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20040 Commits (184ff9205738d8b37b0430e15ae910697e50dc67)

Author SHA1 Message Date
translators 985f487065 Update: Translations from eints
spanish: 1 change by MontyMontana
2022-12-05 18:43:08 +00:00
PeterN 53b827c460
Fix: Maximum space for engine preview image was never scaled. (#10219) 2022-12-05 17:57:27 +00:00
Loïc Guilloux 13d2d11fa8
Fix #10216: Initialise RoadStop caches before using them and don't try to teleport crashed vehicles (#10217) 2022-12-05 12:46:46 +01:00
translators 2c5eb206d4 Update: Translations from eints
vietnamese: 39 changes by KhoiCanDev
spanish: 2 changes by MontyMontana
2022-12-04 18:40:57 +00:00
Michael Lutz 1c205b2cda Fix #10212: [Script] Nested ScriptAccounting scopes are not restored properly. 2022-12-04 11:27:24 +01:00
PeterN 1131608eb4
Fix #10114: Incorrect drag-highlight position with non-power-of-2 scaling. (#10211) 2022-12-03 09:31:52 +00:00
translators 644012dea2 Update: Translations from eints
dutch: 7 changes by Afoklala
2022-12-02 18:45:14 +00:00
translators a7f78af4aa Update: Translations from eints
chinese (simplified): 3 changes by XiaoJi-Game
2022-12-01 18:47:04 +00:00
PeterN 485368f607
Fix: Missing extra padding when drawing tooltip text. (#10201)
* Fix: Missing extra padding when drawing tooltip text.

This padding is included when calculating the size of the tooltips, the
difference caused a mismatch in height for some tooltips.

* Codechange: Don't draw grey panel underneath tooltip.

This removes the default framerect padding so it is now added explicitly.
SetMinimalSize is also removed as this is overridden in UpdateWidgetSize
anyway.
2022-11-29 18:55:02 +00:00
translators 3100c6e7d0 Update: Translations from eints
chinese (simplified): 30 changes by XiaoJi-Game
2022-11-29 18:44:34 +00:00
PeterN 387c57b023
Fix eb4ba1991: Signal icons incorrectly positioned in UI. (#10199) 2022-11-28 20:03:27 +00:00
translators 41c893dd4e Update: Translations from eints
chinese (simplified): 13 changes by XiaoJi-Game
russian: 4 changes by Ln-Wolf
slovak: 7 changes by legitalk
catalan: 77 changes by J0anJosep
turkish: 7 changes by EndChapter
polish: 7 changes by pAter-exe
2022-11-28 18:45:52 +00:00
PeterN eaf1e33bd7
Fix #10021: Object GUI resized when switching between different objects. (#10196)
* Fix: Scale object gui margin by interface scale.

* Fix: Improve padding on object info text.

* Fix #10021: Resizing for 1/2/4 object views didn't account for interface scale.

As halving and doubling padding is problematic due to rounding, it is now
added on lower view counts instead of removing on higher view counts.
2022-11-28 00:27:57 +00:00
translators 978f5b9341 Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 7 changes by 2TallTyler
korean: 52 changes by telk5093
russian: 4 changes by Ln-Wolf
spanish: 6 changes by MontyMontana
portuguese: 3 changes by azulcosta
2022-11-27 18:46:09 +00:00
PeterN a7ffd47c64
Fix #10191: Incorrect refit highlight position. (#10195)
Refit highlight was not correct for non-power-of-2 interface scale.
2022-11-27 15:13:09 +00:00
translators 35c4af5cb7 Update: Translations from eints
english (au): 4 changes by krysclarke
spanish: 10 changes by MontyMontana
portuguese: 62 changes by azulcosta
2022-11-26 18:45:39 +00:00
Bernard Teo 8a78fa7121
Feature: Contextual actions for vehicles grouped by shared orders (#8425) 2022-11-26 18:03:21 +01:00
dP 5e14a20b3b
Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
translators b9ce3de23d Update: Translations from eints
slovak: 72 changes by legitalk
2022-11-25 18:46:07 +00:00
Tyler Trahan b846c574d7
Update: Developer credits (#10190) 2022-11-24 16:08:33 -05:00
stormcone e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window (#8304) 2022-11-24 20:58:10 +00:00
translators d780ca74ed Update: Translations from eints
italian: 50 changes by Rivarossi
2022-11-24 18:46:20 +00:00
Tyler Trahan 0fc7cdb1e4
Change: Allow building canal by area outside editor (#10173) 2022-11-23 17:48:19 -05:00
PeterN 53682b4b6b
Fix #10114: Wonky depot layout. (#10191)
Depot lists internal layout was not handled well. This is improved by
throwing more Rects at it:
- Vehicle images are now be vertically centred in the rect.
- Image clipping is relaxed to cover the rect, improving larger sprites.
- Outline highlight is now aware of bevel thickness.
