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OpenTTD/ai
rubidium 850f73719f (svn r9351) [0.5] -Backport from trunk (r9147, r9205, r9251, r9298):
- Fix: when loadin games, enroute_from was updated in the wrong place, causing issues with TTD savegames/scenarios (r9147)
- Fix: when you started openttd with '-g' you got the same map every run (r9205)
- Fix: use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game (r9251)
- Fix: A34-1000, Z-Shuttle, and Kelling K1 are now listed as small aircraft (r9298)
2007-03-19 20:38:26 +00:00
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default (svn r9351) [0.5] -Backport from trunk (r9147, r9205, r9251, r9298): 2007-03-19 20:38:26 +00:00
trolly (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface. 2006-12-05 13:58:20 +00:00
ai.c (svn r7494) -Fix: Really disable AI's in Multiplayer if you tell it so. In loaded games with 2006-12-13 22:38:45 +00:00
ai.h (svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP). 2006-10-15 17:01:19 +00:00