.. |
compat
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Remove: Hidden setting for adjacent stations (#12862)
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2024-11-06 14:11:07 -05:00 |
CMakeLists.txt
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Change: [Script] Store randomizers in savegame (#12063)
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2024-02-12 01:22:57 +01:00 |
afterload.cpp
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Codechange: Include table/strings.h in files that use StringIDs.
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2025-03-21 12:53:40 +00:00 |
ai_sl.cpp
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Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
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2025-02-16 20:23:00 +01:00 |
airport_sl.cpp
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Codechange: Use a common sub-class for NewGRFMapping chunks
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2021-07-06 22:29:08 +02:00 |
animated_tile_sl.cpp
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Codechange: rename smallvec_type to container_func and use only when needed
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2023-05-20 16:53:10 +02:00 |
autoreplace_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
cargomonitor_sl.cpp
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Codechange: Use map.emplace() instead of map.insert(std::pair).
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2024-04-20 10:25:20 +01:00 |
cargopacket_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
cheat_sl.cpp
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Codechange: use std::move when appropriate
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2025-03-13 13:00:24 +01:00 |
company_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
depot_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
economy_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
engine_sl.cpp
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Fix #13729, f8b1e30: Incorrect conversion of EngineFlags to EngineFlag (#13743)
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2025-03-05 09:12:06 +00:00 |
game_sl.cpp
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Codefix: Avoid type-casting function pointer with incorrect type. (#12929)
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2024-09-12 06:49:45 +01:00 |
gamelog_sl.cpp
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Codechange: Construct string_view with first+last. (#12568)
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2024-04-24 21:29:33 +01:00 |
goal_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
group_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
industry_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
labelmaps_sl.cpp
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Fix: Rail/road type conversion data is not populated on new game. (#13403)
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2025-01-29 21:45:16 +00:00 |
league_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
linkgraph_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
map_sl.cpp
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Codechange: use explicit TileIndex constructor for tile 0
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2025-01-01 08:26:54 +01:00 |
misc_sl.cpp
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Codechange: Add a priority field to TimerGameTick::TPeriod
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2024-04-25 20:08:24 +02:00 |
newgrf_sl.cpp
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Codechange: Use EnumBitSet for GRFConfigFlags.
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2025-02-02 10:49:45 +00:00 |
newgrf_sl.h
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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2023-07-19 19:30:14 +02:00 |
object_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
oldloader.cpp
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Codechange: Include table/strings.h in files that use StringIDs.
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2025-03-21 12:53:40 +00:00 |
oldloader.h
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Codechange: move vehicle name to LoadgameState and change to std::vector
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2025-02-16 13:45:07 +01:00 |
oldloader_sl.cpp
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Fix #13727, bdd1406: Incorrect ls.vehicle_names size for TTO saves (#13732)
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2025-03-03 22:59:57 +00:00 |
order_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
randomizer_sl.cpp
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Codechange: use prefix operator++ for CompanyID iterations
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2025-02-16 14:02:18 +01:00 |
saveload.cpp
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Codechange: Include table/strings.h in files that use StringIDs.
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2025-03-21 12:53:40 +00:00 |
saveload.h
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Add: [Script] Framework for loading/saving selected ScriptObject
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2025-03-02 13:41:12 +01:00 |
saveload_error.hpp
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Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
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2024-02-02 22:29:28 +01:00 |
saveload_filter.h
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Codechange: use std::move when appropriate
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2025-03-13 13:00:24 +01:00 |
saveload_internal.h
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Fix: Rail/road type conversion data is not populated on new game. (#13403)
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2025-01-29 21:45:16 +00:00 |
settings_sl.cpp
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Codechange: Use emplace_back instead of push_back. (#13855)
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2025-03-20 17:39:10 +00:00 |
signs_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
station_sl.cpp
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Codechange: use std::move when appropriate
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2025-03-13 13:00:24 +01:00 |
storage_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
story_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
strings_sl.cpp
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Codechange: remove unused alloc_func.hpp includes
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2025-02-24 20:00:19 +01:00 |
subsidy_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
town_sl.cpp
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Codechange: do not use MallocT for the pool
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2025-02-28 20:15:42 +01:00 |
vehicle_sl.cpp
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Codechange: Use EnumBitSet for VehStates. (#13755)
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2025-03-08 18:24:21 +00:00 |
water_regions_sl.cpp
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Change: simplified water region evaluation, removed savegame data (#11750)
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2024-01-21 20:56:50 +00:00 |
waypoint_sl.cpp
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Codechange: Include table/strings.h in files that use StringIDs.
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2025-03-21 12:53:40 +00:00 |