mirror of https://github.com/OpenTTD/OpenTTD
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00d3fc3f7f
Author | SHA1 | Date |
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00d3fc3f7f | |
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10eeba86a6 | |
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d99dad9e9e | |
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67bb5fc5c5 |
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@ -3691,10 +3691,15 @@ STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town gro
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STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Town is {RED}not{BLACK} growing
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STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
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STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centre the main view on town location. Ctrl+Click to open a new viewport on town location
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STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Local Authority
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STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Show information on local authority
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STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Change town name
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STR_TOWN_VIEW_INFO :Information
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STR_TOWN_VIEW_INFO_TOOLTIP :Switch to town information tab
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STR_TOWN_VIEW_RATINGS :Ratings
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STR_TOWN_VIEW_RATINGS_TOOLTIP :Switch to local authority ratings tab
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STR_TOWN_VIEW_ACTIONS :Actions
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STR_TOWN_VIEW_ACTIONS_TOOLTIP :Switch to local authority actions tab
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STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expand
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STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Increase size of town
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STR_TOWN_VIEW_EXPAND_BUILDINGS_BUTTON :{BLACK}Expand buildings
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@ -3706,8 +3711,6 @@ STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Delete t
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STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Rename Town
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# Town local authority window
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STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} local authority
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STR_LOCAL_AUTHORITY_ZONE :{BLACK}Zone
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STR_LOCAL_AUTHORITY_ZONE_TOOLTIP :{BLACK}Show zone within local authority boundaries
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STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Transport company ratings:
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@ -599,7 +599,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlags flags)
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if (flags.Test(DoCommandFlag::Execute)) {
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Town *town = o->town;
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town->statues.Reset(GetTileOwner(tile));
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SetWindowDirty(WC_TOWN_AUTHORITY, town->index);
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SetWindowDirty(WC_TOWN_VIEW, town->index);
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}
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break;
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@ -882,7 +882,7 @@ static void ChangeTileOwner_Object(TileIndex tile, Owner old_owner, Owner new_ow
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do_clear = true;
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}
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SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
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SetWindowDirty(WC_TOWN_VIEW, t->index);
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} else {
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do_clear = true;
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}
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@ -36,9 +36,14 @@
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# define MW(a) {a, PALETTE_TO_STRUCT_WHITE}
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# define MC(a) {a, PALETTE_TO_STRUCT_CONCRETE}
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static const PalSpriteID _aqueduct_sprites[] = {
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{ SPR_AQUEDUCT_MIDDLE_X, PAL_NONE }, { 0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_X, PAL_NONE }, { 0x0, PAL_NONE },
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{ SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE }, { 0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_Y, PAL_NONE }, { 0x0, PAL_NONE },
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/* Sprite table for middle part of aqueduct. */
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static const PalSpriteID _aqueduct_sprite_table_middle[] = {
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{SPR_AQUEDUCT_MIDDLE_X, PAL_NONE}, {0x0, PAL_NONE}, {SPR_AQUEDUCT_PILLAR_X, PAL_NONE}, {0x0, PAL_NONE}, // AXIS_X
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{SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE}, {0x0, PAL_NONE}, {SPR_AQUEDUCT_PILLAR_Y, PAL_NONE}, {0x0, PAL_NONE}, // AIXS_Y
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};
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/* Sprite table for head part of aqueduct. */
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static const PalSpriteID _aqueduct_sprite_table_heads[] = {
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{SPR_AQUEDUCT_RAMP_SW, PAL_NONE}, {SPR_AQUEDUCT_RAMP_SE, PAL_NONE}, {SPR_AQUEDUCT_RAMP_NE, PAL_NONE}, {SPR_AQUEDUCT_RAMP_NW, PAL_NONE},
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};
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@ -147,7 +147,7 @@ def = true
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str = STR_CONFIG_SETTING_BRIBE
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strhelp = STR_CONFIG_SETTING_BRIBE_HELPTEXT
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help_cb = SettingHelpWallclock
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post_cb = [](auto) { InvalidateWindowClassesData(WC_TOWN_AUTHORITY); }
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post_cb = [](auto) { InvalidateWindowClassesData(WC_TOWN_VIEW); }
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cat = SC_BASIC
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[SDT_BOOL]
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@ -157,7 +157,7 @@ def = true
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str = STR_CONFIG_SETTING_ALLOW_EXCLUSIVE
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strhelp = STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT
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help_cb = SettingHelpWallclock
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post_cb = [](auto) { InvalidateWindowClassesData(WC_TOWN_AUTHORITY); }
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post_cb = [](auto) { InvalidateWindowClassesData(WC_TOWN_VIEW); }
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cat = SC_BASIC
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[SDT_BOOL]
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@ -166,7 +166,7 @@ from = SLV_165
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def = true
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str = STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS
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strhelp = STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT
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post_cb = [](auto) { InvalidateWindowClassesData(WC_TOWN_AUTHORITY); }
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post_cb = [](auto) { InvalidateWindowClassesData(WC_TOWN_VIEW); }
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cat = SC_BASIC
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[SDT_BOOL]
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@ -175,7 +175,7 @@ from = SLV_160
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def = true
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str = STR_CONFIG_SETTING_ALLOW_FUND_ROAD
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strhelp = STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT
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post_cb = [](auto) { InvalidateWindowClassesData(WC_TOWN_AUTHORITY); }
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post_cb = [](auto) { InvalidateWindowClassesData(WC_TOWN_VIEW); }
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cat = SC_BASIC
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[SDT_BOOL]
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@ -3187,7 +3187,7 @@ CommandCost CmdTownRating(DoCommandFlags flags, TownID town_id, CompanyID compan
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int16_t new_rating = Clamp(rating, RATING_MINIMUM, RATING_MAXIMUM);
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if (flags.Test(DoCommandFlag::Execute)) {
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t->ratings[company_id] = new_rating;
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InvalidateWindowData(WC_TOWN_AUTHORITY, town_id);
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InvalidateWindowData(WC_TOWN_VIEW, town_id);
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}
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return CommandCost();
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@ -3583,7 +3583,7 @@ static CommandCost TownActionBribe(Town *t, DoCommandFlags flags)
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*/
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if (t->ratings[_current_company] > RATING_BRIBE_DOWN_TO) {
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t->ratings[_current_company] = RATING_BRIBE_DOWN_TO;
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SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
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SetWindowDirty(WC_TOWN_VIEW, t->index);
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}
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} else {
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ChangeTownRating(t, RATING_BRIBE_UP_STEP, RATING_BRIBE_MAXIMUM, DoCommandFlag::Execute);
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@ -3684,7 +3684,7 @@ CommandCost CmdDoTownAction(DoCommandFlags flags, TownID town_id, TownAction act
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if (ret.Failed()) return ret;
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if (flags.Test(DoCommandFlag::Execute)) {
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SetWindowDirty(WC_TOWN_AUTHORITY, town_id);
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SetWindowDirty(WC_TOWN_VIEW, town_id);
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}
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return cost;
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@ -3737,7 +3737,7 @@ static void UpdateTownRating(Town *t)
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t->ratings[i] = Clamp(t->ratings[i], RATING_MINIMUM, RATING_MAXIMUM);
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}
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SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
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SetWindowDirty(WC_TOWN_VIEW, t->index);
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}
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@ -4009,7 +4009,7 @@ void ChangeTownRating(Town *t, int add, int max, DoCommandFlags flags)
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} else {
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t->have_ratings.Set(_current_company);
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t->ratings[_current_company] = rating;
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SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
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InvalidateWindowData(WC_TOWN_VIEW, t->index);
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}
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}
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547
src/town_gui.cpp
547
src/town_gui.cpp
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@ -57,36 +57,21 @@ TownKdtree _town_local_authority_kdtree{};
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typedef GUIList<const Town*, const bool &> GUITownList;
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static constexpr NWidgetPart _nested_town_authority_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
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NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TA_CAPTION),
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NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_TA_ZONE_BUTTON), SetMinimalSize(50, 0), SetStringTip(STR_LOCAL_AUTHORITY_ZONE, STR_LOCAL_AUTHORITY_ZONE_TOOLTIP),
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NWidget(WWT_SHADEBOX, COLOUR_BROWN),
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NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
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NWidget(WWT_STICKYBOX, COLOUR_BROWN),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
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NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_COMMAND_LIST), SetMinimalSize(317, 52), SetResize(1, 0), SetToolTip(STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), EndContainer(),
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NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
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NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
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EndContainer()
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};
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/** Town authority window. */
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struct TownAuthorityWindow : Window {
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/* Town view window. */
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struct TownViewWindow : Window {
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private:
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Town *town = nullptr; ///< Town being displayed.
