(svn r218) Daily langfile updates #1.

This commit is contained in:
miham
2004-09-12 18:37:05 +00:00
parent 1f1f578abb
commit 1493cc550b
8 changed files with 1930 additions and 1690 deletions

View File

@@ -587,7 +587,7 @@ STR_0226_RANDOM_LAND :{BLACK}N
STR_0227_RESET_LAND :{BLACK}Vymaz zemi
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Zvetsit oblast zeme pro snizeni/zvyseni
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmensit oblast zeme pro snizeni/zvyseni
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generovat nahodnou zemi
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generovat n<EFBFBD>hodnou zemi
STR_022B_RESET_LANDSCAPE :{BLACK}Smazat krajinu
STR_022C_RESET_LANDSCAPE :{WHITE}Smazat krajinu
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Jsi si jist, ze chces smazat krajinu?
@@ -702,7 +702,7 @@ STR_0299_SAVE_SCENARIO :{WHITE}Ulozit mapu
STR_029A_PLAY_SCENARIO :{BLACK}Hr<48>t mapu
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Urcite chces opustit toto mapu?
STR_029C_QUIT_EDITOR :{WHITE}Ukoncit editor
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...muze byt vybudovano jen ve mestech s populaci 1200 lidi nebo vice
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...muze b<EFBFBD>t budov<EFBFBD>no jen ve mestech s populac<EFBFBD> 1200 lid<EFBFBD> a v<EFBFBD>ce
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Posunout startovn<76> rok o rok zpet
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Posunout startovn<76> rok o rok vpred
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...oba konce mostu mus<75> b<>t na zemi
@@ -768,19 +768,19 @@ STR_EXTRA_VIEW_PORT :Dalsi pohled
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Pohled {COMMA16}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Nastavit jako pohled
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Nastavit soucasne zorn<72> pole jako pohled
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}J<EFBFBD>t na pohled
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Nastavit pohled do jako zorn<EFBFBD> pole
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Prejit na pohled
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Nastavit pohled do zorn<72>ho pole
STR_02DF_TOWN_DIRECTORY :Seznam mest
STR_02E0_CURRENCY_UNITS :{BLACK}Jednotky meny
STR_02E1 :{BLACK}{SKIP}{STRING}
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Vyber jednotek meny
STR_02E3_DISTANCE_UNITS :{BLACK}Jednotky vzd<7A>lenost<73>
STR_02E3_DISTANCE_UNITS :{BLACK}Merove jednotky
STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
STR_02E5_DISTANCE_UNITS_SELECTION :{BLACK}Vyber jednotek vzd<7A>lenost<73>
STR_02E5_DISTANCE_UNITS_SELECTION :{BLACK}Vyber merovych jednotek
STR_02E6_ROAD_VEHICLES :{BLACK}Silnicni vozidla jezd<7A>
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Vyber strany na ktere jezd<7A> silnicni vozidla
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Vyber strany, na kter<EFBFBD> jezd<7A> silnicni vozidla
STR_02E9_DRIVE_ON_LEFT :Vlevo
STR_02EA_DRIVE_ON_RIGHT :Vpravo
STR_02EB_TOWN_NAMES :{BLACK}Jm<4A>na mest
@@ -789,7 +789,7 @@ STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Vyber stylu jmen mest
STR_02F4_AUTOSAVE :{BLACK}Automatick<63> ukl<6B>d<EFBFBD>n<EFBFBD>
STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Volba intervalu mezi automatickym ukl<6B>d<EFBFBD>n<EFBFBD>m hry
STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Volba intervalu mezi automatick<EFBFBD>m ukl<6B>d<EFBFBD>n<EFBFBD>m hry
STR_02F7_OFF :Vypnuto
STR_02F8_EVERY_3_MONTHS :Kazde 3 mesice
STR_02F9_EVERY_6_MONTHS :Kazdych 6 mesicu
@@ -797,17 +797,17 @@ STR_02FA_EVERY_12_MONTHS :Kazdych 12 mesicu
STR_02FB_START_A_NEW_GAME :{BLACK}Zalozit novou hru
STR_02FC_LOAD_A_SAVED_GAME_FROM :{BLACK}Otevrit ulozenou hru z disku
