defined(__PURIFY__)
# define __LZO_CHECKER 1
# endif
#endif
/***********************************************************************
// integral and pointer types
************************************************************************/
/* lzo_uint should match size_t */
#if !defined(LZO_UINT_MAX)
# if defined(LZO_ABI_LLP64) /* WIN64 */
# if defined(LZO_OS_WIN64)
typedef unsigned __int64 lzo_uint;
typedef __int64 lzo_int;
# else
typedef unsigned long long lzo_uint;
typedef long long lzo_int;
# endif
# define LZO_UINT_MAX 0xffffffffffffffffull
# define LZO_INT_MAX 9223372036854775807LL
# define LZO_INT_MIN (-1LL - LZO_INT_MAX)
# elif defined(LZO_ABI_IP32L64) /* MIPS R5900 */
typedef unsigned int lzo_uint;
typedef int lzo_int;
# define LZO_UINT_MAX UINT_MAX
# define LZO_INT_MAX INT_MAX
# define LZO_INT_MIN INT_MIN
# elif (ULONG_MAX >= LZO_0xffffffffL)
typedef unsigned long lzo_uint;
typedef long lzo_int;
# define LZO_UINT_MAX ULONG_MAX
# define LZO_INT_MAX LONG_MAX
# define LZO_INT_MIN LONG_MIN
# else
# error "lzo_uint"
# endif
#endif
/* Integral types with 32 bits or more. */
#if !defined(LZO_UINT32_MAX)
# if (UINT_MAX >= LZO_0xffffffffL)
typedef unsigned int lzo_uint32;
typedef int lzo_int32;
# define LZO_UINT32_MAX UINT_MAX
# define LZO_INT32_MAX INT_MAX
# define LZO_INT32_MIN INT_MIN
# elif (ULONG_MAX >= LZO_0xffffffffL)
typedef unsigned long lzo_uint32;
typedef long lzo_int32;
# define LZO_UINT32_MAX ULONG_MAX
# define LZO_INT32_MAX LONG_MAX
# define LZO_INT32_MIN LONG_MIN
# else
# error "lzo_uint32"
# endif
#endif
/* The larger type of lzo_uint and lzo_uint32. */
#if (LZO_UINT_MAX >= LZO_UINT32_MAX)
# define lzo_xint lzo_uint
#else
# define lzo_xint lzo_uint32
#endif
/* Memory model that allows to access memory at offsets of lzo_uint. */
#if !defined(__LZO_MMODEL)
# if (LZO_UINT_MAX <= UINT_MAX)
# define __LZO_MMODEL
# elif defined(LZO_HAVE_MM_HUGE_PTR)
# define __LZO_MMODEL_HUGE 1
# define __LZO_MMODEL __huge
# else
# define __LZO_MMODEL
# endif
#endif
/* no typedef here because of const-pointer issues */
#define lzo_bytep unsigned char __LZO_MMODEL *
#define lzo_charp char __LZO_MMODEL *
#define lzo_voidp void __LZO_MMODEL *
#define lzo_shortp short __LZO_MMODEL *
#define lzo_ushortp unsigned short __LZO_MMODEL *
#define lzo_uint32p lzo_uint32 __LZO_MMODEL *
#define lzo_int32p lzo_int32 __LZO_MMODEL *
#define lzo_uintp lzo_uint __LZO_MMODEL *
#define lzo_intp lzo_int __LZO_MMODEL *
#define lzo_xintp lzo_xint __LZO_MMODEL *
#define lzo_voidpp lzo_voidp __LZO_MMODEL *
#define lzo_bytepp lzo_bytep __LZO_MMODEL *
/* deprecated - use `lzo_bytep' instead of `lzo_byte *' */
#define lzo_byte unsigned char __LZO_MMODEL
typedef int lzo_bool;
/***********************************************************************
// function types
************************************************************************/
/* name mangling */
#if !defined(__LZO_EXTERN_C)
# ifdef __cplusplus
# define __LZO_EXTERN_C extern "C"
# else
# define __LZO_EXTERN_C extern
# endif
#endif
/* calling convention */
#if !defined(__LZO_CDECL)
# define __LZO_CDECL __lzo_cdecl
#endif
/* DLL export information */
#if !defined(__LZO_EXPORT1)
# define __LZO_EXPORT1
#endif
#if !defined(__LZO_EXPORT2)
# define __LZO_EXPORT2
#endif
/* __cdecl calling convention for public C and assembly functions */
#if !defined(LZO_PUBLIC)
# define LZO_PUBLIC(_rettype) __LZO_EXPORT1 _rettype __LZO_EXPORT2 __LZO_CDECL
#endif
#if !defined(LZO_EXTERN)
# define LZO_EXTERN(_rettype) __LZO_EXTERN_C LZO_PUBLIC(_rettype)
#endif
#if !defined(LZO_PRIVATE)
# define LZO_PRIVATE(_rettype) static _rettype __LZO_CDECL
#endif
/* function types */
typedef int
(__LZO_CDECL *lzo_compress_t) ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem );
typedef int
(__LZO_CDECL *lzo_decompress_t) ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem );
typedef int
(__LZO_CDECL *lzo_optimize_t) ( lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem );
typedef int
(__LZO_CDECL *lzo_compress_dict_t)(const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem,
const lzo_bytep dict, lzo_uint dict_len );
typedef int
(__LZO_CDECL *lzo_decompress_dict_t)(const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem,
const lzo_bytep dict, lzo_uint dict_len );
/* Callback interface. Currently only the progress indicator ("nprogress")
* is used, but this may change in a future release. */
struct lzo_callback_t;
typedef struct lzo_callback_t lzo_callback_t;
#define lzo_callback_p lzo_callback_t __LZO_MMODEL *
/* malloc & free function types */
typedef lzo_voidp (__LZO_CDECL *lzo_alloc_func_t)
(lzo_callback_p self, lzo_uint items, lzo_uint size);
typedef void (__LZO_CDECL *lzo_free_func_t)
(lzo_callback_p self, lzo_voidp ptr);
/* a progress indicator callback function */
typedef void (__LZO_CDECL *lzo_progress_func_t)
(lzo_callback_p, lzo_uint, lzo_uint, int);
struct lzo_callback_t
{
/* custom allocators (set to 0 to disable) */
lzo_alloc_func_t nalloc; /* [not used right now] */
lzo_free_func_t nfree; /* [not used right now] */
/* a progress indicator callback function (set to 0 to disable) */
lzo_progress_func_t nprogress;
/* NOTE: the first parameter "self" of the nalloc/nfree/nprogress
* callbacks points back to this struct, so you are free to store
* some extra info in the following variables. */
lzo_voidp user1;
lzo_xint user2;
lzo_xint user3;
};
/***********************************************************************
// error codes and prototypes
************************************************************************/
/* Error codes for the compression/decompression functions. Negative
* values are errors, positive values will be used for special but
* normal events.
*/
#define LZO_E_OK 0
#define LZO_E_ERROR (-1)
#define LZO_E_OUT_OF_MEMORY (-2) /* [not used right now] */
#define LZO_E_NOT_COMPRESSIBLE (-3) /* [not used right now] */
#define LZO_E_INPUT_OVERRUN (-4)
#define LZO_E_OUTPUT_OVERRUN (-5)
#define LZO_E_LOOKBEHIND_OVERRUN (-6)
#define LZO_E_EOF_NOT_FOUND (-7)
#define LZO_E_INPUT_NOT_CONSUMED (-8)
#define LZO_E_NOT_YET_IMPLEMENTED (-9) /* [not used right now] */
#ifndef lzo_sizeof_dict_t
# define lzo_sizeof_dict_t ((unsigned)sizeof(lzo_bytep))
#endif
/* lzo_init() should be the first function you call.
* Check the return code !
*
* lzo_init() is a macro to allow checking that the library and the
* compiler's view of various types are consistent.
*/
#define lzo_init() __lzo_init_v2(LZO_VERSION,(int)sizeof(short),(int)sizeof(int),\
(int)sizeof(long),(int)sizeof(lzo_uint32),(int)sizeof(lzo_uint),\
(int)lzo_sizeof_dict_t,(int)sizeof(char *),(int)sizeof(lzo_voidp),\
(int)sizeof(lzo_callback_t))
LZO_EXTERN(int) __lzo_init_v2(unsigned,int,int,int,int,int,int,int,int,int);
/* version functions (useful for shared libraries) */
LZO_EXTERN(unsigned) lzo_version(void);
LZO_EXTERN(const char *) lzo_version_string(void);
LZO_EXTERN(const char *) lzo_version_date(void);
LZO_EXTERN(const lzo_charp) _lzo_version_string(void);
LZO_EXTERN(const lzo_charp) _lzo_version_date(void);
/* string functions */
LZO_EXTERN(int)
lzo_memcmp(const lzo_voidp _s1, const lzo_voidp _s2, lzo_uint _len);
LZO_EXTERN(lzo_voidp)
lzo_memcpy(lzo_voidp _dest, const lzo_voidp _src, lzo_uint _len);
LZO_EXTERN(lzo_voidp)
lzo_memmove(lzo_voidp _dest, const lzo_voidp _src, lzo_uint _len);
LZO_EXTERN(lzo_voidp)
lzo_memset(lzo_voidp _s, int _c, lzo_uint _len);
/* checksum functions */
LZO_EXTERN(lzo_uint32)
lzo_adler32(lzo_uint32 _adler, const lzo_bytep _buf, lzo_uint _len);
LZO_EXTERN(lzo_uint32)
lzo_crc32(lzo_uint32 _c, const lzo_bytep _buf, lzo_uint _len);
LZO_EXTERN(const lzo_uint32p)
lzo_get_crc32_table(void);
/* misc. */
LZO_EXTERN(int) _lzo_config_check(void);
typedef union { lzo_bytep p; lzo_uint u; } __lzo_pu_u;
typedef union { lzo_bytep p; lzo_uint32 u32; } __lzo_pu32_u;
typedef union { void *vp; lzo_bytep bp; lzo_uint32 u32; long l; } lzo_align_t;
/* align a char pointer on a boundary that is a multiple of `size' */
LZO_EXTERN(unsigned) __lzo_align_gap(const lzo_voidp _ptr, lzo_uint _size);
#define LZO_PTR_ALIGN_UP(_ptr,_size) \
((_ptr) + (lzo_uint) __lzo_align_gap((const lzo_voidp)(_ptr),(lzo_uint)(_size)))
/***********************************************************************
// deprecated macros - only for backward compatibility with LZO v1.xx
************************************************************************/
#if defined(LZO_CFG_COMPAT)
#define __LZOCONF_H 1
#if defined(LZO_ARCH_I086)
# define __LZO_i386 1
#elif defined(LZO_ARCH_I386)
# define __LZO_i386 1
#endif
#if defined(LZO_OS_DOS16)
# define __LZO_DOS 1
# define __LZO_DOS16 1
#elif defined(LZO_OS_DOS32)
# define __LZO_DOS 1
#elif defined(LZO_OS_WIN16)
# define __LZO_WIN 1
# define __LZO_WIN16 1
#elif defined(LZO_OS_WIN32)
# define __LZO_WIN 1
#endif
#define __LZO_CMODEL
#define __LZO_DMODEL
#define __LZO_ENTRY __LZO_CDECL
#define LZO_EXTERN_CDECL LZO_EXTERN
#define LZO_ALIGN LZO_PTR_ALIGN_UP
#define lzo_compress_asm_t lzo_compress_t
#define lzo_decompress_asm_t lzo_decompress_t
#endif /* LZO_CFG_COMPAT */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* already included */
/* vim:set ts=4 et: */

