Tyler Trahan
255b2e8a1a
Doc: Clarify in economy and calendar timer files the usecases for each
2024-01-22 08:26:38 -05:00
Tyler Trahan
01297cfff2
Codechange: Sync calendar and economy dates when loading NewGRFs
2024-01-22 08:26:38 -05:00
Tyler Trahan
86b66eba6c
Codechange: Use economy dates for linkgraphs
2024-01-22 08:26:38 -05:00
Tyler Trahan
ec7c4de29e
Codechange: Use economy dates for timetables
2024-01-22 08:26:38 -05:00
Tyler Trahan
941fed6afc
Codechange: Use economy dates for subsidy date displays
2024-01-22 08:26:38 -05:00
Tyler Trahan
ca4c010898
Codechange: Use economy dates for vehicle service dates
2024-01-22 08:26:38 -05:00
Tyler Trahan
02cc81cd94
Codechange: Use economy dates when drawing graphs
2024-01-22 08:26:37 -05:00
Tyler Trahan
44e86b5c75
Codechange: Track the company age in economy years
2024-01-22 08:26:37 -05:00
Tyler Trahan
6b1ed89445
Codechange: Use economy dates to clean up old news items
2024-01-22 08:26:37 -05:00
Tyler Trahan
98fd5a46be
Codechange: Use economy dates for economy statistics and interest payments
2024-01-22 08:26:37 -05:00
Tyler Trahan
c03487f099
Codechange: Use economy dates for industry production changes and closures
2024-01-22 08:26:37 -05:00
Tyler Trahan
4da107e6f1
Codechange: Use economy dates when debugging
2024-01-22 08:26:37 -05:00
Tyler Trahan
b2efe18ab8
Codechange: Split daily/monthly/yearly timers into economy and calendar timers
2024-01-22 08:26:37 -05:00
Tyler Trahan
3530b542e7
Codechange: Update both calendar and economy dates when changing date in Scenario Editor
2024-01-22 08:26:37 -05:00
Tyler Trahan
ce18f4faec
Codechange: Sync economy and calendar dates when using date cheat
2024-01-22 08:26:37 -05:00
Tyler Trahan
b8e404048f
Codechange: Sync economy and calendar dates when starting a new game
2024-01-22 08:26:37 -05:00
Tyler Trahan
e21c6cfb8a
Codechange: Sync economy and calendar dates when loading old saves
2024-01-22 08:26:30 -05:00
Tyler Trahan
a2cceb9865
Codechange: Add economy date timer and variables
2024-01-22 08:26:04 -05:00
Tyler Trahan
123e51db77
Codechange: Move TimerGameCalendar functions to a parent TimerGameCommon class
2024-01-22 08:26:04 -05:00
EmperorJake
419f48dfb3
Change: set amount of smoke/sparks to "realistic" by default ( #11624 )
2024-01-21 21:23:35 +00:00
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
2024-01-21 20:56:50 +00:00
Patric Stout
1985e7415b
Fix: smooth-scrolling large distances didn't got smoothly in one direction ( #11861 )
2024-01-21 20:52:44 +00:00
Peter Nelson
c7d5cedc7b
Codechange: Replace C-style TICC/TOCC macros with C++ RAII implementation. ( #11857 )
...
Usage is more robust, and will always include timing when the TicToc object goes out of scope.
2024-01-21 18:38:40 +00:00
Peter Nelson
691c628b07
Codechange: Use named initialization for unscaled WidgetDimensions. ( #11859 )
...
Remove now-unused WD_* enums.
2024-01-21 18:10:49 +00:00
Patric Stout
0c81579363
Fix #6377 : two tarballs with the same folder in them were considered as one ( #11855 )
2024-01-21 19:06:58 +01:00
SamuXarick
6588680ccc
Revert #6923 : start_date parameter is no longer in use
...
There was an issue with the start_date parameter for AIs. It did not let Random AIs to have their configure button clickable once the game has started, and this was due to the start_date not being pushed into the config.
But now that start_date is no longer in use since #10653 , this workaround can be safely removed.
2024-01-21 18:49:08 +01:00
Patric Stout
f35e257adc
Fix #9722 : create vital windows as soon as local_company is set ( #11858 )
...
Many places use local_company to detect whether world generation is
done, and blindly assume all vital windows exists when local_company
is set.
2024-01-21 17:36:33 +00:00
Peter Nelson
a9a0bfffc1
Change: Disable building rail infrastructure if train build limit is zero. ( #11847 )
...