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Town *town = nullptr; ///< Town displayed by the window.
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TownAction sel_action = TownAction::End; ///< Currently selected town action, TownAction::End means no action selected.
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TownActions displayed_actions_on_previous_painting{}; ///< Actions that were available on the previous call to OnPaint()
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TownActions enabled_actions{}; ///< Actions that are enabled in settings.
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TownActions available_actions{}; ///< Actions that are available to execute for the current company.
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std::array<StringID, to_underlying(TownAction::End)> action_tooltips{};
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Dimension icon_size{}; ///< Dimensions of company icon
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Dimension exclusive_size{}; ///< Dimensions of exclusive icon
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uint rating_line_height = 0;
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static inline uint initial_visible_pane = 0;
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uint visible_pane = 0;
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/**
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* Gets all town authority actions enabled in settings.
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@ -107,10 +92,17 @@ private:
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}
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public:
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TownAuthorityWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
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static const int WID_TV_HEIGHT_NORMAL = 150;
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TownViewWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
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{
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this->visible_pane = TownViewWindow::initial_visible_pane;
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this->CreateNestedTree();
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this->town = Town::Get(window_number);
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this->enabled_actions = GetEnabledActions();
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this->available_actions = GetMaskOfTownActions(_local_company, this->town);
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auto realtime = TimerGameEconomy::UsingWallclockUnits();
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this->action_tooltips[0] = STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING;
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@ -122,238 +114,7 @@ public:
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this->action_tooltips[6] = realtime ? STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT_MINUTES : STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT_MONTHS;
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this->action_tooltips[7] = STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE;
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this->InitNested(window_number);
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}
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void OnInit() override
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{
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this->icon_size = GetSpriteSize(SPR_COMPANY_ICON);
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this->exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
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}
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void OnPaint() override
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{
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this->available_actions = GetMaskOfTownActions(_local_company, this->town);
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if (this->available_actions != displayed_actions_on_previous_painting) this->SetDirty();
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displayed_actions_on_previous_painting = this->available_actions;
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this->SetWidgetLoweredState(WID_TA_ZONE_BUTTON, this->town->show_zone);
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this->SetWidgetDisabledState(WID_TA_EXECUTE, (this->sel_action == TownAction::End) || !this->available_actions.Test(this->sel_action));
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this->DrawWidgets();
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if (!this->IsShaded())
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{
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this->DrawRatings();
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this->DrawActions();
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}
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}
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StringID GetRatingString(int rating) const
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{
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if (rating > RATING_EXCELLENT) return STR_CARGO_RATING_OUTSTANDING;
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if (rating > RATING_VERYGOOD) return STR_CARGO_RATING_EXCELLENT;
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if (rating > RATING_GOOD) return STR_CARGO_RATING_VERY_GOOD;
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if (rating > RATING_MEDIOCRE) return STR_CARGO_RATING_GOOD;
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if (rating > RATING_POOR) return STR_CARGO_RATING_MEDIOCRE;
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if (rating > RATING_VERYPOOR) return STR_CARGO_RATING_POOR;
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if (rating > RATING_APPALLING) return STR_CARGO_RATING_VERY_POOR;
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return STR_CARGO_RATING_APPALLING;
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}
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/** Draw the contents of the ratings panel. May request a resize of the window if the contents does not fit. */
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void DrawRatings()
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{
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Rect r = this->GetWidget<NWidgetBase>(WID_TA_RATING_INFO)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
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int text_y_offset = (this->resize.step_height - GetCharacterHeight(FS_NORMAL)) / 2;
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int icon_y_offset = (this->resize.step_height - this->icon_size.height) / 2;
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int exclusive_y_offset = (this->resize.step_height - this->exclusive_size.height) / 2;
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DrawString(r.left, r.right, r.top + text_y_offset, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
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r.top += this->resize.step_height;
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bool rtl = _current_text_dir == TD_RTL;
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Rect icon = r.WithWidth(this->icon_size.width, rtl);
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Rect exclusive = r.Indent(this->icon_size.width + WidgetDimensions::scaled.hsep_normal, rtl).WithWidth(this->exclusive_size.width, rtl);
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Rect text = r.Indent(this->icon_size.width + WidgetDimensions::scaled.hsep_normal + this->exclusive_size.width + WidgetDimensions::scaled.hsep_normal, rtl);
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/* Draw list of companies */
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for (const Company *c : Company::Iterate()) {
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if ((this->town->have_ratings.Test(c->index) || this->town->exclusivity == c->index)) {
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DrawCompanyIcon(c->index, icon.left, text.top + icon_y_offset);
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if (this->town->exclusivity == c->index) {
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DrawSprite(SPR_EXCLUSIVE_TRANSPORT, GetCompanyPalette(c->index), exclusive.left, text.top + exclusive_y_offset);
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}
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int rating = this->town->ratings[c->index];
