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Update: Translations from eints

english (au): 9 changes by krysclarke
greek: 9 changes by gh658804
russian: 9 changes by Ln-Wolf
finnish: 9 changes by hpiirai
latvian: 8 changes by lexuslatvia
portuguese (brazilian): 9 changes by pasantoro
pull/12950/head
translators 2024-09-18 04:45:22 +00:00
parent a241ef8da0
commit fcf8693c4f
6 changed files with 53 additions and 0 deletions

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@ -3020,6 +3020,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Localida
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar localidade num local aleatório
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias localidades aleatórias
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com localidades colocadas aleatoriamente
STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Carregar de um arquivo
STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Importar dados de localidade usando um arquivo JSON
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Expandir todas as localidades
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Fazer com que todas as localidades cresçam ligeiramente
@ -3272,6 +3274,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Salvar C
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Abrir Cenário
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Abrir mapa de altitudes
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Salvar mapa de altitudes
STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Carregar Dados da Localidade
STR_SAVELOAD_HOME_BUTTON :{BLACK}Clique aqui para acessar o diretório padrão para salvar/abrir um jogo
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} livres
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista de unidades, diretórios e arquivos de jogos salvos
@ -3283,6 +3286,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvar o
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Abrir
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Carregar o jogo selecionado
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Carregar o mapa de altitudes selecionado
STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Carregar dados da localidade selecionada
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalhes do Jogo
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nenhuma informação disponível
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
@ -3416,7 +3420,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Preparan
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Executando o script
STR_GENERATION_PREPARING_GAME :{BLACK}Preparando o jogo
STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Falha ao carregar os dados da localidade
STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Arquivo JSON formatado incorretamente
STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}Dados de {STRING} formatados incorretamente
STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}Coordenadas de {STRING} formatadas incorretamente, deve ser 0..1 como uma porcentagem da dimensão total do mapa de altitudes
STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Não foi possível encontrar um local válido para fundar {NUM} localidade{P "" s}. Uma placa foi colocada no{P "" s} loca{P l is} desejado{P "" s}
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configurações de NewGRF

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@ -3019,6 +3019,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Random T
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Found town in random location
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Many random towns
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cover the map with randomly placed towns
STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Load from file
STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Import town data from a JSON file
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Expand all towns
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Make all towns grow slightly
@ -3271,6 +3273,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Save Sce
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Load Scenario
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Save Heightmap
STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Load Town Data
STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} free
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List of drives, directories and saved-game files
@ -3282,6 +3285,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Load
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Load the selected game
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Load the selected heightmap
STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Load the selected town data
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Details
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
@ -3415,7 +3419,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Running script
STR_GENERATION_PREPARING_GAME :{BLACK}Preparing game
STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Town data load failed
STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}JSON file formatted incorrectly
STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}{STRING} data formatted incorrectly
STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}{STRING} coordinates formatted incorrectly, must be 0..1 as a percentage of the total heightmap dimension
STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Could not find valid location to found {NUM} town{P "" s}. Created {P "a " ""}sign{P "" s} at the intended location{P "" s} instead
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Settings

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@ -3019,6 +3019,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Satunnai
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Perusta kunta satunnaiseen paikkaan
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Monta satunnaista kuntaa
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Täytä kartta satunnaisesti sijoitetuilla kunnilla
STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Lataa tiedostosta
STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Lataa kuntatiedot JSON-tiedostosta
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Laajenna kaikkia kuntia
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Kasvata kaikkia kuntia hieman
@ -3271,6 +3273,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Tallenna
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Lataa skenaario
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Lataa korkeuskartta
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Tallenna korkeuskartta
STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Lataa kuntatietoja
STR_SAVELOAD_HOME_BUTTON :{BLACK}Siirry tallennusten oletuskansioon napsauttamalla tätä
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} vapaana
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista asemista, hakemistoista ja tallennetuista peleistä
@ -3282,6 +3285,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Tallenna
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Lataa
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Lataa valittu peli
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Lataa valittu korkeuskartta
STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Lataa valitut kuntatiedot
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Tietoja pelistä
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Tietoja ei ole saatavilla
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
@ -3415,7 +3419,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ajetaan
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Suoritetaan skriptiä
STR_GENERATION_PREPARING_GAME :{BLACK}Valmistellaan peliä
STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Kuntatietojen lataaminen epäonnistui
STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Virheellisesti muotoiltu JSON-tiedosto
STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}Virhe tiedon {STRING} muotoilussa
STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}Virhe {STRING}-koordinaattien muotoilussa: arvon tulee olla väliltä 0…1 osuutena korkeuskartan kokonaismitasta
STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}{NUM} kunnan perustamiseksi ei löytynyt kelvollis{P ta ia} paikk{P a oj}a. Aiottu{P u ihi}n paikk{P aa oihi}n sijoitettiin sen sijaan kylt{P ti it}
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF-asetukset