2022-11-23 21:01:09 +00:00
translators e85d2603d9 Update: Translations from eints
italian: 27 changes by Rivarossi
2022-11-23 18:44:39 +00:00
translators afbad255d3 Update: Translations from eints
turkish: 44 changes by EndChapter
spanish: 1 change by MontyMontana
2022-11-21 18:47:58 +00:00
translators 62125c9e76 Update: Translations from eints
korean: 3 changes by telk5093
turkish: 33 changes by EndChapter
2022-11-20 18:46:46 +00:00
PeterN a7adadcf9b
Fix: Indent production in industry window and resolve button issues. (#10184)
Industry production used to be indented, although a different amount than
the industry accepts list. This is now added back, with the standard indent
width.

Additionally the cheat-mode production modifier buttons now support RTL and
the list height now takes account of the button height.
2022-11-19 21:18:53 +00:00
translators a942028803 Update: Translations from eints
dutch: 42 changes by Afoklala
french: 12 changes by glx22
2022-11-18 18:49:43 +00:00
PeterN a044e8e007
Fix: Scale minimum visible caption by interface scale. (#10180) 2022-11-17 22:45:15 +00:00
translators 3040efdb10 Update: Translations from eints
spanish (mexican): 74 changes by absay
russian: 2 changes by Ln-Wolf
spanish: 6 changes by MontyMontana
polish: 1 change by pAter-exe
2022-11-17 18:47:07 +00:00
Peter Nelson 60404c3aea Fix #8770: Centre vehicle status bar icon.
The icon is now centred within its scaled bounding box, which intentionally
leaves a little space around the icon when not at 1/2/4x scale.
2022-11-17 09:12:07 +00:00
Peter Nelson 9bf24ec56f Codechange: Reorder and properly declare DrawSpriteIgnorePadding().
Parameters have been rearranged to be closer to those of the standard
DrawSprite() function, and PaletteID can now be set.
2022-11-17 09:12:07 +00:00
PeterN c81c242c5a
Fix: Crash if error message window is too wide for screen. (#10172)
This doesn't seem new, just easier to trigger with new scaling.
2022-11-17 09:10:47 +00:00
PeterN 6ea3e7e487
Fix #10164: Incorrect slider handle position in RTL. (#10175) 2022-11-16 19:02:51 +00:00
translators bc5cd4eeda Update: Translations from eints
russian: 3 changes by Ln-Wolf
spanish: 55 changes by MontyMontana
polish: 32 changes by pAter-exe
2022-11-16 18:48:29 +00:00
translators d30345edfb Update: Translations from eints
english (au): 3 changes by krysclarke
spanish (mexican): 3 changes by absay
english (us): 3 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
french: 11 changes by ZarTek-Creole
portuguese: 3 changes by azulcosta
polish: 28 changes by pAter-exe
2022-11-15 18:47:23 +00:00
translators cbb2d5303d Update: Translations from eints
spanish (mexican): 14 changes by absay
english (us): 20 changes by 2TallTyler
russian: 5 changes by Ln-Wolf
portuguese: 44 changes by azulcosta
2022-11-14 18:50:11 +00:00
Tyler Trahan 0d631a6fda Change: Reword Finance window's Net Profit to Profit 2022-11-13 19:01:43 -07:00
Tyler Trahan adf94d7970 Change: Add a Total caption to each category of the finance window 2022-11-13 19:01:43 -07:00
Tyler Trahan bba1a16836 Change: Make Company GUI Bank Balance text white 2022-11-13 19:01:43 -07:00
translators 553e5e6bbe Update: Translations from eints
english (au): 20 changes by krysclarke
spanish (mexican): 7 changes by absay
korean: 20 changes by telk5093
russian: 13 changes by Ln-Wolf
spanish: 74 changes by MontyMontana
2022-11-13 18:50:23 +00:00
PeterN cea62ef73d
Fix #10161: Ignore ascender in FallbackLayouter for non-built-in fonts. (#10169) 2022-11-13 17:10:34 +00:00
Tyler Trahan 89a2d0a605
Fix #10154: Don't inconsistently set random company face in network games (#10157) 2022-11-13 11:30:46 -05:00
translators ced4258969 Update: Translations from eints
english (au): 18 changes by krysclarke
spanish (mexican): 23 changes by absay
english (us): 18 changes by 2TallTyler
korean: 33 changes by telk5093
russian: 18 changes by Ln-Wolf
french: 31 changes by glx22
2022-11-12 18:47:48 +00:00
Peter Nelson dff03124e5 Change: Use modalpopup padding for error/query windows. 2022-11-12 18:28:39 +00:00
Peter Nelson ecb5393c55 Change: Standardize progress bar layout.
Progress bars are drawn differently depending on when it was added, with
different layouts and sizes.

This change adds a standard padding size to use, and makes all progress
bars visually similar, with scaled padding.
2022-11-12 18:28:39 +00:00
Peter Nelson 920e588334 Change: Use standard dimensions instead of custom widths. 2022-11-12 18:28:39 +00:00
Peter Nelson 9666e46739 Feature: Variable GUI scale.
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Peter Nelson 13d271217f Change: Sprite-scale inter-character spacing of fonts. 2022-11-12 18:28:39 +00:00
Peter Nelson ed60c88b0a Change: Use power-of-2 scaling for some dimensions in GUI.