STR_02FD_VIEW_DEMONSTRATIONS_TUTORIALS :{BLACK}Prohl<68>dnout uk<75>zky / tutorialy
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Vytvorit uzivatelsky svet/scenario
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Vytvorit uzivatelsky svet (scenario)
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Vybrat hru pro jednoho hrace
STR_0300_SELECT_TWO_PLAYER_GAME :{BLACK}Vybrat hru pro v<>ce hracu
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Zobrazit moznosti hry
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Zobrazit nastaveni obtiznosti
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Zobrazit nastaven<EFBFBD> obtiznosti
STR_0303_START_A_NEW_GAME_USING :{BLACK}Zalozit novou hru, pouzit uzivatelske scenario
STR_0304_QUIT :{BLACK}Ukoncit
STR_0305_LEAVE_OPENTTD :{BLACK}Opustit 'OpenTTD' a skoncit
STR_0306_VIEW_DEMONSTRATION_TUTORIAL :{BLACK}Prohlednout ukazku/tutorial
STR_0306_VIEW_DEMONSTRATION_TUTORIAL :{BLACK}Prohl<EFBFBD>dnout uk<EFBFBD>zku (tutorial)
STR_0307_OPENTTD :{WHITE}OpenTTD {REV}
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...muze byt staveno jen ve mestech
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...muze b<EFBFBD>t budov<EFBFBD>no jen ve mestech
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Krajina m<>rn<72>ho p<>sma
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Subarktick<63> krajina
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Subtropick<63> krajina
@@ -821,9 +821,9 @@ STR_0313_FUND_NEW_INDUSTRY :Investovat do prumyslu
STR_0314_FUND_NEW_INDUSTRY :{WHITE}Investovat do prumyslu
STR_0315 :{STRING}
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...muze byt budovano jen ve mestech
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...muze but budovano jen v pralesech
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...muze but budovano jen v poustich
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...muze b<EFBFBD>t budov<EFBFBD>no jen ve mestech
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...muze b<EFBFBD>t budov<EFBFBD>no jen v pralesech
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...muze b<EFBFBD>t budov<EFBFBD>no jen v poustich
STR_0319_PAUSED :{YELLOW}* * PAUZA * *
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot uspesne ulozen jako '{STRING}'
@@ -1199,7 +1199,7 @@ STR_NETWORK_MAP_SIZE_TIP :{BLACK}Velikost mapy
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Jazyk, verze serveru, atd.
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Hru vyberes kliknutim do seznamu
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_JOIN_GAME :{BLACK}Pridat se
@@ -1223,8 +1223,11 @@ STR_NETWORK_6_PLAYERS :6 hracu
STR_NETWORK_7_PLAYERS :7 hracu
STR_NETWORK_8_PLAYERS :8 hracu
STR_NETWORK_START_GAME :{BLACK}Zacit hru
STR_NETWORK_START_GAME_TIP :{BLACK}Hru po s<>ti zacit s n<>hodnou mapou nebo se scenariem
STR_NETWORK_LOAD_GAME :{BLACK}Nahr<68>t hru
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Pokracovat ve drive ulozene hre pro v<>ce hracu (ujisti se, ze se pripojujes na spr<70>vn<76>ho hrace)
STR_NETWORK_LOAD_SCENARIO :{BLACK}Hr<48>t mapu
STR_NETWORK_LOAD_SCENARIO_TIP :{BLACK}Zacit sitovou hru ze scenaria
STR_NETWORK_GAME_LOBBY :{WHITE}Vstupni mistnost do multiplayerove hry
@@ -1438,23 +1441,23 @@ STR_205B_TEAPOT_HOUSE :Dum Konvicka
STR_205C_PIGGY_BANK :Banka Prasatko
##id 0x2800
STR_LANDSCAPING :Upravy krajiny
STR_LANDSCAPING :<EFBFBD>pravy krajiny
STR_2800_PLANT_TREES :Vysadit stromy
STR_2801_PLACE_SIGN :Umistit napis
STR_2801_PLACE_SIGN :Um<EFBFBD>stit n<EFBFBD>pis
STR_2802_TREES :{WHITE}Stromy
STR_2803_TREE_ALREADY_HERE :{WHITE}...strom zde jiz je
STR_2804_SITE_UNSUITABLE :{WHITE}...nepouzitelne misto
STR_2804_SITE_UNSUITABLE :{WHITE}...nepouzitelne m<EFBFBD>sto
STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Zde nemuzes vysadit strom...
