1
0
Fork 0

Commit Graph

  • 95fafc7c25 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?) tron 2005-03-09 17:45:51 +0000
  • 0f3bb838d8 (svn r1973) Ignore the Windows binaries tron 2005-03-09 17:03:28 +0000
  • 11ba413c4a (svn r1972) Several cleanups and fix some latent bugs tron 2005-03-09 16:56:26 +0000
  • 6e1e4f1dc2 (svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry celestar 2005-03-09 15:37:36 +0000
  • 34f14e657d (svn r1970) Fix some warnings which Cygwin showed tron 2005-03-09 11:49:34 +0000
  • a571f31c95 (svn r1969) - GUI: Replace vehicle dropdown menu now looks a bit more comform the ones used throughout the game. Darkvater 2005-03-08 23:20:47 +0000
  • b7747b50ce (svn r1968) - Fix: [NPF] Mixed declarations and statements matthijs 2005-03-08 22:28:59 +0000
  • 0e367ba541 (svn r1967) Codechange: A mix of mostly indentation-related tidyups. pasky 2005-03-08 22:21:20 +0000
  • 83d3f85636 (svn r1966) - Fix: [ 1110437 ] Replace Vehicles GUI gets random clicks. Breaks people! Don't forget the breaks in switch() statements!! Darkvater 2005-03-08 21:47:22 +0000
  • 4206d8f955 (svn r1965) - Fix: [NPF] Forgot to update one line where NPFGetFlag() should have been used two commits ago. matthijs 2005-03-08 20:13:21 +0000
  • aea57f2026 (svn r1964) - Add: [NPF] Added a penalty matthijs 2005-03-08 19:59:56 +0000
  • 232e41f2ff (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path. - Add: [NPF] NPFGetFlag() and NPFSetFlag() to wrap NPF node flag handling matthijs 2005-03-08 19:54:10 +0000
  • d781d7ec00 (svn r1962) - SVN: set eol-style property for the last file Darkvater 2005-03-08 17:47:28 +0000
  • 3e51317236 (svn r1961) - Fix: [ 1158618 ] Segmentation fault when loading savegame, out of bounds array check. Darkvater 2005-03-08 17:32:34 +0000
  • 9c7d3f7f67 (svn r1960) - SVN: ignore some files created with KDevelop - SVN: set eol-style properly for some of the newly added files Darkvater 2005-03-08 17:28:41 +0000
  • 7473cef063 (svn r1959) -Fix: Repaired two memleaks I have hacked :( Celestar 2005-03-08 16:27:26 +0000
  • bcc9dcd210 (svn r1958) GenerateStationName() tidyup. pasky 2005-03-08 00:26:30 +0000
  • f2e45daf54 (svn r1957) Compilation fix. pasky 2005-03-08 00:18:31 +0000
  • b43a52128f (svn r1956) -Fix: [NPF] New target tile for heuristic should perform better with larger stations (HackyKid) matthijs 2005-03-07 23:28:27 +0000
  • 0e4828e732 (svn r1955) Fix: Make the town growth frequency scale properly both up and down. The scaling is now also based on the number of towns instead of the map size. (In cooperation with HackyKid.) pasky 2005-03-07 13:20:22 +0000
  • 771bd349cb (svn r1954) Fix: The new AI now does not think it can connect to the road by building its piece of road above the end of a tunnel anymore. pasky 2005-03-07 11:36:05 +0000
  • 6c60ff92ff (svn r1953) Codechange: Tidyup, reduced ridiculous indentation levels, some sprintf()s replced by snprintf()s. pasky 2005-03-07 00:39:41 +0000
  • f1f1783aa8 (svn r1952) Fix: Hopefully fixed the enormous towns growth slowdown in large maps. (Inspired by toholio.) pasky 2005-03-06 23:46:52 +0000
  • 028ef2b5b5 (svn r1951) Introduced SeedModChance() (which is like SeedChance() but uses simple modulo instead of bitshifting and multiplication), explained why does it work better, used it in MakeCzechTownName() and added a TODO note about possibly using it in the other town name generators too. pasky 2005-03-06 23:21:57 +0000
  • 6902a8b294 (svn r1950) Fix: A slight adjustment in the DoRandom() function which however causes dramatic improvement in the distribution of random numbers. pasky 2005-03-06 22:28:35 +0000
  • feb907d225 (svn r1949) Fixed the CzechChoose usage in the Czech word tables. Now selecting colours actually works. pasky 2005-03-06 21:20:34 +0000
