forked from mirror/OpenTTD
(svn r6644) -Fix(r6637): remove inline to allow MSVC compilation
-Fix(r5124): Add aircraft.h to MSVC projects
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@@ -21,6 +21,6 @@ static inline bool IsAircraftInHangarStopped(const Vehicle* v)
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uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type);
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void CcCloneAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2);
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inline void HandleAircraftEnterHangar(Vehicle *v);
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void HandleAircraftEnterHangar(Vehicle *v);
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#endif /* AIRCRAFT_H */
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@@ -834,11 +834,9 @@ static void SetAircraftPosition(Vehicle *v, int x, int y, int z)
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}
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/** Handle Aircraft specific tasks when a an Aircraft enters a hangar
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* Made inline because it's only called from one location (VehicleEnterDepot)
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* Can't be moved to vehicle.c because it calls static Aircraft specific functions
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* @param *v Vehicle that enters the hangar
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*/
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inline void HandleAircraftEnterHangar(Vehicle *v)
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void HandleAircraftEnterHangar(Vehicle *v)
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{
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Vehicle *u;
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@@ -427,6 +427,9 @@
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath=".\aircraft.h">
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</File>
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<File
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RelativePath=".\airport.h">
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</File>
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@@ -855,6 +855,10 @@
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl"
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>
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<File
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RelativePath=".\aircraft.h"
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>
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</File>
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<File
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RelativePath=".\airport.h"
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>
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