STR_2806 :{WHITE}{STRING}
STR_2807 :{TINYFONT}{WHITE}{STRING}
STR_2808_TOO_MANY_SIGNS :{WHITE}...prilis mnoho napisu
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Zde nemuzes umistit napis...
STR_280A_SIGN :Napis
STR_280B_EDIT_SIGN_TEXT :{WHITE}Upravit text napis
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nemuzes zmenit jm<6A>no napisu...
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Zde nemuzes umistit n<EFBFBD>pis...
STR_280A_SIGN :N<EFBFBD>pis
STR_280B_EDIT_SIGN_TEXT :{WHITE}Upravit text napisu
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nemuzes zmenit jm<6A>no n<EFBFBD>pisu...
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Zvol typ stromu na vysazeni
STR_280E_TREES :Stromy
STR_280F_RAINFOREST :Tropicky prales
STR_280F_RAINFOREST :Tropick<EFBFBD> prales
STR_2810_CACTUS_PLANTS :Kaktusy
##id 0x3000
@@ -1462,15 +1465,15 @@ STR_3000_RAIL_STATION_SELECTION :{WHITE}Vyber nadrazi
STR_3001_AIRPORT_SELECTION :{WHITE}Vyber letiste
STR_3002_ORIENTATION :{BLACK}Orientace
STR_3003_NUMBER_OF_TRACKS :{BLACK}Pocet nastupist
STR_3004_PLATFORM_LENGTH :{BLACK}Delka nastupiste
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Prilis blizko jinemu nadrazi
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Spojuje vice jak jedno existujici nadrazi/nakladovou rampu...
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Prilis mnoho nadrazi/nakladovych ramp v tomto meste
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Prilis mnoho nadrazi/nakladovych ramp
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Prilis blizko k jinemu nadrazi/nakladove rampe
STR_3004_PLATFORM_LENGTH :{BLACK}D<EFBFBD>lka nastupiste
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Prilis bl<EFBFBD>zko jin<EFBFBD>mu nadrazi
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Spojuje v<EFBFBD>ce jak jedno existuj<EFBFBD>c<EFBFBD> nadrazi nebo n<>kladovou rampu...
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Prilis mnoho nadrazi nebo n<>kladov<EFBFBD>ch ramp v tomto meste
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Prilis mnoho nadrazi nebo n<>kladov<EFBFBD>ch ramp
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Prilis bl<EFBFBD>zko k jin<EFBFBD>mu nadrazi nebo n<>kladov<EFBFBD> rampe
STR_300A_0 :{WHITE}{STATION} {STRINL 0x30D1}
STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Musis nejprve znicit stanici
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Prilis blizko k jinemu letisti
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Prilis bl<EFBFBD>zko k jin<EFBFBD>mu letisti
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Musis nejprve znicit letiste
STR_3030_RENAME_STATION_LOADING :Prejmenovat stanici
@@ -1491,33 +1494,33 @@ STR_303C_OUTSTANDING :Uzasne
############ range for rating ends
STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA8}%)
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} jiz vice neprijima {STRING}
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} jiz vice neprijima {STRING} nebo {STRING}
STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} uz v<EFBFBD>ce neprijima {STRING}
STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} uz v<EFBFBD>ce neprijima {STRING} nebo {STRING}
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} nyn<79> prijima {STRING}
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} nyn<79> prijima {STRING} a {STRING}
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Orientace autobusov<6F> zast<73>vky.
