From d107b7c8c0fa01408d8980fa905d8acd3b07c98e Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Mon, 12 May 2025 17:13:35 +0100 Subject: [PATCH] Fix 3cf9b159: Incorrect tile colour in smallmap for snowy MP_CLEAR tiles in vegetation mode See: #13659 --- src/smallmap_gui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index bd2bfe6d93..954348c7c7 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -552,7 +552,7 @@ static inline uint32_t GetSmallMapVegetationPixels(TileIndex tile, TileType t) if (GetClearDensity(tile) < 3) return MKCOLOUR_XXXX(PC_BARE_LAND); if (GetTropicZone(tile) == TROPICZONE_RAINFOREST) return MKCOLOUR_XXXX(PC_RAINFOREST); } - return _vegetation_clear_bits[GetClearGround(tile)]; + return _vegetation_clear_bits[IsSnowTile(tile) ? CLEAR_SNOW : GetClearGround(tile)]; case MP_INDUSTRY: return IsTileForestIndustry(tile) ? MKCOLOUR_XXXX(PC_GREEN) : MKCOLOUR_XXXX(PC_DARK_RED);