  • bb5b89eb26 (svn r1948) Add an explicit copyright notice regarding the Czech town names generator and an offer to help. :-) pasky 2005-03-06 17:09:08 +0000
  • a0c157eea8 (svn r1947) As in r1946, permit DC_QUERY_COST even on non-depot tiles - so that it works for the ai_new. It is de iure not a bug yet but let's be safe against future annoying headaches. Signed-Off-By: TrueLight pasky 2005-03-06 16:58:42 +0000
  • 4a6a7028a9 (svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-) pasky 2005-03-06 16:53:00 +0000
  • eb3671b647 (svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)". - VS6/.NET: moved ENABLE_NETWORK to the project file setting (same place as WITH_SDL, WITH_ZLIB) and removed it from network_core.h darkvater 2005-03-06 16:23:32 +0000
  • 97b2635e7d (svn r1944) Make --help output for -d at least somewhat useful. pasky 2005-03-06 16:08:19 +0000
  • 39743082b4 (svn r1943) Show the sprite ID in the check_length() error message. Also show the correct sprite ID in the spriteskip notice. pasky 2005-03-06 15:22:28 +0000
  • 2e3465cb49 (svn r1942) Fix r1938 tron 2005-03-06 15:15:27 +0000
  • 7ee6d0fa62 (svn r1941) Report missing NewGRF file as a fatal error. pasky 2005-03-06 13:57:19 +0000
  • 0ae7df4a95 (svn r1940) TODO about usrerror(). pasky 2005-03-06 13:55:40 +0000
  • 3e142a6297 (svn r1939) Revert part of r1938 which accidently crept in tron 2005-03-06 12:56:02 +0000
  • aee2b0c50a (svn r1938) Miscellaneous cleanups: const correctness, kill a goto, ... tron 2005-03-06 12:54:19 +0000
  • 9973e97b84 (svn r1937) TILE_FROM_XY() returns a TileIndex, not an int tron 2005-03-06 12:46:29 +0000
  • e748280622 (svn r1936) End some void-pointer-as-int-abuse; this also fixes a latent bug where a TileIndex was only 24bit wide (on 32bit architectures) tron 2005-03-06 12:41:18 +0000
  • a4a09e73d5 (svn r1935) Missing braces; while here turn the ifs into a single switch tron 2005-03-06 12:33:33 +0000
  • a747e2bb97 (svn r1934) Small cleanup (uint -> TileIndex, (uint)-1 -> INVALID_TILE and similar stuff) tron 2005-03-06 12:31:07 +0000
  • 4c9b6b44d5 (svn r1933) typedef socklen_t for BeOS tron 2005-03-06 12:26:38 +0000
  • 71906d09b7 (svn r1932) Fix: [SDL] On Linux console, the backquote scancode is 41. Let's hope nothing conflicts with it in X. pasky 2005-03-06 00:39:38 +0000
  • fb98c932b2 (svn r1931) Added Krystofova, Udoli and Hut. Zdar is s. masc., not s. neut. pasky 2005-03-05 22:21:43 +0000
  • 2a78d3efa9 (svn r1930) Cleaned up the postfix-ending connecting code and introduced some simple postfix-last-letter transformations when the ending first letter is 'i'. pasky 2005-03-05 22:21:02 +0000
  • d0f9cc27a3 (svn r1929) Feature: [namegen] Support for dynamic generation of the Czech town names. pasky 2005-03-05 21:00:13 +0000
  • 4325f13f74 (svn r1928) Miscellaneous cleanups (data types, whitespace, const correctness) tron 2005-03-05 18:44:26 +0000
  • 3aa99a660e (svn r1927) Replace implementation of UpdateStationAcceptance(). The new one doesn't malloc() and calculates the station area in one pass instead of 3 tron 2005-03-05 17:41:51 +0000
  • 01fd7eb861 (svn r1926) Codechange: Renamed some of the predefined town names arrays for consistent naming. - name_spanish_1, name_french_1, name_czech_1, name_romanian_1, name_finnish_1 and name_german_hardcoded were renamed to *_real. - name_slovakish_1 was renamed to name_slovak_real. - name_finnish_2[ab] was renamed to name_finnish[12]. - Added comment near the town_names setting definition about the "Slovakish" pigginess. pasky 2005-03-05 14:54:11 +0000
  • b5a96ff9c1 (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names. pasky 2005-03-05 13:49:43 +0000
  • 6f184a0471 (svn r1924) Use same type names in declaration and implementation tron 2005-03-04 10:34:44 +0000
