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  • 7273bd490d (svn r4611) - NewGRF: introduce new vehicle sprite group resolver code. This also fixes some known bugs (e.g. the 'Standard Five' in UKRS is now the correct colour) peter1138 2006-04-28 20:04:57 +0000
  • 376bda7007 (svn r4610) - If a wagon has a capacity of 0 (zero), display it in the purchase list as N/A. peter1138 2006-04-28 19:56:18 +0000
  • fc91cd8135 (svn r4609) - NewGRF: give GetCustomEngineSprite the correct return type peter1138 2006-04-28 19:49:48 +0000
  • 2576164325 (svn r4608) -Backported r4413 from trunk: -Fix: fixed a bug which pushed the client back to the main menu when a server is in the mainserver-list which sends out illegal signals. Many tnx to 'test' for finding and isolating the problem. -Fix: also specify the problem a bit better celestar 2006-04-28 07:53:10 +0000
  • bacbe211e7 (svn r4607) -Backported r4389 from trunk: -Fix: [NPF] Don't mark tiles when debugging in multiplayer, this will cause desyncs celestar 2006-04-28 07:51:32 +0000
  • 0381a100fa (svn r4606) -Backported r4341 from trunk: -(FS#101) When a player got bankrupt, slots were not cleared, because vehicles got deleted directly by DeleteVehicle celestar 2006-04-28 07:47:55 +0000
  • 6573b46ca3 (svn r4605) -Backported revisions 4304, 4309, 4310, 4312, 4313, 4314 from trunk (chatbox-related stuff) -The chat box' parent window (the main toolbar, wtf?) doesn't care for the WE_ON_EDIT_TEXT_CANCEL event, so don't send one. This code looks like it was mindlessly copy&pasted from the query box -The initial string of the chat box is always the empty string, so don't jump through hoops to check if nothing was entered and simplify the code -The chat box has no visible window title, therefore remove the string -Calculate the maximum pixel width of the entered text in the chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number -The parent window of the chat box is always the main toolbar (?!), therefore don't pass this information as parameter -a buffer overflow of the chat box introduced in r1263. Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it celestar 2006-04-28 07:45:44 +0000
  • 93e1ebb0e7 (svn r4604) - Set correct svn properties peter1138 2006-04-28 07:14:22 +0000
  • 885de1aff9 (svn r4602) - Fix: an assertion triggered when building a station near the south corner of the map (appeared in r4367) glx 2006-04-28 01:52:32 +0000
  • 5b5dec4f55 (svn r4601) - NewGRF: after evalutaing a 'real' group, return the chosen group directly instead of resolving it as only callback and spriteid groups are returned. peter1138 2006-04-27 23:33:38 +0000
  • aa1decec70 (svn r4600) - NewGRF: minor code style tidy up peter1138 2006-04-27 23:28:56 +0000
  • 246e53d206 (svn r4599) -Fix: [Cloning, autoreplace] FS#141 clone service-interval now cloned vehicles get the same service interval as the original vehicle I applied this to autoreplace as well even though it's not mentioned in the bug report (autorenew should not alter service interval) bjarni 2006-04-27 23:11:43 +0000
  • 02d07a056f (svn r4595) - Fix (FS#63) Music volume is now restored to the value saved in openttd.cfg glx 2006-04-27 21:05:32 +0000
  • 2f3401b487 (svn r4594) - NewGRF: introduce the basic sprite group resolver. This code isn't used yet. peter1138 2006-04-27 19:53:58 +0000
  • 187013b6a3 (svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec. This is following the same scheme as for IndustrySpec belugas 2006-04-27 18:28:56 +0000
  • 8d54122649 (svn r4592) [Language fixup] Fixing up the fixed up language which fixed up my fixup for the screwup.. er.. You know. Thanks Tron for spotting it miham 2006-04-27 18:21:27 +0000
  • 1d606e7392 (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor. -Side effects: - Removed one global variable from variables.h - Remove an ugly hack for the "many random towns" function celestar 2006-04-27 11:19:12 +0000
  • 8070a68b2c (svn r4590) - Fix (r4585): warning: suggest parentheses around && within ||. Sorry Darkvater 2006-04-27 08:24:48 +0000
  • a0c9b03801 (svn r4588) - NewGRF: silence a false compiler warning peter1138 2006-04-27 06:33:21 +0000
