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30705 Commits (0cd87bc8c1012b331f2cc1c954517c98588db78c)
 

Author SHA1 Message Date
Richard Wheeler b32e638e94 Change: Draw company manager face jacket after collar
Change the sprite drawing order defined by the enum and table to draw the (shirt) collar first, under the jacket. Simplifies new graphics development, allowing the shirt collar sprite to be a full shirt.
2025-01-27 21:31:29 +01:00
Charles Pigott 98d5dde094
Fix #13359: [CMake] Only search for Xaudio2 on Windows (#13372) 2025-01-27 20:24:57 +00:00
Patric Stout 119470f43e
Fix: [CMake] restore CMAKE_REQUIRED_FLAGS if you change it (#13393) 2025-01-27 19:41:51 +00:00
Jonathan G Rennison a7deb16e81 Fix #13384: Crash when remove bus/truck stop tool used on road waypoints
Or vice versa
2025-01-27 20:21:01 +01:00
Koen Bussemaker 3dc12e3d65 Change: Don't distinguish between bus and truck stops when removing them 2025-01-27 19:00:39 +01:00
Rubidium f34e04ee48 Codechange: allow mapping enums as parameter and return type from scripts 2025-01-27 06:13:45 +01:00
translators e39f974d7d Update: Translations from eints
chinese (simplified): 1 change by WenSimEHRP
2025-01-27 04:43:45 +00:00
Peter Nelson 9b947a37b8
Codechange: Pass GRFConfig by reference where feasible. (#13388)
In places where a GRFConfig is passed by pointer and not checked for nullptr, use a reference instead.
2025-01-26 22:41:08 +00:00
Rubidium e894a5880c Codechange: rename CargoID to CargoType and amend related variables/comments 2025-01-26 18:07:10 +01:00
Rubidium d05cc2ef92 Codefix: do not consider TTD/TTO engine IDs actual EngineIDs 2025-01-26 18:02:12 +01:00
Rubidium e7e9a12817 Codefix: Engine constructor's base parameter isn't an actual EngineID 2025-01-26 18:02:12 +01:00
Rubidium 40ab4e306b Codechange: use std::vector to store SpriteCache instances in 2025-01-26 18:00:07 +01:00
Rubidium c6fc280ff1 Codechange: use std::vector over CallocT/free 2025-01-26 17:59:56 +01:00
Rubidium 043d1ac111 Codechange: use std::vector/std::unique_ptr over new/malloc 2025-01-26 17:59:56 +01:00
Rubidium 8016cfc0ef Codechange: use std::unique_ptr over malloc 2025-01-26 17:59:56 +01:00
Rubidium f8566c3ff1 Codechange: use std::unique_ptr over calloc 2025-01-26 17:59:56 +01:00
Peter Nelson b7a82819de Codechange: Remove ZeroedMemoryAllocator from WindowDesc.
All members which are not intended to be changed are now const to ensure they are set
2025-01-26 16:42:05 +00:00
Peter Nelson 95df7ea483 Change: Use separate WindowDescs instead of changing static data.
When opening vehicle lists a static WindowDesc is modified to change the class depending on the vehicle type.

Theses makes for inconsistencies and preferred window state, and prevents WindowDesc members being made const.
2025-01-26 16:42:05 +00:00
Peter Nelson 6c9b3f17b7
Fix 4c8f1b0f81: First entry of station cargo filter list was broken. (#13382)
Additional indent parameter was missing.
2025-01-26 10:09:18 +00:00
translators 492a5284ea Update: Translations from eints
latvian: 8 changes by lexuslatvia
2025-01-26 04:41:56 +00:00
Peter Nelson 1e14fd6a0d Codechange: Use enum class for PaletteAnimation. 2025-01-25 21:42:21 +00:00
Peter Nelson 161b02efda Codechange: Use enum class for BlitterMode. 2025-01-25 21:42:21 +00:00
Michael Ostapenko c4494faf10 Fix #12968, d20df82: Added back ability to create unremovable houses 2025-01-25 14:40:51 +01:00
Rubidium 5b4c5632ba Codechange: add unit test against enum over optimisation 2025-01-25 10:49:13 +01:00
translators 5839ee3be3 Update: Translations from eints
galician: 8 changes by pvillaverde
2025-01-25 04:42:46 +00:00
Charles Pigott 39784240e9
Codechange: [CMake] Hide errors when breakpad is not found (#13371) 2025-01-24 13:12:38 +00:00
Rubidium 184621e64a Fix b1ab1b9f06: [Script] Don't use AI types for GS compat scripts 2025-01-23 13:32:38 +01:00
Rubidium f7aaf8ea24 Codechange: use StrEmpty instead of number of bytes in string to check for empty 2025-01-23 10:11:22 +01:00
Rubidium c5dac6e619 Codechange: use correct type for variable to prevent casts later on 2025-01-23 07:05:02 +01:00
Peter Nelson f6ab2b69c6
Codechange: Define GRFConfigList alias and pass by reference. (#13358)
This adds the distinction between a single GRFConfig and a GRFConfig list, and simplifies how GRFConfig lists are passed to various functions.
2025-01-22 22:30:32 +00:00
Rubidium b1ab1b9f06 Change: [Script] rename BridgeID to BridgeType in the script API 2025-01-22 22:23:38 +01:00
Peter Nelson 183779c4a2
Codefix: Incorrect NWidgetPart type for NWID_LAYER. (#13357)
Due to function overloads and default parameters, the wrong `NWidget()` function was called, resulting resulting in the wrong `NWidgetPart` being created.
2025-01-22 20:43:54 +00:00
Rubidium a40d6cd193 Cleanup: remove unused IsValidCargoType 2025-01-22 18:58:34 +01:00
Loïc Guilloux b91685e4b6
Fix ef826a048a: [MinGW] "_WIN32_WINNT_WIN7" is not defined (#13354) 2025-01-22 18:44:54 +01:00
Peter Nelson 3a50b24a8d
Codechange: Replace macros in TGP. (#13346)
Remove use of Amplitude as a percentage.
2025-01-22 07:27:41 +00:00
Peter Nelson 73daacde3a
Cleanup: Remove two unused PaletteType values. (#13341) 2025-01-21 18:20:38 +00:00
SamuXarick 05b9b8765c
Codefix 60d0d7b: Incorrect variable in TGP noise calculation (#13350) 2025-01-21 16:41:38 +00:00
Loïc Guilloux ef826a048a
Codechange: [WIN32] Use language isocode for fallback font detection (#13310) 2025-01-21 15:57:09 +01:00
Peter Nelson 90e8dd9f10
Fix 7b091000b0: Missing 32bpp-to-8bpp sprites due to ZOOM_LVL_NORMAL changes. (#13349)
ZOOM_LVL_NORMAL was change from 4x zoomed in to 1x zoom, loop should be using ZOOM_LVL_BEGIN.
2025-01-21 08:58:51 +00:00
translators b5b4531b7a Update: Translations from eints
english (us): 5 changes by 2TallTyler
2025-01-21 04:42:57 +00:00
Rubidium c74e385145 Codechange: use StoryPageID instead of uint16_t 2025-01-21 01:57:05 +01:00
Peter Nelson 7b091000b0 Feature: Support converting 32bpp-only sprites to indexed 8bpp.
This uses nearest colour lookup to convert 32bpp-only sprites to indexed 8bpp on the fly. This provides a reasonable usable sprite instead of being incompatible.
2025-01-21 00:45:31 +00:00
Peter Nelson c5d3ac7a71 Codechange: Move colour brightness methods to palette code.
This allows reuse outside of blitters.
2025-01-21 00:45:31 +00:00
Peter Nelson 83e9ee00f0 Change: Let sprite loader know what sprites are available in both 8bpp and 32bpp depths. 2025-01-21 00:45:31 +00:00
SamuXarick 60d0d7b8b2 Codechange: Lowercase variable names and use _ separator 2025-01-20 21:41:03 +01:00
SamuXarick 62002c6eae Doc: Standardize map size notation and multiply operator 2025-01-20 21:40:49 +01:00
SamuXarick 9bf882b3f7 Doc: Change MapSize to Map::Size 2025-01-20 21:40:49 +01:00
translators 7da21379f0 Update: Translations from eints
swedish: 4 changes by joeax910
2025-01-20 04:42:31 +00:00
SamuXarick 9a3b656a62
Codechange: Capitalise static consts (#13342) 2025-01-19 23:58:21 +00:00
Iris-Persephone a589793e27
Fix #12987: Historical houses now always spawn completed (#13332)
Co-authored-by: Anonymous <anonymous@openttd.org>
2025-01-19 23:58:05 +00:00