mirror of https://github.com/OpenTTD/OpenTTD
Fix 3cf9b159: Incorrect tile colour in smallmap for snowy MP_CLEAR tiles in vegetation mode
See: #13659pull/14260/head
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d9247fa1a0
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d107b7c8c0
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@ -552,7 +552,7 @@ static inline uint32_t GetSmallMapVegetationPixels(TileIndex tile, TileType t)
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if (GetClearDensity(tile) < 3) return MKCOLOUR_XXXX(PC_BARE_LAND);
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if (GetClearDensity(tile) < 3) return MKCOLOUR_XXXX(PC_BARE_LAND);
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if (GetTropicZone(tile) == TROPICZONE_RAINFOREST) return MKCOLOUR_XXXX(PC_RAINFOREST);
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if (GetTropicZone(tile) == TROPICZONE_RAINFOREST) return MKCOLOUR_XXXX(PC_RAINFOREST);
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}
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}
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return _vegetation_clear_bits[GetClearGround(tile)];
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return _vegetation_clear_bits[IsSnowTile(tile) ? CLEAR_SNOW : GetClearGround(tile)];
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case MP_INDUSTRY:
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case MP_INDUSTRY:
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return IsTileForestIndustry(tile) ? MKCOLOUR_XXXX(PC_GREEN) : MKCOLOUR_XXXX(PC_DARK_RED);
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return IsTileForestIndustry(tile) ? MKCOLOUR_XXXX(PC_GREEN) : MKCOLOUR_XXXX(PC_DARK_RED);
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