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2022-11-12 18:28:39 +00:00
Peter Nelson 062ea68422 Change: Scale position of font shadow. 2022-11-12 18:28:39 +00:00
Peter Nelson dd90d79e7b Add: Setting to toggle thin vs chunky (scaled) bevels. 2022-11-12 18:28:39 +00:00
Peter Nelson e554fd7808 Change: Hide WidgetDrawDistances from general use. 2022-11-12 18:28:39 +00:00
Peter Nelson 890b2666d3 Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
Peter Nelson 61da064b82 Fix: Settings GUI sprite size. 2022-11-12 18:28:39 +00:00
Peter Nelson 123983743f Change: Add optional text labels to slider widget. 2022-11-12 18:28:39 +00:00
Peter Nelson f0ae111c4a Change: Put ends of slider under centre of control knob. 2022-11-12 18:28:39 +00:00
Peter Nelson 64a1fc174f Change: Scale thickness of slider bevel. 2022-11-12 18:28:39 +00:00
Peter Nelson 1180c95372 Codechange: Add parameters to change range of slider widget. 2022-11-12 18:28:39 +00:00
Peter Nelson d35f1d3d06 Codechange: Rename slider widget functions to be less specific. 2022-11-12 18:28:39 +00:00
Peter Nelson 23a8222200 Change: Split vscroll and hscroll padding.
Vertical and horizontal scrollbars are different sizes, this allows
different padding for each type.
2022-11-12 18:28:39 +00:00
Peter Nelson 90ce704366 Change: Use scaled WidgetDimensions for core widgets. 2022-11-12 18:28:39 +00:00
Peter Nelson 0bb9a45785 Change: Simplify drawing widget image buttons. 2022-11-12 18:28:39 +00:00
Peter Nelson d0add1e07f Change: Ignore offsets when drawing GUI sprite. 2022-11-12 18:28:39 +00:00
Peter Nelson b5693becdc Add: Define scaled WidgetDimensions.
Includes RectPadding container.
2022-11-12 18:28:39 +00:00
Peter Nelson b6ed595176 Codechange: Prefer suggested widget padding. 2022-11-12 18:28:39 +00:00
Peter Nelson 0108e9f387 Change: Set up suggested widget padding for panel, frame and inset.
Window handlers are free to ignore the suggested padding, however some
handlers have logic that assumes this information was already provided.
2022-11-12 18:28:39 +00:00
Peter Nelson 68423c40c5 Fix: Off-by-one in GetAlignedPosition(). 2022-11-12 18:28:39 +00:00
Peter Nelson 47f4fc6a70 Add: NWidgetPart SetPadding via RectPadding 2022-11-12 18:28:39 +00:00
Peter Nelson dd9f6bc803 Change: Use RectPadding Horizontal()/Vertical() helpers. 2022-11-12 18:28:39 +00:00
Peter Nelson 04cbe57d2a Change: Use RectPadding for widget padding/uz_padding. 2022-11-12 18:28:39 +00:00
Peter Nelson 75b222b0d9 Add: RectPadding type.
This is similar to Rect but specifies padding to apply to a Rect.
2022-11-12 18:28:39 +00:00
Peter Nelson 5786d49143 Change: Use Rect when drawing build engine list. 2022-11-12 18:28:39 +00:00
Peter Nelson 46a1ab0937 Change: Use Rect when drawing infrastructure window. 2022-11-12 18:28:39 +00:00
Peter Nelson c9a81fd67b Change: Use Rect for drawing vehicle details. 2022-11-12 18:28:39 +00:00
Peter Nelson 3ff05321dc Change: Use standard padding for AI Debug window. 2022-11-12 18:28:39 +00:00
Peter Nelson 1f1378c129 Change: Align picker previews to button centre. 2022-11-12 18:28:39 +00:00
Peter Nelson cb059fc081 Change: Use Rect for QueryString editor. 2022-11-12 18:28:39 +00:00
Peter Nelson fea7247072 Change: Use standard 'frametext' padding for settings window. 2022-11-12 18:28:39 +00:00
Peter Nelson 6f95e04005 Change: Use Rect helpers for widget drawing.
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Peter Nelson cb10ed1509 Change: Move error window padding to widget level.
This simplifies calculation during drawing.
2022-11-12 18:28:39 +00:00
Peter Nelson cd0d5a771d Fix: Engine preview text overly padded.
WIP_EP_QUESTION is already padded at the widget level, so no need to apply
extra padding to left/right.
2022-11-12 18:28:39 +00:00
Peter Nelson f5f035a22b Codechange: Make use of Rect Width/Height helpers. 2022-11-12 18:28:39 +00:00
Peter Nelson 632464a623 Codechange: Use Rect in DropDownListItem::Draw(). 2022-11-12 18:28:39 +00:00
Peter Nelson d8e01f8aa5 Codechange: Add some Rect helpers.
Shrink/Expand/Translate are marked nodiscard as they provide a new Rect
rather than modifying the original Rect.
2022-11-12 18:28:39 +00:00
Peter Nelson 17d1fe26c2 Codechange: Helpers to allow passing a Rect to some functions. 2022-11-12 18:28:39 +00:00
Peter Nelson eb4ba1991b Change: Use CenterBounds function in more places.
