mirror of https://github.com/OpenTTD/OpenTTD
Fix: Excessively fast ships on aqueducts fail to move at correct speed
parent
19cf605765
commit
e1b9a3e2e7
|
@ -849,7 +849,7 @@ static void ShipController(Ship *v)
|
|||
v->y_pos = gp.y;
|
||||
v->UpdatePosition();
|
||||
if ((v->vehstatus & VS_HIDDEN) == 0) v->Vehicle::UpdateViewport(true);
|
||||
return;
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Ship is back on the bridge head, we need to consume its path
|
||||
|
|
Loading…
Reference in New Issue