forked from mirror/OpenTTD
(svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC.
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@@ -2419,7 +2419,7 @@ CommandCost CmdDeleteTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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try_clear = true;
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} else {
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/* Tell to find a new town. */
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o->town = NULL;
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if (flags & DC_EXEC) o->town = NULL;
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}
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}
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}
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