Commit Graph

23496 Commits

Author SHA1 Message Date
Niels Martin Hansen
f6643952ce Update: Changelog for 1.9.3 and prepare for release 1.9.3 2019-09-16 21:09:23 +02:00
Owen Rudge
8808c6d033 Fix: Avoid using stat to retrieve file modification times on Windows (#7731) 2019-09-16 21:09:23 +02:00
glx22
c7ace459a7 Fix: inconsistent description for 32bpp-sse4-anim blitter (#7740) 2019-09-16 21:09:23 +02:00
Juriy Petrochenkov
acb63cb4d4 Fix: Use natural sort when sorting the file list. 2019-09-16 21:09:23 +02:00
Michael Lutz
fb8f4119f3 Change: [OSX] Recreate backing store if the colour profile of the screen (or the screen) the game window is one changes.
This will result in changing colours if moving OpenTTD from one screen to another, but should avoid performance problems if the window is moved.
2019-09-16 21:09:23 +02:00
Michael Lutz
7653def300 Fix #7644: [OSX] Try to use system colour space to avoid video output performance degradation. 2019-09-16 21:09:23 +02:00
Niels Martin Hansen
224bb105bc Fix #7479: Don't close construction windows when changing client name 2019-09-16 21:09:23 +02:00
Charles Pigott
e5021a0587 Update: Translations 1.9.3-RC1 2019-09-07 23:22:58 +01:00
Niels Martin Hansen
fb51a18357 Update: Changelog for 1.9.3-RC1 and prepare for release 2019-09-07 23:22:58 +01:00
Andy
9f1d80e93b Fix: change Quartz driver colorSpace handling to address certain macOS performance issues (#7644) 2019-09-07 23:22:58 +01:00
glx22
6369e0693d Fix #7188: check the validity of command callback for scripts (#7701) 2019-09-07 23:22:58 +01:00
Daniel Lee
da086a3fde Fix #7626: Allow building drive-through stops over one-way/blocked roads owned by towns (instead of crashing). 2019-09-07 23:22:58 +01:00
Niels Martin Hansen
83f1839e71 Fix #7702: Scaling for highscore screen 2019-09-07 23:22:58 +01:00
JMcKiern
8afc1a7253 Fix #7692: Added industry tile to GetOrderCmdFromTile() (#7709)
Sending order command to an industry tile now checks if a neutral_station is available and sends the order to that station
2019-09-07 23:22:58 +01:00
uvealonso
c70d12ee38 Fix #7704: [OSX] Handle malformed UTF8 strings 2019-09-07 23:22:58 +01:00
TTrebron
ee7ca008c9 Fix #7655: Decrease buttons in cheat window do not work properly 2019-09-07 23:22:58 +01:00
Juriy Petrochenkov
b18c2d140c Fix: RemoveAirport function now returns with 'Aircraft in the way' error message as it should be. 2019-09-07 23:22:58 +01:00
nikolas
a76e5e1970 Fix: Typo in running costs help text 2019-09-07 23:22:58 +01:00
Niels Martin Hansen
59e4ccd7dc Fix: Narrowing cast in one storybook command
CompanyID is 8 bit wide, so this incorrect cast would make it impossible to create story page elements for pages past 255.
2019-09-07 23:22:58 +01:00
Michael Lutz
a82f21f24d Update: Changelog for 1.9.2 and prepare for release 1.9.2 2019-07-07 22:54:44 +02:00
Niels Martin Hansen
46908fb63a Fix: Various reliability and correctness improvements to MIDI on Windows. (#7620) 2019-07-07 22:54:44 +02:00
pnda
8efa99f445 Fix #6666: Mismatched parentheses in RTL languages. (#7480) 2019-07-07 22:54:44 +02:00
dP
c6251426d9 Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID < 2**16 (#7560) 2019-07-07 22:54:44 +02:00
unknown
9026736cc1 Fix #5685: Check for free wagons in ScriptVehicleList (#7617) 2019-07-07 22:54:44 +02:00
Niels Martin Hansen
b7a2166962 Fix #7633: Allow zero-cost track conversion to succeed. (#7634) 2019-07-07 22:54:44 +02:00
Michael Lutz
8ea68421b1 Fix #7463: Promote scroll mode setting to basic category. 2019-07-07 22:54:44 +02:00
afc5962881 Fix #7577: Check if linkgraph station index is valid before dereferencing. (#7583) 2019-07-07 22:54:44 +02:00
stormcone
9239381d56 Fix #7224: Drag and drop vehicle group creation does not work correctly.
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
2019-07-07 22:54:44 +02:00
9dded61af9 Cleanup: Remove unused string. 2019-07-07 22:54:44 +02:00
8fbc5c090b Change: Allow building road stops over self-owned one-way/blocked road. (#7547) 2019-07-07 22:54:44 +02:00
Transportman
00bdd316d7 Fix #7570: Show Github URL in the crashlog window 2019-07-07 22:54:44 +02:00
Corns McGowan
f34284f1a0 Change: Set default setting in server browser of "Advertised" to "Yes". (#7568) 2019-07-07 22:54:44 +02:00
c77659c995 Fix: Clicking on scrollbar 'thumb' moved position up instantly. (#7549) 2019-07-07 22:54:44 +02:00
Charles Pigott
e6877d0823 Fix #7255: Prevent crashlog corruption by only printing the 32 most recent news messages. (#7542) 2019-07-07 22:54:44 +02:00
glx22
beba12f9d6 Fix: vcpkg used to patch lzma.h to define LZMA_API_STATIC for static builds (#7614) 2019-07-07 22:54:44 +02:00
glx22
95fd4ec649 Fix 8fc2b48db: [AzurePipeline] copy/paste error (#7557) 2019-05-28 10:20:32 +01:00
0fa41c7493 Fix #7491: Send company update admin message when bankruptcy counter changes. 2019-05-28 10:20:32 +01:00
60cbcf0742 Fix: Bounds check access to railtype_map. (#7529) 2019-05-28 10:20:32 +01:00
Niels Martin Hansen
e38a4e1e57 Change: Zoom title game by UI zoom level 2019-05-28 10:20:32 +01:00
Niels Martin Hansen
5965f184c2 Fix: Manager name in company news was being clipped 2019-05-28 10:20:32 +01:00
Niels Martin Hansen
db20c7f461 Fix: Scale news ticker scroll speed by UI scale 2019-05-28 10:20:32 +01:00
Niels Martin Hansen
e2e8872e82 Fix: Scale all min size and padding by UI scale 2019-05-28 10:20:32 +01:00
SamuXarick
4750d2836c Fix 50e08f333a: Creating a cargo subsidy with town as source did not consider min population. (#7493) 2019-05-28 10:20:32 +01:00
stormcone
b1c31f9500 Fix: Typos. (#7517) 2019-05-28 10:20:32 +01:00
Charles Pigott
a6879e9180 Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type 2019-05-28 10:20:32 +01:00
Charles Pigott
5eb7d49024 Fix #6507: Don't try to load invalid depots from older savegames 2019-05-28 10:20:32 +01:00
Charles Pigott
69c0332813 Cleanup: Delete GetSavegameType function since it's been commented out since 2005 2019-05-28 10:20:32 +01:00
Charles Pigott
b11942cf44 Fix: Crash when attempting to load old save game with GRFs set
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
2019-05-28 10:20:32 +01:00
glx22
ef6995e8d4 Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k (#7555) 2019-05-28 10:20:32 +01:00
glx22
c0fd2b969b Fix #7553: check bounds when loading strings (#7554) 2019-05-28 10:20:32 +01:00