Fix 195fd0dc60: Sprite cache must still be cleared when using bitmap fonts.

This commit is contained in:
2019-02-25 12:20:55 +00:00
committed by Charles Pigott
parent 93c6398810
commit c2e4a8c9bf

View File

@@ -561,6 +561,7 @@ struct GameOptionsWindow : Window {
break;
case WID_GO_FONT_ZOOM_DROPDOWN:
GfxClearSpriteCache();
_font_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
ClearFontCache();
LoadStringWidthTable();