mirror of https://github.com/OpenTTD/OpenTTD
Update: Translations from eints
english (au): 9 changes by krysclarke greek: 9 changes by gh658804 russian: 9 changes by Ln-Wolf finnish: 9 changes by hpiirai latvian: 8 changes by lexuslatvia portuguese (brazilian): 9 changes by pasantoropull/12950/head
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@ -3020,6 +3020,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Localida
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STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar localidade num local aleatório
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STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias localidades aleatórias
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STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com localidades colocadas aleatoriamente
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STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Carregar de um arquivo
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STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Importar dados de localidade usando um arquivo JSON
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Expandir todas as localidades
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Fazer com que todas as localidades cresçam ligeiramente
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@ -3272,6 +3274,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Salvar C
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STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Abrir Cenário
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STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Abrir mapa de altitudes
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STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Salvar mapa de altitudes
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STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Carregar Dados da Localidade
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STR_SAVELOAD_HOME_BUTTON :{BLACK}Clique aqui para acessar o diretório padrão para salvar/abrir um jogo
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STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} livres
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STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista de unidades, diretórios e arquivos de jogos salvos
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@ -3283,6 +3286,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvar o
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STR_SAVELOAD_LOAD_BUTTON :{BLACK}Abrir
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STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Carregar o jogo selecionado
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STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Carregar o mapa de altitudes selecionado
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STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Carregar dados da localidade selecionada
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STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalhes do Jogo
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STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nenhuma informação disponível
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STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
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@ -3416,7 +3420,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Preparan
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STR_GENERATION_PREPARING_SCRIPT :{BLACK}Executando o script
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STR_GENERATION_PREPARING_GAME :{BLACK}Preparando o jogo
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STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Falha ao carregar os dados da localidade
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STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Arquivo JSON formatado incorretamente
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STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}Dados de {STRING} formatados incorretamente
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STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}Coordenadas de {STRING} formatadas incorretamente, deve ser 0..1 como uma porcentagem da dimensão total do mapa de altitudes
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STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Não foi possível encontrar um local válido para fundar {NUM} localidade{P "" s}. Uma placa foi colocada no{P "" s} loca{P l is} desejado{P "" s}
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# NewGRF settings
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STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configurações de NewGRF
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@ -3019,6 +3019,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Random T
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STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Found town in random location
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STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Many random towns
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STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cover the map with randomly placed towns
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STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Load from file
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STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Import town data from a JSON file
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Expand all towns
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Make all towns grow slightly
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@ -3271,6 +3273,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Save Sce
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STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Load Scenario
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STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
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STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Save Heightmap
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STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Load Town Data
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STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
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STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} free
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STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List of drives, directories and saved-game files
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@ -3282,6 +3285,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the
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STR_SAVELOAD_LOAD_BUTTON :{BLACK}Load
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STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Load the selected game
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STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Load the selected heightmap
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STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Load the selected town data
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STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Details
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STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available
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STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
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@ -3415,7 +3419,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running
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STR_GENERATION_PREPARING_SCRIPT :{BLACK}Running script
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STR_GENERATION_PREPARING_GAME :{BLACK}Preparing game
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STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Town data load failed
