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OpenTTD/ai
glx 68d1b29e19 (svn r10952) [0.5] -Backport from trunk (r10877, r10890, r10892, r10942, r10948):
- Fix: Some isocodes were wrong (r10877)
- Fix: Removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was [FS#1125] (r10890)
- Fix: Trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding [FS#1127] (r10892)
- Fix: Make the AI not crash when it has ships as the AI does not support them [FS#1133] (r10942)
- Add: [Windows] crash.dmp support for MSVC release builds (r10948)
2007-08-20 15:17:24 +00:00
..
default (svn r10952) [0.5] -Backport from trunk (r10877, r10890, r10892, r10942, r10948): 2007-08-20 15:17:24 +00:00
trolly (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface. 2006-12-05 13:58:20 +00:00
ai.c (svn r7494) -Fix: Really disable AI's in Multiplayer if you tell it so. In loaded games with 2006-12-13 22:38:45 +00:00
ai.h (svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP). 2006-10-15 17:01:19 +00:00