  • 0067f68117 (svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. The width was not calculated using unsigned values, so all characters above 128 were "negative" - Codechange: a more proper check for a null pointer in tunnelbridge_cmd.c should have gone in with the previous commit Darkvater 2005-03-04 00:14:28 +0000
  • 232fffffac (svn r1922) - Fix: Disappearing of crashed trains inside tunnels were not checked properly. Darkvater 2005-03-03 23:26:35 +0000
  • 0c3927ce4a (svn r1921) -Fix: Out of bounds array access which caused oil rigs to accept other cargo types besides passengers and mail tron 2005-03-03 19:54:46 +0000
  • ae4995c671 (svn r1920) -Fix: no longer a station where you only unload is bad for your town-rating truelight 2005-03-03 14:56:28 +0000
  • 862faa16c0 (svn r1919) -Fix: Minimum profit of vehicles was calculated wrong for Performance Rating truelight 2005-03-01 19:32:55 +0000
  • 6519d3bc97 (svn r1918) -Fix: [ 1101874 ] Dedicated server now accepts '-g' (load game) as param truelight 2005-03-01 17:32:47 +0000
  • ccbb6263ea (svn r1917) - Makefile: Revamped VERBOSE support, build mechanics changed. - VERBOSE has now greater effect, many previously hidden commands are now shown on the terminal as they are executed. (Use $(Q) instead of @ where the command should be shown if VERBOSE.) - Compilation commands redundancy was eliminated. - Compilation commands calling generalized so that the VERBOSE support does not further entangle the code. The commands are now all at a single place, before the targets in a "Build commands" section. pasky 2005-03-01 01:14:27 +0000
  • 053d1bade3 (svn r1916) Fix compilation on the glibc-2.2 systems. Part of the inspiration comes from patch 1149710 by Mr. Nobody. Also fixes the comment describing what to do if one's system doesn't have ifaddrs.h. pasky 2005-02-28 22:33:31 +0000
  • 694741f441 (svn r1915) Support for a VERBOSE flag which will make the full compiler invocations to be shown instead of ===> Brief summaries. pasky 2005-02-28 21:54:04 +0000
  • 6fd4347c6c (svn r1914) - Fix: [ 1119147 ] Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it's too stupid again for its own good Darkvater 2005-02-26 13:57:40 +0000
  • e25dd2c2c3 (svn r1913) Weekly langfile update miham 2005-02-24 22:37:35 +0000
  • ef24a3caa8 (svn r1912) - Fix: [ 1149766 ] Single tile Bridge in Volcano City scenario. Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario. Darkvater 2005-02-24 17:17:36 +0000
  • 9efcfc65af (svn r1911) Put back an "if" i accidently removed in r1898 tron 2005-02-23 14:12:32 +0000
  • f55bde6ee4 (svn r1910) Move two variables out of variables.h which are only used locally tron 2005-02-23 09:13:12 +0000
  • 50ac80cb4c (svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is nice to also update the savegame format when you update town statistics :) Darkvater 2005-02-23 00:07:03 +0000
  • d51e9e3d03 (svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that. Darkvater 2005-02-22 22:29:19 +0000
  • 0abd611c0a (svn r1907) - Fix: [ 1114261 ] Speeding up when pressing ALT+TAB (Windows) darkvater 2005-02-22 22:14:27 +0000
  • 0ddbc1304b (svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is cleaned all its windows need to be closed. For global vehicle lists, the no-staiton index of -1 was not taken into account Darkvater 2005-02-22 20:32:26 +0000
  • 1f66d60272 (svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. Mapwrap fixed in ship_cmd.c (was implicitely ok before biggermaps). - CodeChange: rename all vehicle controllers to ...Controller for their similar behaviour Darkvater 2005-02-22 19:38:44 +0000
  • 6805abe0f3 (svn r1904) Remove some more unused stuff tron 2005-02-22 18:28:20 +0000
  • 20b8c48440 (svn r1903) Replace some casts and macro magic with proper typing, similar to r1902 tron 2005-02-22 18:27:57 +0000
  • c2a6d182d7 (svn r1902) Replace some casts with proper typing tron 2005-02-22 15:39:45 +0000
  • 7746c4722b (svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h) Darkvater 2005-02-22 14:52:20 +0000