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STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}JSON file formatted incorrectly
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STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}{STRING} data formatted incorrectly
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STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}{STRING} coordinates formatted incorrectly, must be 0..1 as a percentage of the total heightmap dimension
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STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Could not find valid location to found {NUM} town{P "" s}. Created {P "a " ""}sign{P "" s} at the intended location{P "" s} instead
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# NewGRF settings
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STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Settings
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@ -3019,6 +3019,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Satunnai
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STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Perusta kunta satunnaiseen paikkaan
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STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Monta satunnaista kuntaa
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STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Täytä kartta satunnaisesti sijoitetuilla kunnilla
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STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Lataa tiedostosta
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STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Lataa kuntatiedot JSON-tiedostosta
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Laajenna kaikkia kuntia
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Kasvata kaikkia kuntia hieman
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@ -3271,6 +3273,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Tallenna
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STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Lataa skenaario
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STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Lataa korkeuskartta
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STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Tallenna korkeuskartta
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STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Lataa kuntatietoja
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STR_SAVELOAD_HOME_BUTTON :{BLACK}Siirry tallennusten oletuskansioon napsauttamalla tätä
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STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} vapaana
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STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista asemista, hakemistoista ja tallennetuista peleistä
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@ -3282,6 +3285,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Tallenna
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STR_SAVELOAD_LOAD_BUTTON :{BLACK}Lataa
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STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Lataa valittu peli
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STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Lataa valittu korkeuskartta
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STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Lataa valitut kuntatiedot
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STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Tietoja pelistä
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STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Tietoja ei ole saatavilla
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STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
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@ -3415,7 +3419,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ajetaan
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STR_GENERATION_PREPARING_SCRIPT :{BLACK}Suoritetaan skriptiä
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STR_GENERATION_PREPARING_GAME :{BLACK}Valmistellaan peliä
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STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Kuntatietojen lataaminen epäonnistui
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STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Virheellisesti muotoiltu JSON-tiedosto
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STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}Virhe tiedon {STRING} muotoilussa
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STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}Virhe {STRING}-koordinaattien muotoilussa: arvon tulee olla väliltä 0…1 osuutena korkeuskartan kokonaismitasta
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STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}{NUM} kunnan perustamiseksi ei löytynyt kelvollis{P ta ia} paikk{P a oj}a. Aiottu{P u ihi}n paikk{P aa oihi}n sijoitettiin sen sijaan kylt{P ti it}
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# NewGRF settings
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STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF-asetukset
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@ -3112,6 +3112,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Τυχα
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STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Ίδρυση πόλης σε τυχαία τοποθεσία
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STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
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STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Κάλυψη του χάρτη με τυχαία τοποθετημένες πόλεις
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STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Φόρτωση από αρχείο
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STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Εισαγωγή δεδομένων πόλης από αρχείο JSON
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Επέκταση όλων των πόλεων
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Κάνε όλες τις πόλεις να επεκτείνονται πολύ λίγο
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@ -3364,6 +3366,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Αποθ
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STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Φόρτωση Σεναρίου
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STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Φόρτωση Χάρτη Υψομετρίας
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STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Αποθήκευση Χάρτη Υψομετρίας
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STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Φόρτωση δεδομένων πόλης
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STR_SAVELOAD_HOME_BUTTON :{BLACK}Πατήστε εδώ για να μεταβείτε στον τρέχοντα φάκελο αποθήκευσης/φόρτωσης
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STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} ελεύθερα
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STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Λίστα δισκών, φακέλων και αποθηκευμένων παιχνιδιών
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@ -3375,6 +3378,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Αποθ
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STR_SAVELOAD_LOAD_BUTTON :{BLACK}Φόρτωση
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STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Φόρτωση του επιλεγμένου παιχνιδιού
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STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Φόρτωση του επιλεγμένου χάρτη υψομετρίας
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STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Φόρτωση των δεδομένων της επιλεγμένης πόλης
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STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Λεπτομέρειες Παιχνιδιού
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STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Δεν υπάρχουν πληροφορίες.
