Add background texture

master
Peter Nelson 2013-02-03 13:38:37 +00:00
parent a5cd60d516
commit 47d1d19a6c
3 changed files with 15401 additions and 0 deletions

View File

@ -1,6 +1,7 @@
#include <pugl/pugl.h> #include <pugl/pugl.h>
#include "pui.h" #include "pui.h"
#include "textures/background.c"
#include "textures/slider1-vert.c" #include "textures/slider1-vert.c"
#include "textures/slider1-vert-prelight.c" #include "textures/slider1-vert-prelight.c"
#include "textures/trough1-vertical.c" #include "textures/trough1-vertical.c"
@ -29,6 +30,10 @@ void PTextures::InitTextures()
glGenTextures(TEX_END, this->tex); glGenTextures(TEX_END, this->tex);
BindTexture(TEX_BACK,
background.width,
background.height,
background.pixel_data);
BindTexture(TEX_SLIDER1, BindTexture(TEX_SLIDER1,
slider1_vert.width, slider1_vert.width,
slider1_vert.height, slider1_vert.height,

View File

@ -2,6 +2,8 @@
#define TEXTURES_H #define TEXTURES_H
enum { enum {
TEX_BACK,
TEX_SLIDER1, TEX_SLIDER1,
TEX_SLIDER1_PRE, TEX_SLIDER1_PRE,
TEX_TROUGH1, TEX_TROUGH1,

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