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DrawString(text.left, text.right, text.top + text_y_offset, GetString(STR_LOCAL_AUTHORITY_COMPANY_RATING, c->index, c->index, GetRatingString(rating)));
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text.top += this->resize.step_height;
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}
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}
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text.bottom = text.top - 1;
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if (text.bottom > r.bottom) {
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/* If the company list is too big to fit, mark ourself dirty and draw again. */
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ResizeWindow(this, 0, text.bottom - r.bottom, false);
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}
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}
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/** Draws the contents of the actions panel. May re-initialise window to resize panel, if the list does not fit. */
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void DrawActions()
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{
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Rect r = this->GetWidget<NWidgetBase>(WID_TA_COMMAND_LIST)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
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DrawString(r, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
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r.top += GetCharacterHeight(FS_NORMAL);
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/* Draw list of actions */
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for (TownAction i = {}; i != TownAction::End; ++i) {
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/* Don't show actions if disabled in settings. */
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if (!this->enabled_actions.Test(i)) continue;
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/* Set colour of action based on ability to execute and if selected. */
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TextColour action_colour = TC_GREY | TC_NO_SHADE;
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if (this->available_actions.Test(i)) action_colour = TC_ORANGE;
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if (this->sel_action == i) action_colour = TC_WHITE;
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DrawString(r, STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + to_underlying(i), action_colour);
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r.top += GetCharacterHeight(FS_NORMAL);
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}
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}
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std::string GetWidgetString(WidgetID widget, StringID stringid) const override
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{
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if (widget == WID_TA_CAPTION) return GetString(STR_LOCAL_AUTHORITY_CAPTION, this->window_number);
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return this->Window::GetWidgetString(widget, stringid);
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}
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void DrawWidget(const Rect &r, WidgetID widget) const override
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{
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switch (widget) {
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case WID_TA_ACTION_INFO:
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if (this->sel_action != TownAction::End) {
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Money action_cost = _price[PR_TOWN_ACTION] * GetTownActionCost(this->sel_action) >> 8;
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bool affordable = Company::IsValidID(_local_company) && action_cost < GetAvailableMoney(_local_company);
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DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.framerect),
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GetString(this->action_tooltips[to_underlying(this->sel_action)], action_cost),
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affordable ? TC_YELLOW : TC_RED);
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}
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break;
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}
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}
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void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
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{
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switch (widget) {
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case WID_TA_ACTION_INFO: {
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assert(size.width > padding.width && size.height > padding.height);
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Dimension d = {0, 0};
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for (TownAction i = {}; i != TownAction::End; ++i) {
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Money price = _price[PR_TOWN_ACTION] * GetTownActionCost(i) >> 8;
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d = maxdim(d, GetStringMultiLineBoundingBox(GetString(this->action_tooltips[to_underlying(i)], price), size));
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}
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d.width += padding.width;
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d.height += padding.height;
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size = maxdim(size, d);
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break;
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}
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||||
|
||||
case WID_TA_COMMAND_LIST:
|
||||
size.height = (to_underlying(TownAction::End) + 1) * GetCharacterHeight(FS_NORMAL) + padding.height;
|
||||
size.width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
|
||||
for (TownAction i = {}; i != TownAction::End; ++i) {
|
||||
size.width = std::max(size.width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + to_underlying(i)).width + padding.width);
|
||||
}
|
||||
size.width += padding.width;
|
||||
break;
|
||||
|
||||
case WID_TA_RATING_INFO:
|
||||
fill.height = resize.height = std::max({this->icon_size.height + WidgetDimensions::scaled.vsep_normal, this->exclusive_size.height + WidgetDimensions::scaled.vsep_normal, (uint)GetCharacterHeight(FS_NORMAL)});
|
||||
size.height = 9 * resize.height + padding.height;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_TA_ZONE_BUTTON: {
|
||||
bool new_show_state = !this->town->show_zone;
|
||||
TownID index = this->town->index;
|
||||
|
||||
new_show_state ? _town_local_authority_kdtree.Insert(index) : _town_local_authority_kdtree.Remove(index);
|
||||
|
||||
this->town->show_zone = new_show_state;
|
||||
this->SetWidgetLoweredState(widget, new_show_state);
|
||||
MarkWholeScreenDirty();
|
||||
break;
|
||||
}
|
||||
|
||||
case WID_TA_COMMAND_LIST: {
|
||||
int y = this->GetRowFromWidget(pt.y, WID_TA_COMMAND_LIST, 1, GetCharacterHeight(FS_NORMAL)) - 1;
|
||||
|
||||
auto action = this->enabled_actions.GetNthSetBit(y);
|
||||
if (!action.has_value()) break;
|
||||
|
||||
this->sel_action = *action;
|
||||
this->SetDirty();
|
||||
|
||||
/* When double-clicking, continue */
|
||||
if (click_count == 1 || !this->available_actions.Test(this->sel_action)) break;
|
||||
[[fallthrough]];
|
||||
}
|
||||
|
||||
case WID_TA_EXECUTE:
|
||||
Command<CMD_DO_TOWN_ACTION>::Post(STR_ERROR_CAN_T_DO_THIS, this->town->xy, static_cast<TownID>(this->window_number), this->sel_action);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/** Redraw the whole window on a regular interval. */
|
||||
const IntervalTimer<TimerWindow> redraw_interval = {std::chrono::seconds(3), [this](auto) {
|
||||
this->SetDirty();
|
||||
}};
|
||||
|
||||
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
|
||||
{
|
||||
if (!gui_scope) return;
|
||||
|
||||
this->enabled_actions = this->GetEnabledActions();
|
||||
if (!this->enabled_actions.Test(this->sel_action)) {
|
||||
this->sel_action = TownAction::End;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
static WindowDesc _town_authority_desc(
|
||||
WDP_AUTO, "view_town_authority", 317, 222,
|
||||
WC_TOWN_AUTHORITY, WC_NONE,
|
||||
{},
|
||||
_nested_town_authority_widgets
|
||||
);
|
||||
|
||||
static void ShowTownAuthorityWindow(uint town)
|
||||
{
|
||||
AllocateWindowDescFront<TownAuthorityWindow>(_town_authority_desc, town);
|
||||
}
|
||||
|
||||
|
||||
/* Town view window. */
|
||||
struct TownViewWindow : Window {
|
||||
private:
|
||||
Town *town = nullptr; ///< Town displayed by the window.