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientace nakladov<EFBFBD> rampy.
STR_3044_TOO_CLOSE_TO_ANOTHER_BUS :{WHITE}Prilis blizko k jine autobusove zastavce
STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK :{WHITE}Prilis blizko k jine nakladove rampe
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Musis nejprve znicit autobusovou zastavku
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Musis nejprve znicit nakladovou rampu
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientace n<EFBFBD>kladov<EFBFBD> rampy.
STR_3044_TOO_CLOSE_TO_ANOTHER_BUS :{WHITE}Prilis blizko k jin<EFBFBD> autobusov<EFBFBD> zast<EFBFBD>vce
STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK :{WHITE}Prilis blizko k jin<EFBFBD> n<EFBFBD>kladov<EFBFBD> rampe
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Musis nejprve znicit autobusovou zast<EFBFBD>vku
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Musis nejprve znicit n<EFBFBD>kladovou rampu
STR_3048_STATIONS :{WHITE}{STRING} - {COMMA16} stanic
STR_3049_0 :{YELLOW}{STATION} {STRINL 0x30D1}
STR_304A_NONE :{YELLOW}- Nic -
STR_304B_SITE_UNSUITABLE :{WHITE}...nepouzitelne misto
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Prilis blizko k jinemu doku
STR_304B_SITE_UNSUITABLE :{WHITE}...nepouzitelne m<EFBFBD>sto
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Prilis bl<EFBFBD>zko k jin<EFBFBD>mu doku
STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Musis nejprve znicit dok
STR_304E_SELECT_RAILROAD_STATION :{BLACK}Zvolit orientaci nadrazi
STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Zvolit pocet nastupist pro nadrazi
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Zvolit delku nadrazi
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Zvolit orientaci autobusove zastavky
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Zvolit orientaci nakladove rampy
STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Zvolit d<EFBFBD>lku nadrazi
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Zvolit orientaci autobusov<EFBFBD> zast<EFBFBD>vky
STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Zvolit orientaci n<EFBFBD>kladov<EFBFBD> rampy
STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Vycentrovat pohled na umisteni stanice
STR_3054_SHOW_STATION_RATINGS :{BLACK}Uk<55>zat hodnocen<65> spolecnosti
STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Zmenit jm<6A>no stanice
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Uk<55>zat seznam prijimaneho zbozi
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Jm<4A>na stanic - stiskni jm<6A>no pro vycentrovani obrazu na stanici
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Zvol velikost/typ letiste
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Uk<55>zat seznam prijimaneho n<EFBFBD>kladu
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Jm<4A>na stanic - pro nahl<68>dnut<75> na stanici klepni na jej<65> jm<6A>no
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Zvol velikost a typ letiste
STR_3059_SMALL :{BLACK}Mal<61>
STR_305A_LARGE :{BLACK}Mestske
STR_305AA_LARGE :{BLACK}Metropolitn<74>
@@ -1528,27 +1531,27 @@ STR_305D_0 :{TINYFONT}{BLACK}{STATION} {STRINL 0x30D1}
STR_305E_RAILROAD_STATION :Nadrazi
STR_305F_AIRCRAFT_HANGAR :Hang<6E>r
STR_3060_AIRPORT :Letiste
STR_3061_TRUCK_LOADING_AREA :Nakladov<EFBFBD> rampa
STR_3061_TRUCK_LOADING_AREA :N<EFBFBD>kladov<EFBFBD> rampa
STR_3062_BUS_STATION :Autobusov<6F> zast<73>vka
STR_3063_SHIP_DOCK :Dok
STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Zvyraznit oblast pokryti
STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Nezvyraznovat oblast pokryti
STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Zvyraznit oblast pokryti
STR_3067_MONORAIL_STATION_SELECT :{WHITE}Vyber nadrazi pro jednokolejku.
STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Zv<EFBFBD>raznit oblast pokryt<EFBFBD>
STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Nezvyraznovat oblast pokryt<EFBFBD>
STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Zv<EFBFBD>raznit oblast pokryt<EFBFBD>
STR_3067_MONORAIL_STATION_SELECT :{WHITE}Vyber nadrazi pro monorail.
STR_3068_DOCK :{WHITE}Pristav
STR_3069_BUOY :Bojka
STR_306A_BUOY_IN_THE_WAY :{WHITE}...bojka v ceste
STR_306B_HELIPORT :{BLACK}Heliport
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...stanice prilis rozlozena
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...stanice je prilis rozlozita
##id 0x3800
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Orientace sucheho doku
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Orientace lodn<EFBFBD>ho depa
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...musi byt postaven na vode
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Zde nemuzes postavit suchy dok...
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Zvolit orientaci sucheho doku
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Zde nemuzes postavit lodn<EFBFBD> depo...
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Zvolit orientaci lodn<EFBFBD>ho depa
STR_3804_WATER :Voda
STR_3805_COAST_OR_RIVERBANK :Pobrezi nebo breh
STR_3806_SHIP_DEPOT :Suchy dok
STR_3806_SHIP_DEPOT :Lodn<EFBFBD> depo
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...nemohu stavet na vode
##id 0x4000
@@ -1567,8 +1570,8 @@ STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Zvolene jm
STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Smazat oznacenou ulozenou hru
STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Ulozit aktualni hru se zvolenym jmenem
STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Zvolit nov<6F> typ hry
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Zvolit scenario (zelena), prednastavenou hru (modra), nebo nahodnou novou hru
STR_4010_GENERATE_RANDOM_NEW_GAME :Vytvorit nahodnou novou hru
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Zvolit scenario (zelen<EFBFBD>), prednastavenou hru (modr<EFBFBD>), nebo n<EFBFBD>hodnou novou hru
STR_4010_GENERATE_RANDOM_NEW_GAME :Vytvorit n<EFBFBD>hodnou novou hru
##id 0x4800
STR_4800_IN_THE_WAY :{WHITE}{STRING} v ceste
@@ -1889,7 +1892,7 @@ STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Zrusit volbu noveho obliceje
STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Potvrdit vyber obliceje
STR_7049_SELECT_MALE_FACES :{BLACK}Zvolit muzske obliceje
STR_704A_SELECT_FEMALE_FACES :{BLACK}Zvolit zenske obliceje
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Vytvorit nahodnou novou tvar
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Vytvorit n<EFBFBD>hodnou novou tvar
STR_704C_KEY :{BLACK}Legenda
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Uk<55>zat legendu ke grafum
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Legenda ke grafum spolecnosti
@@ -1934,7 +1937,7 @@ STR_RELOCATE_HQ :{BLACK}Presidlit
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}Celosvetovy hospodarsky <20>padek!{}{}Financni experti se kvuli prudk<64>mu poklesu ekonomiky ob<6F>vaj<61> nejhorsiho!
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Konec hospodarskeho <20>padku!{}{}Pos<6F>len<65> trhu zvysilo u prumyslu duveru!
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Prepnout velke/male okno
STR_7076_COMPANY_VALUE :{GOLD}Hodnota spolecnosti: {WHITE}{CURRENCY}
STR_7076_COMPANY_VALUE :{GOLD}Hodnota spolecnosti: {WHITE}{CURRENCY64}
STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Koupit 25% pod<6F>l ve spolecnosti
STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Prodat 25% pod<6F>l ve spolecnosti
STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Koupit 25% pod<6F>l v t<>to spolecnosti
@@ -2424,20 +2427,20 @@ STR_9817_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING}
STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Nelze rozjet/zastavit lod...
