mirror of https://github.com/OpenTTD/OpenTTD
(svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P
parent
db377b9738
commit
5a8d992eaa
39
newgrf.c
39
newgrf.c
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@ -1210,7 +1210,7 @@ static void VehicleChangeInfo(byte *buf, int len)
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}
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if (ignoring)
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grfmsg(GMS_NOTICE, "VehicleChangeInfo: Ignoring property %x (not implemented).", prop);
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grfmsg(GMS_NOTICE, "VehicleChangeInfo: Ignoring property 0x%02X (not implemented).", prop);
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}
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}
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@ -1388,7 +1388,7 @@ static void NewSpriteGroup(byte *buf, int len)
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if (HASBIT(groupid, 15)) {
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dg->ranges[i].group = NewCallBackResultSpriteGroup(groupid);
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} else if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
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grfmsg(GMS_WARN, "NewSpriteGroup(%02x:0x%x): Groupid %04x does not exist, leaving empty.", setid, numloaded, groupid);
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grfmsg(GMS_WARN, "NewSpriteGroup(0x%02X:0x%02X): Groupid 0x%04X does not exist, leaving empty.", setid, numloaded, groupid);
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dg->ranges[i].group = NULL;
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} else {
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dg->ranges[i].group = _cur_grffile->spritegroups[groupid];
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@ -1402,7 +1402,7 @@ static void NewSpriteGroup(byte *buf, int len)
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if (HASBIT(groupid, 15)) {
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dg->default_group = NewCallBackResultSpriteGroup(groupid);
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} else if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
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grfmsg(GMS_WARN, "NewSpriteGroup(%02x:0x%x): Groupid %04x does not exist, leaving empty.", setid, numloaded, groupid);
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grfmsg(GMS_WARN, "NewSpriteGroup(0x%02X:0x%02X): Groupid 0x%04X does not exist, leaving empty.", setid, numloaded, groupid);
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dg->default_group = NULL;
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} else {
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dg->default_group = _cur_grffile->spritegroups[groupid];
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@ -1446,7 +1446,7 @@ static void NewSpriteGroup(byte *buf, int len)
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if (HASBIT(groupid, 15)) {
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rg->groups[i] = NewCallBackResultSpriteGroup(groupid);
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} else if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
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grfmsg(GMS_WARN, "NewSpriteGroup(%02x:0x%x): Groupid %04x does not exist, leaving empty.", setid, numloaded, groupid);
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grfmsg(GMS_WARN, "NewSpriteGroup(0x%02X:0x%02X): Groupid 0x%04X does not exist, leaving empty.", setid, numloaded, groupid);
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rg->groups[i] = NULL;
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} else {
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rg->groups[i] = _cur_grffile->spritegroups[groupid];
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@ -1463,7 +1463,7 @@ static void NewSpriteGroup(byte *buf, int len)
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}
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if (_cur_grffile->spriteset_feature != feature) {
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grfmsg(GMS_ERROR, "NewSpriteGroup: Group feature %x doesn't match set feature %x! Playing it risky and trying to use it anyway.", feature, _cur_grffile->spriteset_feature);
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grfmsg(GMS_ERROR, "NewSpriteGroup: Group feature 0x%02X doesn't match set feature 0x%X! Playing it risky and trying to use it anyway.", feature, _cur_grffile->spriteset_feature);
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// return; // XXX: we can't because of MB's newstats.grf --pasky
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}
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@ -1573,7 +1573,7 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
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uint16 groupid = grf_load_word(&bp);
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if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x or empty, skipping.",
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset 0x%04X out of range 0x%X or empty, skipping.",
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groupid, _cur_grffile->spritegroups_count);
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return;
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}
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@ -1592,7 +1592,7 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
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uint16 groupid = grf_load_word(&bp);
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if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x or empty, skipping.",