|
||||
|
||||
public:
|
||||
static const int WID_TV_HEIGHT_NORMAL = 150;
|
||||
|
||||
TownViewWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
|
||||
{
|
||||
this->CreateNestedTree();
|
||||
|
||||
this->town = Town::Get(window_number);
|
||||
this->SetPaneState();
|
||||
|
||||
this->FinishInitNested(window_number);
|
||||
|
||||
|
@ -365,6 +126,23 @@ public:
|
|||
this->SetWidgetDisabledState(WID_TV_CHANGE_NAME, _networking && !_network_server);
|
||||
}
|
||||
|
||||
void SetPaneState()
|
||||
{
|
||||
if (auto *nwid = this->GetWidget<NWidgetStacked>(WID_TV_PANE_SEL); nwid != nullptr) {
|
||||
nwid->SetDisplayedPlane(this->visible_pane);
|
||||
this->SetWidgetLoweredState(WID_TV_PANE_INFO, this->visible_pane == 0);
|
||||
this->SetWidgetLoweredState(WID_TV_PANE_RATINGS, this->visible_pane == 1);
|
||||
this->SetWidgetLoweredState(WID_TV_PANE_ACTIONS, this->visible_pane == 2);
|
||||
}
|
||||
}
|
||||
|
||||
void OnInit() override
|
||||
{
|
||||
this->icon_size = GetScaledSpriteSize(SPR_COMPANY_ICON);
|
||||
this->exclusive_size = GetScaledSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
|
||||
this->rating_line_height = std::max({this->icon_size.height, this->exclusive_size.height, (uint)GetCharacterHeight(FS_NORMAL)});
|
||||
}
|
||||
|
||||
void Close([[maybe_unused]] int data = 0) override
|
||||
{
|
||||
SetViewportCatchmentTown(Town::Get(this->window_number), false);
|
||||
|
@ -382,14 +160,24 @@ public:
|
|||
{
|
||||
extern const Town *_viewport_highlight_town;
|
||||
this->SetWidgetLoweredState(WID_TV_CATCHMENT, _viewport_highlight_town == this->town);
|
||||
|
||||
this->SetWidgetLoweredState(WID_TV_ZONE, this->town->show_zone);
|
||||
this->SetWidgetDisabledState(WID_TV_EXECUTE, this->visible_pane != 2 || this->sel_action == TownAction::End || !this->available_actions.Test(this->sel_action));
|
||||
this->DrawWidgets();
|
||||
}
|
||||
|
||||
void DrawWidget(const Rect &r, WidgetID widget) const override
|
||||
{
|
||||
if (widget != WID_TV_INFO) return;
|
||||
switch (widget) {
|
||||
case WID_TV_INFO: this->DrawInfo(r); break;
|
||||
case WID_TV_RATING_INFO: this->DrawRatings(r); break;
|
||||
case WID_TV_COMMAND_LIST: this->DrawActions(r); break;
|
||||
case WID_TV_ACTION_INFO: this->DrawActionInfo(r); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
void DrawInfo(const Rect &r) const
|
||||
{
|
||||
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
DrawString(tr, GetString(STR_TOWN_VIEW_POPULATION_HOUSES, this->town->cache.population, this->town->cache.num_houses));
|
||||
|
@ -465,6 +253,86 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
static StringID GetRatingString(int rating)
|
||||
{
|
||||
if (rating > RATING_EXCELLENT) return STR_CARGO_RATING_OUTSTANDING;
|
||||
if (rating > RATING_VERYGOOD) return STR_CARGO_RATING_EXCELLENT;
|
||||
if (rating > RATING_GOOD) return STR_CARGO_RATING_VERY_GOOD;
|
||||
if (rating > RATING_MEDIOCRE) return STR_CARGO_RATING_GOOD;
|
||||
if (rating > RATING_POOR) return STR_CARGO_RATING_MEDIOCRE;
|
||||
if (rating > RATING_VERYPOOR) return STR_CARGO_RATING_POOR;
|
||||
if (rating > RATING_APPALLING) return STR_CARGO_RATING_VERY_POOR;
|
||||
return STR_CARGO_RATING_APPALLING;
|
||||
}
|
||||
|
||||
/** Draw the contents of the ratings panel. May request a resize of the window if the contents does not fit. */
|
||||
void DrawRatings(const Rect &r) const
|
||||
{
|
||||
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
int text_y_offset = (this->rating_line_height - GetCharacterHeight(FS_NORMAL)) / 2;
|
||||
int icon_y_offset = (this->rating_line_height - this->icon_size.height) / 2;
|
||||
int exclusive_y_offset = (this->rating_line_height - this->exclusive_size.height) / 2;
|
||||
|
||||
DrawString(tr.left, tr.right, tr.top + text_y_offset, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
|
||||
tr.top += this->rating_line_height;
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
Rect icon = tr.WithWidth(this->icon_size.width, rtl);
|
||||
Rect exclusive = tr.Indent(this->icon_size.width + WidgetDimensions::scaled.hsep_normal, rtl).WithWidth(this->exclusive_size.width, rtl);
|
||||
Rect text = tr.Indent(this->icon_size.width + WidgetDimensions::scaled.hsep_normal + this->exclusive_size.width + WidgetDimensions::scaled.hsep_normal, rtl);
|
||||
|
||||
/* Draw list of companies */
|
||||
for (const Company *c : Company::Iterate()) {
|
||||
if ((this->town->have_ratings.Test(c->index) || this->town->exclusivity == c->index)) {
|
||||
DrawCompanyIcon(c->index, icon.left, text.top + icon_y_offset);
|
||||
|
||||
if (this->town->exclusivity == c->index) {
|
||||
DrawSprite(SPR_EXCLUSIVE_TRANSPORT, GetCompanyPalette(c->index), exclusive.left, text.top + exclusive_y_offset);
|
||||
}
|
||||
|
||||
int rating = this->town->ratings[c->index];
|
||||
DrawString(text.left, text.right, text.top + text_y_offset, GetString(STR_LOCAL_AUTHORITY_COMPANY_RATING, c->index, c->index, GetRatingString(rating)));
|
||||
text.top += this->rating_line_height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Draws the contents of the actions panel. May re-initialise window to resize panel, if the list does not fit. */
|
||||
void DrawActions(const Rect &r) const
|
||||
{
|
||||
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
DrawString(tr, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
|
||||
tr.top += GetCharacterHeight(FS_NORMAL);
|
||||
|
||||
/* Draw list of actions */
|
||||
for (TownAction i = {}; i != TownAction::End; ++i) {
|
||||
/* Don't show actions if disabled in settings. */
|
||||
if (!this->enabled_actions.Test(i)) continue;
|
||||
|
||||
/* Set colour of action based on ability to execute and if selected. */
|
||||
TextColour action_colour = TC_GREY | TC_NO_SHADE;
|
||||
if (this->available_actions.Test(i)) action_colour = TC_ORANGE;
|
||||
if (this->sel_action == i) action_colour = TC_WHITE;
|
||||
|
||||
DrawString(tr, STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + to_underlying(i), action_colour);
|
||||
tr.top += GetCharacterHeight(FS_NORMAL);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawActionInfo(const Rect &r) const
|
||||
{
|
||||
if (this->sel_action == TownAction::End) return;
|
||||
|
||||
Money action_cost = _price[PR_TOWN_ACTION] * GetTownActionCost(this->sel_action) >> 8;
|
||||
bool affordable = Company::IsValidID(_local_company) && action_cost < GetAvailableMoney(_local_company);
|
||||
|
||||
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.framerect),
|
||||
GetString(this->action_tooltips[to_underlying(this->sel_action)], action_cost),
|
||||
affordable ? TC_YELLOW : TC_RED);
|
||||
}
|
||||
|
||||
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
|
||||
{
|
||||
switch (widget) {
|
||||
|
@ -476,10 +344,6 @@ public:
|
|||
}
|
||||
break;
|
||||
|
||||
case WID_TV_SHOW_AUTHORITY: // town authority
|
||||
ShowTownAuthorityWindow(this->window_number);