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@@ -1,106 +0,0 @@
/* minilzo.h -- mini subset of the LZO real-time data compression library
This file is part of the LZO real-time data compression library.
Copyright (C) 2008 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2007 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2006 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2005 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2004 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2003 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2002 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2001 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2000 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1999 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1998 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1997 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1996 Markus Franz Xaver Johannes Oberhumer
All Rights Reserved.
The LZO library is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
The LZO library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the LZO library; see the file COPYING.
If not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Markus F.X.J. Oberhumer
<markus@oberhumer.com>
http://www.oberhumer.com/opensource/lzo/
*/
/*
* NOTE:
* the full LZO package can be found at
* http://www.oberhumer.com/opensource/lzo/
*/
#ifndef __MINILZO_H
#define __MINILZO_H
#define MINILZO_VERSION 0x2030
#ifdef __LZOCONF_H
# error "you cannot use both LZO and miniLZO"
#endif
#undef LZO_HAVE_CONFIG_H
#include "lzoconf.h"
#if !defined(LZO_VERSION) || (LZO_VERSION != MINILZO_VERSION)
# error "version mismatch in header files"
#endif
#ifdef __cplusplus
extern "C" {
#endif
/***********************************************************************
//
************************************************************************/
/* Memory required for the wrkmem parameter.
* When the required size is 0, you can also pass a NULL pointer.
*/
#define LZO1X_MEM_COMPRESS LZO1X_1_MEM_COMPRESS
#define LZO1X_1_MEM_COMPRESS ((lzo_uint32) (16384L * lzo_sizeof_dict_t))
#define LZO1X_MEM_DECOMPRESS (0)
/* compression */
LZO_EXTERN(int)
lzo1x_1_compress ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem );
/* decompression */
LZO_EXTERN(int)
lzo1x_decompress ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem /* NOT USED */ );
/* safe decompression with overrun testing */
LZO_EXTERN(int)
lzo1x_decompress_safe ( const lzo_bytep src, lzo_uint src_len,
lzo_bytep dst, lzo_uintp dst_len,
lzo_voidp wrkmem /* NOT USED */ );
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* already included */

