(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns

This commit is contained in:
rubidium
2010-08-13 12:45:26 +00:00
parent c5ec910980
commit 89b2b9370a
17 changed files with 266 additions and 92 deletions

View File

@@ -29,12 +29,29 @@
#include "cargopacket.h"
#include "sprite.h"
#include "core/random_func.hpp"
#include "core/pool_func.hpp"
#include "object_map.h"
#include "object_base.h"
#include "date_func.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "table/object_land.h"
ObjectPool _object_pool("Object");
INSTANTIATE_POOL_METHODS(Object)
/* static */ Object *Object::GetByTile(TileIndex tile)
{
return Object::Get(GetObjectIndex(tile));
}
/** Initialize/reset the objects. */
void InitializeObjects()
{
_object_pool.CleanPool();
}
/* static */ const ObjectSpec *ObjectSpec::Get(ObjectType index)
{
assert(index < OBJECT_MAX);
@@ -51,24 +68,26 @@ void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, Town *town)
const ObjectSpec *spec = ObjectSpec::Get(type);
TileArea ta(tile, GB(spec->size, 0, 4), GB(spec->size, 4, 4));
Object *o = new Object();
o->location = ta;
o->town = town == NULL ? CalcClosestTownFromTile(tile) : town;
o->build_date = _date;
assert(o->town != NULL);
TILE_AREA_LOOP(t, ta) {
TileIndex offset = t - tile;
MakeObject(t, type, owner, TileY(offset) << 4 | TileX(offset), town == NULL ? 0 : town->index, WATER_CLASS_INVALID);
MakeObject(t, type, owner, o->index, WATER_CLASS_INVALID);
MarkTileDirtyByTile(t);
}
}
/**
* Increase the animation stage of a whole structure.
* @param northern The northern tile of the structure.
* @pre GetObjectOffset(northern) == 0
* @param tile The tile of the structure.
*/
void IncreaseAnimationStage(TileIndex northern)
static void IncreaseAnimationStage(TileIndex tile)
{
assert(GetObjectOffset(northern) == 0);
const ObjectSpec *spec = ObjectSpec::GetByTile(northern);
TileArea ta(northern, GB(spec->size, 0, 4), GB(spec->size, 4, 4));
TileArea ta = Object::GetByTile(tile)->location;
TILE_AREA_LOOP(t, ta) {
SetObjectAnimationStage(t, GetObjectAnimationStage(t) + 1);
MarkTileDirtyByTile(t);
@@ -119,6 +138,9 @@ CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (spec->flags & OBJECT_FLAG_ONLY_IN_SCENEDIT && (_game_mode != GM_EDITOR || _current_company != OWNER_NONE)) return CMD_ERROR;
if (spec->flags & OBJECT_FLAG_ONLY_IN_GAME && (_game_mode != GM_NORMAL || _current_company > MAX_COMPANIES)) return CMD_ERROR;
if (!Object::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_OBJECTS);
if (Town::GetNumItems() == 0) return_cmd_error(STR_ERROR_MUST_FOUND_TOWN_FIRST);
int size_x = GB(spec->size, 0, 4);
int size_y = GB(spec->size, 4, 4);
TileArea ta(tile, size_x, size_y);
@@ -195,8 +217,8 @@ static void DrawTile_Object(TileInfo *ti)
PaletteID palette = to == OWNER_NONE ? PAL_NONE : COMPANY_SPRITE_COLOUR(to);
if (type == OBJECT_HQ) {
uint8 offset = GetObjectOffset(ti->tile);
dts = &_object_hq[GetCompanyHQSize(ti->tile) << 2 | GB(offset, 4, 1) << 1 | GB(offset, 0, 1)];
TileIndex diff = ti->tile - Object::GetByTile(ti->tile)->location.tile;
dts = &_object_hq[GetCompanyHQSize(ti->tile) << 2 | TileY(diff) << 1 | TileX(diff)];
} else {
dts = &_objects[type];
}
@@ -254,8 +276,8 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
const ObjectSpec *spec = ObjectSpec::Get(type);
/* Get to the northern most tile. */
byte tile_offset = GetObjectOffset(tile);
tile -= TileXY(GB(tile_offset, 0, 4), GB(tile_offset, 4, 4));
Object *o = Object::GetByTile(tile);
TileArea ta = o->location;
/* Water can remove everything! */
if (_current_company != OWNER_WATER) {
@@ -276,11 +298,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
}
}
int size_x = GB(spec->size, 0, 4);
int size_y = GB(spec->size, 4, 4);
TileArea ta(tile, size_x, size_y);
CommandCost cost(EXPENSES_CONSTRUCTION, spec->GetClearCost() * size_x * size_y);
CommandCost cost(EXPENSES_CONSTRUCTION, spec->GetClearCost() * ta.w * ta.h);
if (spec->flags & OBJECT_FLAG_CLEAR_INCOME) cost.MultiplyCost(-1); // They get an income!
switch (type) {
@@ -299,9 +317,9 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
case OBJECT_STATUE:
if (flags & DC_EXEC) {
Town *t = Town::Get(GetStatueTownID(tile));
ClrBit(t->statues, GetTileOwner(tile));
SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
Town *town = o->town;
ClrBit(town->statues, GetTileOwner(tile));
SetWindowDirty(WC_TOWN_AUTHORITY, town->index);
}
break;
@@ -311,6 +329,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
if (flags & DC_EXEC) {
TILE_AREA_LOOP(tile_cur, ta) DoClearSquare(tile_cur);
delete o;
}
return cost;
@@ -344,6 +363,7 @@ static void GetTileDesc_Object(TileIndex tile, TileDesc *td)
{
td->str = ObjectSpec::GetByTile(tile)->name;
td->owner[0] = GetTileOwner(tile);
td->build_date = Object::GetByTile(tile)->build_date;
}
static void TileLoop_Object(TileIndex tile)
@@ -492,7 +512,7 @@ static void ChangeTileOwner_Object(TileIndex tile, Owner old_owner, Owner new_ow
if (IsOwnedLand(tile) && new_owner != INVALID_OWNER) {
SetTileOwner(tile, new_owner);
} else if (IsStatueTile(tile)) {
Town *t = Town::Get(GetStatueTownID(tile));
Town *t = Object::GetByTile(tile)->town;
ClrBit(t->statues, old_owner);
if (new_owner != INVALID_OWNER && !HasBit(t->statues, new_owner)) {
/* Transfer ownership to the new company */