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435 Commits (cde350dc0159d3075cf87993bcbefaa09402513f)

Author SHA1 Message Date
frosch cde350dc01 Codechange: Replace macros GENERAL_SPRITE_COLOUR and COMPANY_SPRITE_COLOUR with functions GetColourPalette and GetCompanyPalette. 2025-04-18 23:41:37 +02:00
frosch 7cbf4f5560 Codechange: Expand the single usage of the macro CLRBITS. 2025-04-18 17:16:48 +02:00
frosch 42deccc4f5 Codechange: Merge (IsOn|Toggle)(Snow|Desert) into (IsOn|Toggle)SnowOrDesert. 2025-04-18 16:33:26 +02:00
frosch 252376ce3e Codechange: Rename DrawRoadAsSnowDesert to DrawRoadAsSnowOrDesert to be consistent with other functions. 2025-04-18 16:33:26 +02:00
Richard Wheeler a93087ec5c
Fix #13980: Allow diagonal selection for road convert (#13983)
Fixes #13980
2025-04-12 18:50:11 +01:00
Kuhnovic 319a657454
Fix 42fbcec76f41: Fixed accidental changes to autorail/road AI behavior (#13968)
* Revert 4bd72e4a78, Fix #11528: Starting autorail dragging from existing track tiles resulted in adding non-continuous tracks.

* Fix 4bd72e4a7846af: Fixed accidental changes to autorail/road AI behavior
2025-04-12 16:09:10 +02:00
Kuhnovic 4bd72e4a78
Fix #11528: Starting autorail dragging from existing track tiles resulted in adding non-continuous tracks. (#13885) 2025-04-04 15:21:04 +00:00
Peter Nelson 732109e444 Codechange: Use EnumBitSet for RoadTypes. 2025-03-25 20:15:48 +00:00
Peter Nelson 819e097d6e Codechange: Use separate RoadTypes mask to list road or tram roadtypes.
This simplifies logic reduces ambiguity.
2025-03-25 20:15:48 +00:00
Peter Nelson adb20f99ea
Fix: Autoreplace rail/road list only listed buildable types. (#13887)
Instead list all possible types which includes hidden types compatible with buildable types.
2025-03-25 08:22:30 +00:00
Peter Nelson 21d2a94809
Codechange: Use EnumBitSet for GrfMiscBits. (#13873) 2025-03-22 21:07:59 +00:00
Peter Nelson 17f7d0950e
Fix #13838: Formatted error message of sub-errors may be lost. (#13840) 2025-03-18 08:39:40 +00:00
Rubidium 5ea5855677 Codechange: use std::move over copying where applicable 2025-03-16 17:33:06 +01:00
Rubidium 02f1bc0880 Codefix: remove some logically dead code 2025-03-12 22:00:33 +01:00
Peter Nelson 91d22f7617
Codechange: Use EnumBitSet for VehStates. (#13755)
Renamed from VehStatus because pluralising that is weird.
2025-03-08 18:24:21 +00:00
Peter Nelson a2accbccc3
Fix #13703: Don't set error owner for town-originated errors. (#13705) 2025-03-02 21:59:55 +00:00
Peter Nelson 96f260e718 Codechange: Pass TileDesc by reference. 2025-02-23 23:00:51 +00:00
Rubidium 0449dc48c8 Codechange: explicitly initialise Depot member variables 2025-02-18 07:21:04 +01:00
Rubidium fd4adc55e3 Codechange: replace INVALID_X with XID::Invalid() for PoolIDs 2025-02-16 20:23:00 +01:00
Rubidium ab8177ea77 Codechange: strongly type CompanyID 2025-02-16 14:02:18 +01:00
Peter Nelson 2d7d085e8e
Codechange: Use EncodedString for error messages. (#13569) 2025-02-16 10:04:32 +00:00
Rubidium c3d5e6d2a0 Codechange: Use EnumBitSet for DoCommandFlags 2025-02-14 00:28:57 +01:00
Peter Nelson 59354576d4
Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. (#13436) 2025-02-01 23:09:18 +00:00
Peter Nelson 917d5cc75d
Codechange: Use EnumBitSet for RoadTypeFlags and RailTypeFlags. (#13415) 2025-01-30 22:08:51 +00:00
Peter Nelson d22fd78b1c
Codefix: Sprite offsets and counts are not SpriteIDs. (#13336) 2025-01-19 15:58:13 +00:00
Rubidium 0aa9faf187 Codechange: use INVALID_TOWN instead of 0 to denote 'not applicable' 2025-01-19 16:54:42 +01:00
Peter Nelson 1e77fd0b61
Codechange: Remove unnecessary 'return_cmd_error` macro. (#13160)
This macro is a leftover from when errors used to be packed into a single int32_t.

