From fcf8693c4fa34c78e02c63e78eb7564ca5e5f281 Mon Sep 17 00:00:00 2001 From: translators Date: Wed, 18 Sep 2024 04:45:22 +0000 Subject: [PATCH] Update: Translations from eints english (au): 9 changes by krysclarke greek: 9 changes by gh658804 russian: 9 changes by Ln-Wolf finnish: 9 changes by hpiirai latvian: 8 changes by lexuslatvia portuguese (brazilian): 9 changes by pasantoro --- src/lang/brazilian_portuguese.txt | 9 +++++++++ src/lang/english_AU.txt | 9 +++++++++ src/lang/finnish.txt | 9 +++++++++ src/lang/greek.txt | 9 +++++++++ src/lang/latvian.txt | 8 ++++++++ src/lang/russian.txt | 9 +++++++++ 6 files changed, 53 insertions(+) diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt index fb23156f79..284d669ed2 100644 --- a/src/lang/brazilian_portuguese.txt +++ b/src/lang/brazilian_portuguese.txt @@ -3020,6 +3020,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Localida STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar localidade num local aleatório STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias localidades aleatórias STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com localidades colocadas aleatoriamente +STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Carregar de um arquivo +STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Importar dados de localidade usando um arquivo JSON STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Expandir todas as localidades STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Fazer com que todas as localidades cresçam ligeiramente @@ -3272,6 +3274,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Salvar C STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Abrir Cenário STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Abrir mapa de altitudes STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Salvar mapa de altitudes +STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Carregar Dados da Localidade STR_SAVELOAD_HOME_BUTTON :{BLACK}Clique aqui para acessar o diretório padrão para salvar/abrir um jogo STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} livres STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista de unidades, diretórios e arquivos de jogos salvos @@ -3283,6 +3286,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvar o STR_SAVELOAD_LOAD_BUTTON :{BLACK}Abrir STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Carregar o jogo selecionado STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Carregar o mapa de altitudes selecionado +STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Carregar dados da localidade selecionada STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalhes do Jogo STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nenhuma informação disponível STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} @@ -3416,7 +3420,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Preparan STR_GENERATION_PREPARING_SCRIPT :{BLACK}Executando o script STR_GENERATION_PREPARING_GAME :{BLACK}Preparando o jogo +STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Falha ao carregar os dados da localidade +STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Arquivo JSON formatado incorretamente +STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}Dados de {STRING} formatados incorretamente +STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}Coordenadas de {STRING} formatadas incorretamente, deve ser 0..1 como uma porcentagem da dimensão total do mapa de altitudes +STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Não foi possível encontrar um local válido para fundar {NUM} localidade{P "" s}. Uma placa foi colocada no{P "" s} loca{P l is} desejado{P "" s} # NewGRF settings STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configurações de NewGRF diff --git a/src/lang/english_AU.txt b/src/lang/english_AU.txt index 0a3f6c0ca9..9f491c3d33 100644 --- a/src/lang/english_AU.txt +++ b/src/lang/english_AU.txt @@ -3019,6 +3019,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Random T STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Found town in random location STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Many random towns STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cover the map with randomly placed towns +STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Load from file +STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Import town data from a JSON file STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Expand all towns STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Make all towns grow slightly @@ -3271,6 +3273,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Save Sce STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Load Scenario STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Load Heightmap STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Save Heightmap +STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Load Town Data STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} free STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List of drives, directories and saved-game files @@ -3282,6 +3285,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the STR_SAVELOAD_LOAD_BUTTON :{BLACK}Load STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Load the selected game STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Load the selected heightmap +STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Load the selected town data STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Details STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} @@ -3415,7 +3419,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running STR_GENERATION_PREPARING_SCRIPT :{BLACK}Running script STR_GENERATION_PREPARING_GAME :{BLACK}Preparing game +STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Town data load failed +STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}JSON file formatted incorrectly +STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}{STRING} data formatted incorrectly +STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}{STRING} coordinates