forked from mirror/OpenTTD
(svn r20481) -Fix: statues were not removed when towns would be removed
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@@ -89,6 +89,10 @@ Town::~Town()
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assert(!IsTileOwner(tile, OWNER_TOWN) || ClosestTownFromTile(tile, UINT_MAX) != this);
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break;
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case MP_OBJECT:
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assert(GetObjectType(tile) != OBJECT_STATUE || GetStatueTownID(tile) != this->index);
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break;
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default:
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break;
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}
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@@ -2398,6 +2402,10 @@ CommandCost CmdDeleteTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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try_clear = Industry::GetByTile(tile)->town == t;
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break;
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case MP_OBJECT:
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try_clear = GetObjectType(tile) == OBJECT_STATUE && GetStatueTownID(tile) == t->index;
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break;
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default:
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break;
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}
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