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset 0x%04X out of range 0x%X or empty, skipping.",
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groupid, _cur_grffile->spritegroups_count);
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return;
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}
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@ -1649,8 +1649,7 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
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byte *bp = &buf[4 + idcount];
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if (engine_id > _vehcounts[feature]) {
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grfmsg(GMS_ERROR, "Id %u for feature %x is out of bounds.",
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engine_id, feature);
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grfmsg(GMS_ERROR, "Id %u for feature 0x%02X is out of bounds.", engine_id, feature);
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return;
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}
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@ -1660,10 +1659,10 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
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uint8 ctype = grf_load_byte(&bp);
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uint16 groupid = grf_load_word(&bp);
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DEBUG(grf, 8) ("VehicleMapSpriteGroup: * [%d] Cargo type %x, group id %x", c, ctype, groupid);
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DEBUG(grf, 8) ("VehicleMapSpriteGroup: * [%d] Cargo type 0x%X, group id 0x%02X", c, ctype, groupid);
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if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x or empty, skipping.", groupid, _cur_grffile->spritegroups_count);
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset 0x%04X out of range 0x%X or empty, skipping.", groupid, _cur_grffile->spritegroups_count);
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return;
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}
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@ -1683,14 +1682,14 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
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byte *bp = buf + 4 + idcount + cidcount * 3;
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uint16 groupid = grf_load_word(&bp);
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DEBUG(grf, 8) ("-- Default group id %x", groupid);
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DEBUG(grf, 8) ("-- Default group id 0x%04X", groupid);
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for (i = 0; i < idcount; i++) {
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uint8 engine = buf[3 + i] + _vehshifts[feature];
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// Don't tell me you don't love duplicated code!
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if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x or empty, skipping.", groupid, _cur_grffile->spritegroups_count);
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset 0x%04X out of range 0x%X or empty, skipping.", groupid, _cur_grffile->spritegroups_count);
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return;
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}
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@ -1750,7 +1749,7 @@ static void VehicleNewName(byte *buf, int len)
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}
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endid = id + num;
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DEBUG(grf, 6) ("VehicleNewName: About to rename engines %d..%d (feature %d) in language 0x%x.",
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DEBUG(grf, 6) ("VehicleNewName: About to rename engines %d..%d (feature %d) in language 0x%02X.",
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id, endid, feature, lang);
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name = (const char*)buf; /*transfer read value*/
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@ -1785,7 +1784,7 @@ static void VehicleNewName(byte *buf, int len)
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break;
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default:
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DEBUG(grf, 7) ("VehicleNewName: Unsupported ID (%x)", id);
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DEBUG(grf, 7) ("VehicleNewName: Unsupported ID (0x%04X)", id);
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break;
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}
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break;
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@ -1797,7 +1796,7 @@ static void VehicleNewName(byte *buf, int len)
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switch (GB(id, 8,8)) {
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case 0xC9: /* House name */
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default:
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DEBUG(grf, 7) ("VehicleNewName: Unsupported ID (%x)", id);
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DEBUG(grf, 7) ("VehicleNewName: Unsupported ID (0x%04X)", id);
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}
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break;
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@ -1806,7 +1805,7 @@ static void VehicleNewName(byte *buf, int len)
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AddGRFString(_cur_spriteid, id, lang, name);
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break;
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default :
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DEBUG(grf,7) ("VehicleNewName: Unsupported feature (%x)", feature);