This matches the behaviour of road, ship and aircraft infrastructure.
2024-01-21 16:51:23 +00:00
Peter Nelson
89474701bc
Codechange: Use templates to deduplicate goal widgets. ( #11852 )
2024-01-21 16:23:17 +00:00
Patric Stout
fa8294ebe7
Remove: rdtsc and TIC/TOC based on CPU ticks ( #11856 )
...
Use TIC/TOC based on std::chrono instead. This information is also
easier to compare with others, as although it depends on CPU, it
means a bit more if "yours takes 4ms and mine takes 10ms".
2024-01-21 15:38:15 +00:00
Patric Stout
fe035c306e
Codechange: prevent out-of-bound read (even if the result is never used) ( #11853 )
2024-01-21 14:25:00 +00:00
Peter Nelson
8797cc7ef2
Codechange: Replace GroupStatistics' num_engines with std::map. ( #11849 )
...
This removes manual memory management with calloc/free calls, and prevents potentially large arrays being allocated for each group.
2024-01-21 14:09:44 +00:00
Peter Nelson
c0ab436077
Codechange: Store Colours in Colours type. ( #11625 )
...
This reduces casts, some magic numbers, and introduces a bit of type-safety.
2024-01-21 13:23:04 +00:00
Peter Nelson
0841978304
Codechange: Use vector and iterators to store old/new vehicles during autoreplace. ( #11851 )
...
This avoids malloc/free of 3 arrays along index counting, and the data for each part is kept together.
2024-01-21 09:21:22 +00:00
Patric Stout
66a16d5ddf
Fix: [CI] wait for all targets to succeeded before uploading to any ( #11845 )
...
Otherwise it is possible Steam upload happens while CDN upload
does not, which is a bit awkward.
2024-01-20 23:51:50 +00:00
Patric Stout
526a0db956
Fix: [CI] don't share Rust cache between legacy and generic linux ( #11848 )
...
The resulting binaries of generic can't run on legacy.
2024-01-20 22:05:56 +00:00
Rubidium
2d77f09a81
Codechange: use std::shared_ptr for vector of TCPConnecters
2024-01-20 23:03:44 +01:00
Patric Stout
71b8801b61
Fix bd85f61a: [Linux] don't include sys/random.h on older glibc systems ( #11844 )
2024-01-20 20:43:06 +00:00
Tyler Trahan
fa479c4a7c
Cleanup: Describe modifier keys more consistently in tooltips ( #11716 )
2024-01-20 19:26:39 +00:00
Tyler Trahan
500870627d
Change: Rewrite a few main toolbar tooltips ( #11717 )
2024-01-20 13:49:34 -05:00
translators
4d79d86812
Update: Translations from eints
...
catalan: 18 changes by J0anJosep
2024-01-20 18:38:38 +00:00
Peter Nelson
d6ccfdbbd9
Fix #11827 : Make Layouter::GetCharPosition() aware of ligatures. ( #11831 )
...
When ligatures happen the precise individual character position is not known, so instead return the previous position (which is that of the ligature.)
2024-01-20 17:16:42 +00:00
Rubidium
086cbd0d72
Codechange: add constexpr to math functions where applicable
2024-01-20 17:30:36 +01:00
Rubidium
dfe70181f1
Codechange: add constexpr to bitmath functions where applicable
2024-01-20 17:30:36 +01:00
Rubidium
4c51534b6a
Remove: LeastCommonMultiple / GreatestCommonDivisor
...
Use std::lcm / std::gcd instead.
2024-01-20 16:45:21 +01:00
Rubidium
1403f24fa9
Codechange: replace LeastCommonMultiple with std::lcm
2024-01-20 16:45:21 +01:00
Patric Stout
bd85f61a40
Change: use a stronger hash and actual random information to generate Uids
2024-01-20 14:23:03 +01:00
Patric Stout
37244bc8c5
Codechange: MacOS already has MIN/MAX macros defined
...
This is caused because we use PreCompile Headers, and one of them
includes a system headers which defines MIN/MAX.
2024-01-20 14:23:03 +01:00
Patric Stout
63a3d56b8a
Add: monocypher 4.0.2
...
Monocypher will take care of all our encryption needs; as most
OSes and vcpkg doesn't have it available, we vendor it.
2024-01-20 14:23:03 +01:00
Rubidium
6b21368bc2
Codechange: replace FIND_FIRST_BIT/FindFirstBit2x64 with FindFirstBit
2024-01-19 21:10:39 +01:00