|
||||
break;
|
||||
|
||||
case WID_TV_CHANGE_NAME: // rename
|
||||
ShowQueryString(GetString(STR_TOWN_NAME, this->window_number), STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, this, CS_ALPHANUMERAL, {QueryStringFlag::EnableDefault, QueryStringFlag::LengthIsInChars});
|
||||
break;
|
||||
|
@ -503,14 +367,68 @@ public:
|
|||
case WID_TV_DELETE: // delete town - only available on Scenario editor
|
||||
Command<CMD_DELETE_TOWN>::Post(STR_ERROR_TOWN_CAN_T_DELETE, static_cast<TownID>(this->window_number));
|
||||
break;
|
||||
|
||||
case WID_TV_ZONE: {
|
||||
bool new_show_state = !this->town->show_zone;
|
||||
TownID index = this->town->index;
|
||||
|
||||
new_show_state ? _town_local_authority_kdtree.Insert(index) : _town_local_authority_kdtree.Remove(index);
|
||||
|
||||
this->town->show_zone = new_show_state;
|
||||
this->SetWidgetLoweredState(widget, new_show_state);
|
||||
MarkWholeScreenDirty();
|
||||
break;
|
||||
}
|
||||
|
||||
case WID_TV_COMMAND_LIST: {
|
||||
int y = this->GetRowFromWidget(pt.y, widget, WidgetDimensions::scaled.framerect.top, GetCharacterHeight(FS_NORMAL)) - 1;
|
||||
|
||||
auto action = this->enabled_actions.GetNthSetBit(y);
|
||||
if (!action.has_value()) break;
|
||||
|
||||
this->sel_action = *action;
|
||||
this->SetDirty();
|
||||
|
||||
/* When double-clicking, continue */
|
||||
if (click_count == 1 || !this->available_actions.Test(this->sel_action)) break;
|
||||
[[fallthrough]];
|
||||
}
|
||||
|
||||
case WID_TV_EXECUTE:
|
||||
Command<CMD_DO_TOWN_ACTION>::Post(STR_ERROR_CAN_T_DO_THIS, this->town->xy, static_cast<TownID>(this->window_number), this->sel_action);
|
||||
break;
|
||||
|
||||
case WID_TV_PANE_INFO:
|
||||
TownViewWindow::initial_visible_pane = this->visible_pane = 0;
|
||||
this->ResizePanes();
|
||||
break;
|
||||
|
||||
case WID_TV_PANE_RATINGS:
|
||||
TownViewWindow::initial_visible_pane = this->visible_pane = 1;
|
||||
this->ResizePanes();
|
||||
break;
|
||||
|
||||
case WID_TV_PANE_ACTIONS:
|
||||
TownViewWindow::initial_visible_pane = this->visible_pane = 2;
|
||||
this->ResizePanes();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_TV_INFO:
|
||||
size.height = GetDesiredInfoHeight(size.width) + padding.height;
|
||||
case WID_TV_COMMAND_LIST:
|
||||
if (this->visible_pane != 2) {
|
||||
size.height = 0;
|
||||
} else {
|
||||
size.height = (to_underlying(TownAction::End) + 1) * GetCharacterHeight(FS_NORMAL) + padding.height;
|
||||
size.width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
|
||||
for (TownAction i = {}; i != TownAction::End; ++i) {
|
||||
size.width = std::max(size.width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + to_underlying(i)).width + padding.width);
|
||||
}
|
||||
size.width += padding.width;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -521,6 +439,7 @@ public:
|
|||
*/
|
||||
uint GetDesiredInfoHeight(int width) const
|
||||
{
|
||||
width -= WidgetDimensions::scaled.framerect.Horizontal();
|
||||
uint aimed_height = static_cast<uint>(1 + CargoSpec::town_production_cargoes[TPE_PASSENGERS].size() + CargoSpec::town_production_cargoes[TPE_MAIL].size()) * GetCharacterHeight(FS_NORMAL);
|
||||
|
||||
bool first = true;
|
||||
|
@ -540,23 +459,76 @@ public:
|
|||
if (_settings_game.economy.station_noise_level) aimed_height += GetCharacterHeight(FS_NORMAL);
|
||||
|
||||
if (!this->town->text.empty()) {
|
||||
aimed_height += GetStringHeight(this->town->text.GetDecodedString(), width - WidgetDimensions::scaled.framerect.Horizontal());
|
||||
aimed_height += GetStringHeight(this->town->text.GetDecodedString(), width);
|
||||
}
|
||||
|
||||
return aimed_height;
|
||||
return aimed_height + WidgetDimensions::scaled.framerect.Vertical();
|
||||
}
|
||||
|
||||
void ResizeWindowAsNeeded()
|
||||
uint GetDesiredRatingHeight(int) const
|
||||
{
|
||||
const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_TV_INFO);
|
||||
uint aimed_height = GetDesiredInfoHeight(nwid_info->current_x);
|
||||
if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
|
||||
this->ReInit();
|
||||
int lines = 1;
|
||||
for (const Company *c : Company::Iterate()) {
|
||||
if ((this->town->have_ratings.Test(c->index) || this->town->exclusivity == c->index)) {
|
||||
++lines;
|
||||
}
|
||||
}
|
||||
return this->rating_line_height * std::max(3, lines) + WidgetDimensions::scaled.framerect.Vertical();
|
||||
}
|
||||
|
||||
uint GetDesiredActionInfoHeight(int width) const
|
||||
{
|
||||
width -= WidgetDimensions::scaled.framerect.Horizontal();
|
||||
int height = 0;
|
||||
for (TownAction i = {}; i != TownAction::End; ++i) {
|
||||
Money price = _price[PR_TOWN_ACTION] * GetTownActionCost(i) >> 8;
|
||||
height = std::max(height, GetStringHeight(GetString(this->action_tooltips[to_underlying(i)], price), width));
|
||||
}
|
||||
return height + WidgetDimensions::scaled.framerect.Vertical();
|
||||
}
|
||||
|
||||
bool UpdatePaneSizes()
|
||||
{
|
||||
bool changed = false;
|
||||
|
||||
auto *sel = this->GetWidget<NWidgetStacked>(WID_TV_PANE_SEL);
|
||||
if (sel != nullptr) {
|
||||
if (auto *nwid = this->GetWidget<NWidgetCore>(WID_TV_INFO); nwid != nullptr) {
|
||||
uint y = this->visible_pane == 0 ? GetDesiredInfoHeight(nwid->current_x) : 0;
|
||||
changed |= nwid->UpdateVerticalSize(y);
|
||||
}
|
||||
|
||||
if (auto *nwid = this->GetWidget<NWidgetCore>(WID_TV_RATING_INFO); nwid != nullptr) {
|
||||
uint y = this->visible_pane == 1 ? GetDesiredRatingHeight(nwid->current_x) : 0;
|
||||
changed |= nwid->UpdateVerticalSize(y);
|
||||
}
|
||||
|
||||
if (auto *nwid = this->GetWidget<NWidgetCore>(WID_TV_ACTION_INFO); nwid != nullptr) {
|
||||
uint y = this->visible_pane == 2 ? GetDesiredActionInfoHeight(nwid->current_x) : 0;
|
||||
changed |= nwid->UpdateVerticalSize(y);
|
||||
}
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
void ResizePanes()
|
||||
{
|
||||
this->SetPaneState();
|
||||
|
||||
/* We want to resize the window while maintaining the size of the viewport. */
|
||||
auto *nwid = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
|
||||
int old_y = static_cast<int>(nwid->current_y);
|
||||
this->OnResize();
|
||||
int new_y = static_cast<int>(nwid->current_y);
|
||||
|
||||
if (old_y != new_y) ResizeWindow(this, 0, old_y - new_y, false, false);
|
||||
}
|
||||
|
||||
void OnResize() override
|
||||
{
|
||||
if (this->UpdatePaneSizes()) this->ReInit(0, 0);
|
||||
|
||||
if (this->viewport != nullptr) {
|
||||
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
|
||||
nvp->UpdateViewportCoordinates(this);
|
||||
|
@ -573,6 +545,11 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
/** Redraw the whole window on a regular interval. */
|
||||
const IntervalTimer<TimerWindow> redraw_interval = {std::chrono::seconds(3), [this](auto) {
|
||||
this->SetDirty();
|
||||
}};
|
||||
|
||||
/**
|
||||
* Some data on this window has become invalid.