  • feefbbbf06 (svn r4586) - Codechange: Recursive commands that rely on _error_message to handle success/failure can fail if a recursive call fails but doesn't set the error message, thus resulting in an old, possibly erroneous being used (see FS#130 prior to r4585). Now properly reset the global variable _error_message in these cases. Darkvater 2006-04-26 21:48:22 +0000
  • 939dd7d2bf (svn r4585) - Fix [FS#130] - Obscure road dragging bug. The road build command did not return the appropiate error message of invalid-slope when building road. Darkvater 2006-04-26 21:44:22 +0000
  • 6a31b30a20 (svn r4584) CodeChange : Cleanup of industry_cmd (Step-3). Renaming GetIndustrySpecification to GetIndustrySpec. Looks better. Removing the _industry_prod_up/down/close_strings in favor of IndustrySpec.closure/production_up/down_text; A few reformatting along the way. Work of tfc_team belugas 2006-04-26 21:10:01 +0000
  • 2f01c7d990 (svn r4583) - NewGRF: Revamp sprite group loading to support advanced varadjusts and variable size. These are not yet processed, however. peter1138 2006-04-26 20:44:28 +0000
  • b81e6dd6a2 (svn r4582) - NewGRF: include an additional check to see if a spriteset id is within range. peter1138 2006-04-26 20:18:29 +0000
  • 2b96c107fa (svn r4581) - NewGRF: replace replicated action 2 code with two functions to simplify code somewhat. Also check that a sprite id is valid. peter1138 2006-04-26 19:42:05 +0000
  • 7b0672a2f1 (svn r4580) WebTranslator2 update to 2006-04-26 21:06:07 czech - 5 fixed, 1 changed by Hadez (6) dutch - 1 fixed by Zr40 (1) hungarian - 1 fixed by miham (1) italian - 3 fixed by sidew (3) polish - 3 fixed, 1 changed by meush (4) portuguese - 4 changed by izhirahider (4) miham 2006-04-26 19:22:29 +0000
  • 2c5a6909a0 (svn r4579) - NewGRF: move sprite group struct to newgrf_spritegroup.h. Temporary include in sprite.h until new spritegroup code is in place. peter1138 2006-04-26 17:16:57 +0000
  • 8d622e04f8 (svn r4578) CodeChange : Cleanup of industry_cmd (Step-2). Removing the _industry_min_cargo[] in favor of IndustrySpec.minimal_cargo, IndustrySpec.a,b,c are now conflicting[], add an enum for IndustrySpec.checkproc Work of tfc_team belugas 2006-04-26 17:01:27 +0000
  • 8443f43d1f (svn r4577) CodeChange : Cleanup of industry_cmd (Step-1). Add an accessor to _industry_specs array. Work of tfc_team belugas 2006-04-26 14:58:06 +0000
  • 5c7cf7d0e5 (svn r4576) Fix : Temperate bank will no longer appear (during game) in tropic landscape. This bug is from the original game. belugas 2006-04-26 01:33:46 +0000
  • e1f46057fa (svn r4575) - Fix (r4574): hand-fixed the hand-fixed german language file which was broken in previous commit. Darkvater 2006-04-25 14:30:11 +0000
  • 21baaba258 (svn r4574) hand-fixed german.txt (a 0x00 caused some sort of problems) miham 2006-04-25 13:18:26 +0000
  • 6984cf1dd0 (svn r4573) [WebTranslator2] string commitment (commitlog lost again, but this time bug me!) miham 2006-04-25 12:37:09 +0000
  • 18ad0ae50e (svn r4572) Remove vehicle_leave_tile_proc There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing) It's a bit overkill, so just handle this one case where it can happen tron 2006-04-25 07:32:33 +0000
  • 288f4eed65 (svn r4571) Change the rail type update for electrified rails so it doesn't use bit magic tron 2006-04-25 07:29:02 +0000
  • f1cb7bac9a (svn r4570) - Fix: subsidy calculation was too high, broken in r3564 peter1138 2006-04-25 06:56:22 +0000
  • ebf6797678 (svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether. belugas 2006-04-24 21:10:56 +0000
  • 7aed9a62f2 (svn r4566) WebTranslator2 commit (Commitlog lost, sorry!) (Blame PEAR::VersionController::SVN!) miham 2006-04-24 20:11:42 +0000
  • 4f81210980 (svn r4564) CodeChange : Constify the sprites of _cargo_types_base_values belugas 2006-04-24 17:32:09 +0000
  • a1713eacb5 (svn r4562) - NewGRF: Add additional vehicle text to train engine and wagon purchase information. Other vehicle types to come. peter1138 2006-04-23 22:35:37 +0000
  • efd0d2d2b7 (svn r4561) - NewGRF: implement most of callback 0x23: additional text in vehicle purchase windows. peter1138 2006-04-23 22:33:10 +0000
  • a665462cc1 (svn r4560) - Fix: (r3008) Remove VS2005 undefined vsnprintf() as it doesn't exist in the windows libraries (only _vsnprintf). This caused the bad function to be called that could result in non-properly terminated strings. Thanks for noticing Tron. Darkvater 2006-04-23 22:28:26 +0000
