forked from mirror/OpenTTD
(svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too
This commit is contained in:
@@ -72,6 +72,9 @@ static void DisasterClearSquare(TileIndex tile)
|
||||
_current_player = OWNER_WATER;
|
||||
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
||||
_current_player = p;
|
||||
|
||||
/* update signals in buffer */
|
||||
UpdateSignalsInBuffer();
|
||||
}
|
||||
break;
|
||||
|
||||
|
@@ -449,10 +449,10 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
|
||||
UpdateLevelCrossing(tile);
|
||||
}
|
||||
} while (++tile != MapSize());
|
||||
|
||||
/* update signals in buffer */
|
||||
UpdateSignalsInBuffer();
|
||||
}
|
||||
|
||||
/* update signals in buffer */
|
||||
UpdateSignalsInBuffer();
|
||||
}
|
||||
|
||||
/* Change color of existing windows */
|
||||
|
Reference in New Issue
Block a user