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Nelze poslat lod do depa...
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nemohu naj<61>t m<>stn<74> depo
STR_HEADING_FOR_SHIP_DEPOT :{LTBLUE}Mirim do depa {TOWN}
STR_HEADING_FOR_SHIP_DEPOT_VEL :{LTBLUE}Mirim do depa {TOWN}, {VELOCITY}
STR_HEADING_FOR_SHIP_DEPOT :{LTBLUE}Jedu do depa {TOWN}
STR_HEADING_FOR_SHIP_DEPOT_VEL :{LTBLUE}Jedu do depa {TOWN}, {VELOCITY}
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Lod {COMMA16} ceka v depu
STR_981D_BUILD_SHIP_DOCK :{BLACK}Postavit pristavn<76> molo
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Postavit lodn<64> depo (na n<>kup a servis lod<6F>)
STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Lode - klepni na lod pro informace
STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Lode - informace ziskas klepnut<75>m na jm<6A>no lodi
STR_9820_BUILD_NEW_SHIP :{BLACK}Koupit novou lod
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Zde se d<> lod prodat (pretahnut<EFBFBD>m)
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Zde se d<> lod prodat (pretahnutim)
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Nastavit pohled na lodn<64> depo
STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Lode - klepni na lod pro informace
STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Lode - informace ziskas klepnut<75>m na jm<6A>no lodi
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Koupit nov<6F> lode (vyzaduje lodn<64> depo)
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Seznam lod<6F> - klepni na lod pro informace
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Seznam lod<6F> - informace ziskas klepnut<75>m na jm<6A>no lodi
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Koupit oznacenou lod
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Cinnost lodi - stiskni pro rozjet<65>/zastaven<EFBFBD> lodi
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Cinnost lodi - na rozjet<65> nebo zastaven<EFBFBD> lodi klepni sem
STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Uk<55>zat prikazy lodi
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Nastavit pohled na lod
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Poslat lod do doku
@@ -2465,8 +2468,8 @@ STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Zvolit druh n
STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nov<6F> kapacita: {GOLD}{STRING}{}{BLACK}Cena prestavby: {GOLD}{CURRENCY}
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Nelze prestavet lod...
STR_9842_REFITTABLE :(lze prestavet)
STR_GO_TO_SHIP_DEPOT :Poslat do doku {TOWN}
SERVICE_AT_SHIP_DEPOT :Udrzba v doku {TOWN}
STR_GO_TO_SHIP_DEPOT :Zajet do lodn<64>ho depa {TOWN}
SERVICE_AT_SHIP_DEPOT :Udrzba v lodn<EFBFBD>m depu {TOWN}
##id 0xA000
STR_A000_AIRPORT_CONSTRUCT :{WHITE}Stavba letiste.
@@ -2553,6 +2556,7 @@ STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Z
STR_BRIBE_FAILED :{WHITE}Tvuj pokus o <20>platek byl
STR_BRIBE_FAILED_2 :{WHITE}odhalen m<>stn<74>m vysetrovatelem.
STR_BUILD_DATE :{BLACK}Postaveno: {LTBLUE}{DATE_LONG}
STR_MULTIPLAYER_PAUSED :{WHITE}Hra je v pauze.{}Prikaz nemuze b<>t proveden
STR_PERFORMANCE_DETAIL :{WHITE}Podrobn<62> hodnocen<65> v<>konu
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Podrobne

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@@ -1125,6 +1125,7 @@ STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Service intervaller er i procen
############ end network gui strings

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@@ -1144,7 +1144,7 @@ STR_NETWORK_MAP_SIZE_TIP :{BLACK}Grootte van de kaart
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Taal, serverversie, etc.