  • 7555d8528b (svn r4559) - NewGRF: keep a record of which grf an engine is defined in. Will be used in the future. peter1138 2006-04-23 22:25:33 +0000
  • fd2a005139 (svn r4558) - Fix: 'stopall' was moved to debug, so move the function there as well. Darkvater 2006-04-23 22:06:52 +0000
  • d7bc0293b1 (svn r4557) - NewGRF: translate from TTDPatch control codes to our own, instead of just simple validation. We still perform validation on any unhandled character. peter1138 2006-04-23 21:52:54 +0000
  • c1dc517dab (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} tron 2006-04-23 19:35:36 +0000
  • 8ef2c13c65 (svn r4553) int and magic numbers -> Slope and DiagDirection tron 2006-04-23 19:08:33 +0000
  • 72d3fabb58 (svn r4552) - NewGRF: fix braino... in r4550, new_scheme should true when the version is 7 or higher, not less than 7... peter1138 2006-04-23 18:37:53 +0000
  • 70bd867d71 (svn r4551) - NewGRF: add string handling for newstations. peter1138 2006-04-23 18:37:06 +0000
  • baebc8d47e (svn r4550) - NewGRF: update string system to new rules: a grf version of less than 6 uses the old scheme, of 7 or more uses the new scheme. (Moving targets, yay...) peter1138 2006-04-23 18:27:53 +0000
  • b54ebaba70 (svn r4549) - NewGRF: store the grf version from Action 0x08. peter1138 2006-04-23 18:03:55 +0000
  • bbcdbb830b (svn r4547) Revert a part of r4541 to silence an assertion for now tron 2006-04-23 17:58:07 +0000
  • 14b6860e62 (svn r4546) - NewGRF: add support for Action 0x05, type 0x04: replacement signal graphics. Thanks to Purno for supplying data to test with. peter1138 2006-04-23 15:57:34 +0000
  • 4ad0c3cd75 (svn r4544) Merge two almost identical string (STR_1[08]00_LAND_SLOPED_IN_WRONG_DIRECTION) - one just contains two redundant words tron 2006-04-23 15:01:46 +0000
  • 0347fb2ab6 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums tron 2006-04-23 13:48:16 +0000
  • b5ce99c52d (svn r4540) - NewGRF: don't treat integer values as boolean. peter1138 2006-04-23 11:13:06 +0000
  • c77f77304a (svn r4539) - NewGRF: always check that the action 0x2 feature matches the action 0x1, not just on 'normal' sprite groups. peter1138 2006-04-23 10:50:09 +0000
  • f74a683f90 (svn r4537) - NewGRF: replace if cascade with a switch block in the sprite group loader peter1138 2006-04-23 09:46:23 +0000
  • 4be0b3a5f3 (svn r4531) - Fix [NewGRF]: overzealous fixing, reset num_params to 0 from -1 when parsing the parameter list fails. Darkvater 2006-04-22 14:06:46 +0000
  • a98cdf9750 (svn r4530) - Fix [NewGRF]: don't spew a warning when a grf file has no parameters. Darkvater 2006-04-22 13:59:21 +0000
  • 5a8d992eaa (svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P Darkvater 2006-04-22 13:56:16 +0000
  • db377b9738 (svn r4528) - Fix: fix idiotic gcc warning Darkvater 2006-04-22 13:42:09 +0000
  • e3280971b1 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples. Darkvater 2006-04-22 13:17:13 +0000
  • 28213ea9dc (svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkTypes from full bitmasks into segmented values like in SaveLoad. Darkvater 2006-04-22 12:55:57 +0000
  • a0b9f67a51 (svn r4525) - Codechange: Do a little cleanup; also fix a typo while here: _old_vehicle_multipler should be _old_vehicle_multiplier Darkvater 2006-04-22 12:53:35 +0000
  • 6410eac6be (svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types Darkvater 2006-04-22 12:40:25 +0000
  • 28ddc4e45f (svn r4522) -Fix: include stdio before stddef; some targets don't like the other way around. truelight 2006-04-22 10:12:14 +0000
  • ed96dcd868 (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight Darkvater 2006-04-22 09:46:31 +0000
  • 084acbf23c (svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me. celestar 2006-04-22 09:25:36 +0000
  • aa33135450 (svn r4518) - Fix: specify the 'stopall' console command as a debug command. Mostly because stopped airplanes in mid-air 1. look funny 2. won't ever budge again. (change of r2449) Darkvater 2006-04-22 08:45:58 +0000
  • 2e7034f059 (svn r4517) - NewGRF: fix and complete the feature list peter1138 2006-04-22 06:54:25 +0000
  • a732a0daee (svn r4516) -Fix: Committed one file too much. Thanks egladil for immidiate spotting celestar 2006-04-22 05:42:54 +0000
  • a18e9ccf27 (svn r4515) -Codechange: TPFMode2 is currently only used for TRANSPORT_WATER. So remove all stuff that deals with other transport types and assert TRANSPORT_WATER celestar 2006-04-22 05:36:22 +0000