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@ -3112,6 +3112,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Τυχα
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Ίδρυση πόλης σε τυχαία τοποθεσία
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Κάλυψη του χάρτη με τυχαία τοποθετημένες πόλεις
STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Φόρτωση από αρχείο
STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Εισαγωγή δεδομένων πόλης από αρχείο JSON
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Επέκταση όλων των πόλεων
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Κάνε όλες τις πόλεις να επεκτείνονται πολύ λίγο
@ -3364,6 +3366,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Αποθ
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Φόρτωση Σεναρίου
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Φόρτωση Χάρτη Υψομετρίας
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Αποθήκευση Χάρτη Υψομετρίας
STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Φόρτωση δεδομένων πόλης
STR_SAVELOAD_HOME_BUTTON :{BLACK}Πατήστε εδώ για να μεταβείτε στον τρέχοντα φάκελο αποθήκευσης/φόρτωσης
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} ελεύθερα
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Λίστα δισκών, φακέλων και αποθηκευμένων παιχνιδιών
@ -3375,6 +3378,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Αποθ
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Φόρτωση
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Φόρτωση του επιλεγμένου παιχνιδιού
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Φόρτωση του επιλεγμένου χάρτη υψομετρίας
STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Φόρτωση των δεδομένων της επιλεγμένης πόλης
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Λεπτομέρειες Παιχνιδιού
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Δεν υπάρχουν πληροφορίες.
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
@ -3508,7 +3512,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Εκτέ
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Τρέχουσα δέσμη ενεργειών
STR_GENERATION_PREPARING_GAME :{BLACK}Προετοιμασία παιχνιδιού
STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Η φόρτωση δεδομένων πόλης απέτυχε
STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Το αρχείο JSON έχει μορφοποιηθεί εσφαλμένα
STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}{STRING} δεδομένα έχουν μορφοποιηθεί εσφαλμένα
STR_TOWN_DATA_ERROR_BAD_COORDINATE :Οι συντεταγμένες {WHITE}{STRING} δεν έχουν μορφοποιηθεί σωστά, πρέπει να είναι 0..1 ως ποσοστό της συνολικής διάστασης του χάρτη ύψους
STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Δεν ήταν δυνατή η εύρεση έγκυρης τοποθεσίας για την ίδρυση {NUM} πόλ{P "ης" εων}. Αντ' αυτού δημιουργήθηκ{P "ε" "αν"} σήμα{P "" τα} {P "στην προβλεπόμενη τοποθεσία" "στις προβλεπόμενες τοποθεσίες"}
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Ρυθμίσεις NewGRF

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@ -3023,6 +3023,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Nejauša
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Dibināt pilsētu nejaušā vietā
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Daudz nejauši izveidotu pilsētu
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pārklāt karti ar nejauši izvietotām pilsētām
STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Ielādēt no faila
STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Importējiet pilsētas datus no JSON faila
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Palielināt visas pilsētas
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Likt visām pilsētām nedaudz palielināties
@ -3276,6 +3278,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Saglabā
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Ielādēt scenāriju
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Ielādēt augstumu karti
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Saglabāt augstumu karti
STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Ielādēt pilsētas datus
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klikšķināt šeit, lai pārietu uz pašreizējo saglabāšanas/ielādēšanas mapi
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} brīv{P s i u}
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Disku, mapju un saglabāto spēļu failu saraksts
@ -3287,6 +3290,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Saglabā
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Ielādēt
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Ielādēt izvēlēto spēli
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Ielādēt atlasīto augstumu karti
STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Ielādējiet atlasīto pilsētas datus
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Spēles īpašības
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nav pieejamas informācijas
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
@ -3420,6 +3424,10 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Skrejoš
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Strādājošs skripts
STR_GENERATION_PREPARING_GAME :{BLACK}Sagatavo spēli
STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Pilsētas datu ielāde neizdevās
STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}JSON fails ir formatēts nepareizi
STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}{STRING} dati ir formatēti nepareizi
STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}{STRING} koordinātas ir formatētas nepareizi, tām jābūt 0..1 procentos no kopējā augstuma kartes izmēra
# NewGRF settings

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@ -3194,6 +3194,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Случ
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Создать город в случайном месте
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Множество различных городов
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Разместить на карте различные города случайным образом
STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Загрузить из файла
STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Импортировать данные для создания городов из файла JSON
STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Расширить все города
STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Увеличить размер всех городов
@ -3446,6 +3448,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Сохр
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Загрузить сценарий
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Загрузить карту
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Сохранить карту высот
STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Загрузка параметров городов
STR_SAVELOAD_HOME_BUTTON :{BLACK}Переход в каталог загрузки и сохранения, установленный по умолчанию
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} свободно
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Список дисков, папок и сохранённых игр
@ -3457,6 +3460,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Сохр
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Загрузить
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Загрузить выбранную игру
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Загрузить выбранную карту высот
STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Загрузка выбранного файла для создания городов
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Информация об игре
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Нет информации.
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
@ -3590,7 +3594,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Подг
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Выполняется скрипт
STR_GENERATION_PREPARING_GAME :{BLACK}Подготовка игры
STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Не удалось загрузить данные для создания городов
STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Некорректный формат файла JSON
STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}Неверно указаны параметры города {STRING}
STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}Координаты {STRING} указаны неверно. Значения должны быть в диапазоне от 0 до 1. Они указывают положение города относительно размеров карты высот.
STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Для размещения {NUM} город{P а ов ов} не нашлось подходящего места. Вместо этого на карте по предполагаемым координатам поставлены метки.
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Настройки NewGRF