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29576 Commits (d4e89ad573aefb7653207e3f719f2cf4c1dd5dff)
 

Author SHA1 Message Date
J0anJosep d4e89ad573 Change: Changes related with crashed trains in extended depots. 2024-07-09 21:07:51 +02:00
J0anJosep 12862b5df8 Change: Update signals for extended rail depots. 2024-07-09 21:07:51 +02:00
J0anJosep fc5445d208 Add: Check length of platforms for servicing trains. 2024-07-09 21:07:51 +02:00
J0anJosep b6946fb17f Change: Adapt VehicleEnter_Track and handle trains entering extended depots.
# Conflicts:
#	src/vehicle.cpp
2024-07-09 21:07:51 +02:00
Juanjo 2b259442f1 Add: Add a ShouldStopAtDepot function. 2024-07-09 21:07:51 +02:00
J0anJosep 421a533fbb Change: Modify IsChainInDepot for ground vehicles. 2024-07-09 21:07:51 +02:00
J0anJosep d489e22cfb Add: Use track depot for detecting trains in depots. 2024-07-09 21:07:51 +02:00
Juanjo ac55c2638c Add: Add vehicle entered depot platform flag. 2024-07-09 21:07:51 +02:00
J0anJosep 419ca91e59 Add: Reservation and penalties for extended depots. 2024-07-09 21:07:51 +02:00
Juanjo 30a62aa2b5 Add: Add IsAnyDepotTileReserved. 2024-07-09 21:07:51 +02:00
J0anJosep fe1b0f1204 Change: Rename end segment reason for general platforms. 2024-07-09 21:07:51 +02:00
J0anJosep 7ab28f6045 Add: Code dealing with extended rail depot platforms. 2024-07-09 21:07:51 +02:00
J0anJosep 4854685bec Codechange: Move platform related code to separate files. 2024-07-09 21:07:51 +02:00
Juanjo f161a138b9 Add: New depot direction picker for extended rail depots. 2024-07-09 21:07:51 +02:00
J0anJosep 394c5050b2 Feature: Allow building extended train depots and fix their sprites. 2024-07-09 21:07:51 +02:00
Juanjo dbd895ee6a Change: Transparent depots show all rail track. 2024-07-09 21:07:51 +02:00
Juanjo 8488abaf2f Add: Add IsStandard and IsExtendedRailDepotTile map functions. 2024-07-09 21:07:51 +02:00
J0anJosep 2654cfeae7 Add: Add the widget for rail depots. 2024-07-09 21:07:51 +02:00
J0anJosep afcbba8d6b Add: Do not try to cross an extended depot that has a ship inside. 2024-07-09 21:07:51 +02:00
J0anJosep 275c141bf4 Change: Adapt commands for buying and replacing ships in extended depots. 2024-07-09 21:07:51 +02:00
J0anJosep 3364b1965b Add: Set reservation of extended ship depots and prepare for setting it for road and train depots. 2024-07-09 21:07:51 +02:00
J0anJosep 6f20beb49a Codechange: Reorder code in autoreplace vehicles. 2024-07-09 21:07:51 +02:00
J0anJosep 8a9a627577 Change: Adapt how ships enter and leave extended depots. 2024-07-09 21:07:51 +02:00
J0anJosep 3715dcf2d7 Feature: Show servicing vehicles in extended depots on viewport and on vehicle window. 2024-07-09 21:07:51 +02:00
J0anJosep 9869611ad8 Change: Ships enter depots when they are in the middle of the two depot tiles (not in the center of a tile).
# Conflicts:
#	src/ship_cmd.cpp
2024-07-09 21:07:51 +02:00
J0anJosep e91483c588 Change: Get a better depot when close to destination tile of depots. 2024-07-09 21:07:51 +02:00
J0anJosep 01ac0e653f Feature: Allow building extended ship depots. 2024-07-09 21:07:51 +02:00
Juanjo ea9ac51812 Change: Adapt GetVehicleTrackdir() for ships. 2024-07-09 21:07:51 +02:00
Juanjo f713a3525d Change: Adapt IsInDepot() for ships. 2024-07-09 21:07:51 +02:00
Juanjo 037d8c6149 Add: Add two "tracks": depot and wormhole. 2024-07-09 21:07:51 +02:00
Juanjo d5306c9e55 Add: Add a function to check if a window has a certain widget. 2024-07-09 21:07:51 +02:00
J0anJosep ece7f8401f Change: Add a wait counter for all vehicle types. 2024-07-09 21:07:51 +02:00
J0anJosep 08f4ae4b3d Add: Add and adapt some functions for extended depots. 2024-07-09 21:07:51 +02:00
J0anJosep 2ddb3bf2d7 Add: Add settings for building new types of depots. 2024-07-09 21:07:51 +02:00
J0anJosep 408732d25b Feature: Road depots may have a road and tram type at the same time. 2024-07-09 21:07:51 +02:00
J0anJosep cf955bc24b Add: Draw roadbits in road depots. 2024-07-09 21:07:51 +02:00
J0anJosep 63afc96d2a Feature: Show depot signs of removed depots. (based on patch by adf88, #6328, #5071) 2024-07-09 21:07:51 +02:00
J0anJosep 6bdf50ca02 Feature: Try to reuse a removed depot when placing a new one. (based on patch by adf88, #6328, #7051) 2024-07-09 21:07:51 +02:00
J0anJosep 2ff99e2377 Change: Keep removed depots in the pool for a while. (based on patch by adf, #6328, #7051) 2024-07-09 21:07:51 +02:00
J0anJosep 224b2343f0 Codechange: Fix some CodeQL alerts. 2024-07-09 21:07:51 +02:00
J0anJosep ced241ed87 Feature: Allow vehicle replacements even if new road or rail type is not compatible. 2024-07-09 21:07:51 +02:00
J0anJosep b5e04974be Change: Add additional rules for placing trains in depots according to railtypes. 2024-07-09 21:07:50 +02:00
J0anJosep 8d5eca7097 Change: Adapt some functions that located the depot with its tile. 2024-07-09 21:07:50 +02:00
J0anJosep 7017fcc676 Add: Adapt pathfinding in YAPF and NPF for depots. 2024-07-09 21:07:50 +02:00
J0anJosep 438d272cd1 Add: Allow removing company rail depots in an area. 2024-07-09 21:07:50 +02:00
J0anJosep 9f916f31c7 Feature: Allow building depots by drag and drop and joining them if they have the same transport type. 2024-07-09 21:07:50 +02:00
J0anJosep 914cc0fe96 Add: Add new viewport place methods for rectangles with one side with a fixed length. 2024-07-09 21:07:50 +02:00
J0anJosep c46660d929 Feature: Highlight tiles of a depot and adjacent depot tiles when building. 2024-07-09 21:07:50 +02:00
J0anJosep 791124f058 Feature: Add a window for joining depots. 2024-07-09 21:07:50 +02:00
J0anJosep c6e69c03c9 Add: Settings for controlling depot spread. 2024-07-09 21:07:50 +02:00