Delete buffers properly
This commit is contained in:
@@ -93,7 +93,7 @@ void PTextures::InitTextures()
|
||||
}
|
||||
BindTexture(TEX_BACKGLOW, size, size, buffer, GL_LUMINANCE);
|
||||
|
||||
delete buffer;
|
||||
delete[] buffer;
|
||||
|
||||
BindTexture(TEX_SLIDERS,
|
||||
sliders.width,
|
||||
|
Reference in New Issue
Block a user