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2022-11-12 18:28:39 +00:00
Peter Nelson 18201dfbc3 Cleanup: Simplify CenterBounds() 2022-11-12 18:28:39 +00:00
Peter Nelson ab55d3e1fa Change: Rearrange layouts of station/depot picker windows. 2022-11-12 18:28:39 +00:00
Jonathan G Rennison 7c3c92f8b8
Fix #10155: SyncCompanySettings sending old instead of new setting values (#10158) 2022-11-12 17:24:31 +00:00
Joel-Milligan 59645c6733
Change: Remove scrollbar from town authority actions panel (#9928) 2022-11-11 23:52:38 +01:00
Jonathan G Rennison 64b437fa89 Fix: Data race with mixer thread performance measurements 2022-11-11 23:48:24 +01:00
Jonathan G Rennison 0fae0599b7 Fix: Data race on effect volume setting with mixer thread 2022-11-11 23:48:24 +01:00
Jonathan G Rennison a962d7476b Fix: Data races on MixerChannel active states 2022-11-11 23:48:24 +01:00
Artin Alavi 5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor (#10152) 2022-11-11 23:48:07 +01:00
translators 3f579fa7dc Update: Translations from eints
dutch: 12 changes by Afoklala
2022-11-11 18:54:11 +00:00
Artin Alavi cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
Artin Alavi fd4f148c62
Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
translators 27e1d057c5 Update: Translations from eints
english (au): 12 changes by krysclarke
spanish (mexican): 24 changes by absay
english (us): 12 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
french: 1 change by glx22
portuguese: 16 changes by azulcosta
2022-11-10 18:50:49 +00:00
translators e2f661b281 Update: Translations from eints
spanish: 24 changes by MontyMontana
2022-11-09 18:50:46 +00:00
stormcone 0d303d6c3f
Feature: Add cargo filter support to vehicle list. (#8308) 2022-11-08 21:11:16 +01:00
SamuXarick a8a7f95665
Change: Allow to build dock on clearable watered object tiles (#8514) 2022-11-08 21:04:14 +01:00
Henry Wilson 59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2022-11-08 21:02:08 +01:00
Henry Wilson b304c06a4a Codechange: Use override specifier for Train and RoadVehicle structs 2022-11-08 21:02:08 +01:00
Henry Wilson 89cf0d5da8 Codechange: Factor cargotype weight conversion magic numbers 2022-11-08 21:02:08 +01:00
Didac Perez Parera 019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895) 2022-11-08 18:23:34 +00:00
Aaron Kofsky ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu (#9727) 2022-11-08 18:21:52 +00:00
Tyler Trahan 31d08421ab Update: Rename mapgen Sea Level string in other language files 2022-11-08 11:12:14 -07:00
Tyler Trahan 62a15734fe Codechange: Rename mapgen Sea Level string 2022-11-08 11:12:14 -07:00
SamuXarick 60ccab3c52
Fix #9908: Close company windows only after all its infrastructure is removed (#9912) 2022-11-08 09:44:17 -05:00
larryfenn d738cd235f
Change: Automatic screenshot numbering with a filename ending in '#' (#9781) 2022-11-08 11:13:16 +00:00
SamuXarick b7abaa55a3
Codechange: Improve performance when calculating company value (#9901) 2022-11-08 11:11:24 +00:00
SamuXarick 8c4a70e05e
Fix: Refresh company window when switching companies (#9910) 2022-11-07 17:54:04 -05:00
translators b6a899eb2b Update: Translations from eints
slovak: 62 changes by legitalk
2022-11-07 18:48:23 +00:00
Jonathan G Rennison e931f3061f
Fix: Dereference of past-the-end iterator in linkgraph overlay tooltip (#10145) 2022-11-07 00:16:38 +01:00
translators 7711907a6b Update: Translations from eints
german: 16 changes by SecretIdetity
tamil: 3 changes by merni-ns
2022-11-06 18:47:19 +00:00
Peter Nelson 22803f997b Codechange: Use std::vector for station speclist
This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2022-11-06 16:50:42 +01:00
Jonathan G Rennison 4dc741a8a0
Fix #10011: Incorrect infrastructure totals when overbuilding bay road stop (#10143)
Fix https://github.com/OpenTTD/OpenTTD/issues/10011
2022-11-06 16:46:11 +01:00
Tyler Trahan 0172eb39a2
Fix #10135: Cost of building multiple objects might not match test (#10137) 2022-11-05 14:46:44 -04:00
Tyler Trahan c719ba560e
Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridges (#10138) 2022-11-05 14:46:19 -04:00
frosch fea6a34684
Codechange: SetDParamStr borrows contents from std::string::c_str(). Prevent calling it with temporaries. (#10136) 2022-11-05 17:14:10 +01:00
krysclarke 21cea308f9
Codechange: Move Sound Driver parameter name listings (#10127) 2022-11-05 15:42:20 +01:00
Jonathan G Rennison 3b3c9c1c3a
Fix #10129: Use after free in GRFLoadConfig invalid GRF error path (#10130) 2022-11-05 15:17:18 +01:00
translators d48a48b2cf Update: Translations from eints
russian: 16 changes by Ln-Wolf
dutch: 16 changes by Afoklala
2022-11-04 18:52:05 +00:00
PeterN f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. (#10128)
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2022-11-04 07:15:59 +00:00
translators accbfd502e Update: Translations from eints
english (au): 16 changes by krysclarke
english (us): 16 changes by 2TallTyler
korean: 14 changes by telk5093
hungarian: 15 changes by PstasDev
french: 18 changes by glx22
portuguese: 16 changes by azulcosta
polish: 22 changes by pAter-exe
2022-11-03 18:55:35 +00:00
hallonsoda79 0d51460f27
Fix #10023: Allow negative input in text fields when needed (#10112) 2022-11-02 20:54:07 +01:00
translators 71663bbaee Update: Translations from eints
hungarian: 11 changes by PstasDev
2022-11-02 18:53:51 +00:00
Rubidium 648cd1076b Update: other language files after string renames 2022-11-02 17:58:44 +01:00
Rubidium d5aafaee15 Codechange: rename and move some strings to make them more consistent with the rest of the strings 2022-11-02 17:58:44 +01:00
PeterN 4031894aef
Cleanup: Remove svn-style `$Id$` comments. (#10122) 2022-11-01 18:24:31 -06:00
Michael Lutz 35d9cea487
Fix: Too many braces make old gcc sad. (#10116) 2022-11-02 00:53:44 +01:00
frosch aa06b73137
Codechange: Use positional parameters in the base language either for all or for no parameters. (#10111)
This should make it less confusing to translators.