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@@ -1,168 +0,0 @@
/* testmini.c -- very simple test program for the miniLZO library
This file is part of the LZO real-time data compression library.
Copyright (C) 2008 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2007 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2006 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2005 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2004 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2003 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2002 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2001 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 2000 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1999 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1998 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1997 Markus Franz Xaver Johannes Oberhumer
Copyright (C) 1996 Markus Franz Xaver Johannes Oberhumer
All Rights Reserved.
The LZO library is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
The LZO library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the LZO library; see the file COPYING.
If not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Markus F.X.J. Oberhumer
<markus@oberhumer.com>
http://www.oberhumer.com/opensource/lzo/
*/
#include <stdio.h>
#include <stdlib.h>
/*************************************************************************
// This program shows the basic usage of the LZO library.
// We will compress a block of data and decompress again.
//
// For more information, documentation, example programs and other support
// files (like Makefiles and build scripts) please download the full LZO
// package from
// http://www.oberhumer.com/opensource/lzo/
**************************************************************************/
/* First let's include "minizo.h". */
#include "minilzo.h"
/* We want to compress the data block at `in' with length `IN_LEN' to
* the block at `out'. Because the input block may be incompressible,
* we must provide a little more output space in case that compression
* is not possible.
*/
#if defined(__LZO_STRICT_16BIT)
#define IN_LEN (8*1024u)
#elif defined(LZO_ARCH_I086) && !defined(LZO_HAVE_MM_HUGE_ARRAY)
#define IN_LEN (60*1024u)
#else
#define IN_LEN (128*1024ul)
#endif
#define OUT_LEN (IN_LEN + IN_LEN / 16 + 64 + 3)
static unsigned char __LZO_MMODEL in [ IN_LEN ];
static unsigned char __LZO_MMODEL out [ OUT_LEN ];
/* Work-memory needed for compression. Allocate memory in units
* of `lzo_align_t' (instead of `char') to make sure it is properly aligned.
*/
#define HEAP_ALLOC(var,size) \
lzo_align_t __LZO_MMODEL var [ ((size) + (sizeof(lzo_align_t) - 1)) / sizeof(lzo_align_t) ]
static HEAP_ALLOC(wrkmem,LZO1X_1_MEM_COMPRESS);
/*************************************************************************
//
**************************************************************************/
int main(int argc, char *argv[])
{
int r;
lzo_uint in_len;
lzo_uint out_len;
lzo_uint new_len;
if (argc < 0 && argv == NULL) /* avoid warning about unused args */
return 0;
printf("\nLZO real-time data compression library (v%s, %s).\n",
lzo_version_string(), lzo_version_date());
printf("Copyright (C) 1996-2008 Markus Franz Xaver Johannes Oberhumer\nAll Rights Reserved.\n\n");
/*
* Step 1: initialize the LZO library
*/
if (lzo_init() != LZO_E_OK)
{
printf("internal error - lzo_init() failed !!!\n");
printf("(this usually indicates a compiler bug - try recompiling\nwithout optimizations, and enable `-DLZO_DEBUG' for diagnostics)\n");
return 3;
}
/*
* Step 2: prepare the input block that will get compressed.
* We just fill it with zeros in this example program,
* but you would use your real-world data here.
*/
in_len = IN_LEN;
lzo_memset(in,0,in_len);
/*
* Step 3: compress from `in' to `out' with LZO1X-1
*/
r = lzo1x_1_compress(in,in_len,out,&out_len,wrkmem);
if (r == LZO_E_OK)
printf("compressed %lu bytes into %lu bytes\n",
(unsigned long) in_len, (unsigned long) out_len);
else
{
/* this should NEVER happen */
printf("internal error - compression failed: %d\n", r);
return 2;
}
/* check for an incompressible block */
if (out_len >= in_len)
{
printf("This block contains incompressible data.\n");
return 0;
}
/*
* Step 4: decompress again, now going from `out' to `in'
*/
new_len = in_len;
r = lzo1x_decompress(out,out_len,in,&new_len,NULL);
if (r == LZO_E_OK && new_len == in_len)
printf("decompressed %lu bytes back into %lu bytes\n",
(unsigned long) out_len, (unsigned long) in_len);
else
{
/* this should NEVER happen */
printf("internal error - decompression failed: %d\n", r);
return 1;
}
printf("\nminiLZO simple compression test passed.\n");
return 0;
}
/*
vi:ts=4:et
*/

View File

@@ -1,4 +1,4 @@
Squirrel 2.2.3 stable
Squirrel 2.2.1 stable
--------------------------------------------------------
What is in this distribution?

View File

@@ -1,4 +1,4 @@
Copyright (c) 2003-2009 Alberto Demichelis
Copyright (c) 2003-2008 Alberto Demichelis
This software is provided 'as-is', without any
express or implied warranty. In no event will the

View File

@@ -1,17 +1,3 @@
***version 2.2.3 stable***
-added sq_getfunctioninfo
-added compile time flag SQUSEDOUBLE to use double precision floats
-added global slot _floatsize_ int the base lib to recognize single precision and double precision builds
-sq_wakeupvm can now resume the vm with an exception
-added sqstd_format
-generators can now be instantiated by calling sq_call() or closure.call()
-fixed a bug in sqstd_printcallstack(thx takayuki_h)
-fixed modulo by zero(thx jup)
-fixed negative enums and constants
-fixed generator crash bug if invoked as tail call (thx Mr.Accident)
-fixed some minor bug
***2008-09-24 ***
***version 2.2.2 stable***
-fixed some behaviour inconsistencies in thread.call() and thread.wakeup() (thx Mr.Accident)
-fixed coroutine error propagation

View File

@@ -1,4 +1,4 @@
The programming language SQUIRREL 2.2.3 stable
The programming language SQUIRREL 2.2.1 stable
--------------------------------------------------
The project has been compiled and run on Windows(Windows XP/2000 on Intel x86 Windows XP Pro on AMD x64) and

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@@ -22,8 +22,6 @@ SQUIRREL_API SQBool sqstd_rex_searchrange(SQRex* exp,const SQChar* text_begin,co
SQUIRREL_API SQInteger sqstd_rex_getsubexpcount(SQRex* exp);
SQUIRREL_API SQBool sqstd_rex_getsubexp(SQRex* exp, SQInteger n, SQRexMatch *subexp);
SQUIRREL_API SQRESULT sqstd_format(HSQUIRRELVM v,SQInteger nformatstringidx,SQInteger *outlen,SQChar **output);
SQUIRREL_API SQRESULT sqstd_register_stringlib(HSQUIRRELVM v);
#ifdef __cplusplus

View File

@@ -1,5 +1,5 @@
/*
Copyright (c) 2003-2009 Alberto Demichelis
Copyright (c) 2003-2008 Alberto Demichelis
This software is provided 'as-is', without any
express or implied warranty. In no event will the
@@ -68,24 +68,7 @@ typedef unsigned int SQHash; /*should be the same size of a pointer*/
#endif
#ifdef SQUSEDOUBLE
typedef double SQFloat;
#else
typedef float SQFloat;
#endif
#if defined(SQUSEDOUBLE) && !defined(_SQ64)
#ifdef _MSC_VER
typedef __int64 SQRawObjectVal; //must be 64bits
#else
typedef long SQRawObjectVal; //must be 64bits
#endif
#define SQ_OBJECT_RAWINIT() { _unVal.raw = 0; }
#else
typedef SQUnsignedInteger SQRawObjectVal; //is 32 bits on 32 bits builds and 64 bits otherwise
#define SQ_OBJECT_RAWINIT()
#endif
typedef void* SQUserPointer;
typedef SQUnsignedInteger SQBool;
typedef SQInteger SQRESULT;
@@ -176,8 +159,8 @@ typedef char SQChar;
#define MAX_CHAR 0xFF
#endif
#define SQUIRREL_VERSION _SC("Squirrel 2.2.3 stable - With custom OpenTTD modifications")
#define SQUIRREL_COPYRIGHT _SC("Copyright (C) 2003-2009 Alberto Demichelis")
#define SQUIRREL_VERSION _SC("Squirrel 2.2.2 stable - With custom OpenTTD modifications")
#define SQUIRREL_COPYRIGHT _SC("Copyright (C) 2003-2008 Alberto Demichelis")
#define SQUIRREL_AUTHOR _SC("Alberto Demichelis")
#define SQ_VMSTATE_IDLE 0
@@ -257,7 +240,6 @@ typedef union tagSQObjectValue
struct SQClass *pClass;
struct SQInstance *pInstance;
struct SQWeakRef *pWeakRef;
SQRawObjectVal raw;
}SQObjectValue;
@@ -292,15 +274,7 @@ typedef struct tagSQRegFunction{
const SQChar *typemask;
}SQRegFunction;
typedef struct tagSQFunctionInfo {
SQUserPointer funcid;
const SQChar *name;
const SQChar *source;
}SQFunctionInfo;
/*vm*/
SQUIRREL_API bool sq_can_suspend(HSQUIRRELVM v);
SQUIRREL_API HSQUIRRELVM sq_open(SQInteger initialstacksize);
SQUIRREL_API HSQUIRRELVM sq_newthread(HSQUIRRELVM friendvm, SQInteger initialstacksize);
SQUIRREL_API void sq_seterrorhandler(HSQUIRRELVM v);
@@ -311,10 +285,8 @@ SQUIRREL_API void sq_setprintfunc(HSQUIRRELVM v, SQPRINTFUNCTION printfunc);
SQUIRREL_API SQPRINTFUNCTION sq_getprintfunc(HSQUIRRELVM v);
SQUIRREL_API SQRESULT sq_suspendvm(HSQUIRRELVM v);
SQUIRREL_API bool sq_resumecatch(HSQUIRRELVM v, int suspend = -1);
SQUIRREL_API bool sq_resumeerror(HSQUIRRELVM v);
SQUIRREL_API SQRESULT sq_wakeupvm(HSQUIRRELVM v,SQBool resumedret,SQBool retval,SQBool raiseerror,SQBool throwerror);
SQUIRREL_API SQRESULT sq_wakeupvm(HSQUIRRELVM v,SQBool resumedret,SQBool retval,SQBool raiseerror);
SQUIRREL_API SQInteger sq_getvmstate(HSQUIRRELVM v);
SQUIRREL_API void sq_decreaseops(HSQUIRRELVM v, int amount);
/*compiler*/
SQUIRREL_API SQRESULT sq_compile(HSQUIRRELVM v,SQLEXREADFUNC read,SQUserPointer p,const SQChar *sourcename,SQBool raiseerror);
@@ -364,7 +336,6 @@ SQUIRREL_API SQRESULT sq_settypetag(HSQUIRRELVM v,SQInteger idx,SQUserPointer ty
SQUIRREL_API SQRESULT sq_gettypetag(HSQUIRRELVM v,SQInteger idx,SQUserPointer *typetag);
SQUIRREL_API void sq_setreleasehook(HSQUIRRELVM v,SQInteger idx,SQRELEASEHOOK hook);
SQUIRREL_API SQChar *sq_getscratchpad(HSQUIRRELVM v,SQInteger minsize);
SQUIRREL_API SQRESULT sq_getfunctioninfo(HSQUIRRELVM v,SQInteger idx,SQFunctionInfo *fi);
SQUIRREL_API SQRESULT sq_getclosureinfo(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger *nparams,SQUnsignedInteger *nfreevars);
SQUIRREL_API SQRESULT sq_setnativeclosurename(HSQUIRRELVM v,SQInteger idx,const SQChar *name);
SQUIRREL_API SQRESULT sq_setinstanceup(HSQUIRRELVM v, SQInteger idx, SQUserPointer p);

