forked from mirror/OpenTTD
(svn r8140) -Fix [FS#54]: Combat helicopter flies past factory before it shoots. Chopper comes from the north-east, so it looks in +15 direction (forward), not -15 direction. Probably bad copy-paste from airplane-destroys-oil-refinery disaster.
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@@ -477,7 +477,7 @@ static void DisasterTick_3(Vehicle *v)
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TileIndex tile;
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uint ind;
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x = v->x_pos - 15 * TILE_SIZE;
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x = v->x_pos + (15 * TILE_SIZE);
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y = v->y_pos;
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if ( (uint)x > MapMaxX() * TILE_SIZE - 1)
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