2022-11-01 22:22:04 +01:00
Tyler Trahan c19abebf8d
Feature: Multi-track level crossings (#9931) 2022-11-01 16:51:23 -04:00
Tyler Trahan c65a2799c9 Fix #10117: Decrement object burst limit after build check 2022-11-01 13:58:52 -06:00
translators 36084684ba Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
2022-10-31 18:56:54 +00:00
translators bf8dc7b157 Update: Translations from eints
frisian: 60 changes by Bouke
tamil: 9 changes by merni-ns
2022-10-30 18:50:24 +00:00
translators 191ea087eb Update: Translations from eints
frisian: 9 changes by Bouke
2022-10-29 18:49:26 +00:00
Nicolas Chappe 8bf56f39f2 Fix #9708: [Linkgraph] Don't assume vehicles have a non-zero max speed 2022-10-29 18:39:03 +02:00
Nicolas Chappe f8a7b76675 Fix #9665: [Linkgraph] Fix travel times of non-direct journeys 2022-10-29 18:39:03 +02:00
Nicolas Chappe c5369caa45 Fix: [Linkgraph] possible rounding errors for travel times of low-capacity links 2022-10-29 18:39:03 +02:00
Nicolas Chappe 25b3ff6423 Cleanup: simplify LinkRefresher::RefreshStats 2022-10-29 18:39:03 +02:00
translators b0fd51a5ef Update: Translations from eints
korean: 1 change by telk5093
german: 5 changes by MagnumSociety
2022-10-27 18:57:01 +00:00
translators bfa155eb06 Update: Translations from eints
frisian: 91 changes by Bouke
dutch: 3 changes by Bouke
french: 9 changes by glx22
2022-10-25 19:25:45 +00:00
Artin Alavi dd44f2139e
Fix c536bde: Remove problematic inline specifier (#10109) 2022-10-25 04:41:27 +02:00
translators 845174914d Update: Translations from eints
frisian: 8 changes by Bouke
english (us): 1 change by 2TallTyler
dutch: 7 changes by Bouke
polish: 5 changes by pAter-exe
2022-10-24 19:08:45 +00:00
Loïc Guilloux 0afa6f2424
Codechange: [CMake] Auto-fill list of #include in script_window.hpp (#10103) 2022-10-24 12:35:58 +02:00
translators 4052feef1f Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
polish: 3 changes by pAter-exe
2022-10-23 18:58:18 +00:00
PeterN b04298f131
Fix #9087: NewGRF invalidation calls ReInitAllWindows with wrong parameter. (#10102) 2022-10-23 14:21:10 +01:00
Michael Lutz 3a11a2ed0e Fix a9a21e78: Depots aren't really stations. 2022-10-23 14:03:38 +02:00
Tyler Trahan 1e3e30c096
Fix a394be2: Spell Maintenance correctly (#10097) 2022-10-23 13:01:36 +01:00
Peter Nelson ef8322ba25 Change: Add panel widget to waypoint GUI. 2022-10-23 00:07:15 +01:00
translators e7a16f4514 Update: Translations from eints
english (au): 3 changes by krysclarke
vietnamese: 7 changes by KhoiCanDev
catalan: 7 changes by J0anJosep
2022-10-22 18:58:11 +00:00
Artin Alavi c536bde19e Fix #8252: Remove duplicate functionality in `screenshot.cpp` 2022-10-22 20:51:02 +02:00
Nicolas Chappe 721d98a7d0 Feature: Constantly update destination of 'any depot' orders 2022-10-22 14:19:08 +02:00
Nicolas Chappe a4052ca348 Codechange: Add VehicleOrderSaver::Restore() 2022-10-22 14:19:08 +02:00
Nicolas Chappe 7e7d943526 Codechange: [YAPF] Allow to retrieve the final tile of the calculated path 2022-10-22 14:19:08 +02:00
Nicolas Chappe 227626b0b7 Change: [YAPF] All compatible depots are targets for 'any depot' orders 2022-10-22 14:19:08 +02:00
Nicolas Chappe a9a21e784d Codechange: Always set the ODATFB_NEAREST_DEPOT flag for 'any depot' orders 2022-10-22 14:19:08 +02:00
Tyler Trahan 4daad7f348 Change: Don't make wide rivers using original landscape generator 2022-10-22 12:16:56 +02:00
Henry Wilson a394be2780 Feature: Airport construction GUI displays infrastructure cost 2022-10-22 12:16:46 +02:00
translators 30ff89cac0 Update: Translations from eints
frisian: 33 changes by Bouke
spanish (mexican): 10 changes by absay
english (us): 4 changes by 2TallTyler
korean: 7 changes by telk5093
dutch: 3 changes by Afoklala
2022-10-21 19:00:44 +00:00
Tyler Trahan 664771d085 Feature: Wide rivers 2022-10-20 21:17:35 +02:00
translators 520520c11c Update: Translations from eints
