From 363dd7bdf054a725acf226a97698fcb35f1b3c3e Mon Sep 17 00:00:00 2001 From: darkvater Date: Mon, 3 Jan 2005 20:20:25 +0000 Subject: [PATCH] (svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor --- main_gui.c | 2 +- ttd.vcproj | 139 ----------------------------------------------------- 2 files changed, 1 insertion(+), 140 deletions(-) diff --git a/main_gui.c b/main_gui.c index e06c8d4864..6e8a5e04e7 100644 --- a/main_gui.c +++ b/main_gui.c @@ -1205,7 +1205,7 @@ static void PlaceProc_RockyArea(uint tile) if (!IS_TILETYPE(tile, MP_CLEAR)) return; - _map5[tile] = (_map5[tile] & ~0x1C) | 8; + _map5[tile] = (_map5[tile] & ~0x1C) | 0xB; MarkTileDirtyByTile(tile); SndPlayTileFx(SND_1F_SPLAT, tile); } diff --git a/ttd.vcproj b/ttd.vcproj index 78160c983d..5050af3429 100644 --- a/ttd.vcproj +++ b/ttd.vcproj @@ -1252,142 +1252,6 @@ RelativePath="window.h"> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -2659,9 +2523,6 @@ - -