formatted incorrectly, must be 0..1 as a percentage of the total heightmap dimension +STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Could not find valid location to found {NUM} town{P "" s}. Created {P "a " ""}sign{P "" s} at the intended location{P "" s} instead # NewGRF settings STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Settings diff --git a/src/lang/finnish.txt b/src/lang/finnish.txt index 2c376f0695..9a06315517 100644 --- a/src/lang/finnish.txt +++ b/src/lang/finnish.txt @@ -3019,6 +3019,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Satunnai STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Perusta kunta satunnaiseen paikkaan STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Monta satunnaista kuntaa STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Täytä kartta satunnaisesti sijoitetuilla kunnilla +STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Lataa tiedostosta +STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Lataa kuntatiedot JSON-tiedostosta STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Laajenna kaikkia kuntia STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Kasvata kaikkia kuntia hieman @@ -3271,6 +3273,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Tallenna STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Lataa skenaario STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Lataa korkeuskartta STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Tallenna korkeuskartta +STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Lataa kuntatietoja STR_SAVELOAD_HOME_BUTTON :{BLACK}Siirry tallennusten oletuskansioon napsauttamalla tätä STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} vapaana STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista asemista, hakemistoista ja tallennetuista peleistä @@ -3282,6 +3285,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Tallenna STR_SAVELOAD_LOAD_BUTTON :{BLACK}Lataa STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Lataa valittu peli STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Lataa valittu korkeuskartta +STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Lataa valitut kuntatiedot STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Tietoja pelistä STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Tietoja ei ole saatavilla STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} @@ -3415,7 +3419,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ajetaan STR_GENERATION_PREPARING_SCRIPT :{BLACK}Suoritetaan skriptiä STR_GENERATION_PREPARING_GAME :{BLACK}Valmistellaan peliä +STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Kuntatietojen lataaminen epäonnistui +STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Virheellisesti muotoiltu JSON-tiedosto +STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}Virhe tiedon {STRING} muotoilussa +STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}Virhe {STRING}-koordinaattien muotoilussa: arvon tulee olla väliltä 0…1 osuutena korkeuskartan kokonaismitasta +STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}{NUM} kunnan perustamiseksi ei löytynyt kelvollis{P ta ia} paikk{P a oj}a. Aiottu{P u ihi}n paikk{P aa oihi}n sijoitettiin sen sijaan kylt{P ti it} # NewGRF settings STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF-asetukset diff --git a/src/lang/greek.txt b/src/lang/greek.txt index 8894afd5c6..52aadf3130 100644 --- a/src/lang/greek.txt +++ b/src/lang/greek.txt @@ -3112,6 +3112,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Τυχα STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Ίδρυση πόλης σε τυχαία τοποθεσία STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Κάλυψη του χάρτη με τυχαία τοποθετημένες πόλεις +STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Φόρτωση από αρχείο +STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Εισαγωγή δεδομένων πόλης από αρχείο JSON STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Επέκταση όλων των πόλεων STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Κάνε όλες τις πόλεις να επεκτείνονται πολύ λίγο @@ -3364,6 +3366,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Αποθ STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Φόρτωση Σεναρίου STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Φόρτωση Χάρτη Υψομετρίας STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Αποθήκευση Χάρτη Υψομετρίας +STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Φόρτωση δεδομένων πόλης STR_SAVELOAD_HOME_BUTTON :{BLACK}Πατήστε εδώ για να μεταβείτε στον τρέχοντα φάκελο αποθήκευσης/φόρτωσης STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} ελεύθερα STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Λίστα δισκών, φακέλων και αποθηκευμένων παιχνιδιών @@ -3375,6 +3378,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Αποθ STR_SAVELOAD_LOAD_BUTTON :{BLACK}Φόρτωση STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Φόρτωση του επιλεγμένου παιχνιδιού STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Φόρτωση του επιλεγμένου χάρτη υψομετρίας +STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Φόρτωση των δεδομένων της επιλεγμένης πόλης STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Λεπτομέρειες Παιχνιδιού STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Δεν υπάρχουν πληροφορίες. STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} @@ -3508,7 +3512,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Εκτέ STR_GENERATION_PREPARING_SCRIPT :{BLACK}Τρέχουσα δέσμη ενεργειών STR_GENERATION_PREPARING_GAME :{BLACK}Προετοιμασία παιχνιδιού +STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Η φόρτωση δεδομένων πόλης απέτυχε +STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Το αρχείο JSON έχει μορφοποιηθεί εσφαλμένα +STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}{STRING} δεδομένα έχουν μορφοποιηθεί εσφαλμένα +STR_TOWN_DATA_ERROR_BAD_COORDINATE :Οι συντεταγμένες {WHITE}{STRING} δεν έχουν μορφοποιηθεί σωστά, πρέπει να είναι 0..1 ως ποσοστό της συνολικής διάστασης του χάρτη ύψους +STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Δεν