mirror of https://github.com/OpenTTD/OpenTTD
Codechange: Use economy dates when debugging
parent
b2efe18ab8
commit
4da107e6f1
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@ -18,7 +18,7 @@
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#include "strings_func.h"
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#include "texteff.hpp"
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#include "town.h"
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#include "timer/timer_game_calendar.h"
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#include "timer/timer_game_economy.h"
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#include "company_func.h"
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#include "company_base.h"
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#include "signal_func.h"
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@ -274,7 +274,7 @@ void CommandHelperBase::InternalPostResult(const CommandCost &res, TileIndex til
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/** Helper to make a desync log for a command. */
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void CommandHelperBase::LogCommandExecution(Commands cmd, StringID err_message, const CommandDataBuffer &args, bool failed)
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{
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Debug(desync, 1, "{}: {:08x}; {:02x}; {:02x}; {:08x}; {:08x}; {} ({})", failed ? "cmdf" : "cmd", (uint32_t)TimerGameCalendar::date.base(), TimerGameCalendar::date_fract, (int)_current_company, cmd, err_message, FormatArrayAsHex(args), GetCommandName(cmd));
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Debug(desync, 1, "{}: {:08x}; {:02x}; {:02x}; {:08x}; {:08x}; {} ({})", failed ? "cmdf" : "cmd", (uint32_t)TimerGameEconomy::date.base(), TimerGameEconomy::date_fract, (int)_current_company, cmd, err_message, FormatArrayAsHex(args), GetCommandName(cmd));
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}
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/**
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@ -84,7 +84,7 @@ void SetRandomSeed(uint32_t seed)
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uint32_t DoRandom(int line, const char *file)
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{
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if (_networking && (!_network_server || (NetworkClientSocket::IsValidID(0) && NetworkClientSocket::Get(0)->status != NetworkClientSocket::STATUS_INACTIVE))) {
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Debug(random, 0, "{:08x}; {:02x}; {:04x}; {:02x}; {}:{}", TimerGameCalendar::date, TimerGameCalendar::date_fract, _frame_counter, (byte)_current_company, file, line);
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Debug(random, 0, "{:08x}; {:02x}; {:04x}; {:02x}; {}:{}", TimerGameEconomy::date, TimerGameEconomy::date_fract, _frame_counter, (byte)_current_company, file, line);
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}
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return _random.Next();
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@ -12,7 +12,7 @@
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#include "../strings_func.h"
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#include "../command_func.h"
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#include "../timer/timer_game_tick.h"
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#include "../timer/timer_game_calendar.h"
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#include "../timer/timer_game_economy.h"
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#include "network_admin.h"
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#include "network_client.h"
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#include "network_query.h"
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@ -263,7 +263,7 @@ void NetworkTextMessage(NetworkAction action, TextColour colour, bool self_send,
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Utf8Encode(iterator, _current_text_dir == TD_LTR ? CHAR_TD_LRM : CHAR_TD_RLM);
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std::string message = stream.str() + GetString(strid);
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Debug(desync, 1, "msg: {:08x}; {:02x}; {}", TimerGameCalendar::date, TimerGameCalendar::date_fract, message);
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Debug(desync, 1, "msg: {:08x}; {:02x}; {}", TimerGameEconomy::date, TimerGameEconomy::date_fract, message);
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IConsolePrint(colour, message);
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NetworkAddChatMessage(colour, _settings_client.gui.network_chat_timeout, message);
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}
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@ -1043,42 +1043,42 @@ void NetworkGameLoop()
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if (_network_server) {
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/* Log the sync state to check for in-syncedness of replays. */
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if (TimerGameCalendar::date_fract == 0) {
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if (TimerGameEconomy::date_fract == 0) {
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/* We don't want to log multiple times if paused. */
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static TimerGameCalendar::Date last_log;
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if (last_log != TimerGameCalendar::date) {
