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(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor

release/0.4.5
darkvater 2005-01-03 20:20:25 +00:00
parent a94fe04a9a
commit 363dd7bdf0
2 changed files with 1 additions and 140 deletions

View File

@ -1205,7 +1205,7 @@ static void PlaceProc_RockyArea(uint tile)
if (!IS_TILETYPE(tile, MP_CLEAR))
return;
_map5[tile] = (_map5[tile] & ~0x1C) | 8;
_map5[tile] = (_map5[tile] & ~0x1C) | 0xB;
MarkTileDirtyByTile(tile);
SndPlayTileFx(SND_1F_SPLAT, tile);
}

View File

@ -1252,142 +1252,6 @@
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Name="Listings"
Filter="*.cod">
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RelativePath="Release\ai.cod">
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RelativePath="Release\aircraft_cmd.cod">
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RelativePath="Release\clear_cmd.cod">
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<File
RelativePath="Release\command.cod">
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<File
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<File
RelativePath="Release\rail_cmd.cod">
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<File
RelativePath="Release\road_cmd.cod">
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<File
RelativePath="Release\saveload.cod">
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<File
RelativePath="Release\settings_gui.cod">
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<File
RelativePath="Release\ship_cmd.cod">
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RelativePath="Release\smallmap_gui.cod">
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RelativePath="Release\sound.cod">
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<File
RelativePath="Release\spritecache.cod">
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<File
RelativePath="Release\station_cmd.cod">
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<File
RelativePath="Release\strings.cod">
</File>
<File
RelativePath="Release\town_cmd.cod">
</File>
<File
RelativePath="Release\town_gui.cod">
</File>
<File
RelativePath="Release\train_cmd.cod">
</File>
<File
RelativePath="Release\train_gui.cod">
</File>
<File
RelativePath="Release\tree_cmd.cod">
</File>
<File
RelativePath="Release\ttd.cod">
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<File
RelativePath="Release\vehicle.cod">
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RelativePath="Release\viewport.cod">
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RelativePath="Release\water_cmd.cod">
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RelativePath="Release\widget.cod">
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Name="Gui Source codes"
Filter="">
@ -2659,9 +2523,6 @@
<File
RelativePath="table\landscape_sprite.h">
</File>
<File
RelativePath="table\namegen.h">
</File>
<File
RelativePath="table\palettes.h">
</File>