`return CommandCost` is clearer, and doesn't need a macro.
2024-12-08 18:02:30 +00:00
SamuXarick 10e2d1ca36 Codechange: Use Map::Iterate() to iterate tiles 2024-12-06 10:33:11 +10:00
SamuXarick d5a13fb9f4
Codechange: Use TileOffsByAxis(...) in more places (#13026) 2024-10-24 15:58:15 -04:00
Rubidium c9819f8957 Codechange: split GetRoadDir as bays have DiagDir and drive throughs have Axis 2024-10-24 20:40:32 +02:00
Jonathan G Rennison c35a5e5cb1 Change: Add variable ground types for road waypoints 2024-06-24 22:12:08 +02:00
Jonathan G Rennison 9c84e5df3f Add: Road waypoint functionality 2024-06-24 22:12:08 +02:00
Tyler Trahan 4cbaac6dac
Fix #10239: Use elevated snow height for roads on flat foundations (#12776) 2024-06-15 17:10:39 -04:00
Koen Bussemaker bef11941c6 Change: Allow rail and road depot overbuilding in current orientation in order to connect to rail or road 2024-04-23 13:11:31 +02:00
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Rubidium 27eadc13ec Codechange: rename TILE_ADD(XY) to TileAdd(XY) 2024-03-10 15:50:24 +01:00
rubidium42 e0e0d5f8fb Revert #11606: Don't auto-build past tunnelbridge ends
This reverts commit 59f6c199bf.
2024-03-09 15:54:50 +01:00
Michael Lutz 8b9f59d320 Codechange: Use references for non-optional in/out values of slope functions 2024-03-08 18:08:55 +01:00
Michael Lutz 8dda387f82 Codechange: Use std::tuple for slope functions with two return values 2024-03-08 18:08:55 +01:00
Charles Pigott 59f6c199bf
Fix #11528: Don't auto-build past tunnelbridge ends (#11606) 2024-02-03 11:18:10 +01:00
merni-ns 5a88027a19
Feature: Infinite money mode (#11902) 2024-01-30 18:01:02 +00:00
Richard Wheeler 8770ef6bd9
Change: Make street lights transparent with houses (#11828) 2024-01-27 09:25:13 +00:00
Jonathan G Rennison c1b421c0c3 Fix: Clear one way state when removing road from road+tram tile 2024-01-09 20:57:53 +01:00
Rubidium e3f49ee7a0 Codechange: coding style fixes 2024-01-04 16:23:54 +01:00
SamuXarick fddcaef74a Codechange: Use town zone constants instead of magic numbers 2023-12-18 22:12:43 +01:00
Tyler Trahan 1f41e773d6 Codechange: Use consistent name for bay road stops
As of #10494, this is how we describe original dead-end road stops.
2023-11-28 14:24:33 -05:00
frosch 5733145c59 Cleanup: Remove unneeded parameters. 2023-09-19 22:49:59 +02:00
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
PeterN acd7d3c913
Codechange: Rename *Railtype* to *RailType* for consistency. (#11287) 2023-09-11 08:55:12 +00:00
PeterN a0b2f28f9c
Codechange: Use std::copy/fill pattern to initialize rail and road specs. (#11285)
This avoids use of lengthof and array indices.
2023-09-10 23:01:08 +00:00