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Debug(desync, 1, "sync: {:08x}; {:02x}; {:08x}; {:08x}", TimerGameCalendar::date, TimerGameCalendar::date_fract, _random.state[0], _random.state[1]);
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last_log = TimerGameCalendar::date;
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static TimerGameEconomy::Date last_log;
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if (last_log != TimerGameEconomy::date) {
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Debug(desync, 1, "sync: {:08x}; {:02x}; {:08x}; {:08x}", TimerGameEconomy::date, TimerGameEconomy::date_fract, _random.state[0], _random.state[1]);
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last_log = TimerGameEconomy::date;
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}
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}
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#ifdef DEBUG_DUMP_COMMANDS
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/* Loading of the debug commands from -ddesync>=1 */
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static FILE *f = FioFOpenFile("commands.log", "rb", SAVE_DIR);
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static TimerGameCalendar::Date next_date(0);
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static TimerGameEconomy::Date next_date(0);
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static uint32_t next_date_fract;
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static CommandPacket *cp = nullptr;
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static bool check_sync_state = false;
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static uint32_t sync_state[2];
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if (f == nullptr && next_date == 0) {
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Debug(desync, 0, "Cannot open commands.log");
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next_date = TimerGameCalendar::Date(1);
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next_date = TimerGameEconomy::Date(1);
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}
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while (f != nullptr && !feof(f)) {
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if (TimerGameCalendar::date == next_date && TimerGameCalendar::date_fract == next_date_fract) {
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if (TimerGameEconomy::date == next_date && TimerGameEconomy::date_fract == next_date_fract) {
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if (cp != nullptr) {
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NetworkSendCommand(cp->cmd, cp->err_msg, nullptr, cp->company, cp->data);
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Debug(desync, 0, "Injecting: {:08x}; {:02x}; {:02x}; {:08x}; {} ({})", TimerGameCalendar::date, TimerGameCalendar::date_fract, (int)_current_company, cp->cmd, FormatArrayAsHex(cp->data), GetCommandName(cp->cmd));
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Debug(desync, 0, "Injecting: {:08x}; {:02x}; {:02x}; {:08x}; {} ({})", TimerGameEconomy::date, TimerGameEconomy::date_fract, (int)_current_company, cp->cmd, FormatArrayAsHex(cp->data), GetCommandName(cp->cmd));
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delete cp;
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cp = nullptr;
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}
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if (check_sync_state) {
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if (sync_state[0] == _random.state[0] && sync_state[1] == _random.state[1]) {
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Debug(desync, 0, "Sync check: {:08x}; {:02x}; match", TimerGameCalendar::date, TimerGameCalendar::date_fract);
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Debug(desync, 0, "Sync check: {:08x}; {:02x}; match", TimerGameEconomy::date, TimerGameEconomy::date_fract);
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} else {
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Debug(desync, 0, "Sync check: {:08x}; {:02x}; mismatch expected {{{:08x}, {:08x}}}, got {{{:08x}, {:08x}}}",
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TimerGameCalendar::date, TimerGameCalendar::date_fract, sync_state[0], sync_state[1], _random.state[0], _random.state[1]);
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TimerGameEconomy::date, TimerGameEconomy::date_fract, sync_state[0], sync_state[1], _random.state[0], _random.state[1]);
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NOT_REACHED();
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}
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check_sync_state = false;
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@ -1112,7 +1112,7 @@ void NetworkGameLoop()
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uint32_t next_date_raw;
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int ret = sscanf(p, "%x; %x; %x; %x; %x; %255s", &next_date_raw, &next_date_fract, &company, &cmd, &cp->err_msg, buffer);
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assert(ret == 6);
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next_date = TimerGameCalendar::Date((int32_t)next_date_raw);
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next_date = TimerGameEconomy::Date((int32_t)next_date_raw);
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cp->company = (CompanyID)company;
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cp->cmd = (Commands)cmd;
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@ -1129,7 +1129,7 @@ void NetworkGameLoop()
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/* Manually insert a pause when joining; this way the client can join at the exact right time. */