frisian: 82 changes by Bouke
russian: 10 changes by Ln-Wolf
portuguese: 3 changes by azulcosta
2022-10-20 19:08:43 +00:00
Nicolas Chappe 864771ca09 Feature: [Linkgraph] Show a tooltip with statistics when hovering a link 2022-10-18 22:03:39 +02:00
Nicolas Chappe 7c79a2a767 Change: Do not generate hover events at each frame 2022-10-18 22:03:39 +02:00
Nicolas Chappe e660860d4b Codechange: Simplify logic of mouse loop 2022-10-18 22:03:39 +02:00
Nicolas Chappe 65530a76f6 Codechange: Allow use of SetDParam for tooltips 2022-10-18 22:03:39 +02:00
Bouke Haarsma 93d2d4590f Fix #9995: Adjust viewport zoom level for HiDPI displays
On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
2022-10-18 22:03:21 +02:00
Tyler Trahan 47a998fb0c Feature: Towns don't build parallel, redundant bridges 2022-10-18 22:02:45 +02:00
translators 252111512f Update: Translations from eints
frisian: 17 changes by Bouke
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
dutch: 4 changes by Bouke
portuguese: 4 changes by azulcosta
2022-10-18 19:05:11 +00:00
translators 35c1aeb6d1 Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
russian: 3 changes by Ln-Wolf
2022-10-17 19:13:33 +00:00
Tyler Trahan f7eb0ffc37 Feature: Purchase land multiple tiles at a time 2022-10-17 20:41:47 +02:00
Michael Lutz 8e6ed8d5e9 Fix db98cedb: Swap the tile parameter validation around as only the first TileIndex is automatically validated. 2022-10-17 07:54:58 +01:00
Michael Lutz 10daaca5ea Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too. 2022-10-17 07:54:58 +01:00
translators 3b071f47e4 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
2022-10-16 18:54:39 +00:00
Jonathan G Rennison 47456ac672 Change: Reduce number of instructions in AlphaBlendTwoPixels 2022-10-16 18:55:09 +02:00
Jonathan G Rennison f9cdb5b610 Fix: Correctly set alpha of output in AlphaBlendTwoPixels
Match alpha behaviour of ComposeColourRGBA
2022-10-16 18:55:09 +02:00
glx22 da1a0d042e Fix: don't use animated SSE4 Draw() when animation is disabled 2022-10-16 18:55:09 +02:00
SamuXarick c7505539af Fix #9869: remove docking tile when doing a clear square
Terraforming through objects placed on water didn't properly remove docking tiles as expected.

By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2022-10-16 18:29:03 +02:00
SamuXarick 8d0d45c431 Add: ScriptCargo::GetWeight to get cargo weights 2022-10-16 18:28:28 +02:00
Tyler Trahan 3d45bc4abe Feature: Build objects by area 2022-10-16 18:28:08 +02:00
Michael Lutz bd357656ba Codechange: [NewGRF] Replace magic number for default object size by a constant. 2022-10-16 18:28:08 +02:00
SamuXarick e604b76d18 Fix: List a max of four share owners instead of three
An AI company may have four different share owners, but the company information window is limited to display a max of three. This commit increases that limit.
2022-10-16 18:27:54 +02:00
SamuXarick 3dda8c9bad Fix: ScriptRoad::HasRoadType really check for RoadType
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2022-10-16 18:27:23 +02:00
Bouke Haarsma 45d98f689a Fix #9993: Handle DPI changes on macOS and Windows 2022-10-16 16:52:14 +02:00
Bouke Haarsma bda602f4b0 Fix: reduce framerate overhead on train ticks
Tick() is a noop for all but front-engine / crashed vehicles. Starting a framerate is rather cheap, but not free, and introduces a lot of overhead for such close loops.
2022-10-16 15:13:29 +02:00
frosch f4e2a462fe Cleanup: Remove unused flag sprites. 2022-10-16 14:56:52 +02:00
Peter Nelson 5cc1a48db7 Change: Use NC_BIGFIRST in group window.
This means we no longer need to manually calculate the size of other
widgets in the window to determine how much space we need, as the widget
system will automatically fill as much as possible.
2022-10-16 14:56:34 +02:00
Peter Nelson ba94efba87 Change: Add flag to apply resize to largest resize step first.
