mirror of https://github.com/OpenTTD/OpenTTD
Codechange: use std::move over copying where applicable
parent
f214c81e97
commit
5ea5855677
|
@ -717,7 +717,7 @@ std::tuple<CommandCost, Money> CmdClearArea(DoCommandFlags flags, TileIndex tile
|
|||
TileIndex t = *iter;
|
||||
CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(DoCommandFlags{flags}.Reset(DoCommandFlag::Execute), t);
|
||||
if (ret.Failed()) {
|
||||
last_error = ret;
|
||||
last_error = std::move(ret);
|
||||
|
||||
/* We may not clear more tiles. */
|
||||
if (c != nullptr && GB(c->clear_limit, 16, 16) < 1) break;
|
||||
|
|
|
@ -410,7 +410,7 @@ CommandCost CmdBuildObjectArea(DoCommandFlags flags, TileIndex tile, TileIndex s
|
|||
if (c != nullptr && limit-- <= 0) break;
|
||||
|
||||
if (ret.Failed()) {
|
||||
last_error = ret;
|
||||
last_error = std::move(ret);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -891,7 +891,7 @@ static CommandCost CmdRailTrackHelper(DoCommandFlags flags, TileIndex tile, Tile
|
|||
ret = remove ? Command<CMD_REMOVE_SINGLE_RAIL>::Do(flags, tile, TrackdirToTrack(trackdir)) : Command<CMD_BUILD_SINGLE_RAIL>::Do(flags, tile, railtype, TrackdirToTrack(trackdir), auto_remove_signals);
|
||||
|
||||
if (ret.Failed()) {
|
||||
last_error = ret;
|
||||
last_error = std::move(ret);
|
||||
if (last_error.GetErrorMessage() != STR_ERROR_ALREADY_BUILT && !remove) {
|
||||
if (fail_on_obstacle) return last_error;
|
||||
if (had_success) break; // Keep going if we haven't constructed any rail yet, skipping the start of the drag
|
||||
|
@ -1595,7 +1595,7 @@ CommandCost CmdConvertRail(DoCommandFlags flags, TileIndex tile, TileIndex area_
|
|||
/* Trying to convert other's rail */
|
||||
CommandCost ret = CheckTileOwnership(tile);
|
||||
if (ret.Failed()) {
|
||||
error = ret;
|
||||
error = std::move(ret);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -1607,7 +1607,7 @@ CommandCost CmdConvertRail(DoCommandFlags flags, TileIndex tile, TileIndex area_
|
|||
if (!IsCompatibleRail(type, totype)) {
|
||||
ret = IsPlainRailTile(tile) ? EnsureNoTrainOnTrackBits(tile, GetTrackBits(tile)) : EnsureNoVehicleOnGround(tile);
|
||||
if (ret.Failed()) {
|
||||
error = ret;
|
||||
error = std::move(ret);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
@ -1691,7 +1691,7 @@ CommandCost CmdConvertRail(DoCommandFlags flags, TileIndex tile, TileIndex area_
|
|||
if (!IsCompatibleRail(GetRailType(tile), totype)) {
|
||||
ret = TunnelBridgeIsFree(tile, endtile);
|
||||
if (ret.Failed()) {
|
||||
error = ret;
|
||||
error = std::move(ret);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1025,7 +1025,7 @@ CommandCost CmdBuildLongRoad(DoCommandFlags flags, TileIndex end_tile, TileIndex
|
|||
|
||||
CommandCost ret = Command<CMD_BUILD_ROAD>::Do(flags, tile, bits, rt, drd, TownID::Invalid());
|
||||
if (ret.Failed()) {
|
||||
last_error = ret;
|
||||
last_error = std::move(ret);
|
||||
if (last_error.GetErrorMessage() != STR_ERROR_ALREADY_BUILT) {
|
||||
if (is_ai) return last_error;
|
||||
if (had_success) break; // Keep going if we haven't constructed any road yet, skipping the start of the drag
|
||||
|
@ -1119,7 +1119,7 @@ std::tuple<CommandCost, Money> CmdRemoveLongRoad(DoCommandFlags flags, TileIndex
|
|||
case STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS:
|
||||
break;
|
||||
default:
|
||||
last_error = ret;
|
||||
last_error = std::move(ret);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2484,7 +2484,7 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
|
|||
if (!CanConvertUnownedRoadType(owner, rtt)) {
|
||||
CommandCost ret = CheckOwnership(owner, tile);
|
||||
if (ret.Failed()) {
|
||||
error = ret;
|
||||
error = std::move(ret);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
@ -2495,7 +2495,7 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
|
|||
Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority);
|
||||
CommandCost ret = CheckforTownRating({}, t, tt == MP_TUNNELBRIDGE ? TUNNELBRIDGE_REMOVE : ROAD_REMOVE);
|
||||
if (ret.Failed()) {
|
||||
error = ret;
|
||||
error = std::move(ret);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
@ -2506,7 +2506,7 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
|
|||
if (!HasPowerOnRoad(from_type, to_type)) {
|
||||
CommandCost ret = EnsureNoVehicleOnGround(tile);
|
||||
if (ret.Failed()) {
|
||||
error = ret;
|
||||
error = std::move(ret);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -2562,7 +2562,7 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
|
|||
if (!HasPowerOnRoad(from_type, to_type)) {
|
||||
CommandCost ret = TunnelBridgeIsFree(tile, endtile);
|
||||
if (ret.Failed()) {
|
||||
error = ret;
|
||||
error = std::move(ret);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -2343,7 +2343,7 @@ static CommandCost RemoveGenericRoadStop(DoCommandFlags flags, const TileArea &r
|
|||
ret = RemoveRoadStop(cur_tile, flags);
|
||||
}
|
||||
if (ret.Failed()) {
|
||||
last_error = ret;
|
||||
last_error = std::move(ret);
|
||||
continue;
|
||||
}
|
||||
cost.AddCost(ret);
|
||||
|
|
|
@ -349,10 +349,10 @@ std::tuple<CommandCost, Money, TileIndex> CmdLevelLand(DoCommandFlags flags, Til
|
|||
CommandCost ret;
|
||||
std::tie(ret, std::ignore, error_tile) = Command<CMD_TERRAFORM_LAND>::Do(DoCommandFlags{flags}.Reset(DoCommandFlag::Execute), t, SLOPE_N, curh <= h);
|
||||
if (ret.Failed()) {
|
||||
last_error = ret;
|
||||
last_error = std::move(ret);
|
||||
|
||||
/* Did we reach the limit? */
|
||||
if (ret.GetErrorMessage() == STR_ERROR_TERRAFORM_LIMIT_REACHED) limit = 0;
|
||||
if (last_error.GetErrorMessage() == STR_ERROR_TERRAFORM_LIMIT_REACHED) limit = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -723,7 +723,7 @@ CommandCost CmdDepotSellAllVehicles(DoCommandFlags flags, TileIndex tile, Vehicl
|
|||
cost.AddCost(ret);
|
||||
had_success = true;
|
||||
} else {
|
||||
last_error = ret;
|
||||
last_error = std::move(ret);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue