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29957 Commits (cd0e1fc47de2095cc0642d73ad5d42db35a63d43)
 

Author SHA1 Message Date
Koen Bussemaker 0200bc3720 Codechange: Renamed CHashTableT to HashTable and corrected code style 2024-10-29 08:35:47 +01:00
Peter Nelson 0e13a7d124
Fix 3f81124: Invalid data used for height map curves after first run. (#13039)
Static variable depended on other non-static variables.
2024-10-28 23:18:05 +00:00
SamuXarick a96a83e330
Codechange: Code style issues in water regions (#13019) 2024-10-28 10:29:26 -04:00
translators abd89b0748 Update: Translations from eints
german: 19 changes by Wuzzy2
2024-10-28 04:47:39 +00:00
Peter Nelson e076aaf740
Codefix: Use SpriteID when passing sprite IDs. (#13037) 2024-10-27 18:54:49 +00:00
Peter Nelson e1697a6ad1
Codechange: Don't use enums for non-enumerated values. (#13031)
In the past we have used enums to hold an arbitrary values. These values
are not enumerated types, so make them constants instead.
2024-10-27 18:02:49 +00:00
SamuXarick a86f9dba0f
Codefix: Correct handling of GetDepotOrderType() comparison (#13023)
In the function where we check the depot order type, using `!=` with GetDepotOrderType() is not ideal because the function can return flag bits.
2024-10-27 18:47:22 +01:00
Peter Nelson 9cf47e69d6
Fix bb8a0c7641: Skip control codes when sorting strings. (#13035)
Now that SkipGarbage doesn't skip all multi-byte utf-8 characters, string control codes are not skipped either. This gave unintended sorting when NewGRF names start with colour codes.

Make SkipGarbage UTF-8 aware so that it is able to skip some unicode ranges as well.
2024-10-27 15:49:09 +00:00
translators 233ee16c44 Update: Translations from eints
bulgarian: 18 changes by Alexandar83
2024-10-27 04:47:27 +00:00
Peter Nelson bb8a0c7641
Fix: SkipGarbage() skipped all multi-byte utf-8 characters. (#13032)
`char` is signed so `str[0] < '0'` applies to all characters higher than 127.
2024-10-26 21:01:33 +01:00
Peter Nelson 1191efa581
Fix #12914: Fix use of invalidated pointer in viewport drawer. (#12918)
Use index of last child instead of pointer to update next_child element.

In case there is no child sprite yet, the most recent parent sprite's first_child is updated instead.
2024-10-26 15:24:41 +01:00
Peter Nelson 4f9c10d35f
Codechange: Simplify storage of WaterTileType in map. (#13030) 2024-10-26 10:17:44 +01:00
Peter Nelson e50c1774fc Codechange: Remove some unnecessary local variables. 2024-10-25 19:01:39 +01:00
Peter Nelson c39554a210 Codechange: Simplify selection between pathfinder functions. 2024-10-25 19:01:39 +01:00
Peter Nelson 1403a55e5d Codechange: Use uppercase naming for YAPF cost constant. 2024-10-25 19:01:39 +01:00
Peter Nelson a171939ec3 Codechange: Remove `m_` prefix from pathfinders. 2024-10-25 19:01:39 +01:00
Peter Nelson a496e9397c Codechange: Prefer member-initialization. 2024-10-25 19:01:39 +01:00
Peter Nelson a6f412c615 Codechange: Add `this->` to YAPF. 2024-10-25 19:01:39 +01:00
Peter Nelson 5b73654f94 Codechange: Add includes to YAPF .hpp files. 2024-10-25 19:01:39 +01:00
Peter Nelson 009e57ee03 Codechange: Use member initializer list. 2024-10-25 19:01:39 +01:00
Rubidium ea6aa4653a Codechange: replace magic numbers with enumeration 2024-10-25 18:37:11 +02:00
Rubidium 4a4c77ff04 Codechange: use functions described in documentation, instead of related other functions 2024-10-25 18:37:11 +02:00
Jonathan G Rennison 8ed983b3cd Codechange: Re-order load update for SLV_139
It is no longer required to be performed before the first phase
of vehicle updates
2024-10-25 17:05:59 +02:00
Jonathan G Rennison f19829d029 Fix #12831: Delay vehicle cache init to after map upgrades in load
Split AfterLoadVehicles into two functions.
Vehicle cache init and other functionality requiring an upgraded and
valid map is now performed later in the load process.
2024-10-25 17:05:59 +02:00
Rubidium dfb74e25f7 Codechange: remove parameter which value can always be deduced 2024-10-24 22:02:50 +02:00
SamuXarick d5a13fb9f4
Codechange: Use TileOffsByAxis(...) in more places (#13026) 2024-10-24 15:58:15 -04:00
Rubidium c9819f8957 Codechange: split GetRoadDir as bays have DiagDir and drive throughs have Axis 2024-10-24 20:40:32 +02:00
Da-W1nn3r d6aa09f96a Fix #12973: Don't exclude high score after using sandbox 2024-10-24 08:38:16 +02:00
Rubidium ce641af6a9 Codechange: use StationGfx over RoadStopDir + optional offset for drive through stop 2024-10-23 18:19:32 +02:00
Rubidium 38c9eb76a0 Codechange: add and use TileOffsByAxis(...) over TileOffsByDir(DiagDirToAxis(...)) 2024-10-23 18:19:17 +02:00
Peter Nelson 7a71df2952
Codechange: Use fmt::format to convert value to binary string representation. (#13016)
Avoids manually iterating bits into an array.
2024-10-22 13:59:08 +01:00
translators 51ffb2a1a3 Update: Translations from eints
arabic (egypt): 3 changes by Alaadel
2024-10-22 04:47:27 +00:00
Peter Nelson 01807fa753 Change: Use Markdown for changelog.
Includes minor changes to how version changes are limited for display.
2024-10-22 00:34:16 +01:00
Peter Nelson e98407973f Fix #12993: Replace known-bugs text with markdown version.
This allows a little bit better formatting/display in game.