Resize step is normally allocated equally amongst all resizable widgets.
With this flag, we allocate as much as possible from the largest
resize step first.
2022-10-16 14:56:34 +02:00
Peter Nelson dc1b84aa1e Cleanup: Text widgets are capable of drawing text without assistance.
Remove custom text drawing of some widgets in favour of standard text
widgets.
2022-10-16 14:24:51 +02:00
Peter Nelson 0e3400894f Cleanup: Remove redundant WWT_PANEL SetDataTips.
WWT_PANEL defaults to 0x0 data and no tooltip, so no need to declare
the same in the widget tree.
2022-10-16 14:24:51 +02:00
Peter Nelson 296af146fb Change: Default widget text colour to black.
TC_FROMSTRING really means blue, and we almost never actually use
blue text.
2022-10-16 14:24:51 +02:00
Tyler Trahan db98cedb7e Fix #9883: Show cost/income float over end tile of rail or road construction 2022-10-16 14:15:31 +02:00
Peter Nelson 3e86f337a8 Change: Simplify graph's company key window. 2022-10-11 08:36:59 +01:00
Peter Nelson ccb62c3a55 Change: Simplify industry-cargoes widgets. 2022-10-11 08:36:59 +01:00
Peter Nelson edbf99ed17 Change: Use standard sizing for AI competitor limit buttons. 2022-10-11 08:36:59 +01:00
Peter Nelson 33704269bd Change: Simplify widget layout of settings window. 2022-10-11 08:36:59 +01:00
Peter Nelson 686204ff1c Change: Simplify widget layout of story book window. 2022-10-11 08:36:59 +01:00
Peter Nelson e8edecf6b1 Change: Adjust layout of file windows to fix overlapping widgets. 2022-10-11 08:36:59 +01:00
Peter Nelson fc944829e1 Change: Don't use zero-sized plane for World Generation window.
Use of zero-sized plane causes the window size calculation to change
depending on which plane is displayed. Instead use an empty plane so
that largest of the planes is taken into account for sizing.
2022-10-11 08:36:59 +01:00
Charles Pigott 9059215b3b Fix #10073: Stop truncating output of list_ai and friends commands 2022-10-10 13:42:07 +01:00
Charles Pigott 24f3022ee0 Fix #10074: list_ai console commands and friends were missing help text 2022-10-10 13:42:07 +01:00
translators c482f05616 Update: Translations from eints
english (au): 7 changes by krysclarke
2022-10-07 19:02:50 +00:00
translators 633b903f16 Update: Translations from eints
turkish: 7 changes by kgecmen
2022-10-05 19:06:12 +00:00
Bouke Haarsma c7f55a058b
Fix: link overlay line width on HiDPI displays (#10064) 2022-10-04 11:58:58 +02:00
Peter Nelson af6c4d50ce Change: Tidy up coverage area label widget layout.
Label is now centered properly and uses standard spacing.
2022-10-03 22:14:18 +01:00
Peter Nelson 8626090b24 Codechange: Draw station acceptance text in its own widget. 2022-10-03 22:14:18 +01:00
translators f011a559d0 Update: Translations from eints
latvian: 1 change by lexuslatvia
2022-10-02 18:55:38 +00:00
Jonathan G Rennison 73e5c57e6b
Fix 5e413c9d: Last sprite offset in GRF file was not recorded (#10062)
A line was missed when preparing PR #9988, as this had been added
in a commit prior to the one which the PR was immediately based on
2022-09-29 11:56:42 +02:00
Bouke Haarsma f3fd9b5895
Codechange: typo in code comment (#10061) 2022-09-29 00:12:21 +01:00
translators d843c8bd48 Update: Translations from eints
italian: 5 changes by Rivarossi
polish: 1 change by pAter-exe
2022-09-27 19:02:05 +00:00
translators e5203f3409 Update: Translations from eints
vietnamese: 7 changes by KhoiCanDev
german: 6 changes by Wuzzy2
2022-09-26 18:59:27 +00:00
translators 761105aaa4 Update: Translations from eints
russian: 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
2022-09-25 18:53:51 +00:00
Peter Nelson b00e18fe9f Cleanup: Remove unused GetUnicodeGlyph() 2022-09-25 18:34:24 +01:00
Peter Nelson 2cdd8b7429 Change: Separate fontcache implementations. 2022-09-25 18:34:24 +01:00
Peter Nelson f6ad8e1c9c Change: Rename some freetype things to fontcache.
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.

This now uses more suitable terms.
2022-09-25 18:34:24 +01:00
Peter Nelson 273988551d Fix: font_win32.cpp compile failure with WITH_FREETYPE 2022-09-25 18:34:24 +01:00
PeterN 0c20a5f39f
Fix: Open scenario editor date query once. (#10050)
Clearing `_left_button_clicked` causes the button callback to be fired
constantly while the mouse button is held.