ήταν δυνατή η εύρεση έγκυρης τοποθεσίας για την ίδρυση {NUM} πόλ{P "ης" εων}. Αντ' αυτού δημιουργήθηκ{P "ε" "αν"} σήμα{P "" τα} {P "στην προβλεπόμενη τοποθεσία" "στις προβλεπόμενες τοποθεσίες"} # NewGRF settings STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Ρυθμίσεις NewGRF diff --git a/src/lang/latvian.txt b/src/lang/latvian.txt index b8b91f09cf..f5d82f5c36 100644 --- a/src/lang/latvian.txt +++ b/src/lang/latvian.txt @@ -3023,6 +3023,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Nejauša STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Dibināt pilsētu nejaušā vietā STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Daudz nejauši izveidotu pilsētu STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pārklāt karti ar nejauši izvietotām pilsētām +STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Ielādēt no faila +STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Importējiet pilsētas datus no JSON faila STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Palielināt visas pilsētas STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Likt visām pilsētām nedaudz palielināties @@ -3276,6 +3278,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Saglabā STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Ielādēt scenāriju STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Ielādēt augstumu karti STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Saglabāt augstumu karti +STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Ielādēt pilsētas datus STR_SAVELOAD_HOME_BUTTON :{BLACK}Klikšķināt šeit, lai pārietu uz pašreizējo saglabāšanas/ielādēšanas mapi STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} brīv{P s i u} STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Disku, mapju un saglabāto spēļu failu saraksts @@ -3287,6 +3290,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Saglabā STR_SAVELOAD_LOAD_BUTTON :{BLACK}Ielādēt STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Ielādēt izvēlēto spēli STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Ielādēt atlasīto augstumu karti +STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Ielādējiet atlasīto pilsētas datus STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Spēles īpašības STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nav pieejamas informācijas STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} @@ -3420,6 +3424,10 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Skrejoš STR_GENERATION_PREPARING_SCRIPT :{BLACK}Strādājošs skripts STR_GENERATION_PREPARING_GAME :{BLACK}Sagatavo spēli +STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Pilsētas datu ielāde neizdevās +STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}JSON fails ir formatēts nepareizi +STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}{STRING} dati ir formatēti nepareizi +STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}{STRING} koordinātas ir formatētas nepareizi, tām jābūt 0..1 procentos no kopējā augstuma kartes izmēra # NewGRF settings diff --git a/src/lang/russian.txt b/src/lang/russian.txt index f4e033606b..363eee413f 100644 --- a/src/lang/russian.txt +++ b/src/lang/russian.txt @@ -3194,6 +3194,8 @@ STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Случ STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Создать город в случайном месте STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Множество различных городов STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Разместить на карте различные города случайным образом +STR_FOUND_TOWN_LOAD_FROM_FILE :{BLACK}Загрузить из файла +STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP :{BLACK}Импортировать данные для создания городов из файла JSON STR_FOUND_TOWN_EXPAND_ALL_TOWNS :{BLACK}Расширить все города STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP :{BLACK}Увеличить размер всех городов @@ -3446,6 +3448,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Сохр STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Загрузить сценарий STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Загрузить карту STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Сохранить карту высот +STR_SAVELOAD_LOAD_TOWN_DATA :{WHITE}Загрузка параметров городов STR_SAVELOAD_HOME_BUTTON :{BLACK}Переход в каталог загрузки и сохранения, установленный по умолчанию STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} свободно STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Список дисков, папок и сохранённых игр @@ -3457,6 +3460,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Сохр STR_SAVELOAD_LOAD_BUTTON :{BLACK}Загрузить STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Загрузить выбранную игру STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Загрузить выбранную карту высот +STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP :{BLACK}Загрузка выбранного файла для создания городов STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Информация об игре STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Нет информации. STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} @@ -3590,7 +3594,12 @@ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Подг STR_GENERATION_PREPARING_SCRIPT :{BLACK}Выполняется скрипт STR_GENERATION_PREPARING_GAME :{BLACK}Подготовка игры +STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Не удалось загрузить данные для создания городов +STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY :{WHITE}Некорректный формат файла JSON +STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY :{WHITE}Неверно указаны параметры города {STRING} +STR_TOWN_DATA_ERROR_BAD_COORDINATE :{WHITE}Координаты {STRING} указаны неверно. Значения должны быть в диапазоне от 0 до 1. Они указывают положение города относительно размеров карты высот. +STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN :{WHITE}Для размещения {NUM} город{P а ов ов} не нашлось подходящего места. Вместо этого на карте по предполагаемым координатам поставлены метки. # NewGRF settings STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Настройки NewGRF