|
||||
* @param data Information about the changed data.
|
||||
|
@ -581,9 +558,16 @@ public:
|
|||
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
|
||||
{
|
||||
if (!gui_scope) return;
|
||||
|
||||
/* Called when setting station noise or required cargoes have changed, in order to resize the window */
|
||||
this->enabled_actions = GetEnabledActions();
|
||||
this->available_actions = GetMaskOfTownActions(_local_company, this->town);
|
||||
if (!this->enabled_actions.Test(this->sel_action)) {
|
||||
this->sel_action = TownAction::End;
|
||||
}
|
||||
|
||||
this->SetDirty(); // refresh display for current size. This will allow to avoid glitches when downgrading
|
||||
this->ResizeWindowAsNeeded();
|
||||
this->ResizePanes();
|
||||
}
|
||||
|
||||
void OnQueryTextFinished(std::optional<std::string> str) override
|
||||
|
@ -614,10 +598,23 @@ static constexpr NWidgetPart _nested_town_game_view_widgets[] = {
|
|||
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL, NWidContainerFlag::EqualSize),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_SHOW_AUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetStringTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_TV_CATCHMENT), SetMinimalSize(40, 12), SetFill(1, 1), SetResize(1, 0), SetStringTip(STR_BUTTON_CATCHMENT, STR_TOOLTIP_CATCHMENT),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_TV_PANE_INFO), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TOWN_VIEW_INFO, STR_TOWN_VIEW_INFO_TOOLTIP),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_TV_PANE_RATINGS), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TOWN_VIEW_RATINGS, STR_TOWN_VIEW_RATINGS_TOOLTIP),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_TV_PANE_ACTIONS), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_TOWN_VIEW_ACTIONS, STR_TOWN_VIEW_ACTIONS_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_TV_PANE_SEL),
|
||||
NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetResize(1, 0), SetFill(1, 1), EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_RATING_INFO), SetResize(1, 0), SetFill(1, 1), EndContainer(),
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_COMMAND_LIST), SetResize(1, 0), SetFill(1, 1), SetToolTip(STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_ACTION_INFO), SetResize(1, 0), SetFill(1, 0), EndContainer(),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_EXECUTE), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_TV_ZONE), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_LOCAL_AUTHORITY_ZONE, STR_LOCAL_AUTHORITY_ZONE_TOOLTIP),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_TV_CATCHMENT), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_BUTTON_CATCHMENT, STR_TOOLTIP_CATCHMENT),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
|
||||
EndContainer(),
|
||||
};
|
||||
|
|
|
@ -138,15 +138,58 @@ bool HasBridgeFlatRamp(Slope tileh, Axis axis)
|
|||
return (tileh != SLOPE_FLAT);
|
||||
}
|
||||
|
||||
static inline std::span<const PalSpriteID> GetBridgeSpriteTable(int index, BridgePieces table)
|
||||
/**
|
||||
* Get the sprite table for a rail/road bridge piece.
|
||||
* @param bridge_type Bridge type.
|
||||
* @param piece Bridge piece.
|
||||
* @return Sprite table for the bridge piece.
|
||||
*/
|
||||
static std::span<const PalSpriteID> GetBridgeSpriteTable(BridgeType bridge_type, BridgePieces piece)
|
||||
{
|
||||
const BridgeSpec *bridge = GetBridgeSpec(index);
|
||||
assert(table < NUM_BRIDGE_PIECES);
|
||||
if (table < bridge->sprite_table.size() && !bridge->sprite_table[table].empty()) return bridge->sprite_table[table];
|
||||
assert(piece < NUM_BRIDGE_PIECES);
|
||||
|
||||
return _bridge_sprite_table[index][table];
|
||||
const BridgeSpec *bridge = GetBridgeSpec(bridge_type);
|
||||
if (piece < bridge->sprite_table.size() && !bridge->sprite_table[piece].empty()) return bridge->sprite_table[piece];
|
||||
|
||||
return _bridge_sprite_table[bridge_type][piece];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the sprite table transport type base offset for a rail/road bridge.
|
||||
* @param transport_type Transport type of bridge.
|
||||
* @param ramp Tile of bridge ramp.
|
||||
* @return Offset for transport type.
|
||||
*/
|
||||
static uint8_t GetBridgeSpriteTableBaseOffset(TransportType transport_type, TileIndex ramp)
|
||||
{
|
||||
switch (transport_type) {
|
||||
case TRANSPORT_RAIL: return GetRailTypeInfo(GetRailType(ramp))->bridge_offset;
|
||||
case TRANSPORT_ROAD: return 8;
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get bridge sprite table base offset for the ramp part of bridge.
|
||||
* @param diagdir Direction of ramp.
|
||||
* @return Offset for direction.
|
||||
*/
|
||||
static uint8_t GetBridgeRampDirectionBaseOffset(DiagDirection diagdir)
|
||||
{
|
||||
/* Bridge ramps are ordered SW, SE, NE, NW instead of NE, SE, SW, NW. */
|
||||
static constexpr uint8_t ramp_offsets[DIAGDIR_END] = {2, 1, 0, 3};
|
||||
return ramp_offsets[diagdir];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get bridge sprite table base offset for the middle part of bridge.
|
||||
* @param axis Axis of bridge.
|
||||
* @return Offset for axis.
|
||||
*/
|
||||
static uint8_t GetBridgeMiddleAxisBaseOffset(Axis axis)
|
||||
{
|
||||
return axis == AXIS_X ? 0 : 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the foundation for the bridge head, and tests if the resulting slope is valid.
|
||||
|
@ -1017,10 +1060,10 @@ static CommandCost ClearTile_TunnelBridge(TileIndex tile, DoCommandFlags flags)
|
|||
* @param h Bounding box size in Y direction
|
||||
* @param subsprite Optional subsprite for drawing halfpillars
|
||||
*/
|
||||
static inline void DrawPillar(const PalSpriteID *psid, int x, int y, int z, uint8_t w, uint8_t h, const SubSprite *subsprite)
|
||||
static inline void DrawPillar(const PalSpriteID &psid, int x, int y, int z, uint8_t w, uint8_t h, const SubSprite *subsprite)
|
||||
{
|
||||
static const int PILLAR_Z_OFFSET = TILE_HEIGHT - BRIDGE_Z_START; ///< Start offset of pillar wrt. bridge (downwards)
|
||||
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 0, -PILLAR_Z_OFFSET}, {w, h, BB_HEIGHT_UNDER_BRIDGE}, {0, 0, PILLAR_Z_OFFSET}}, IsTransparencySet(TO_BRIDGES), subsprite);
|
||||
AddSortableSpriteToDraw(psid.sprite, psid.pal, x, y, z, {{0, 0, -PILLAR_Z_OFFSET}, {w, h, BB_HEIGHT_UNDER_BRIDGE}, {0, 0, PILLAR_Z_OFFSET}}, IsTransparencySet(TO_BRIDGES), subsprite);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1034,7 +1077,7 @@ static inline void DrawPillar(const PalSpriteID *psid, int x, int y, int z, uint
|
|||
* @param h Bounding box size in Y direction
|
||||
* @return Reached Z at the bottom
|
||||
*/
|
||||
static int DrawPillarColumn(int z_bottom, int z_top, const PalSpriteID *psid, int x, int y, int w, int h)
|
||||
static int DrawPillarColumn(int z_bottom, int z_top, const PalSpriteID &psid, int x, int y, int w, int h)
|
||||
{
|
||||
int cur_z;
|
||||
for (cur_z = z_top; cur_z >= z_bottom; cur_z -= TILE_HEIGHT) {
|
||||
|
@ -1054,7 +1097,7 @@ static int DrawPillarColumn(int z_bottom, int z_top, const PalSpriteID *psid, in
|
|||
* @param y Sprite Y position of front pillar.
|
||||
* @param z_bridge Absolute height of bridge bottom.
|
||||
*/
|
||||
static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo *ti, Axis axis, bool drawfarpillar, int x, int y, int z_bridge)
|
||||
static void DrawBridgePillars(const PalSpriteID &psid, const TileInfo *ti, Axis axis, bool drawfarpillar, int x, int y, int z_bridge)
|
||||
{
|
||||
static const int bounding_box_size[2] = {16, 2}; ///< bounding box size of pillars along bridge direction
|
||||
static const int back_pillar_offset[2] = { 0, 9}; ///< sprite position offset of back facing pillar
|
||||
|
@ -1065,7 +1108,7 @@ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo *ti, Axis
|
|||
{ { -INF, -INF, 15, INF }, { 16, -INF, INF, INF } }, // Y axis, north and south
|
||||
};
|
||||
|
||||
if (psid->sprite == 0) return;
|
||||
if (psid.sprite == 0) return;
|
||||
|
||||
/* Determine ground height under pillars */
|
||||
DiagDirection south_dir = AxisToDiagDir(axis);
|
||||
|
@ -1404,34 +1447,20 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
|
|||
|
||||
DrawBridgeMiddle(ti);
|
||||
} else { // IsBridge(ti->tile)
|
||||
const PalSpriteID *psid;
|
||||
int base_offset;
|
||||
bool ice = HasTunnelBridgeSnowOrDesert(ti->tile);
|
||||
|
||||
if (transport_type == TRANSPORT_RAIL) {
|
||||
base_offset = GetRailTypeInfo(GetRailType(ti->tile))->bridge_offset;
|
||||
assert(base_offset != 8); // This one is used for roads
|
||||
} else {
|
||||
base_offset = 8;
|
||||
}
|
||||
|
||||
/* as the lower 3 bits are used for other stuff, make sure they are clear */
|
||||
assert( (base_offset & 0x07) == 0x00);
|
||||
|
||||
DrawFoundation(ti, GetBridgeFoundation(ti->tileh, DiagDirToAxis(tunnelbridge_direction)));
|
||||
|
||||
/* HACK Wizardry to convert the bridge ramp direction into a sprite offset */
|
||||
base_offset += (6 - tunnelbridge_direction) % 4;
|
||||
|
||||
/* Table number BRIDGE_PIECE_HEAD always refers to the bridge heads for any bridge type */
|
||||
uint base_offset = GetBridgeRampDirectionBaseOffset(tunnelbridge_direction);
|
||||
std::span<const PalSpriteID> psid;
|
||||
if (transport_type != TRANSPORT_WATER) {
|
||||
if (ti->tileh == SLOPE_FLAT) base_offset += 4; // sloped bridge head
|
||||
psid = &GetBridgeSpriteTable(GetBridgeType(ti->tile), BRIDGE_PIECE_HEAD)[base_offset];
|
||||
base_offset += GetBridgeSpriteTableBaseOffset(transport_type, ti->tile);
|
||||
psid = GetBridgeSpriteTable(GetBridgeType(ti->tile), BRIDGE_PIECE_HEAD);
|
||||
} else {
|
||||
psid = _aqueduct_sprites + base_offset;
|
||||
psid = _aqueduct_sprite_table_heads;
|
||||
}
|
||||
psid = psid.subspan(base_offset, 1);
|
||||
|
||||
if (!ice) {
|
||||
if (!HasTunnelBridgeSnowOrDesert(ti->tile)) {
|
||||
TileIndex next = ti->tile + TileOffsByDiagDir(tunnelbridge_direction);
|
||||
if (ti->tileh != SLOPE_FLAT && ti->z == 0 && HasTileWaterClass(next) && GetWaterClass(next) == WATER_CLASS_SEA) {
|
||||
DrawShoreTile(ti->tileh);
|
||||
|
@ -1451,7 +1480,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
|
|||
* it doesn't disappear behind it
|
||||
*/
|
||||
/* Bridge heads are drawn solid no matter how invisibility/transparency is set */
|
||||
AddSortableSpriteToDraw(psid->sprite, psid->pal, *ti, {{}, {TILE_SIZE, TILE_SIZE, static_cast<uint8_t>(ti->tileh == SLOPE_FLAT ? 0 : TILE_HEIGHT)}, {}});
|
||||
AddSortableSpriteToDraw(psid[0].sprite, psid[0].pal, *ti, {{}, {TILE_SIZE, TILE_SIZE, static_cast<uint8_t>(ti->tileh == SLOPE_FLAT ? 0 : TILE_HEIGHT)}, {}});
|
||||
|
||||
if (transport_type == TRANSPORT_ROAD) {
|
||||
uint offset = tunnelbridge_direction;
|
||||
|
@ -1572,33 +1601,21 @@ void DrawBridgeMiddle(const TileInfo *ti)
|
|||
TileIndex rampnorth = GetNorthernBridgeEnd(ti->tile);
|
||||
TileIndex rampsouth = GetSouthernBridgeEnd(ti->tile);
|
||||
TransportType transport_type = GetTunnelBridgeTransportType(rampsouth);
|
||||
|
||||
Axis axis = GetBridgeAxis(ti->tile);
|
||||
BridgePieces piece = CalcBridgePiece(
|
||||
GetTunnelBridgeLength(ti->tile, rampnorth) + 1,
|
||||
GetTunnelBridgeLength(ti->tile, rampsouth) + 1
|
||||
);
|
||||
|
||||
const PalSpriteID *psid;
|
||||