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uint32_t next_date_raw;
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int ret = sscanf(p + 6, "%x; %x", &next_date_raw, &next_date_fract);
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next_date = TimerGameCalendar::Date((int32_t)next_date_raw);
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next_date = TimerGameEconomy::Date((int32_t)next_date_raw);
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assert(ret == 2);
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Debug(desync, 0, "Injecting pause for join at {:08x}:{:02x}; please join when paused", next_date, next_date_fract);
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cp = new CommandPacket();
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@ -1140,7 +1140,7 @@ void NetworkGameLoop()
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} else if (strncmp(p, "sync: ", 6) == 0) {
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uint32_t next_date_raw;
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int ret = sscanf(p + 6, "%x; %x; %x; %x", &next_date_raw, &next_date_fract, &sync_state[0], &sync_state[1]);
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next_date = TimerGameCalendar::Date((int32_t)next_date_raw);
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next_date = TimerGameEconomy::Date((int32_t)next_date_raw);
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assert(ret == 4);
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check_sync_state = true;
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} else if (strncmp(p, "msg: ", 5) == 0 || strncmp(p, "client: ", 8) == 0 ||
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@ -282,7 +282,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
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if (_sync_seed_1 != _random.state[0]) {
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#endif
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ShowNetworkError(STR_NETWORK_ERROR_DESYNC);
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Debug(desync, 1, "sync_err: {:08x}; {:02x}", TimerGameCalendar::date, TimerGameCalendar::date_fract);
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Debug(desync, 1, "sync_err: {:08x}; {:02x}", TimerGameEconomy::date, TimerGameEconomy::date_fract);
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Debug(net, 0, "Sync error detected");
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my_client->ClientError(NETWORK_RECV_STATUS_DESYNC);
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return false;
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@ -886,7 +886,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_JOIN(Packet *p)
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ci->join_date = TimerGameCalendar::date;
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ci->client_name = client_name;
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ci->client_playas = playas;
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Debug(desync, 1, "client: {:08x}; {:02x}; {:02x}; {:02x}", TimerGameCalendar::date, TimerGameCalendar::date_fract, (int)ci->client_playas, (int)ci->index);
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Debug(desync, 1, "client: {:08x}; {:02x}; {:02x}; {:02x}", TimerGameEconomy::date, TimerGameEconomy::date_fract, (int)ci->client_playas, (int)ci->index);
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/* Make sure companies to which people try to join are not autocleaned */
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if (Company::IsValidID(playas)) _network_company_states[playas].months_empty = 0;
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@ -1480,7 +1480,7 @@ void NetworkUpdateClientInfo(ClientID client_id)
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if (ci == nullptr) return;
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Debug(desync, 1, "client: {:08x}; {:02x}; {:02x}; {:04x}", TimerGameCalendar::date, TimerGameCalendar::date_fract, (int)ci->client_playas, client_id);
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Debug(desync, 1, "client: {:08x}; {:02x}; {:02x}; {:04x}", TimerGameEconomy::date, TimerGameEconomy::date_fract, (int)ci->client_playas, client_id);
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for (NetworkClientSocket *cs : NetworkClientSocket::Iterate()) {
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if (cs->status >= ServerNetworkGameSocketHandler::STATUS_AUTHORIZED) {
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@ -1397,7 +1397,7 @@ void StateGameLoop()
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CallWindowGameTickEvent();
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NewsLoop();
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} else {
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if (_debug_desync_level > 2 && TimerGameCalendar::date_fract == 0 && (TimerGameCalendar::date.base() & 0x1F) == 0) {
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if (_debug_desync_level > 2 && TimerGameEconomy::date_fract == 0 && (TimerGameEconomy::date.base() & 0x1F) == 0) {
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/* Save the desync savegame if needed. */
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std::string name = fmt::format("dmp_cmds_{:08x}_{:08x}.sav", _settings_game.game_creation.generation_seed, TimerGameCalendar::date);
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SaveOrLoad(name, SLO_SAVE, DFT_GAME_FILE, AUTOSAVE_DIR, false);
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