  • eb4a4b2509 (svn r4514) Cleanup of a cleanup ... lines left behind belugas 2006-04-22 01:42:51 +0000
  • c0acac3a14 (svn r4513) Codechange : Assemble a bit the scattered parts of Cargo types. belugas 2006-04-22 01:37:31 +0000
  • 8dd7d35eb5 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c Darkvater 2006-04-22 00:10:38 +0000
  • 0b3659b41a (svn r4510) - NewGRF bounds checking: - check Engine ID is within range - don't try setting a vehicle name if the string id is not a valid Engine ID peter1138 2006-04-21 20:59:04 +0000
  • f8b6525765 (svn r4508) -Fix: (FS#125) Fixed a problem that caused DeliverGoodsToIndustry to not work as intended. Note: write something better for this entire function celestar 2006-04-21 20:25:34 +0000
  • 1e574a6afc (svn r4507) Just a comment celestar 2006-04-21 20:10:53 +0000
  • de0607fb80 (svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased celestar 2006-04-21 20:08:25 +0000
  • 76e2d2939a (svn r4505) -Fix (FS#94) Ships can now be used to set up feeders as well. celestar 2006-04-21 19:47:52 +0000
  • caea7f845c (svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium) celestar 2006-04-21 17:51:01 +0000
  • a7b2ec60b3 (svn r4501) -Fix: (FS#129) When, in a train that head multiple engines in front, the _first_ of those engines is sold, all the orders are copied to the second engine (to ensure "seamless" operation). However, during this operation, it was forgotten to update the prev_shared and next_shared pointers of the new head engine AND the next_shared and prev_shared of the share partners. celestar 2006-04-21 17:15:05 +0000
  • 31c3240227 (svn r4500) - NewGRF: When running a callback with no vehicle, use the purchase list 'cargo' type first, and then fallback to the default if needed. peter1138 2006-04-21 17:02:51 +0000
  • 3c64af4606 (svn r4498) - Use an item's name instead of value when parsing configuration lists. peter1138 2006-04-21 09:18:39 +0000
  • a0a2feeda5 (svn r4497) - NewGRF minor fixes: (Rubidium) - Remove a define in favour of using the lengthof() an array. - Fix typos in language names enum. - Add Brazilian ISO code. peter1138 2006-04-21 08:11:50 +0000
  • ae94d7b26f (svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name translations now work. peter1138 2006-04-21 07:06:31 +0000
  • 3660fab10a (svn r4495) - NewGRF: Implement conversion from old language IDs (bitmask) to new language IDs (value) peter1138 2006-04-21 07:03:37 +0000
  • 5f1ae3f4c6 (svn r4494) - NewGRF: Clean up and reset custom texts peter1138 2006-04-21 06:55:47 +0000
  • aab91d287a (svn r4493) Newgrf : Action 04. Beginning of implementation. Some TODOs left, but the core is there. Thanks to Peter1138 for code, advice and patience And to Patchman for letting us define a lot of langids :) belugas 2006-04-21 03:00:20 +0000
  • 9febcd5ef8 (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters). Darkvater 2006-04-20 22:09:49 +0000
  • ac76328827 (svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma. Darkvater 2006-04-20 22:09:12 +0000
  • abf0d81782 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'. Darkvater 2006-04-20 22:08:20 +0000
  • b23e85a7be (svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files peter1138 2006-04-20 21:19:20 +0000
  • 5ddf986c8d (svn r4487) - Codechange: replace the custom currency magic number 23 with a define peter1138 2006-04-20 21:13:08 +0000
  • 92d8af75db (svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This reduces the amount of house keeping we do and the chance of memory leaks. peter1138 2006-04-20 20:51:57 +0000
  • fe6dadad7b (svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names. peter1138 2006-04-20 17:04:08 +0000
  • 9ed8c6d4ac (svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used. peter1138 2006-04-20 13:33:40 +0000
  • 62145d16b5 (svn r4482) WebTranslator2 update to 2006-04-20 10:29:39 german - 2 fixed, 22 changed by moewe2 (22), Neonox (2) italian - 76 changed by sidew (76) norwegian - 38 fixed by oletk (38) polish - 3 fixed, 10 changed by meush (13) slovenian - 84 fixed, 1 deleted, 45 changed by christooss (130) miham 2006-04-20 08:33:42 +0000
  • 3786527e6b (svn r4481) - Fix: Validate the given sprite ID when loading a sprite. peter1138 2006-04-20 05:57:47 +0000