mirror of https://github.com/OpenTTD/OpenTTD
(svn r26978) -Fix (r23609): Typo in game script warning message.
parent
5d8380e474
commit
aeda5e37e7
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@ -83,10 +83,10 @@ static void Load_GSDT()
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if (!config->HasScript()) {
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if (!config->HasScript()) {
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if (strcmp(_game_saveload_name, "%_dummy") != 0) {
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if (strcmp(_game_saveload_name, "%_dummy") != 0) {
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DEBUG(script, 0, "The savegame has an GameScript by the name '%s', version %d which is no longer available.", _game_saveload_name, _game_saveload_version);
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DEBUG(script, 0, "The savegame has an GameScript by the name '%s', version %d which is no longer available.", _game_saveload_name, _game_saveload_version);
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DEBUG(script, 0, "This game wil continue to run without GameScript.");
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DEBUG(script, 0, "This game will continue to run without GameScript.");
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} else {
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} else {
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DEBUG(script, 0, "The savegame had no GameScript available at the time of saving.");
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DEBUG(script, 0, "The savegame had no GameScript available at the time of saving.");
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DEBUG(script, 0, "This game wil continue to run without GameScript.");
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DEBUG(script, 0, "This game will continue to run without GameScript.");
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}
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}
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} else {
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} else {
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DEBUG(script, 0, "The savegame has an GameScript by the name '%s', version %d which is no longer available.", _game_saveload_name, _game_saveload_version);
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DEBUG(script, 0, "The savegame has an GameScript by the name '%s', version %d which is no longer available.", _game_saveload_name, _game_saveload_version);
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