mirror of https://github.com/OpenTTD/OpenTTD
Gracefully handle an unexpected NUL character in non-debug builds.pull/14270/head
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82876c25e0
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1d8db2223f
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@ -1113,6 +1113,11 @@ static void FormatString(StringBuilder &builder, std::string_view str_arg, Strin
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const uint case_index = str_stack.top().case_index;
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const uint case_index = str_stack.top().case_index;
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char32_t b = consumer.ReadUtf8();
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char32_t b = consumer.ReadUtf8();
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assert(b != 0);
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assert(b != 0);
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if (b == 0) {
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/* A NUL character should never be encountered, but for non-debug builds handle it gracefully. */
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builder += "(unexpected NUL)";
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continue;
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}
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if (SCC_NEWGRF_FIRST <= b && b <= SCC_NEWGRF_LAST) {
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if (SCC_NEWGRF_FIRST <= b && b <= SCC_NEWGRF_LAST) {
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/* We need to pass some stuff as it might be modified. */
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/* We need to pass some stuff as it might be modified. */
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