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DEBUG(grf,7) ("VehicleNewName: Unsupported feature (0x%02X)", feature);
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break;
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#endif
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}
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@ -1836,7 +1835,7 @@ static void GraphicsNew(byte *buf, int len)
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type = grf_load_byte(&buf);
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num = grf_load_extended(&buf);
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grfmsg(GMS_NOTICE, "GraphicsNew: Custom graphics (type %x) sprite block of length %d (unimplemented, ignoring).\n",
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grfmsg(GMS_NOTICE, "GraphicsNew: Custom graphics (type 0x%02X) sprite block of length %d (unimplemented, ignoring).\n",
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type, num);
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}
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@ -1946,7 +1945,7 @@ static void SkipIf(byte *buf, int len)
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}
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}
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DEBUG(grf, 7) ("Test condtype %d, param %x, condval %x", condtype, param_val, cond_val);
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DEBUG(grf, 7) ("Test condtype %d, param 0x%08X, condval 0x%08X", condtype, param_val, cond_val);
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switch (condtype) {
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case 0: result = !!(param_val & (1 << cond_val));
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break;
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@ -2367,7 +2366,7 @@ static void DefineGotoLabel(byte *buf, int len)
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l->next = label;
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}
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grfmsg(GMS_NOTICE, "DefineGotoLabel: GOTO target with label 0x%X", label->label);
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grfmsg(GMS_NOTICE, "DefineGotoLabel: GOTO target with label 0x%02X", label->label);
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}
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static void InitializeGRFSpecial(void)
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@ -169,7 +169,7 @@ static int VehicleSpecificProperty(const Vehicle *v, byte var) {
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break;
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}
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DEBUG(grf, 1)("Unhandled vehicle property 0x%x (var 0x%x), type 0x%x", var, var + 0x80, v->type);
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DEBUG(grf, 1)("Unhandled vehicle property 0x%02X (var 0x%02X), type 0x%02X", var, var + 0x80, v->type);
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return -1;
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}
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@ -174,7 +174,7 @@ StringID AddGRFString(uint32 grfid, uint16 stringid, byte langid_to_add, const c
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textptr->next = newtext;
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}
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DEBUG(grf, 2)("Added %x: grfid %x string %x lang %x string %s", id, grfid, stringid, newtext->langid, newtext->text);
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DEBUG(grf, 2)("Added 0x%X: grfid 0x%X string 0x%X lang 0x%X string %s", id, grfid, stringid, newtext->langid, newtext->text);
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return (GRFTAB << TABSIZE) + id;
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}
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14
npf.c
14
npf.c
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@ -152,7 +152,7 @@ static void NPFFillTrackdirChoice(AyStarNode* current, OpenListNode* parent)
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/* This is a first order decision, so we'd better save the
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* direction we chose */
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current->user_data[NPF_TRACKDIR_CHOICE] = trackdir;
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DEBUG(npf, 6)("Saving trackdir: %#x", trackdir);
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DEBUG(npf, 6)("Saving trackdir: 0x%X", trackdir);
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} else {
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/* We've already made the decision, so just save our parent's decision */
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current->user_data[NPF_TRACKDIR_CHOICE] = parent->path.node.user_data[NPF_TRACKDIR_CHOICE];
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@ -608,13 +608,13 @@ static void NPFFollowTrack(AyStar* aystar, OpenListNode* current)
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}
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trackdirbits = ts & TRACKDIR_BIT_MASK; /* Filter out signal status and the unused bits */
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DEBUG(npf, 4)("Next node: (%d, %d) [%d], possible trackdirs: %#x", TileX(dst_tile), TileY(dst_tile), dst_tile, trackdirbits);
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DEBUG(npf, 4)("Next node: (%d, %d) [%d], possible trackdirs: 0x%X", TileX(dst_tile), TileY(dst_tile), dst_tile, trackdirbits);
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/* Select only trackdirs we can reach from our current trackdir */
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trackdirbits &= TrackdirReachesTrackdirs(src_trackdir);