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klik op een spel uit de lijst om deze te selecteren
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_JOIN_GAME :{BLACK}Meespelen

File diff suppressed because it is too large Load Diff

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@@ -1199,7 +1199,7 @@ STR_NETWORK_MAP_SIZE_TIP :{BLACK}Taille de la carte
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Langage, version du serveur, etc.
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Cliquez une partie de la liste pour la s<>lectionner
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_JOIN_GAME :{BLACK}Rejoindre la partie

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@@ -1199,7 +1199,7 @@ STR_NETWORK_MAP_SIZE_TIP :{BLACK}Gr
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Sprache, Server version, etc.
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Ein Spiel der Liste mit Anklicken w<>hlen
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_JOIN_GAME :{BLACK}Zum Spiel beitreten

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@@ -1199,7 +1199,7 @@ STR_NETWORK_MAP_SIZE_TIP :{BLACK}A t
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Nyelv, szerver verzi<7A>, stb.
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Kattints a list<73>ban a jat<61>kra hogy kiv<69>laszd
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_JOIN_GAME :{BLACK}Csatlakoz<6F>s a j<>t<EFBFBD>khoz
@@ -1223,8 +1223,11 @@ STR_NETWORK_6_PLAYERS :6 j
STR_NETWORK_7_PLAYERS :7 j<>t<EFBFBD>kos
STR_NETWORK_8_PLAYERS :8 j<>t<EFBFBD>kos
STR_NETWORK_START_GAME :{BLACK}J<>t<EFBFBD>k elind<6E>t<EFBFBD>sa
STR_NETWORK_START_GAME_TIP :{BLACK}<7D>j h<>l<EFBFBD>zati j<>t<EFBFBD>k kezd<7A>se v<>letlen t<>rk<72>ppel vagy misszi<7A>val
STR_NETWORK_LOAD_GAME :{BLACK}J<>t<EFBFBD>k bet<65>lt<6C>se
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Kor<6F>bban elmentett t<>bbfelhaszn<7A>l<EFBFBD>s j<>t<EFBFBD>k folytat<61>sa (gy<67>z<EFBFBD>dj meg, hogy megfelel<65> j<>t<EFBFBD>kosk<73>nt kapcsol<6F>dt<64>l)
STR_NETWORK_LOAD_SCENARIO :{BLACK}P<>lya bet<65>lt<6C>se
STR_NETWORK_LOAD_SCENARIO_TIP :{BLACK}<7D>j h<>l<EFBFBD>zati j<>t<EFBFBD>k kezd<7A>se misszi<7A>s alapon
STR_NETWORK_GAME_LOBBY :{WHITE}T<>bbj<62>t<EFBFBD>kos j<>t<EFBFBD>k-lobby
@@ -2553,6 +2556,7 @@ STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}
STR_BRIBE_FAILED :{WHITE}A megveszteget<65>si k<>s<EFBFBD>rleted
STR_BRIBE_FAILED_2 :{WHITE}lef<65>lelte egy helyi nyomoz<6F>!
STR_BUILD_DATE :{BLACK}<7D>p<EFBFBD>tve: {LTBLUE}{DATE_LONG}
STR_MULTIPLAYER_PAUSED :{WHITE}J<>t<EFBFBD>k felf<6C>ggesztve.{}A parancs nem v<>grehajthat<61>
STR_PERFORMANCE_DETAIL :{WHITE}Teljes<65>tm<74>ny<6E>rt<72>kel<65>sek r<>szletez<65>se
STR_PERFORMANCE_DETAIL_KEY :{BLACK}R<>szletek

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@@ -1117,7 +1117,7 @@ STR_NETWORK_MAP_SIZE_TIP :{BLACK}Storlek p
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Spr<70>k, server version, mm
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klicka p<> ett spel fr<66>n listan f<>r att v<>lja det
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_PLAYERS_VAL :{BLACK}{COMMA8}/{COMMA8}
STR_NETWORK_JOIN_GAME :{BLACK}G<> med i spelet