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@@ -20,4 +20,3 @@ if(ARGS.len()!=0) {
}
print("n="+n+"\n");
print("Ack(3,"+ n+ "):"+ Ack(3, n));

View File

@@ -59,9 +59,6 @@ void printfunc(HSQUIRRELVM v,const SQChar *s,...)
void PrintVersionInfos()
{
scfprintf(stdout,_SC("%s %s (%d bits)\n"),SQUIRREL_VERSION,SQUIRREL_COPYRIGHT,sizeof(SQInteger)*8);
if(sizeof(SQFloat) != sizeof(float)) {
scfprintf(stdout,_SC("[%d bits floats]\n"),sizeof(SQFloat)*8);
}
}
void PrintUsage()

View File

@@ -9,7 +9,6 @@ void sqstd_printcallstack(HSQUIRRELVM v)
if(pf) {
SQStackInfos si;
SQInteger i;
SQBool b;
SQFloat f;
const SQChar *s;
SQInteger level=1; //1 is to skip this function that is level 0
@@ -84,8 +83,8 @@ void sqstd_printcallstack(HSQUIRRELVM v)
pf(v,_SC("[%s] WEAKREF\n"),name);
break;
case OT_BOOL:{
sq_getbool(v,-1,&b);
pf(v,_SC("[%s] %s\n"),name,b?_SC("true"):_SC("false"));
sq_getinteger(v,-1,&i);
pf(v,_SC("[%s] %s\n"),name,i?_SC("true"):_SC("false"));
}
break;
default: assert(0); break;

View File

@@ -4,24 +4,21 @@
#include <stdlib.h>
#include <sqstdmath.h>
#define SINGLE_ARG_FUNC(_funcname, num_ops) static SQInteger math_##_funcname(HSQUIRRELVM v){ \
#define SINGLE_ARG_FUNC(_funcname) static SQInteger math_##_funcname(HSQUIRRELVM v){ \
SQFloat f; \
sq_decreaseops(v,num_ops); \
sq_getfloat(v,2,&f); \
sq_pushfloat(v,(SQFloat)_funcname(f)); \
return 1; \
}
#define TWO_ARGS_FUNC(_funcname, num_ops) static SQInteger math_##_funcname(HSQUIRRELVM v){ \
#define TWO_ARGS_FUNC(_funcname) static SQInteger math_##_funcname(HSQUIRRELVM v){ \
SQFloat p1,p2; \
sq_decreaseops(v,num_ops); \
sq_getfloat(v,2,&p1); \
sq_getfloat(v,3,&p2); \
sq_pushfloat(v,(SQFloat)_funcname(p1,p2)); \
return 1; \
}
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
static SQInteger math_srand(HSQUIRRELVM v)
{
SQInteger i;
@@ -36,7 +33,6 @@ static SQInteger math_rand(HSQUIRRELVM v)
sq_pushinteger(v,rand());
return 1;
}
#endif /* EXPORT_DEFAULT_SQUIRREL_FUNCTIONS */
static SQInteger math_abs(HSQUIRRELVM v)
{
@@ -46,21 +42,21 @@ static SQInteger math_abs(HSQUIRRELVM v)
return 1;
}
SINGLE_ARG_FUNC(sqrt, 100)
SINGLE_ARG_FUNC(fabs, 1)
SINGLE_ARG_FUNC(sin, 100)
SINGLE_ARG_FUNC(cos, 100)
SINGLE_ARG_FUNC(asin, 100)
SINGLE_ARG_FUNC(acos, 100)
SINGLE_ARG_FUNC(log, 100)
SINGLE_ARG_FUNC(log10, 100)
SINGLE_ARG_FUNC(tan, 100)
SINGLE_ARG_FUNC(atan, 100)
TWO_ARGS_FUNC(atan2, 100)
TWO_ARGS_FUNC(pow, 100)
SINGLE_ARG_FUNC(floor, 1)
SINGLE_ARG_FUNC(ceil, 1)
SINGLE_ARG_FUNC(exp, 100)
SINGLE_ARG_FUNC(sqrt)
SINGLE_ARG_FUNC(fabs)
SINGLE_ARG_FUNC(sin)
SINGLE_ARG_FUNC(cos)
SINGLE_ARG_FUNC(asin)
SINGLE_ARG_FUNC(acos)
SINGLE_ARG_FUNC(log)
SINGLE_ARG_FUNC(log10)
SINGLE_ARG_FUNC(tan)
SINGLE_ARG_FUNC(atan)
TWO_ARGS_FUNC(atan2)
TWO_ARGS_FUNC(pow)
SINGLE_ARG_FUNC(floor)
SINGLE_ARG_FUNC(ceil)
SINGLE_ARG_FUNC(exp)
#define _DECL_FUNC(name,nparams,tycheck) {_SC(#name),math_##name,nparams,tycheck}
static SQRegFunction mathlib_funcs[] = {
@@ -78,10 +74,8 @@ static SQRegFunction mathlib_funcs[] = {
_DECL_FUNC(floor,2,_SC(".n")),
_DECL_FUNC(ceil,2,_SC(".n")),
_DECL_FUNC(exp,2,_SC(".n")),
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
_DECL_FUNC(srand,2,_SC(".n")),
_DECL_FUNC(rand,1,NULL),
#endif /* EXPORT_DEFAULT_SQUIRREL_FUNCTIONS */
_DECL_FUNC(fabs,2,_SC(".n")),
_DECL_FUNC(abs,2,_SC(".n")),
{0,0,0,0},
@@ -102,11 +96,9 @@ SQRESULT sqstd_register_mathlib(HSQUIRRELVM v)
sq_createslot(v,-3);
i++;
}
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
sq_pushstring(v,_SC("RAND_MAX"),-1);
sq_pushinteger(v,RAND_MAX);
sq_createslot(v,-3);
#endif /* EXPORT_DEFAULT_SQUIRREL_FUNCTIONS */
sq_pushstring(v,_SC("PI"),-1);
sq_pushfloat(v,(SQFloat)M_PI);
sq_createslot(v,-3);

View File

@@ -558,12 +558,12 @@ SQRex *sqstd_rex_compile(const SQChar *pattern,const SQChar **error)
#endif
exp->_matches = (SQRexMatch *) sq_malloc(exp->_nsubexpr * sizeof(SQRexMatch));
memset(exp->_matches,0,exp->_nsubexpr * sizeof(SQRexMatch));
return exp;
}
catch (...) {
sqstd_rex_free(exp);
return NULL;
}
return exp;
}
void sqstd_rex_free(SQRex *exp)

