Peter Nelson
000a79c093
Codechange: Improve performance of evaluating group hierarchy.
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Store a list of child groups in each group, to avoid having to iterate the group pool to find its children.
2025-05-21 19:50:07 +01:00
SamuXarick
8f3f25de4b
Codefix: Missing 'this->' in VehiclesNearTileXY::Iterator::Iterator ( #14288 )
2025-05-21 20:28:47 +02:00
Peter Nelson
1d8db2223f
Fix #14234 , 5aa4ad5135: Crash due to unexpected NUL char in string. ( #14235 )
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Gracefully handle an unexpected NUL character in non-debug builds.
2025-05-21 18:47:04 +01:00
translators
82876c25e0
Update: Translations from eints
2025-05-21 04:46:46 +00:00
Peter Nelson
a2addf0fe7
Fix: Clear rail vehicle flipped flag if reverse probability callback returns false. ( #14281 )
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This now distinguishes between not-flipped and callback not implemented.
2025-05-20 23:03:55 +01:00
Peter Nelson
acf594a7b7
Fix #14271 , 7fd0e6c27d: Crash due to incorrect parameter index in string. ( #14272 )
2025-05-20 23:03:27 +01:00
Loïc Guilloux
4b1b2a4310
Change: [Script] Don't allow scripts to instantiate ScriptEvent ( #14276 )
2025-05-20 15:37:05 +02:00
frosch
2926179d02
Fix: Restore the behaviour when entering numbers in query windows: clamp integers out of range to the maximum valid value.
2025-05-20 12:57:30 +02:00
frosch
c1389c77b2
Codechange: ParseInteger optionally clamps out-of-range values, instead of treating them as invalid.
2025-05-20 12:57:30 +02:00
translators
ecadf1b322
Update: Translations from eints
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hungarian: 4 changes by meskobalazs
2025-05-20 04:46:13 +00:00
Peter Nelson
ce83f583bc
Codechange: Use EnumBitSet for VehicleRailFlags. ( #14280 )
2025-05-19 18:56:45 +01:00
Peter Nelson
77d6f6c69f
Codechange: Make ContentType::State an enum class. ( #14279 )
2025-05-19 17:11:28 +01:00
SamuXarick
ad3a34e9ef
Add: [Script] ScriptVehicleList_Waypoint ( #13456 )
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Creates a list of vehicles that have orders to a given waypoint.
2025-05-19 14:48:17 +02:00
Loïc Guilloux
1b0fd0e6fd
Fix b2c57123: [Script] Conversion from ScriptEvent to ScriptEventCompanyTown subclasses ( #14274 )
2025-05-18 15:40:47 +02:00
translators
9bbc525e53
Update: Translations from eints
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catalan: 17 changes by J0anJosep
2025-05-18 04:50:09 +00:00
Peter Nelson
940a7127f8
Fix f8bdc1e612: Empty first parameter of EncodedString was skipped. ( #14273 )
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This would place the remaining parameters one position too early.
2025-05-17 22:55:48 +00:00
translators
617169c1c9
Update: Translations from eints
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norwegian (bokmal): 2 changes by eriksorngard
english (us): 9 changes by 2TallTyler
romanian: 3 changes by The-Bober
dutch: 2 changes by Afoklala
2025-05-17 04:44:32 +00:00
translators
521d0465d9
Update: Translations from eints
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korean: 2 changes by telk5093
hungarian: 26 changes by meskobalazs
2025-05-16 04:47:27 +00:00
translators
6c84dd1f32
Update: Translations from eints
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persian: 371 changes by realsepehrz
romanian: 49 changes by The-Bober
portuguese: 2 changes by azulcosta
2025-05-15 04:46:38 +00:00
Peter Nelson
c8a336f760
Codechange: Move GetNthSetBit() to BaseBitSet.
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This now returns the correct type, or std::nullopt instead of -1.
2025-05-14 07:22:12 +01:00
Peter Nelson
c50ee282f9
Codechange: EnumBitSet bits can be iterated directly.
2025-05-14 07:22:12 +01:00
Peter Nelson
66c16a1d1f
Codechange: Add Count() method to BaseBitSet.
2025-05-14 07:22:12 +01:00
translators
ecc3438519
Update: Translations from eints
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polish: 2 changes by pAter-exe
2025-05-14 04:46:05 +00:00
Loïc Guilloux
c16d5f3a8d
Change: [Script] ScriptVehicleList_Station accepts an optional VehicleType parameter ( #14260 )
2025-05-13 16:41:23 +02:00
Peter Nelson
87fa1e41d5
Codechange: Use std::byte for sound buffers.