uint base_offset = GetBridgeMiddleAxisBaseOffset(axis);
|
||||
std::span<const PalSpriteID> psid;
|
||||
bool drawfarpillar;
|
||||
if (transport_type != TRANSPORT_WATER) {
|
||||
BridgeType type = GetBridgeType(rampsouth);
|
||||
drawfarpillar = !HasBit(GetBridgeSpec(type)->flags, 0);
|
||||
|
||||
uint base_offset;
|
||||
if (transport_type == TRANSPORT_RAIL) {
|
||||
base_offset = GetRailTypeInfo(GetRailType(rampsouth))->bridge_offset;
|
||||
} else {
|
||||
base_offset = 8;
|
||||
}
|
||||
|
||||
psid = &GetBridgeSpriteTable(type, piece)[base_offset];
|
||||
BridgeType bridge_type = GetBridgeType(rampsouth);
|
||||
drawfarpillar = !HasBit(GetBridgeSpec(bridge_type)->flags, 0);
|
||||
base_offset += GetBridgeSpriteTableBaseOffset(transport_type, rampsouth);
|
||||
psid = GetBridgeSpriteTable(bridge_type, CalcBridgePiece(GetTunnelBridgeLength(ti->tile, rampnorth) + 1, GetTunnelBridgeLength(ti->tile, rampsouth) + 1));
|
||||
} else {
|
||||
drawfarpillar = true;
|
||||
psid = _aqueduct_sprites;
|
||||
psid = _aqueduct_sprite_table_middle;
|
||||
}
|
||||
|
||||
if (axis != AXIS_X) psid += 4;
|
||||
psid = psid.subspan(base_offset, 3);
|
||||
|
||||
int x = ti->x;
|
||||
int y = ti->y;
|
||||
|
@ -1614,14 +1631,12 @@ void DrawBridgeMiddle(const TileInfo *ti)
|
|||
/* Draw floor and far part of bridge*/
|
||||
if (!IsInvisibilitySet(TO_BRIDGES)) {
|
||||
if (axis == AXIS_X) {
|
||||
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
AddSortableSpriteToDraw(psid[0].sprite, psid[0].pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
} else {
|
||||
AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
AddSortableSpriteToDraw(psid[0].sprite, psid[0].pal, x, y, z, {{0, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {0, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
}
|
||||
}
|
||||
|
||||
psid++;
|
||||
|
||||
if (transport_type == TRANSPORT_ROAD) {
|
||||
/* DrawBridgeRoadBits() calls EndSpriteCombine() and StartSpriteCombine() */
|
||||
DrawBridgeRoadBits(rampsouth, x, y, bridge_z, axis ^ 1, false);
|
||||
|
@ -1654,10 +1669,10 @@ void DrawBridgeMiddle(const TileInfo *ti)
|
|||
if (!IsInvisibilitySet(TO_BRIDGES)) {
|
||||
if (axis == AXIS_X) {
|
||||
y += 12;
|
||||
if (psid->sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{0, 3, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, -3, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
if (psid[1].sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid[1].sprite, psid[1].pal, x, y, z, {{0, 3, BRIDGE_Z_START}, {TILE_SIZE, 1, 40}, {0, -3, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
} else {
|
||||
x += 12;
|
||||
if (psid->sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, z, {{3, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {-3, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
if (psid[1].sprite & SPRITE_MASK) AddSortableSpriteToDraw(psid[1].sprite, psid[1].pal, x, y, z, {{3, 0, BRIDGE_Z_START}, {1, TILE_SIZE, 40}, {-3, 0, -BRIDGE_Z_START}}, IsTransparencySet(TO_BRIDGES));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1667,8 +1682,7 @@ void DrawBridgeMiddle(const TileInfo *ti)
|
|||
/* Do not draw anything more if bridges are invisible */
|
||||
if (IsInvisibilitySet(TO_BRIDGES)) return;
|
||||
|
||||
psid++;
|
||||
DrawBridgePillars(psid, ti, axis, drawfarpillar, x, y, z);
|
||||
DrawBridgePillars(psid[2], ti, axis, drawfarpillar, x, y, z);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -21,30 +21,27 @@ enum TownDirectoryWidgets : WidgetID {
|
|||
WID_TD_WORLD_POPULATION, ///< The world's population.
|
||||
};
|
||||
|
||||
/** Widgets of the #TownAuthorityWindow class. */
|
||||
enum TownAuthorityWidgets : WidgetID {
|
||||
WID_TA_CAPTION, ///< Caption of window.
|
||||
WID_TA_ZONE_BUTTON, ///< Turn on/off showing local authority zone.
|
||||
WID_TA_RATING_INFO, ///< Overview with ratings for each company.
|
||||
WID_TA_COMMAND_LIST, ///< List of commands for the player.
|
||||
WID_TA_SCROLLBAR, ///< Scrollbar of the list of commands.
|
||||
WID_TA_ACTION_INFO, ///< Additional information about the action.
|
||||
WID_TA_EXECUTE, ///< Do-it button.
|
||||
};
|
||||
|
||||
/** Widgets of the #TownViewWindow class. */
|
||||
enum TownViewWidgets : WidgetID {
|
||||
WID_TV_CAPTION, ///< Caption of window.
|
||||
WID_TV_VIEWPORT, ///< View of the center of the town.
|
||||
WID_TV_INFO, ///< General information about the town.
|
||||
WID_TV_CENTER_VIEW, ///< Center the main view on this town.
|
||||
WID_TV_SHOW_AUTHORITY, ///< Show the town authority window.
|
||||
WID_TV_CHANGE_NAME, ///< Change the name of this town.
|
||||
WID_TV_CATCHMENT, ///< Toggle catchment area highlight.
|
||||
WID_TV_EXPAND, ///< Expand this town (scenario editor only).
|
||||
WID_TV_EXPAND_BUILDINGS, ///< Expand number of buildings this town (scenario editor only).
|
||||
WID_TV_EXPAND_ROADS, ///< Expand roads of this town (scenario editor only).
|
||||
WID_TV_DELETE, ///< Delete this town (scenario editor only).
|
||||
WID_TV_PANE_SEL,
|
||||
WID_TV_PANE_INFO,
|
||||
WID_TV_PANE_RATINGS,
|
||||
WID_TV_PANE_ACTIONS,
|
||||
WID_TV_RATING_INFO, ///< Overview with ratings for each company.
|
||||
WID_TV_COMMAND_LIST, ///< List of commands for the player.
|
||||
WID_TV_ACTION_INFO, ///< Additional information about the action.
|
||||
WID_TV_EXECUTE, ///< Do-it button.
|
||||
WID_TV_ZONE, ///< Turn on/off showing local authority zone.
|
||||
};
|
||||
|
||||
/** Widgets of the #FoundTownWindow class. */
|
||||
|
|
|
@ -189,12 +189,6 @@ enum WindowClass : uint16_t {
|
|||
WC_TEXTFILE,
|
||||
|
||||
|
||||
/**
|
||||
* Town authority; %Window numbers:
|
||||
* - #TownID = #TownAuthorityWidgets
|
||||
*/
|
||||
WC_TOWN_AUTHORITY,
|
||||
|
||||
/**
|
||||
* Vehicle details; %Window numbers:
|
||||
* - #VehicleID = #VehicleDetailsWidgets
|
||||
|
|
Loading…
Reference in New Issue