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STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
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@ -3508,7 +3512,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Εκτέ
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STR_GENERATION_PREPARING_SCRIPT :{BLACK}Τρέχουσα δέσμη ενεργειών
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STR_GENERATION_PREPARING_GAME :{BLACK}Προετοιμασία παιχνιδιού
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STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Η φόρτωση δεδομένων πόλης απέτυχε
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STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Το αρχείο JSON έχει μορφοποιηθεί εσφαλμένα
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STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}{STRING} δεδομένα έχουν μορφοποιηθεί εσφαλμένα
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STR_TOWN_DATA_ERROR_BAD_COORDINATE :Οι συντεταγμένες {WHITE}{STRING} δεν έχουν μορφοποιηθεί σωστά, πρέπει να είναι 0..1 ως ποσοστό της συνολικής διάστασης του χάρτη ύψους
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STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Δεν ήταν δυνατή η εύρεση έγκυρης τοποθεσίας για την ίδρυση {NUM} πόλ{P "ης" εων}. Αντ' αυτού δημιουργήθηκ{P "ε" "αν"} σήμα{P "" τα} {P "στην προβλεπόμενη τοποθεσία" "στις προβλεπόμενες τοποθεσίες"}
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# NewGRF settings
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STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Ρυθμίσεις NewGRF
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@ -3023,6 +3023,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Nejauša
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STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Dibināt pilsētu nejaušā vietā
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STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Daudz nejauši izveidotu pilsētu
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STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pārklāt karti ar nejauši izvietotām pilsētām
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STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Ielādēt no faila
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STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Importējiet pilsētas datus no JSON faila
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Palielināt visas pilsētas
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Likt visām pilsētām nedaudz palielināties
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@ -3276,6 +3278,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Saglabā
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STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Ielādēt scenāriju
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STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Ielādēt augstumu karti
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STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Saglabāt augstumu karti
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STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Ielādēt pilsētas datus
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STR_SAVELOAD_HOME_BUTTON :{BLACK}Klikšķināt šeit, lai pārietu uz pašreizējo saglabāšanas/ielādēšanas mapi
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STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} brīv{P s i u}
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STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Disku, mapju un saglabāto spēļu failu saraksts
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@ -3287,6 +3290,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Saglabā
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STR_SAVELOAD_LOAD_BUTTON :{BLACK}Ielādēt
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STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Ielādēt izvēlēto spēli
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STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Ielādēt atlasīto augstumu karti
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STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Ielādējiet atlasīto pilsētas datus
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STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Spēles īpašības
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STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nav pieejamas informācijas
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STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
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@ -3420,6 +3424,10 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Skrejoš
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STR_GENERATION_PREPARING_SCRIPT :{BLACK}Strādājošs skripts
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STR_GENERATION_PREPARING_GAME :{BLACK}Sagatavo spēli
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STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Pilsētas datu ielāde neizdevās
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STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}JSON fails ir formatēts nepareizi
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STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}{STRING} dati ir formatēti nepareizi
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STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}{STRING} koordinātas ir formatētas nepareizi, tām jābūt 0..1 procentos no kopējā augstuma kartes izmēra
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# NewGRF settings
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@ -3194,6 +3194,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Случ
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STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Создать город в случайном месте
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STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Множество различных городов
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STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Разместить на карте различные города случайным образом
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STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Загрузить из файла
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STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Импортировать данные для создания городов из файла JSON
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Расширить все города
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STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Увеличить размер всех городов
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@ -3446,6 +3448,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Сохр
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STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Загрузить сценарий
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STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Загрузить карту
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STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Сохранить карту высот
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STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Загрузка параметров городов
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STR_SAVELOAD_HOME_BUTTON :{BLACK}Переход в каталог загрузки и сохранения, установленный по умолчанию
|
||||
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} свободно
|
||||
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Список дисков, папок и сохранённых игр
|
||||
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@ -3457,6 +3460,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Сохр
|
|||
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Загрузить
|
||||
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Загрузить выбранную игру
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Загрузить выбранную карту высот
|
||||
STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Загрузка выбранного файла для создания городов
|
||||
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Информация об игре
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Нет информации.
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
|
@ -3590,7 +3594,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Подг
|
|||
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Выполняется скрипт
|
||||
STR_GENERATION_PREPARING_GAME :{BLACK}Подготовка игры
|
||||
|
||||
STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Не удалось загрузить данные для создания городов
|
||||
STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Некорректный формат файла JSON
|
||||
STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}Неверно указаны параметры города {STRING}
|
||||
STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}Координаты {STRING} указаны неверно. Значения должны быть в диапазоне от 0 до 1. Они указывают положение города относительно размеров карты высот.
|
||||
|
||||
STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Для размещения {NUM} город{P а ов ов} не нашлось подходящего места. Вместо этого на карте по предполагаемым координатам поставлены метки.
|
||||
|
||||
# NewGRF settings
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Настройки NewGRF
|
||||
|
|
Loading…
Reference in New Issue