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Fix 195fd0dc60: Sprite cache must still be cleared when using bitmap fonts.

pull/6931/head
peter1138 2019-02-25 12:20:55 +00:00 committed by Charles Pigott
parent 93c6398810
commit c2e4a8c9bf
1 changed files with 1 additions and 0 deletions

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@ -561,6 +561,7 @@ struct GameOptionsWindow : Window {
break;
case WID_GO_FONT_ZOOM_DROPDOWN:
GfxClearSpriteCache();
_font_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
ClearFontCache();
LoadStringWidthTable();