Delete buffers properly

master
Peter Nelson 2013-02-09 09:28:17 +00:00
parent 9dfea26e0e
commit 933e67c687
2 changed files with 3 additions and 3 deletions

View File

@ -58,7 +58,7 @@ static LV2_Handle ptap_instantiate(
if (ptap->buffers[i] == NULL) {
for (int j = 0; j < i; j++) {
delete ptap->buffers[i];
delete[] ptap->buffers[i];
}
delete ptap;
@ -174,7 +174,7 @@ static void ptap_cleanup(LV2_Handle lv2instance)
PTap *ptap = (PTap *)lv2instance;
for (int i = 0; i < NUM_TAPS; i++) {
delete ptap->buffers[i];
delete[] ptap->buffers[i];
}
delete ptap;

View File

@ -93,7 +93,7 @@ void PTextures::InitTextures()
}
BindTexture(TEX_BACKGLOW, size, size, buffer, GL_LUMINANCE);
delete buffer;
delete[] buffer;
BindTexture(TEX_SLIDERS,
sliders.width,