mirror of https://github.com/OpenTTD/OpenTTD
(svn r23239) -Fix: saving/loading the snow line height twice, especially when the values are not the same causes some nasty problems... like desyncs
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530185a826
commit
1de7127d62
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@ -130,13 +130,9 @@ max = 3
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full = _climates
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load = ConvertLandscape
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[SDT_VAR]
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base = GameSettings
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var = game_creation.snow_line_height
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type = SLE_UINT8
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def = DEF_SNOWLINE_HEIGHT * TILE_HEIGHT
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min = MIN_SNOWLINE_HEIGHT * TILE_HEIGHT
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max = MAX_SNOWLINE_HEIGHT * TILE_HEIGHT
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[SDT_NULL]
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length = 1
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to = 164
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[SDT_NULL]
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length = 1
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