  • aa55bc1559 (svn r1900) Simplify a piece of code in the oldloader tron 2005-02-22 14:37:52 +0000
  • 5b261af659 (svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head into the wall Darkvater 2005-02-22 13:13:57 +0000
  • 51eef8c5b7 (svn r1898) Remove some unused macros from macros.h and move some others to more appropriate headers tron 2005-02-22 12:48:03 +0000
  • f22eab5544 (svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings because your name is in use are virtual though so if name "b" is in use your name will become "b #1", renaming yourself again to "b" will become "b #2", and will toggle between these two. Darkvater 2005-02-22 12:27:33 +0000
  • fbe47d912a (svn r1896) - Fix: remove Translated by hack since it's not used Darkvater 2005-02-22 11:33:13 +0000
  • 33ae18b8b3 (svn r1895) - Fix: add assert for charwidth getter just in case Darkvater 2005-02-21 19:14:16 +0000
  • d865c55007 (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes - Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret - Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions - Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes - Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos. - Fix: OTTD crash when opening 'add server' editbox - CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth(). Darkvater 2005-02-21 18:59:54 +0000
  • 0d8dcacee2 (svn r1893) If -i was specified respect it tron 2005-02-20 09:05:28 +0000
  • ae2cfeefe3 (svn r1892) -Fix: [ 1117730 ] Production values of temperate-climate banks can now be altered celestar 2005-02-20 07:58:38 +0000
  • d06f52a7f0 (svn r1891) -Fix: [ 1143587 ] carriages of newgrfs can be refitted again celestar 2005-02-20 07:47:42 +0000
  • 2de3dc2735 (svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two tron 2005-02-19 14:40:32 +0000
  • bf5e0c10ce (svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values. celestar 2005-02-18 22:17:33 +0000
  • b973ad1df9 (svn r1888) The landscape template sprites are ordinary sprites, treating them as non-sprites resulted in yet another endianess issue. This fixes the problem introduced in r1855 tron 2005-02-18 21:20:55 +0000
  • eff3252095 (svn r1887) Stylistic change of ConExec() tron 2005-02-18 08:49:04 +0000
  • 4a4b9d145d (svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file tron 2005-02-18 08:36:11 +0000
  • 9f4e45d333 (svn r1885) Fix typo in r1884 tron 2005-02-18 08:32:25 +0000
  • 431447ef87 (svn r1884) Change palette detection algorithm: Use the DOS palette if there are no Windows .grfs but at least one DOS .grf tron 2005-02-18 08:29:17 +0000
  • 73c0f21363 (svn r1883) -Fix: [1109400] Better test if a string actually contains any console command tron 2005-02-17 17:38:17 +0000
  • f7991303e8 (svn r1882) Add a basic check if a non-existent sprite gets accessed. Now ottd bails out with an error message instead of segfaulting. This is far from perfect, some checks after loading a savegame should be added. tron 2005-02-17 15:53:47 +0000
  • fe6f9e9a65 (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit celestar 2005-02-17 10:56:19 +0000
  • 7678a937e4 (svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi) miham 2005-02-17 07:49:31 +0000
  • 7a690eb5fb (svn r1879) Revise name handling, no functional changes tron 2005-02-17 06:46:36 +0000
  • 9cfe28aee8 (svn r1878) - Change: MSVC.NET project file, remove WITH_SDL since it is really unneeded from windows builds. And put back 'treat warnings as errors' flag. darkvater 2005-02-15 23:27:46 +0000
  • c17c743ed4 (svn r1877) Forgot to remove two now unused variables tron 2005-02-14 22:19:56 +0000
  • 4102982ef4 (svn r1876) Make placement of oil rigs and refineries map size agnostic tron 2005-02-14 22:17:21 +0000
  • 5ff839732e (svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements tron 2005-02-14 20:34:31 +0000