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if (_patches.forbid_90_deg && (type == TRANSPORT_RAIL || type == TRANSPORT_WATER)) /* Filter out trackdirs that would make 90 deg turns for trains */
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trackdirbits &= ~TrackdirCrossesTrackdirs(src_trackdir);
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DEBUG(npf,6)("After filtering: (%d, %d), possible trackdirs: %#x", TileX(dst_tile), TileY(dst_tile), trackdirbits);
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DEBUG(npf,6)("After filtering: (%d, %d), possible trackdirs: 0x%X", TileX(dst_tile), TileY(dst_tile), trackdirbits);
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i = 0;
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/* Enumerate possible track */
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@ -622,7 +622,7 @@ static void NPFFollowTrack(AyStar* aystar, OpenListNode* current)
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Trackdir dst_trackdir;
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dst_trackdir = FindFirstBit2x64(trackdirbits);
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trackdirbits = KillFirstBit2x64(trackdirbits);
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DEBUG(npf, 5)("Expanded into trackdir: %d, remaining trackdirs: %#x", dst_trackdir, trackdirbits);
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DEBUG(npf, 5)("Expanded into trackdir: %d, remaining trackdirs: 0x%X", dst_trackdir, trackdirbits);
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/* Check for oneway signal against us */
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if (IsTileType(dst_tile, MP_RAILWAY) && GetRailTileType(dst_tile) == RAIL_TYPE_SIGNALS) {
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@ -704,10 +704,10 @@ static NPFFoundTargetData NPFRouteInternal(AyStarNode* start1, AyStarNode* start
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if (result.best_bird_dist != 0) {
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if (target != NULL) {
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DEBUG(npf, 1) ("Could not find route to tile 0x%x from 0x%x.", target->dest_coords, start1->tile);
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DEBUG(npf, 1) ("Could not find route to tile 0x%X from 0x%X.", target->dest_coords, start1->tile);
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} else {
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/* Assumption: target == NULL, so we are looking for a depot */
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DEBUG(npf, 1) ("Could not find route to a depot from tile 0x%x.", start1->tile);
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DEBUG(npf, 1) ("Could not find route to a depot from tile 0x%X.", start1->tile);
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}
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}
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@ -855,7 +855,7 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir,
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best_result = result;
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}
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if (result.best_bird_dist != 0) {
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DEBUG(npf, 1) ("Could not find route to any depot from tile 0x%x.", tile);
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DEBUG(npf, 1) ("Could not find route to any depot from tile 0x%X.", tile);
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}
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return best_result;
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}
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@ -211,7 +211,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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break;
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case OC_ASSERT:
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DEBUG(oldloader, 4)("[OldLoader] Assert point: %x / %x", ls->total_read, chunk->offset + _bump_assert_value);
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DEBUG(oldloader, 4)("[OldLoader] Assert point: 0x%X / 0x%X", ls->total_read, chunk->offset + _bump_assert_value);
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if (ls->total_read != chunk->offset + _bump_assert_value) ls->failed = true;
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default: break;
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}
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@ -240,7 +240,7 @@ void ClearSlot(Vehicle *v)
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assert(rs->num_vehicles != 0);
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rs->num_vehicles--;
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DEBUG(ms, 3) ("Multistop: Clearing slot at 0x%x", rs->xy);
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DEBUG(ms, 3) ("Multistop: Clearing slot at 0x%X", rs->xy);
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}
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/** Sell a road vehicle.
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@ -1459,10 +1459,10 @@ again:
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//but I guess we need to clear the slot
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DEBUG(ms, 0) ("Multistop: Vehicle %d (index %d) arrived at wrong stop.", v->unitnumber, v->index);
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if (v->tile != v->dest_tile) {
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DEBUG(ms, 0) ("Multistop: -- Current tile 0x%x is not destination tile 0x%x. Route problem", v->tile, v->dest_tile);
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DEBUG(ms, 0) ("Multistop: -- Current tile 0x%X is not destination tile 0x%X. Route problem", v->tile, v->dest_tile);
