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(svn r23239) -Fix: saving/loading the snow line height twice, especially when the values are not the same causes some nasty problems... like desyncs

release/1.2
rubidium 2011-11-17 20:42:12 +00:00
parent 530185a826
commit 1de7127d62
1 changed files with 3 additions and 7 deletions

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@ -130,13 +130,9 @@ max = 3
full = _climates
load = ConvertLandscape
[SDT_VAR]
base = GameSettings
var = game_creation.snow_line_height
type = SLE_UINT8
def = DEF_SNOWLINE_HEIGHT * TILE_HEIGHT
min = MIN_SNOWLINE_HEIGHT * TILE_HEIGHT
max = MAX_SNOWLINE_HEIGHT * TILE_HEIGHT
[SDT_NULL]
length = 1
to = 164
[SDT_NULL]
length = 1