View File

@@ -79,16 +79,15 @@ static void _append_string(SQInteger &i, SQChar *dest, SQInteger allocated, cons
va_end(va);
}
SQRESULT sqstd_format(HSQUIRRELVM v,SQInteger nformatstringidx,SQInteger *outlen,SQChar **output)
static SQInteger _string_format(HSQUIRRELVM v)
{
const SQChar *format;
SQChar *dest;
SQChar fmt[MAX_FORMAT_LEN];
sq_getstring(v,nformatstringidx,&format);
SQInteger allocated = (sq_getsize(v,nformatstringidx)+2)*sizeof(SQChar);
sq_getstring(v,2,&format);
SQInteger allocated = (sq_getsize(v,2)+1)*sizeof(SQChar);
dest = sq_getscratchpad(v,allocated);
SQInteger n = 0,i = 0, nparam = nformatstringidx+1, w = 0;
SQInteger n = 0,i = 0, nparam = 3, w = 0;
while(format[n] != '\0') {
if(format[n] != '%') {
assert(i < allocated);
@@ -133,7 +132,7 @@ SQRESULT sqstd_format(HSQUIRRELVM v,SQInteger nformatstringidx,SQInteger *outlen
return sq_throwerror(v,_SC("invalid format"));
}
n++;
allocated += addlen + sizeof(SQChar);
allocated += addlen;
dest = sq_getscratchpad(v,allocated);
switch(valtype) {
case 's': _append_string(i,dest,allocated,fmt,ts); break;
@@ -143,19 +142,7 @@ SQRESULT sqstd_format(HSQUIRRELVM v,SQInteger nformatstringidx,SQInteger *outlen
nparam ++;
}
}
*outlen = i;
dest[i] = '\0';
*output = dest;
return SQ_OK;
}
static SQInteger _string_format(HSQUIRRELVM v)
{
SQChar *dest = NULL;
SQInteger length = 0;
if(SQ_FAILED(sqstd_format(v,2,&length,&dest)))
return -1;
sq_pushstring(v,dest,length);
sq_pushstring(v,dest,i);
return 1;
}

View File

@@ -90,16 +90,6 @@ SQInteger sq_getvmstate(HSQUIRRELVM v)
}
}
void sq_decreaseops(HSQUIRRELVM v, int amount)
{
v->DecreaseOps(amount);
}
bool sq_can_suspend(HSQUIRRELVM v)
{
return v->_nnativecalls <= 2;
}
void sq_seterrorhandler(HSQUIRRELVM v)
{
SQObject o = stack_get(v, -1);
@@ -989,7 +979,7 @@ SQRESULT sq_suspendvm(HSQUIRRELVM v)
return v->Suspend();
}
SQRESULT sq_wakeupvm(HSQUIRRELVM v,SQBool wakeupret,SQBool retval,SQBool raiseerror,SQBool throwerror)
SQRESULT sq_wakeupvm(HSQUIRRELVM v,SQBool wakeupret,SQBool retval,SQBool raiseerror)
{
SQObjectPtr ret;
if(!v->_suspended)
@@ -999,10 +989,8 @@ SQRESULT sq_wakeupvm(HSQUIRRELVM v,SQBool wakeupret,SQBool retval,SQBool raiseer
v->Pop();
} else v->GetAt(v->_stackbase+v->_suspended_target)=_null_;
v->_can_suspend = false;
if(!v->Execute(_null_,v->_top,-1,-1,ret,raiseerror,throwerror?SQVM::ET_RESUME_THROW_VM : SQVM::ET_RESUME_VM))
if(!v->Execute(_null_,v->_top,-1,-1,ret,raiseerror,SQVM::ET_RESUME_VM)) {
return SQ_ERROR;
if(sq_getvmstate(v) == SQ_VMSTATE_IDLE) {
while (v->_top > 1) v->_stack[--v->_top] = _null_;
}
if(retval)
v->Push(ret);
@@ -1017,14 +1005,6 @@ bool sq_resumecatch(HSQUIRRELVM v, int suspend)
return v->Execute(_null_, v->_top, -1, -1, ret, SQTrue, SQVM::ET_RESUME_OPENTTD);
}
bool sq_resumeerror(HSQUIRRELVM v)
{
SQObjectPtr ret;
v->_can_suspend = true;
v->_ops_till_suspend = 1;
return v->Execute(_null_, v->_top, -1, -1, ret, SQTrue, SQVM::ET_RESUME_THROW_VM);
}
void sq_setreleasehook(HSQUIRRELVM v,SQInteger idx,SQRELEASEHOOK hook)
{
if(sq_gettop(v) >= 1){

View File

@@ -277,9 +277,6 @@ void sq_base_register(HSQUIRRELVM v)
sq_pushstring(v,_SC("_intsize_"),-1);
sq_pushinteger(v,sizeof(SQInteger));
sq_createslot(v,-3);
sq_pushstring(v,_SC("_floatsize_"),-1);
sq_pushinteger(v,sizeof(SQFloat));
sq_createslot(v,-3);
sq_pop(v,1);
}
@@ -818,7 +815,7 @@ static SQInteger thread_wakeup(HSQUIRRELVM v)
if(wakeupret) {
sq_move(thread,v,2);
}
if(SQ_SUCCEEDED(sq_wakeupvm(thread,wakeupret,SQTrue,SQTrue,SQFalse))) {
if(SQ_SUCCEEDED(sq_wakeupvm(thread,wakeupret,SQTrue,SQFalse))) {
sq_move(v,thread,-1);
sq_pop(thread,1); //pop retval
if(sq_getvmstate(thread) == SQ_VMSTATE_IDLE) {

View File

@@ -128,17 +128,7 @@ public:
}
void Release() {
_uiRef++;
try {
if (_hook) { _hook(_userpointer,0);}
} catch (...) {
_uiRef--;
if (_uiRef == 0) {
SQInteger size = _memsize;
this->~SQInstance();
SQ_FREE(this, size);
}
throw;
}
if (_hook) { _hook(_userpointer,0);}
_uiRef--;
if(_uiRef > 0) return;
SQInteger size = _memsize;

View File

@@ -1110,23 +1110,6 @@ public:
case TK_STRING_LITERAL:
val = _fs->CreateString(_lex._svalue,_lex._longstr.size()-1);
break;
case '-':
Lex();
switch(_token)
{
case TK_INTEGER:
val._type = OT_INTEGER;
val._unVal.nInteger = -_lex._nvalue;
break;
case TK_FLOAT:
val._type = OT_FLOAT;
val._unVal.fFloat = -_lex._fvalue;
break;
default:
Error(_SC("scalar expected : integer,float"));
val._type = OT_NULL; // Silent compile-warning
}
break;
default:
Error(_SC("scalar expected : integer,float or string"));
val._type = OT_NULL; // Silent compile-warning

View File

@@ -9,23 +9,6 @@
#include "sqclosure.h"
#include "sqstring.h"
SQRESULT sq_getfunctioninfo(HSQUIRRELVM v,SQInteger level,SQFunctionInfo *fi)
{
SQInteger cssize = v->_callsstacksize;
if (cssize > level) {
SQVM::CallInfo &ci = v->_callsstack[cssize-level-1];
if(sq_isclosure(ci._closure)) {
SQClosure *c = _closure(ci._closure);
SQFunctionProto *proto = _funcproto(c->_function);
fi->funcid = proto;
fi->name = type(proto->_name) == OT_STRING?_stringval(proto->_name):_SC("unknown");
fi->source = type(proto->_name) == OT_STRING?_stringval(proto->_sourcename):_SC("unknown");
return SQ_OK;
}
}
return sq_throwerror(v,_SC("the object is not a closure"));
}
SQRESULT sq_stackinfos(HSQUIRRELVM v, SQInteger level, SQStackInfos *si)
{
SQInteger cssize = v->_callsstacksize;