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}
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if (v->dest_tile != v->u.road.slot->xy) {
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DEBUG(ms, 0) ("Multistop: -- Stop tile 0x%x is not destination tile 0x%x. Multistop desync", v->u.road.slot->xy, v->dest_tile);
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DEBUG(ms, 0) ("Multistop: -- Stop tile 0x%X is not destination tile 0x%X. Multistop desync", v->u.road.slot->xy, v->dest_tile);
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}
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if (v->current_order.type != OT_GOTO_STATION) {
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DEBUG(ms, 0) ("Multistop: -- Current order type (%d) is not OT_GOTO_STATION.", v->current_order.type);
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@ -1604,7 +1604,7 @@ void OnNewDay_RoadVeh(Vehicle *v)
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//Current slot has expired
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if (v->current_order.type == OT_GOTO_STATION && v->u.road.slot != NULL && v->u.road.slot_age-- == 0) {
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DEBUG(ms, 2) ("Multistop: Slot expired for vehicle %d (index %d) at stop 0x%x",
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DEBUG(ms, 2) ("Multistop: Slot expired for vehicle %d (index %d) at stop 0x%X",
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v->unitnumber, v->index, v->u.road.slot->xy);
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ClearSlot(v);
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}
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@ -1624,18 +1624,18 @@ void OnNewDay_RoadVeh(Vehicle *v)
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uint dist, badness;
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uint minbadness = UINT_MAX;
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DEBUG(ms, 2) ("Multistop: Attempting to obtain a slot for vehicle %d (index %d) at station %d (0x%x)", v->unitnumber,
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DEBUG(ms, 2) ("Multistop: Attempting to obtain a slot for vehicle %d (index %d) at station %d (0x%X)", v->unitnumber,
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v->index, st->index, st->xy);
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/* Now we find the nearest road stop that has a free slot */
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for (; rs != NULL; rs = rs->next) {
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dist = RoadFindPathToStop(v, rs->xy);
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if (dist == UINT_MAX) {
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DEBUG(ms, 4) (" ---- stop 0x%x is not reachable, not treating further", rs->xy);
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DEBUG(ms, 4) (" ---- stop 0x%X is not reachable, not treating further", rs->xy);
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continue;
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}
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badness = (rs->num_vehicles + 1) * (rs->num_vehicles + 1) + dist / NPF_TILE_LENGTH;
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DEBUG(ms, 4) (" ---- stop 0x%x has %d vehicle%s waiting", rs->xy, rs->num_vehicles, rs->num_vehicles == 1 ? "":"s");
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DEBUG(ms, 4) (" ---- stop 0x%X has %d vehicle%s waiting", rs->xy, rs->num_vehicles, rs->num_vehicles == 1 ? "":"s");
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DEBUG(ms, 4) (" ---- Distance is %u", dist);
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DEBUG(ms, 4) (" -- Badness %u", badness);
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@ -1647,7 +1647,7 @@ void OnNewDay_RoadVeh(Vehicle *v)
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if (best != NULL) {
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best->num_vehicles++;
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DEBUG(ms, 3) (" -- Assigned to stop 0x%x", best->xy);
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DEBUG(ms, 3) (" -- Assigned to stop 0x%X", best->xy);
|
||||
|
||||
v->u.road.slot = best;
|
||||
v->dest_tile = best->xy;
|
||||
|
@ -1656,11 +1656,11 @@ void OnNewDay_RoadVeh(Vehicle *v)
|
|||
DEBUG(ms, 3) (" -- Could not find a suitable stop");
|
||||
}
|
||||
} else {
|
||||
DEBUG(ms, 5) ("Multistop: --- Distance from station too far. Postponing slotting for vehicle %d (index %d) at station %d, (0x%x)",
|
||||
DEBUG(ms, 5) ("Multistop: --- Distance from station too far. Postponing slotting for vehicle %d (index %d) at station %d, (0x%X)",
|
||||
v->unitnumber, v->index, st->index, st->xy);
|
||||
}
|
||||
} else {
|
||||
DEBUG(ms, 4) ("Multistop: No road stop for vehicle %d (index %d) at station %d (0x%x)",
|
||||
DEBUG(ms, 4) ("Multistop: No road stop for vehicle %d (index %d) at station %d (0x%X)",
|
||||
v->unitnumber, v->index, st->index, st->xy);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2643,11 +2643,11 @@ void BuildOilRig(TileIndex tile)
|
|||
Station *st = AllocateStation();
|
||||
|
||||
if (st == NULL) {
|
||||
DEBUG(misc, 0) ("Couldn't allocate station for oilrig at %#X, reverting to oilrig only...", tile);
|
||||
DEBUG(misc, 0) ("Couldn't allocate station for oilrig at 0x%X, reverting to oilrig only...", tile);
|
||||
return;
|
||||
}
|
||||
if (!GenerateStationName(st, tile, 2)) {
|
||||
DEBUG(misc, 0) ("Couldn't allocate station-name for oilrig at %#X, reverting to oilrig only...", tile);
|
||||
DEBUG(misc, 0) ("Couldn't allocate station-name for oilrig at 0x%X, reverting to oilrig only...", tile);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue