mirror of https://github.com/OpenTTD/OpenTTD
81 lines
3.0 KiB
C++
81 lines
3.0 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_storage.hpp Defines ScriptStorage and includes all files required for it. */
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#ifndef SCRIPT_STORAGE_HPP
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#define SCRIPT_STORAGE_HPP
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#include <queue>
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#include "../signs_func.h"
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#include "../vehicle_func.h"
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#include "../road_type.h"
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#include "../group.h"
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#include "../goal_type.h"
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#include "../story_type.h"
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#include "script_types.hpp"
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#include "script_log_types.hpp"
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#include "script_object.hpp"
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class ScriptEvent;
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/* This is a "struct", so we can forward declare it, and use as incomplete type. */
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struct ScriptEventQueue : std::queue<ScriptObjectRef<ScriptEvent>> {
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};
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/**
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* The callback function for Mode-classes.
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*/
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typedef bool (ScriptModeProc)();
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/**
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* The callback function for Async Mode-classes.
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*/
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typedef bool (ScriptAsyncModeProc)();
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/**
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* The storage for each script. It keeps track of important information.
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*/
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class ScriptStorage {
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friend class ScriptObject;
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private:
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ScriptModeProc *mode = nullptr; ///< The current build mode we are int.
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class ScriptObject *mode_instance = nullptr; ///< The instance belonging to the current build mode.
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ScriptAsyncModeProc *async_mode = nullptr; ///< The current command async mode we are in.
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class ScriptObject *async_mode_instance = nullptr; ///< The instance belonging to the current command async mode.
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CompanyID root_company = INVALID_OWNER; ///< The root company, the company that the script really belongs to.
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CompanyID company = INVALID_OWNER; ///< The current company.
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uint delay = 1; ///< The ticks of delay each DoCommand has.
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bool allow_do_command = true; ///< Is the usage of DoCommands restricted?
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CommandCost costs; ///< The costs the script is tracking.
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Money last_cost = 0; ///< The last cost of the command.
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ScriptErrorType last_error{}; ///< The last error of the command.
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bool last_command_res = true; ///< The last result of the command.
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CommandDataBuffer last_data; ///< The last data passed to a command.
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Commands last_cmd = CMD_END; ///< The last cmd passed to a command.
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CommandDataBuffer last_cmd_ret; ///< The extra data returned by the last command.
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std::vector<int> callback_value; ///< The values which need to survive a callback.
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RoadType road_type = INVALID_ROADTYPE; ///< The current roadtype we build.
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RailType rail_type = INVALID_RAILTYPE; ///< The current railtype we build.
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ScriptEventQueue event_queue; ///< Event queue for this script.
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ScriptLogTypes::LogData log_data; ///< Log data storage.
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public:
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ScriptStorage();
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~ScriptStorage();
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};
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#endif /* SCRIPT_STORAGE_HPP */
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