View File

@@ -86,7 +86,7 @@ void DumpLiteral(SQObjectPtr &o)
case OT_INTEGER: scprintf(_SC("{%d}"),_integer(o));break;
#endif
case OT_BOOL: scprintf(_SC("%s"),_integer(o)?_SC("true"):_SC("false"));break;
default: scprintf(_SC("(%s %p)"),GetTypeName(o),(void*)_rawval(o));break; break; //shut up compiler
default: scprintf(_SC("(%s %p)"),GetTypeName(o),_rawval(o));break; break; //shut up compiler
}
}

View File

@@ -117,7 +117,7 @@ struct SQObjectPtr;
#define _delegable(obj) ((SQDelegable *)(obj)._unVal.pDelegable)
#define _weakref(obj) ((obj)._unVal.pWeakRef)
#define _refcounted(obj) ((obj)._unVal.pRefCounted)
#define _rawval(obj) ((obj)._unVal.raw)
#define _rawval(obj) ((obj)._unVal.pRefCounted)
#define _stringval(obj) (obj)._unVal.pString->_val
#define _userdataval(obj) (obj)._unVal.pUserData->_val
@@ -130,27 +130,23 @@ struct SQObjectPtr : public SQObject
{
SQObjectPtr()
{
SQ_OBJECT_RAWINIT()
_type=OT_NULL;
_unVal.pUserPointer=NULL;
}
SQObjectPtr(const SQObjectPtr &o)
{
SQ_OBJECT_RAWINIT()
_type=o._type;
_unVal=o._unVal;
__AddRef(_type,_unVal);
}
SQObjectPtr(const SQObject &o)
{
SQ_OBJECT_RAWINIT()
_type=o._type;
_unVal=o._unVal;
__AddRef(_type,_unVal);
}
SQObjectPtr(SQTable *pTable)
{
SQ_OBJECT_RAWINIT()
_type=OT_TABLE;
_unVal.pTable=pTable;
assert(_unVal.pTable);
@@ -158,7 +154,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQClass *pClass)
{
SQ_OBJECT_RAWINIT()
_type=OT_CLASS;
_unVal.pClass=pClass;
assert(_unVal.pClass);
@@ -166,7 +161,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQInstance *pInstance)
{
SQ_OBJECT_RAWINIT()
_type=OT_INSTANCE;
_unVal.pInstance=pInstance;
assert(_unVal.pInstance);
@@ -174,7 +168,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQArray *pArray)
{
SQ_OBJECT_RAWINIT()
_type=OT_ARRAY;
_unVal.pArray=pArray;
assert(_unVal.pArray);
@@ -182,7 +175,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQClosure *pClosure)
{
SQ_OBJECT_RAWINIT()
_type=OT_CLOSURE;
_unVal.pClosure=pClosure;
assert(_unVal.pClosure);
@@ -190,7 +182,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQGenerator *pGenerator)
{
SQ_OBJECT_RAWINIT()
_type=OT_GENERATOR;
_unVal.pGenerator=pGenerator;
assert(_unVal.pGenerator);
@@ -198,7 +189,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQNativeClosure *pNativeClosure)
{
SQ_OBJECT_RAWINIT()
_type=OT_NATIVECLOSURE;
_unVal.pNativeClosure=pNativeClosure;
assert(_unVal.pNativeClosure);
@@ -206,7 +196,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQString *pString)
{
SQ_OBJECT_RAWINIT()
_type=OT_STRING;
_unVal.pString=pString;
assert(_unVal.pString);
@@ -214,7 +203,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQUserData *pUserData)
{
SQ_OBJECT_RAWINIT()
_type=OT_USERDATA;
_unVal.pUserData=pUserData;
assert(_unVal.pUserData);
@@ -222,7 +210,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQVM *pThread)
{
SQ_OBJECT_RAWINIT()
_type=OT_THREAD;
_unVal.pThread=pThread;
assert(_unVal.pThread);
@@ -230,7 +217,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQWeakRef *pWeakRef)
{
SQ_OBJECT_RAWINIT()
_type=OT_WEAKREF;
_unVal.pWeakRef=pWeakRef;
assert(_unVal.pWeakRef);
@@ -238,7 +224,6 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQFunctionProto *pFunctionProto)
{
SQ_OBJECT_RAWINIT()
_type=OT_FUNCPROTO;
_unVal.pFunctionProto=pFunctionProto;
assert(_unVal.pFunctionProto);
@@ -246,25 +231,24 @@ struct SQObjectPtr : public SQObject
}
SQObjectPtr(SQInteger nInteger)
{
SQ_OBJECT_RAWINIT()
_unVal.pUserPointer=NULL;
_type=OT_INTEGER;
_unVal.nInteger=nInteger;
}
SQObjectPtr(SQFloat fFloat)
{
SQ_OBJECT_RAWINIT()
_unVal.pUserPointer=NULL;
_type=OT_FLOAT;
_unVal.fFloat=fFloat;
}
SQObjectPtr(bool bBool)
{
SQ_OBJECT_RAWINIT()
_unVal.pUserPointer=NULL;
_type = OT_BOOL;
_unVal.nInteger = bBool?1:0;
}
SQObjectPtr(SQUserPointer pUserPointer)
{
SQ_OBJECT_RAWINIT()
_type=OT_USERPOINTER;
_unVal.pUserPointer=pUserPointer;
}

View File

@@ -188,13 +188,9 @@ SQSharedState::~SQSharedState()
#ifndef NO_GARBAGE_COLLECTOR
SQCollectable *t = _gc_chain;
SQCollectable *nx = NULL;
while(t) {
t->_uiRef++;
t = t->_next;
}
t = _gc_chain;
while(t) {
t->UnMark();
t->_uiRef++;
t->Finalize();
nx = t->_next;
if(--t->_uiRef == 0)

View File

@@ -88,7 +88,7 @@ public:
}
SQUnsignedInteger capacity() { return _allocated; }
inline T &back() const { return _vals[_size - 1]; }
inline T& operator[](SQUnsignedInteger pos) const{ assert(pos < _allocated); return _vals[pos]; }
inline T& operator[](SQUnsignedInteger pos) const{ return _vals[pos]; }
T* _vals;
private:
void _realloc(SQUnsignedInteger newsize)

View File

@@ -17,21 +17,6 @@
#define TOP() (_stack._vals[_top-1])
#define CLEARSTACK(_last_top) { if((_last_top) >= _top) ClearStack(_last_top); }
void SQVM::ClearStack(SQInteger last_top)
{
SQObjectType tOldType;
SQObjectValue unOldVal;
while (last_top >= _top) {
SQObjectPtr &o = _stack._vals[last_top--];
tOldType = o._type;
unOldVal = o._unVal;
o._type = OT_NULL;
o._unVal.pUserPointer = NULL;
__Release(tOldType,unOldVal);
}
}
bool SQVM::BW_OP(SQUnsignedInteger op,SQObjectPtr &trg,const SQObjectPtr &o1,const SQObjectPtr &o2)
{
SQInteger res;
@@ -65,9 +50,7 @@ bool SQVM::ARITH_OP(SQUnsignedInteger op,SQObjectPtr &trg,const SQObjectPtr &o1,
res = i1 / i2;
break;
case '*': res = i1 * i2; break;
case '%': if(i2 == 0) { Raise_Error(_SC("modulo by zero")); return false; }
res = i1 % i2;
break;
case '%': res = i1 % i2; break;
default: res = 0xDEADBEEF;
}
trg = res;
@@ -100,7 +83,7 @@ SQVM::SQVM(SQSharedState *ss)
_suspended = SQFalse;
_suspended_target=-1;
_suspended_root = SQFalse;
_suspended_traps=0;
_suspended_traps=-1;
_foreignptr=NULL;
_nnativecalls=0;
_lasterror = _null_;
@@ -305,10 +288,12 @@ void SQVM::TypeOf(const SQObjectPtr &obj1,SQObjectPtr &dest)
bool SQVM::Init(SQVM *friendvm, SQInteger stacksize)
{
_stack.resize(stacksize);
//_callsstack.reserve(4);
_alloccallsstacksize = 4;
_callstackdata.resize(_alloccallsstacksize);
_callsstacksize = 0;
_callsstack = &_callstackdata[0];
//_callsstack = (CallInfo*)sq_malloc(_alloccallsstacksize*sizeof(CallInfo));
_stackbase = 0;
_top = 0;
if(!friendvm)
@@ -336,10 +321,6 @@ bool SQVM::StartCall(SQClosure *closure,SQInteger target,SQInteger args,SQIntege
SQInteger ndef = func->_ndefaultparams;
if(ndef && nargs < paramssize) {
SQInteger diff = paramssize - nargs;
if (diff > ndef) {
Raise_Error(_SC("wrong number of parameters"));
return false;
}
for(SQInteger n = ndef - diff; n < ndef; n++) {
_stack._vals[stackbase + (nargs++)] = closure->_defaultparams[n];
}
@@ -459,7 +440,7 @@ bool SQVM::DerefInc(SQInteger op,SQObjectPtr &target, SQObjectPtr &self, SQObjec
#define arg0 (_i_._arg0)
#define arg1 (_i_._arg1)
#define sarg1 (*(const_cast<SQInt32 *>(&_i_._arg1)))
#define sarg1 (*((SQInt32 *)&_i_._arg1))
#define arg2 (_i_._arg2)
#define arg3 (_i_._arg3)
#define sarg3 ((SQInteger)*((signed char *)&_i_._arg3))
@@ -691,37 +672,22 @@ bool SQVM::Execute(SQObjectPtr &closure, SQInteger target, SQInteger nargs, SQIn
bool ct_tailcall;
switch(et) {
case ET_CALL: {
SQInteger last_top = _top;
temp_reg = closure;
if(!StartCall(_closure(temp_reg), _top - nargs, nargs, stackbase, false)) {
case ET_CALL:
if(!StartCall(_closure(closure), _top - nargs, nargs, stackbase, false)) {
//call the handler if there are no calls in the stack, if not relies on the previous node
if(ci == NULL) CallErrorHandler(_lasterror);
return false;
}
if (_funcproto(_closure(temp_reg)->_function)->_bgenerator) {
//SQFunctionProto *f = _funcproto(_closure(temp_reg)->_function);
SQGenerator *gen = SQGenerator::Create(_ss(this), _closure(temp_reg));
_GUARD(gen->Yield(this));
Return(1, ci->_target, temp_reg);
outres = gen;
CLEARSTACK(last_top);
return true;
}
ci->_root = SQTrue;
}
break;
case ET_RESUME_GENERATOR: _generator(closure)->Resume(this, target); ci->_root = SQTrue; traps += ci->_etraps; break;
case ET_RESUME_VM:
case ET_RESUME_THROW_VM:
traps = _suspended_traps;
ci->_root = _suspended_root;
ci->_vargs = _suspend_varargs;
_suspended = SQFalse;
if(et == ET_RESUME_THROW_VM) { SQ_THROW(); }
break;
case ET_RESUME_OPENTTD:
traps = _suspended_traps;
_suspended = SQFalse;
break;
}
@@ -732,7 +698,7 @@ exception_restore:
for(;;)
{
DecreaseOps(1);
if (ShouldSuspend()) { _suspended = SQTrue; _suspended_traps = traps; return true; }
if (ShouldSuspend()) { _suspended = SQTrue; return true; }
const SQInstruction &_i_ = *ci->_ip++;
//dumpstack(_stackbase);
@@ -749,7 +715,7 @@ exception_restore:
case _OP_DLOAD: TARGET = ci->_literals[arg1]; STK(arg2) = ci->_literals[arg3];continue;
case _OP_TAILCALL:
temp_reg = STK(arg1);
if (type(temp_reg) == OT_CLOSURE && !_funcproto(_closure(temp_reg)->_function)->_bgenerator){
if (type(temp_reg) == OT_CLOSURE){
ct_tailcall = true;
if(ci->_vargs.size) PopVarArgs(ci->_vargs);
for (SQInteger i = 0; i < arg3; i++) STK(i) = STK(arg2 + i);
@@ -774,23 +740,15 @@ common_call:
_GUARD(gen->Yield(this));
Return(1, ct_target, clo);
STK(ct_target) = gen;
while (last_top >= _top) _stack._vals[last_top--].Null();
continue;
}
CLEARSTACK(last_top);
}
continue;
case OT_NATIVECLOSURE: {
bool suspend;
_suspended_target = ct_target;
try {
_GUARD(CallNative(_nativeclosure(clo), arg3, ct_stackbase, clo,suspend));
} catch (...) {
_suspended = SQTrue;
_suspended_target = ct_target;
_suspended_root = ci->_root;
_suspended_traps = traps;
_suspend_varargs = ci->_vargs;
throw;
}
_GUARD(CallNative(_nativeclosure(clo), arg3, ct_stackbase, clo,suspend));
if(suspend){
_suspended = SQTrue;
_suspended_target = ct_target;
@@ -970,7 +928,7 @@ common_call:
traps -= ci->_etraps;
if(sarg1 != MAX_FUNC_STACKSIZE) STK(arg1) = temp_reg;
}
else { Raise_Error(_SC("trying to yield a '%s',only genenerator can be yielded"), GetTypeName(ci->_closure)); SQ_THROW();}
else { Raise_Error(_SC("trying to yield a '%s',only genenerator can be yielded"), GetTypeName(ci->_generator)); SQ_THROW();}
if(Return(arg0, arg1, temp_reg)){
assert(traps == 0);
outres = temp_reg;
@@ -1054,7 +1012,7 @@ exception_trap:
_stackbase = et._stackbase;
_stack._vals[_stackbase+et._extarget] = currerror;
_etraps.pop_back(); traps--; ci->_etraps--;
CLEARSTACK(last_top);
while(last_top >= _top) _stack._vals[last_top--].Null();
goto exception_restore;
}
//if is a native closure
@@ -1082,7 +1040,7 @@ exception_trap:
if( (ci && type(ci->_closure) != OT_CLOSURE) || exitafterthisone) break;
} while(_callsstacksize);
CLEARSTACK(last_top);
while(last_top >= _top) _stack._vals[last_top--].Null();
}
_lasterror = currerror;
return false;
@@ -1094,6 +1052,8 @@ bool SQVM::CreateClassInstance(SQClass *theclass, SQObjectPtr &inst, SQObjectPtr
{
inst = theclass->CreateInstance();
if(!theclass->Get(_ss(this)->_constructoridx,constructor)) {
//if(!Call(constr,nargs,stackbase,constr,false))
// return false;
constructor = _null_;
}
return true;
@@ -1165,8 +1125,6 @@ bool SQVM::CallNative(SQNativeClosure *nclosure,SQInteger nargs,SQInteger stackb
}
/* Store the call stack size, so we can restore that */
SQInteger cstksize = _callsstacksize;
SQInteger ret;
try {
SQBool can_suspend = this->_can_suspend;
@@ -1177,7 +1135,6 @@ bool SQVM::CallNative(SQNativeClosure *nclosure,SQInteger nargs,SQInteger stackb
_nnativecalls--;
suspend = false;
_callsstacksize = cstksize;
_stackbase = oldstackbase;
_top = oldtop;
@@ -1187,8 +1144,6 @@ bool SQVM::CallNative(SQNativeClosure *nclosure,SQInteger nargs,SQInteger stackb
throw;
}
assert(cstksize == _callsstacksize);
_nnativecalls--;
suspend = false;
if( ret == SQ_SUSPEND_FLAG) suspend = true;
@@ -1531,19 +1486,7 @@ void SQVM::Pop(SQInteger n) {
}
}
void SQVM::Push(const SQObjectPtr &o) {
/* Normally the stack shouldn't get this full, sometimes it might. As of now
* all cases have been bugs in "our" (OpenTTD) code. Trigger an assert for
* all debug builds and for the release builds just increase the stack size.
* This way getting a false positive isn't that bad (releases work fine) and
* if there is something fishy it can be caught in RCs/nightlies. */
#ifdef NDEBUG
if (_top >= (int)_stack.capacity()) _stack.resize(2 * _stack.capacity());
#else
assert(_top < (int)_stack.capacity());
#endif
_stack[_top++] = o;
}
void SQVM::Push(const SQObjectPtr &o) { _stack[_top++] = o; }
SQObjectPtr &SQVM::Top() { return _stack[_top-1]; }
SQObjectPtr &SQVM::PopGet() { return _stack[--_top]; }
SQObjectPtr &SQVM::GetUp(SQInteger n) { return _stack[_top+n]; }

View File

@@ -53,7 +53,7 @@ struct SQVM : public CHAINABLE_OBJ
typedef sqvector<CallInfo> CallInfoVec;
public:
enum ExecutionType { ET_CALL, ET_RESUME_GENERATOR, ET_RESUME_VM, ET_RESUME_THROW_VM, ET_RESUME_OPENTTD };
enum ExecutionType { ET_CALL, ET_RESUME_GENERATOR, ET_RESUME_VM, ET_RESUME_OPENTTD };
SQVM(SQSharedState *ss);
~SQVM();
bool Init(SQVM *friendvm, SQInteger stacksize);
@@ -108,7 +108,6 @@ public:
_INLINE bool PLOCAL_INC(SQInteger op,SQObjectPtr &target, SQObjectPtr &a, SQObjectPtr &incr);
_INLINE bool DerefInc(SQInteger op,SQObjectPtr &target, SQObjectPtr &self, SQObjectPtr &key, SQObjectPtr &incr, bool postfix);
void PopVarArgs(VarArgs &vargs);
void ClearStack(SQInteger last_top);
#ifdef _DEBUG_DUMP
void dumpstack(SQInteger stackbase=-1, bool dumpall = false);
#endif

View File

@@ -1,12 +1,5 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai.hpp Base functions for all AIs. */
#ifndef AI_HPP
@@ -15,7 +8,6 @@
#include "api/ai_event_types.hpp"
#include "../date_type.h"
#include "../core/string_compare_type.hpp"
#include <map>
typedef std::map<const char *, class AIInfo *, StringCompare> AIInfoList;
@@ -61,7 +53,7 @@ public:
/**
* Stop a company to be controlled by an AI.
* @param company The company from which the AI needs to detach.
* @pre Company::IsValidAiID(company)
* @pre !IsHumanCompany(company).
*/
static void Stop(CompanyID company);

View File

@@ -1,12 +1,5 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_config.cpp Implementation of AIConfig. */
#include "../stdafx.h"

View File

@@ -1,12 +1,5 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_config.hpp AIConfig stores the configuration settings of every AI. */
#ifndef AI_CONFIG_HPP

View File

@@ -1,12 +1,5 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_core.cpp Implementation of AI. */
#include "../stdafx.h"
@@ -15,13 +8,13 @@
#include "../company_func.h"
#include "../debug.h"
#include "../network/network.h"
#include "../settings_type.h"
#include "../window_func.h"
#include "../command_func.h"
#include "ai.hpp"
#include "ai_scanner.hpp"
#include "ai_instance.hpp"
#include "ai_config.hpp"
#include "api/ai_error.hpp"
/* static */ uint AI::frame_counter = 0;
/* static */ AIScanner *AI::ai_scanner = NULL;
@@ -34,7 +27,7 @@
/* static */ void AI::StartNew(CompanyID company)
{
assert(Company::IsValidID(company));
assert(IsValidCompanyID(company));
/* Clients shouldn't start AIs */
if (_networking && !_network_server) return;
@@ -48,7 +41,7 @@
}
_current_company = company;
Company *c = Company::Get(company);
Company *c = GetCompany(company);
c->ai_info = info;
assert(c->ai_instance == NULL);
@@ -70,7 +63,7 @@
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->is_ai) {
if (!IsHumanCompany(c->index)) {
_current_company = c->index;
c->ai_instance->GameLoop();
}
@@ -80,7 +73,7 @@
* Effectively collecting garbage once every two months per AI. */
if ((AI::frame_counter & 255) == 0) {
CompanyID cid = (CompanyID)GB(AI::frame_counter, 8, 4);
if (Company::IsValidAiID(cid)) Company::Get(cid)->ai_instance->CollectGarbage();
if (IsValidCompanyID(cid) && !IsHumanCompany(cid)) GetCompany(cid)->ai_instance->CollectGarbage();
}
_current_company = OWNER_NONE;
@@ -97,7 +90,7 @@
CompanyID old_company = _current_company;
_current_company = company;
Company *c = Company::Get(company);
Company *c = GetCompany(company);
delete c->ai_instance;
c->ai_instance = NULL;
@@ -110,11 +103,11 @@
/* static */ void AI::KillAll()
{
/* It might happen there are no companies .. than we have nothing to loop */
if (Company::GetPoolSize() == 0) return;
if (GetCompanyPoolSize() == 0) return;
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->is_ai) AI::Stop(c->index);
if (!IsHumanCompany(c->index)) AI::Stop(c->index);
}
}
@@ -184,7 +177,7 @@
}
/* Only AIs can have an event-queue */
if (!Company::IsValidAiID(company)) {
if (!IsValidCompanyID(company) || IsHumanCompany(company)) {
event->Release();
return;
}
@@ -227,18 +220,18 @@ void CcAI(bool success, TileIndex tile, uint32 p1, uint32 p2)
AIObject::IncreaseDoCommandCosts(AIObject::GetLastCost());
}
Company::Get(_current_company)->ai_instance->Continue();
GetCompany(_current_company)->ai_instance->Continue();
}
/* static */ void AI::Save(CompanyID company)
{
if (!_networking || _network_server) {
Company *c = Company::GetIfValid(company);
assert(c != NULL && c->ai_instance != NULL);
assert(IsValidCompanyID(company));
assert(GetCompany(company)->ai_instance != NULL);
CompanyID old_company = _current_company;
_current_company = company;
c->ai_instance->Save();
GetCompany(company)->ai_instance->Save();
_current_company = old_company;
} else {
AIInstance::SaveEmpty();
@@ -248,12 +241,12 @@ void CcAI(bool success, TileIndex tile, uint32 p1, uint32 p2)
/* static */ void AI::Load(CompanyID company, int version)
{
if (!_networking || _network_server) {
Company *c = Company::GetIfValid(company);
assert(c != NULL && c->ai_instance != NULL);
assert(IsValidCompanyID(company));
assert(GetCompany(company)->ai_instance != NULL);
CompanyID old_company = _current_company;
_current_company = company;
c->ai_instance->Load(version);
GetCompany(company)->ai_instance->Load(version);
_current_company = old_company;
} else {
/* Read, but ignore, the load data */
@@ -265,7 +258,7 @@ void CcAI(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
/* Find the first company which doesn't exist yet */
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (!Company::IsValidID(c)) return AIConfig::GetConfig(c)->GetSetting("start_date");
if (!IsValidCompanyID(c)) return AIConfig::GetConfig(c)->GetSetting("start_date");
}
/* Currently no AI can be started, check again in a year. */
@@ -294,7 +287,7 @@ void CcAI(bool success, TileIndex tile, uint32 p1, uint32 p2)
/* static */ bool AI::ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm)
{
return AI::ai_scanner->ImportLibrary(library, class_name, version, vm, Company::Get(_current_company)->ai_instance->GetController());
return AI::ai_scanner->ImportLibrary(library, class_name, version, vm, GetCompany(_current_company)->ai_instance->GetController());
}
/* static */ void AI::Rescan()

File diff suppressed because it is too large Load Diff

View File

@@ -1,12 +1,5 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_gui.hpp Window for configuring the AIs */
#ifndef AI_GUI_HPP

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