(No attempt to check if these are still valid known-bugs...)
2024-10-22 00:34:16 +01:00
Peter Nelson e3bfe2b668
Fix: Don't invalidate water regions on the other side of the map. (#13012)
When invalidating water regions with a tile at the very edge of the map, the region on the opposite side of the map would also be invalidated.
2024-10-22 00:33:29 +01:00
Peter Nelson 3eb7901ad9
Codechange: Use template parameter of SetBitIterator instead of casting later. (#13015)
This removes some manual casting.
2024-10-21 17:54:54 +01:00
Jonathan G Rennison 6ca9ddcffa Codefix: [Win32] String handling in OTTDStringCompare, Win32StringContains
Avoid truncation if CompareStringEx is missing
Fix handling of zero length inputs
2024-10-21 17:34:30 +02:00
Jonathan G Rennison d7a2efd623 Codefix: [Win32] Truncated stack trace symbols were not null-terminated
SymGetSymFromAddr64/IMAGEHLP_SYMBOL64 do not null-terminate
symbols with lengths >= the name buffer size
2024-10-21 17:34:03 +02:00
Rubidium 18e8a34081 Codechange: replace "magic" trick with simpler straight forward code 2024-10-20 15:49:32 +02:00
Rubidium 392bcf5c9a Codechange: simplify ToTileIndexDiff by just calling TileDiffXY 2024-10-20 15:49:32 +02:00
Rubidium 1998e94ae7 Codechange: create the TileIndexDiff of the whole translation we want to execute 2024-10-20 15:49:32 +02:00
Rubidium a6b7593a52 Codechange: use TileDiffXY(0, 0) over magic 0 2024-10-20 15:49:32 +02:00
Rubidium 3b0fcf442f Codefix: use actual type instead of int for TileIndexDiff 2024-10-20 15:49:32 +02:00
Jonathan G Rennison 3105f6391c
Fix #13002: Crash due to use of dangling types in picker GUI used/saved lists (#13008) 2024-10-20 09:37:17 +01:00
translators 582f37dc15 Update: Translations from eints
luxembourgish: 84 changes by phreeze83
2024-10-20 04:46:58 +00:00
Rubidium 4a359a4aed Fix 8ca417b: drying of (edge) tiles should consider MP_VOID tiles 2024-10-19 23:32:34 +02:00
Peter Nelson 147ac56f11
Fix: ScriptTile::PlantTreeRectangle does not check that the end tile is in bounds. (#13004)
If the starting tile is near the edge of the map, the width and height could overflow the map boundary.

In some cases this might result in a different area being planted than expected.
2024-10-19 20:52:02 +01:00
Rubidium 9d2e07b1f6 Codechange: simplify terraform recursion logic 2024-10-19 15:40:36 +02:00
Rubidium 8ca417baa9 Codefix: do not wrap-around the map when flooding tiles 2024-10-19 09:00:21 +02:00
translators 5e8da0479a Update: Translations from eints
luxembourgish: 23 changes by phreeze83
2024-10-19 04:45:07 +00:00