2025-05-13 14:51:17 +01:00
Peter Nelson
5585363407
Codechange: Use std::byte for glyph sprite buffer.
2025-05-13 14:51:17 +01:00
translators
c718858999
Update: Translations from eints
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english (au): 2 changes by krysclarke
chinese (traditional): 2 changes by KogentaSan
spanish (mexican): 2 changes by absay
chinese (simplified): 11 changes by WenSimEHRP
greek: 2 changes by gh658804
hungarian: 2 changes by vargaviktor
persian: 17 changes by realsepehrz
russian: 2 changes by lexuslatvia
finnish: 4 changes by hpiirai
latvian: 2 changes by lexuslatvia
portuguese (brazilian): 2 changes by pasantoro
2025-05-13 04:47:36 +00:00
Peter Nelson
156f98ba06
Fix #14256 , dfd9fbf873: Company finance windows not updated when paused. ( #14258 )
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Refresh company finance windows via a WindowTimer instead of in game loop.
As the invalidation affects multiple windows this is a global timer instead of window-specific.
2025-05-13 01:23:27 +01:00
Peter Nelson
bc778545b3
Fix 0829604b4f: Dragging of selected order was still not possible. ( #14259 )
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Check click_count condition earlier so that drag and drop is activated.
2025-05-13 01:22:58 +01:00
Peter Nelson
431e57d087
Fix 0ce30d05c8: Replacing a dropdown list could reposition it partially off-screen. ( #14261 )
2025-05-13 01:22:45 +01:00
Peter Nelson
d37d4c18b5
Change: Remove Apply button from NewGRF config window when unneeded. ( #14254 )
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When configuring NewGRFs outside of a game, the changes are always applied when the window is closed, even if the Apply button is not used.
The Apply button only needs appear during a game when changes are not automatically applied.
2025-05-13 01:22:23 +01:00
Jonathan G Rennison
d107b7c8c0
Fix 3cf9b159: Incorrect tile colour in smallmap for snowy MP_CLEAR tiles in vegetation mode
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See: #13659
2025-05-12 19:04:43 +02:00
Peter Nelson
d9247fa1a0
Change: Remove extra close buttons from some windows. ( #14124 )
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All windows have an X button to close it, so remove the redundant close buttons.
2025-05-12 14:54:44 +01:00
frosch
a62081d79e
Fix #14251 : Out-of-bounds writes via TextRefStack. ( #14255 )
2025-05-12 13:59:33 +02:00
Peter Nelson
0aacd7acb3
Codechange: Use GrfSpecFeature type instead of uint8_t. ( #14253 )
2025-05-12 08:44:39 +01:00
translators
2516c435b7
Update: Translations from eints
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swedish: 9 changes by joeax910
2025-05-12 04:47:40 +00:00
Rubidium
568b70e556
Codechange: replace memmove with std::move(_backwards)
2025-05-11 21:51:57 +02:00
Rubidium
3cd040ffe9
Codechange: unify moving of pixels in the blitters
2025-05-11 21:51:57 +02:00
Peter Nelson
b38527ca05
Change: Move OpenTTD version to intro viewport. ( #14233 )
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This stops the length of the game version from affecting the main menu.
2025-05-11 20:01:22 +01:00
Rubidium
03116ea878
Codechange: remove now unused cpp_sizeof
2025-05-11 13:48:23 +02:00
Rubidium
02d8ae018c
Codechange: simplify getting the value of a NewGRF property
2025-05-11 13:48:23 +02:00
Rubidium
f2b48bad79
Codechange: remove last (hidden) users of memset
2025-05-11 06:07:01 +02:00
frosch
c037722cb5
Fix 51a7edd: NewGRF debug sprite picker was broken. ( #14246 )
2025-05-10 20:27:43 +02:00
Rubidium
a48a5f0cc6
Codechange: replace memcpy with std::copy_n
2025-05-10 16:50:58 +02:00
Loïc Guilloux
a45f23686d
Fix #14241 , 6e10584: Invalid string parameters in subsidies list window ( #14243 )
2025-05-09 18:08:17 +02:00
Rubidium
f8aceb6c37
Codechange: use value initialisation over memset
2025-05-09 17:20:41 +02:00
Rubidium
7981fcb297
Codechange: use std::fill_n over memset
2025-05-09 17:20:41 +02:00
Rubidium
92bd78dd25
Codechange: use std::ranges::fill over memset
2025-05-09 17:20:41 +02:00
Rubidium
96873dee63
Codechange: use std::array.fill over memset
2025-05-09 17:20:41 +02:00
frosch
228f9ca941
Fix #13854 : 40bpp-anim blitter recolouring failed for 32bpp pixels without mask channel. ( #14242 )
2025-05-09 17:16:29 +02:00