2022-09-25 16:08:52 +01:00
Loïc Guilloux 93b711d70d
Fix #10048: Don't relocate company HQ on the same exact location (#10049) 2022-09-24 21:56:23 +02:00
translators 70d33dc71f Update: Translations from eints
spanish (mexican): 1 change by absay
chinese (simplified): 1 change by XiaoJi-Game
korean: 1 change by telk5093
2022-09-24 18:54:01 +00:00
translators 2b29f1a181 Update: Translations from eints
english (us): 1 change by 2TallTyler
dutch: 15 changes by Bouke
portuguese: 1 change by azulcosta
2022-09-23 18:57:59 +00:00
PeterN d7ceb7efea
Change: Use widget string parameters for face window. (#10046)
The face window previously drew the buttons of face settings itself.
Instead we can provide parameters for each widget and let the widget
system draw the buttons.
2022-09-23 17:09:35 +01:00
PeterN 69527abb6f
Fix 9aef7b8c: Don't dispatch hover event if already hovering. (#10042)
This fixes the timed tooltip window being (invisibly) destroyed and
reconstructed every frame.

This also affects the unused OnHover() window event.
2022-09-22 20:38:11 +01:00
translators 1f04cc62d9 Update: Translations from eints
welsh: 8 changes by Osian
korean: 6 changes by telk5093
2022-09-22 18:54:52 +00:00
PeterN 607ef09fa5
Fix: File list mouse hover behaviour. (#10040)
Hover highlight was visible even if the mouse pointer was in a different
window. Resolved by using OnMouseOver() instead of OnMouseLoop().
2022-09-21 12:08:11 +01:00
dP 548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
Tyler Trahan 164ec3ac07
Fix: Disable "turn around" button for other companies' road vehicles (#10033) 2022-09-21 12:39:56 +02:00
Tyler Trahan 07443969f9 Fix ca19a0d: Network hosts also use favorite face 2022-09-21 12:39:07 +02:00
Tyler Trahan 6d84b1e108 Fix ca19a0d: Send the proper network command when loading favorite face 2022-09-21 12:39:07 +02:00
Tyler Trahan a4e00c5cb5
Fix #9989: Zero Net Profit is neither negative nor positive (#9991) 2022-09-21 12:38:03 +02:00
Jonathan G Rennison 5e413c9dcd
Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988)
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode

This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2022-09-21 12:37:11 +02:00
Jonathan G Rennison 20f7ff8ac0 Codechange: Fix unnecessary string reallocation in IConsoleLine constructor 2022-09-21 12:32:07 +02:00
Jonathan G Rennison 0a7ffae0d9 Fix #10010: Memory leak in IConsolePrint in non-dedicated case 2022-09-21 12:32:07 +02:00
PeterN 0bac74ec2b
Fix #10038: Missing upper bounds check when loading custom playlists (#10039) 2022-09-21 08:31:59 +01:00
PeterN f59f0195e3
Fix: Wrong string used to determine size of zoomed out station sign. (#10036) 2022-09-20 20:54:42 +01:00
Peter Nelson fa5e2ca276 Cleanup: Tweak panel layout of Online Players window.
This ensures panel borders not hidden behind other widgets.
2022-09-20 07:51:25 +01:00
Peter Nelson 8e9ca5ebcb Fix: Online Players list mouse hover behaviour.
Hover highlight was visible even if the mouse pointer was in a different
window, and the window refreshed itself every frame if the mouse pointer
was not over its matrix widget.

Resolved by using OnMouseOver() instead of OnMouseLoop(), and only
redrawing if the hover position has changed.
2022-09-20 07:51:25 +01:00
translators 81388d9425 Update: Translations from eints
chinese (simplified): 7 changes by XiaoJi-Game
2022-09-17 18:56:59 +00:00
translators 0c8db77154 Update: Translations from eints
dutch: 6 changes by Afoklala
2022-09-16 19:03:57 +00:00
translators b38051c9ad Update: Translations from eints
galician: 11 changes by pvillaverde
polish: 5 changes by pAter-exe
2022-09-15 18:58:38 +00:00
translators 984e0b1263 Update: Translations from eints
spanish (mexican): 5 changes by absay
catalan: 6 changes by J0anJosep
2022-09-14 18:59:16 +00:00
translators d29289addb Update: Translations from eints
english (us): 6 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
portuguese: 6 changes by azulcosta
2022-09-13 18:59:58 +00:00
dP 64453cb134
Fix: Incorrect player name in online players window (#10013) 2022-09-12 09:18:41 +01:00
Andy 129979acf7
Change: 'string' is spurious in 'Filter string:' labels for filter UI widgets (#10022) 2022-09-12 09:17:18 +01:00
Andy 039f90d05f
Feature: add sticky pin to Object Selection UI panel (#10019) 2022-09-11 22:15:02 +02:00
frosch e2c46fda3f Fix: [NewGRF] Ensure that stations always have an even number of sprite layouts.
The drawing code has a special fallbacks for zero layouts, but fails hard for one layout.
(odd numbers >= 3 are weird, but do not fail as badly as 1)
2022-09-11 21:26:06 +02:00
frosch 5c66de860d Fix: [NewGRF] Result bit 0 of callback 14 was not ignored in the GUI. 2022-09-11 21:26:06 +02:00
frosch f7022925d3 Cleanup: [NewGRF] Callback 14 used a weird value for var10 in the GUI.
The value 0x2110000 probably originated from a mixup between callback 14 (sprite layout) and 24 (tile layout).
The latter does indeed use a var10 value like that.
2022-09-11 21:26:06 +02:00